<?xml version="1.0" encoding="UTF-8"?>
 <rdf:RDF xmlns="http://purl.org/rss/1.0/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://web.resource.org/cc/" xmlns:syn="http://purl.org/rss/1.0/modules/syndication/" xmlns:admin="http://webns.net/mvcb/">
  <channel rdf:about="http://pinboard.in">
    <title>Pinboard (xiong.chiamiov)</title>
    <link>https://pinboard.in/u:xiong.chiamiov/public/</link>
    <description>recent bookmarks from xiong.chiamiov</description>
    <items>
      <rdf:Seq>	<rdf:li rdf:resource="https://gamasutra.com/blogs/DavidGalindo/20180912/326190/How_much_do_indie_PC_devs_make_anyways_Part_8.php"/>
	<rdf:li rdf:resource="http://arcade.academy/"/>
	<rdf:li rdf:resource="http://all-things-andy-gavin.com/2011/02/02/making-crash-bandicoot-part-1/"/>
	<rdf:li rdf:resource="http://martiancraft.com/blog/2014/08/an-unreal-decision/"/>
	<rdf:li rdf:resource="http://gamequeryjs.com/"/>
	<rdf:li rdf:resource="http://www.panda3d.org/"/>
	<rdf:li rdf:resource="http://www.ign.com/articles/2013/10/10/inside-cookie-clicker-and-the-idle-game-movement"/>
	<rdf:li rdf:resource="http://www.eurogamer.net/articles/2013-10-24-why-killzone-shadow-fall-is-almost-40gb-it-used-to-be-290"/>
	<rdf:li rdf:resource="http://www.fortressofdoors.com/2013/04/story-telling-as-problem-solving.html"/>
	<rdf:li rdf:resource="https://github.com/leereilly/games"/>
	<rdf:li rdf:resource="https://github.com/id-Software"/>
	<rdf:li rdf:resource="http://www.fortressofdoors.com/2012/07/freeloadable-content-alternative-to.html"/>
	<rdf:li rdf:resource="http://www.fortressofdoors.com/2012/11/free-2-play-and-four-currencies.html"/>
	<rdf:li rdf:resource="http://www.gamasutra.com/view/feature/134942/classic_design_lessons_what_.php?print=1"/>
	<rdf:li rdf:resource="http://www.fortressofdoors.com/2012/11/tourettes-quest.html"/>
	<rdf:li rdf:resource="http://www.fortressofdoors.com/2012/12/indie-solidarity-telepath-tactics.html"/>
	<rdf:li rdf:resource="http://lpc.opengameart.org/"/>
	<rdf:li rdf:resource="https://github.com/bebraw/jswiki/wiki/Game-Engines"/>
	<rdf:li rdf:resource="http://inventwithpython.com/pygcurse/"/>
	<rdf:li rdf:resource="http://code.google.com/p/pymunk/"/>
	<rdf:li rdf:resource="http://gameprogrammingpatterns.com/"/>
      </rdf:Seq>
    </items>
  </channel><item rdf:about="https://gamasutra.com/blogs/DavidGalindo/20180912/326190/How_much_do_indie_PC_devs_make_anyways_Part_8.php">
    <title>Gamasutra: David Galindo's Blog - How much do indie PC devs make, anyways? (Part 8)</title>
    <dc:date>2018-10-19T00:57:26+00:00</dc:date>
    <link>https://gamasutra.com/blogs/DavidGalindo/20180912/326190/How_much_do_indie_PC_devs_make_anyways_Part_8.php</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>game-programming</dc:subject>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:079554cea7d2/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://arcade.academy/">
    <title>The Python Arcade Library — Arcade 1.3.0 documentation</title>
    <dc:date>2018-03-08T07:05:34+00:00</dc:date>
    <link>http://arcade.academy/</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>python game-programming</dc:subject>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:8e40370b91e4/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:python"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://all-things-andy-gavin.com/2011/02/02/making-crash-bandicoot-part-1/">
    <title>Making Crash Bandicoot – part 1 | All Things Andy Gavin</title>
    <dc:date>2016-12-08T17:46:30+00:00</dc:date>
    <link>http://all-things-andy-gavin.com/2011/02/02/making-crash-bandicoot-part-1/</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>game-programming</dc:subject>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:dc33eed0d7e3/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://martiancraft.com/blog/2014/08/an-unreal-decision/">
    <title>An Unreal Decision</title>
    <dc:date>2014-08-15T17:02:59+00:00</dc:date>
    <link>http://martiancraft.com/blog/2014/08/an-unreal-decision/</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>game-programming unity unreal-engine</dc:subject>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:ad33311d3fce/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:unity"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:unreal-engine"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://gamequeryjs.com/">
    <title>gameQuery - a javascript game engine with jQuery</title>
    <dc:date>2014-07-18T00:09:04+00:00</dc:date>
    <link>http://gamequeryjs.com/</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>jquery javascript game-programming</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:8c10be5494fa/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:jquery"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:javascript"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.panda3d.org/">
    <title>Panda3D - Free 3D Game Engine</title>
    <dc:date>2014-06-06T06:23:24+00:00</dc:date>
    <link>http://www.panda3d.org/</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>game-programming python</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:6b0206fbf10e/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:python"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.ign.com/articles/2013/10/10/inside-cookie-clicker-and-the-idle-game-movement">
    <title>Inside Cookie Clicker and the Idle Game Movement - IGN</title>
    <dc:date>2014-03-23T22:38:08+00:00</dc:date>
    <link>http://www.ign.com/articles/2013/10/10/inside-cookie-clicker-and-the-idle-game-movement</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>game-programming idle-games</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:27abded4b5cb/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:idle-games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.eurogamer.net/articles/2013-10-24-why-killzone-shadow-fall-is-almost-40gb-it-used-to-be-290">
    <title>Why Killzone Shadow Fall is almost 40GB (it used to be 290...) • News • PlayStation 4 • Eurogamer.net</title>
    <dc:date>2013-10-31T18:26:56+00:00</dc:date>
    <link>http://www.eurogamer.net/articles/2013-10-24-why-killzone-shadow-fall-is-almost-40gb-it-used-to-be-290</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>game-programming</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:15b0ca3daa86/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.fortressofdoors.com/2013/04/story-telling-as-problem-solving.html">
    <title>Fortress of Doors: Story-telling as Problem Solving: Defender's Quest (GDC 2013 Narrative Summit)</title>
