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    <title>Pinboard (technogoggles)</title>
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    <description>recent bookmarks from technogoggles</description>
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	<rdf:li rdf:resource="http://magicalnihilism.wordpress.com/2009/04/22/a-palimpsest-for-a-place/"/>
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	<rdf:li rdf:resource="http://www.nickyee.com/daedalus/archives/001535.php"/>
	<rdf:li rdf:resource="http://gamestudies.org/0701/articles/smith"/>
	<rdf:li rdf:resource="http://arxiv.org/abs/0804.3064"/>
	<rdf:li rdf:resource="http://digitalyouth.ischool.berkeley.edu/node/56"/>
	<rdf:li rdf:resource="http://www.mindhacks.com/blog/2008/03/impact_of_digital_me.html"/>
	<rdf:li rdf:resource="http://www.blackwellpublishing.com/editors.asp?ref=1083-6101&amp;site=1"/>
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  </channel><item rdf:about="http://www.theincidental.org/">
    <title>The Incidental</title>
    <dc:date>2009-04-22T12:38:29+00:00</dc:date>
    <link>http://www.theincidental.org/</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[british council event given the schulze / webb / jones treatment
]]></description>
<dc:subject>idea event paper socialobject</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:349fb31e6492/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:idea"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:event"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:paper"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:socialobject"/>
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<item rdf:about="http://magicalnihilism.wordpress.com/2009/04/22/a-palimpsest-for-a-place/">
    <title>A palimpsest for a place: TheIncidental at Salone Di Mobile 2009 « Magical Nihilism</title>
    <dc:date>2009-04-22T11:40:51+00:00</dc:date>
    <link>http://magicalnihilism.wordpress.com/2009/04/22/a-palimpsest-for-a-place/</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[One thing that’s very interesting to me is using this rapidly-produced thing then becomes a ’social object’: creating conversations, collecting scribbles, instigating adventures - which then get collected and redistributed. A feedback loop made out of paper, in a place.]]></description>
<dc:subject>paper socialobject event design experiencedesign made mattjones</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:29e868ccbe39/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:experiencedesign"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:mattjones"/>
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<item rdf:about="http://www.liebertonline.com/doi/abs/10.1089/cpb.2007.9988">
    <title>Social Interactions in Massively Multiplayer Online Role-Playing Gamers</title>
    <dc:date>2008-06-02T10:11:45+00:00</dc:date>
    <link>http://www.liebertonline.com/doi/abs/10.1089/cpb.2007.9988</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA["The study showed MMORPGs can be extremely social games, with high percentages of gamers making life-long friends and partners." v. interesting observation.
]]></description>
<dc:subject>gaming resources paper papers mmorpg</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:4dc47c755fd0/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:gaming"/>
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<item rdf:about="http://www.brandeis.edu/pubs/jove/HTML/v1/bartle.html">
    <title>Players Who Suit MUDs</title>
    <dc:date>2008-05-21T12:52:07+00:00</dc:date>
    <link>http://www.brandeis.edu/pubs/jove/HTML/v1/bartle.html</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[An old paper this, picked up via matt webb. needs to be read.  explores the playing dynamics of MUDS, identifies 4 player types (achievers, explorers, socializers and killers) and offers food for design thought.
