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    <title>Pinboard (wrrn)</title>
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    <description>recent bookmarks from wrrn</description>
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  </channel><item rdf:about="http://www.roundhouse.org.uk/whats-on/productions/longplayer-live-3543">
    <title>Roundhouse &gt; Whats On &gt; Longplayer LIVE</title>
    <dc:date>2009-09-03T10:33:41+00:00</dc:date>
    <link>http://www.roundhouse.org.uk/whats-on/productions/longplayer-live-3543</link>
    <dc:creator>wrrn</dc:creator><description><![CDATA[Lasting 1,000 years, Jem Finer’s Longplayer is famously the longest non-repeating piece of music ever composed. Originally commissioned by Artangel, it’s been playing continually at listening posts around the world since the first moments of the millennium.
]]></description>
<dc:subject>music time long-now events london</dc:subject>
<dc:identifier>https://pinboard.in/u:wrrn/b:5a32bbbb4b0f/</dc:identifier>
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<item rdf:about="http://longplayer.org/what/overview.php">
    <title>Longplayer - An Overview</title>
    <dc:date>2008-08-15T11:36:06+00:00</dc:date>
    <link>http://longplayer.org/what/overview.php</link>
    <dc:creator>wrrn</dc:creator><description><![CDATA[Longplayer is a one thousand year long musical composition. It began playing at midnight on the 31st of December 1999, and will continue to play without repetition until the last moment of 2999, at which point it will complete its cycle and begin again. Conceived and composed by Jem Finer, it was originally produced as an Artangel commission, and is now in the care of the Longplayer Trust.
]]></description>
<dc:subject>music art media time long-now</dc:subject>
<dc:identifier>https://pinboard.in/u:wrrn/b:b2638019065f/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:wrrn/t:music"/>
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<item rdf:about="http://www.kk.org/helpwanted/archives/001084.php">
    <title>Kevin Kelly -- Help Wanted: The Big Here</title>
    <dc:date>2008-08-03T12:16:30+00:00</dc:date>
    <link>http://www.kk.org/helpwanted/archives/001084.php</link>
    <dc:creator>wrrn</dc:creator><description><![CDATA[You live in the big here. Wherever you live, your tiny spot is deeply intertwined within a larger place, imbedded fractal-like into a whole system called a watershed, which is itself integrated with other watersheds into a tightly interdependent biome. (See the world eco-region map ). At the ultimate level, your home is a cell in an organism called a planet. All these levels interconnect. What do you know about the dynamics of this larger system around you? Most of us are ignorant of this matrix. But it is the biggest interactive game there is. Hacking it is both fun and vital.
]]></description>
<dc:subject>BigHere long-now space locationaware human nature awareness sustainability geo cities</dc:subject>
<dc:identifier>https://pinboard.in/u:wrrn/b:c48253c4f0e4/</dc:identifier>
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<item rdf:about="http://speedbird.wordpress.com/2008/05/04/the-long-here-and-the-big-now/">
    <title>The long here and the big now « Adam Greenfield’s Speedbird</title>
    <dc:date>2008-08-03T12:12:50+00:00</dc:date>
    <link>http://speedbird.wordpress.com/2008/05/04/the-long-here-and-the-big-now/</link>
    <dc:creator>wrrn</dc:creator><description><![CDATA[these interventions have functioned in my life exactly as I believe they were intended to: they expanded and refined my perceptions, helped me look at the world around me in a different light, and even occasionally urged me to one or another practical decision about the way I wanted to live my life.
]]></description>
<dc:subject>time space locationaware long-now geo BigNow cities</dc:subject>
<dc:identifier>https://pinboard.in/u:wrrn/b:cd2df83f9056/</dc:identifier>
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<item rdf:about="http://www.boingboing.net/2008/07/29/bbtv-multimillenial.html">
    <title>BBtv: Multi-millenial Mechanical clocks - Long Now &quot;Mechanicrawl&quot; pt. 1 - Boing Boing</title>
    <dc:date>2008-08-03T12:05:57+00:00</dc:date>
    <link>http://www.boingboing.net/2008/07/29/bbtv-multimillenial.html</link>
    <dc:creator>wrrn</dc:creator><description><![CDATA[Boing Boing tv guest correspondent Todd Lappin (R) and cameraninja Eddie Codel (L) trek to the Long Now Foundation's first-ever Mechanicrawl event, and bring back tales of early analog computing, fantastic timepieces, and impossibly eccentric mechanical things.
]]></description>
<dc:subject>time horology long-now video clock</dc:subject>
<dc:identifier>https://pinboard.in/u:wrrn/b:fa744abd485d/</dc:identifier>
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<item rdf:about="http://www.longnow.org/projects/clock/">
    <title>Long Now: Projects: Clock</title>
    <dc:date>2008-08-03T11:58:35+00:00</dc:date>
    <link>http://www.longnow.org/projects/clock/</link>
    <dc:creator>wrrn</dc:creator><description><![CDATA[The idea to build a monument scale, multi-millennial, all mechanical clock as an icon to long term thinking came from computer scientist Danny Hillis and was published in the form of an email to friends. Later it was followed up with an essay published in the 01995 Wired magazine scenarios isssue (shown below). Danny reasoned that by actually building a remote monument, the discussions around long term thinking would be far more focused, and it would lend itself to good storytelling and myth. Two key requirements of anything lasting a long time.