    <dc:date>2013-10-11T21:04:42+00:00</dc:date>
    <link>http://www.fortressofdoors.com/2013/04/story-telling-as-problem-solving.html</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>game-programming</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:218b74cb3ddb/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="https://github.com/leereilly/games">
    <title>leereilly/games · GitHub</title>
    <dc:date>2013-05-01T03:09:48+00:00</dc:date>
    <link>https://github.com/leereilly/games</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>games game-programming</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:b85789fa3870/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="https://github.com/id-Software">
    <title>id-Software (id Software)</title>
    <dc:date>2013-05-01T03:09:35+00:00</dc:date>
    <link>https://github.com/id-Software</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>game-programming</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:18fda9385d08/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.fortressofdoors.com/2012/07/freeloadable-content-alternative-to.html">
    <title>Fortress of Doors: Freeloadable content - an alternative to paid DLC</title>
    <dc:date>2013-02-17T08:16:04+00:00</dc:date>
    <link>http://www.fortressofdoors.com/2012/07/freeloadable-content-alternative-to.html</link>
    <dc:creator>xiong.chiamiov</dc:creator><description><![CDATA[This kinda happens with Dozuki - someone who really wants a feature pays for our developer costs, and then other people get it, too.]]></description>
<dc:subject>game-programming business</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:d45398c1ab27/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:business"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.fortressofdoors.com/2012/11/free-2-play-and-four-currencies.html">
    <title>Fortress of Doors: Free 2 Play and the Four Currencies</title>
    <dc:date>2013-02-17T08:01:48+00:00</dc:date>
    <link>http://www.fortressofdoors.com/2012/11/free-2-play-and-four-currencies.html</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>game-programming business</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:339e27f77031/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:business"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.gamasutra.com/view/feature/134942/classic_design_lessons_what_.php?print=1">
    <title>Gamasutra - Features - Classic Design Lessons: What Free-To-Play Can Learn From Arcades</title>
    <dc:date>2013-02-17T07:47:49+00:00</dc:date>
    <link>http://www.gamasutra.com/view/feature/134942/classic_design_lessons_what_.php?print=1</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>game-programming</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:361e3089d754/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.fortressofdoors.com/2012/11/tourettes-quest.html">
    <title>Fortress of Doors: Tourette's Quest</title>
    <dc:date>2013-02-17T06:40:01+00:00</dc:date>
    <link>http://www.fortressofdoors.com/2012/11/tourettes-quest.html</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>games game-programming mental-health</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:6cfaf3f0ff22/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:mental-health"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.fortressofdoors.com/2012/12/indie-solidarity-telepath-tactics.html">
    <title>Fortress of Doors: Indie Solidarity - Telepath Tactics</title>
    <dc:date>2013-02-17T06:02:16+00:00</dc:date>
    <link>http://www.fortressofdoors.com/2012/12/indie-solidarity-telepath-tactics.html</link>
    <dc:creator>xiong.chiamiov</dc:creator><description><![CDATA[An interesting lesson on Distributism and its relation to the indie game market.]]></description>
<dc:subject>game-programming economics distributism</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:871a8d53b46e/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:distributism"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://lpc.opengameart.org/">
    <title>About the Liberated Pixel Cup | Liberated Pixel Cup</title>
    <dc:date>2012-05-28T06:09:19+00:00</dc:date>
    <link>http://lpc.opengameart.org/</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>game-programming</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:b945a4a2c08b/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="https://github.com/bebraw/jswiki/wiki/Game-Engines">
    <title>Game Engines - GitHub</title>
    <dc:date>2012-01-21T07:29:41+00:00</dc:date>
    <link>https://github.com/bebraw/jswiki/wiki/Game-Engines</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>games game-programming html5 javascript</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:8867b2235c2b/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:html5"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:javascript"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://inventwithpython.com/pygcurse/">
    <title>Pygcurse - Curses Emulator for Pygame</title>
    <dc:date>2011-09-11T03:38:53+00:00</dc:date>
    <link>http://inventwithpython.com/pygcurse/</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>python curses game-programming</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:a9b51fc0ee37/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:python"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:curses"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://code.google.com/p/pymunk/">
    <title>pymunk - A python wrapper for the 2d physics library Chipmunk - Google Project Hosting</title>
    <dc:date>2011-03-25T00:20:15+00:00</dc:date>
    <link>http://code.google.com/p/pymunk/</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>python library game-programming</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:04de96723298/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:python"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:library"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://gameprogrammingpatterns.com/">
    <title>Game Programming Patterns</title>
    <dc:date>2010-08-31T23:21:01+00:00</dc:date>
    <link>http://gameprogrammingpatterns.com/</link>
    <dc:creator>xiong.chiamiov</dc:creator><dc:subject>game-programming book design-patterns</dc:subject>
<dc:identifier>https://pinboard.in/u:xiong.chiamiov/b:2888152aa0b1/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:game-programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:book"/>
	<rdf:li rdf:resource="https://pinboard.in/u:xiong.chiamiov/t:design-patterns"/>
</rdf:Bag></taxo:topics>
</item>
</rdf:RDF>