]]></description>
<dc:subject>mud gaming research paper papers resources richardbartle</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:b2cf84b56181/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:richardbartle"/>
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<item rdf:about="http://www2.parc.com/csl/members/nicolas/publications.html">
    <title>Nicolas Ducheneaut's Publications</title>
    <dc:date>2008-05-19T10:28:23+00:00</dc:date>
    <link>http://www2.parc.com/csl/members/nicolas/publications.html</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[Influential researcher and writer about the social life of virtual worlds.  A list of his publications is here.  Recommend "virtual third places..." (2007)
]]></description>
<dc:subject>papers paper gaming resources nicolasducheneaut mmog wow</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:437ca0d29b96/</dc:identifier>
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</item>
<item rdf:about="http://www.gamasutra.com/features/20060330/duffy_01.shtml">
    <title>Gamasutra - GDC: Top 10 Video Game Research Findings.</title>
    <dc:date>2008-05-16T14:30:21+00:00</dc:date>
    <link>http://www.gamasutra.com/features/20060330/duffy_01.shtml</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[Great stuff here; players wanting to communicate with each other but being bound by the in-game rules and player collaboration being key to generating a community.  Adversarial contact on the other hand, "deperso
]]></description>
<dc:subject>gaming resources research paper papers education design</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:9c318e529787/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:gaming"/>
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<item rdf:about="http://www.nickyee.com/daedalus/archives/001535.php">
    <title>The Daedalus Project</title>
    <dc:date>2008-05-15T12:29:26+00:00</dc:date>
    <link>http://www.nickyee.com/daedalus/archives/001535.php</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[The psychology of MMORPGS by Nick Yee
]]></description>
<dc:subject>papers paper gaming resources mmorpgs psychology nickyee</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:8be0da7f9b20/</dc:identifier>
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</item>
<item rdf:about="http://gamestudies.org/0701/articles/smith">
    <title>Gamestudies - understanding cooperation in multiplayer games</title>
    <dc:date>2008-05-12T12:22:50+00:00</dc:date>
    <link>http://gamestudies.org/0701/articles/smith</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[Conflict is often seen as the essence of gaming.  However, this article puts the emphasis on co-operation and explains how player co-operation is a vital part of MMOGs.
]]></description>
<dc:subject>gaming resources paper papers MMOG games</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:a8cba3ada1e0/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:gaming"/>
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</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://arxiv.org/abs/0804.3064">
    <title>Intelligence gathering by capturing the social processes within prisons</title>
    <dc:date>2008-04-22T21:03:49+00:00</dc:date>
    <link>http://arxiv.org/abs/0804.3064</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[Highly questionable paper abstract assuming physical proximity is a proxy for intimacy and relationships and therefore scheming within prisons.  Fascinating nonetheless.
]]></description>
<dc:subject>paper sociology ict weird</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:aba3a9144e0b/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:paper"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:ict"/>
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</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://digitalyouth.ischool.berkeley.edu/node/56">
    <title>Playing Bully: An Ethnographic Study of Game Play | DIGITAL YOUTH RESEARCH</title>
    <dc:date>2008-04-22T09:21:36+00:00</dc:date>
    <link>http://digitalyouth.ischool.berkeley.edu/node/56</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[One to watch.  "Based on the assumption that gaming is first and foremost a social activity".  Ethnographic study of how teenagers are playing the controversial game "Playing Bully".
]]></description>
<dc:subject>playing bully ethnography gaming resources paper</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:999535d69051/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:playing"/>
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</item>
<item rdf:about="http://www.mindhacks.com/blog/2008/03/impact_of_digital_me.html">
    <title>Mind Hacks: Impact of digital media review hits the wires</title>
    <dc:date>2008-04-15T16:23:02+00:00</dc:date>
    <link>http://www.mindhacks.com/blog/2008/03/impact_of_digital_me.html</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[quick review of byron's review which needs to be read.  I'm hoping that they'll be some clear headed evidence about video gaming; some balance is needed to the knee jerk liberal response on the subject.
]]></description>
<dc:subject>digital psychology gaming games resources paper news</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:60fa10253259/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:digital"/>
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</item>
<item rdf:about="http://www.blackwellpublishing.com/editors.asp?ref=1083-6101&amp;site=1">
    <title>Journal of Computer-Mediated Communication - Journal Information</title>
    <dc:date>2007-09-27T13:53:30+00:00</dc:date>
    <link>http://www.blackwellpublishing.com/editors.asp?ref=1083-6101&amp;site=1</link>
    <dc:creator>technogoggles</dc:creator><dc:subject>journal ict computer mediated technology media academic paper</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:63bbd06512ae/</dc:identifier>
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