]]></description>
<dc:subject>long-now time clock hardware history future horology</dc:subject>
<dc:identifier>https://pinboard.in/u:wrrn/b:cce0172c8f70/</dc:identifier>
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<item rdf:about="http://blogs.guardian.co.uk/music/2008/07/the_longest_concert_in_the_wor.html">
    <title>The longest concert in the world | Music | guardian.co.uk</title>
    <dc:date>2008-07-08T14:22:53+00:00</dc:date>
    <link>http://blogs.guardian.co.uk/music/2008/07/the_longest_concert_in_the_wor.html</link>
    <dc:creator>wrrn</dc:creator><description><![CDATA[Its organisers call it the longest concert in the world. Almost seven years in, and with 632 years left, it is unlikely anyone will challenge the claim.
]]></description>
<dc:subject>art music time society long-now</dc:subject>
<dc:identifier>https://pinboard.in/u:wrrn/b:a7a687a451f5/</dc:identifier>
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<item rdf:about="http://radar.oreilly.com/archives/2006/11/second_life_at.html">
    <title>O'Reilly Radar &gt; Second Life at Seminars on Long Term Thinking</title>
    <dc:date>2006-11-29T15:08:53+00:00</dc:date>
    <link>http://radar.oreilly.com/archives/2006/11/second_life_at.html</link>
    <dc:creator>wrrn</dc:creator><description><![CDATA[founder and CEO of "Second Life," Philip Rosedale, will explore some of the early lessons about long-term thinking (and everything else) to be gleaned from the emergent behaviors of massive multi-player world building...
]]></description>
<dc:subject>long-now SecondLife virtual ideas events</dc:subject>
<dc:identifier>https://pinboard.in/u:wrrn/b:9a43b1cb6c7a/</dc:identifier>
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<item rdf:about="http://www.ica.org.uk/?lid=12322">
    <title>Institute of Contemporary Arts : Talks : The Ghost Map: Steven Johnson and Brian Eno</title>
    <dc:date>2006-11-17T17:50:23+00:00</dc:date>
    <link>http://www.ica.org.uk/?lid=12322</link>
    <dc:creator>wrrn</dc:creator><description><![CDATA[In conversation with Brian Eno - musician, artist and co-founder of the Long Now Foundation - Johnson will explore what a cholera outbreak in the nineteenth century can tell us about solving the long term challenges we face in the twenty-first century.

]]></description>
<dc:subject>events london long-now</dc:subject>
<dc:identifier>https://pinboard.in/u:wrrn/b:78176c27b770/</dc:identifier>
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<item rdf:about="http://www.nytimes.com/2006/10/08/magazine/08games.html">
    <title>The Long Zoom - New York Times</title>
    <dc:date>2006-10-09T15:49:50+00:00</dc:date>
    <link>http://www.nytimes.com/2006/10/08/magazine/08games.html</link>
    <dc:creator>wrrn</dc:creator><description><![CDATA[this is not just a way of seeing but also a way of thinking: moving conceptually from the scale of DNA to the scale of personality all the way up to social movements and politics — and back again.
]]></description>
<dc:subject>games systems long-now readme</dc:subject>
<dc:identifier>https://pinboard.in/u:wrrn/b:e759027ac5b6/</dc:identifier>
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<item rdf:about="http://disquiet.com/downstream-past5.html#d20060628-eno">
    <title>Disquiet: downstream: eno-wright</title>
    <dc:date>2006-07-17T12:51:45+00:00</dc:date>
    <link>http://disquiet.com/downstream-past5.html#d20060628-eno</link>
    <dc:creator>wrrn</dc:creator><dc:subject>generative art games music audio long-now</dc:subject>
<dc:identifier>https://pinboard.in/u:wrrn/b:168a1cb37181/</dc:identifier>
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<item rdf:about="http://www.digitalsouls.com/2001/Brian_Eno_Big_Here.html">
    <title>Brian Eno - The Big Here and the Long Now</title>
    <dc:date>2006-07-13T14:40:36+00:00</dc:date>
    <link>http://www.digitalsouls.com/2001/Brian_Eno_Big_Here.html</link>
    <dc:creator>wrrn</dc:creator><description><![CDATA[How could you live so blind to your surroundings? How could you not think of ‘where I live’ as including at least some of the space outside your four walls, some of the bits you couldn’t lock up behind you? I felt this was something particular to Ne
]]></description>
<dc:subject>philosophy long-now culture society</dc:subject>
<dc:identifier>https://pinboard.in/u:wrrn/b:eec7874f1a74/</dc:identifier>
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