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  </channel><item rdf:about="http://www.socialtimes.com/2010/04/66-percent-of-facebook-traffic-is-to-games/?utm_source=twitterfeed&amp;utm_medium=twitter&amp;utm_campaign=Feed%3A+socialtimes+(SocialTimes.com)">
    <title>66 Percent Of Facebook Traffic Is To Games</title>
    <dc:date>2010-05-03T20:00:07+00:00</dc:date>
    <link>http://www.socialtimes.com/2010/04/66-percent-of-facebook-traffic-is-to-games/?utm_source=twitterfeed&amp;utm_medium=twitter&amp;utm_campaign=Feed%3A+socialtimes+(SocialTimes.com)</link>
    <dc:creator>technogoggles</dc:creator><dc:subject>facebook gaming games</dc:subject>
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<item rdf:about="http://www.nesta.org.uk/publications/reports/assets/features/playing_the_game_insider_views_on_video_game_development">
    <title>NESTA - Playing the Game: Insider views on video game development</title>
    <dc:date>2010-03-20T20:38:54+00:00</dc:date>
    <link>http://www.nesta.org.uk/publications/reports/assets/features/playing_the_game_insider_views_on_video_game_development</link>
    <dc:creator>technogoggles</dc:creator><dc:subject>android:bookmarks gaming games playing research</dc:subject>
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<item rdf:about="http://www.telegraph.co.uk/technology/video-games/7028994/Britons-spent-170m-on-mobile-games-in-2009.html?utm_source=twitterfeed&amp;utm_medium=twitter">
    <title>Britons spent £170m on mobile games in 2009 - Telegraph</title>
    <dc:date>2010-02-03T22:07:01+00:00</dc:date>
    <link>http://www.telegraph.co.uk/technology/video-games/7028994/Britons-spent-170m-on-mobile-games-in-2009.html?utm_source=twitterfeed&amp;utm_medium=twitter</link>
    <dc:creator>technogoggles</dc:creator><dc:subject>mobile games gaming apps iphone</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:0f36b6eb007f/</dc:identifier>
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<item rdf:about="http://crystaltips.typepad.com/wonderland/2006/04/on_public_servi.html">
    <title>Wonderland: On public service gaming</title>
    <dc:date>2009-04-14T16:49:20+00:00</dc:date>
    <link>http://crystaltips.typepad.com/wonderland/2006/04/on_public_servi.html</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[revisiting
]]></description>
<dc:subject>gaming games play bbc</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:ade5a3774948/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:gaming"/>
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<item rdf:about="http://www.newscientist.com/article/mg20126904.400-scanner-paints-a-virtual-crime-scene.html">
    <title>Scanner paints a virtual crime scene - tech - 11 January 2009 - New Scientist</title>
    <dc:date>2009-01-10T17:33:00+00:00</dc:date>
    <link>http://www.newscientist.com/article/mg20126904.400-scanner-paints-a-virtual-crime-scene.html</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[physical gaming environments get more interesting
]]></description>
<dc:subject>gaming games environments ARG</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:e699bc40215c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:gaming"/>
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</item>
<item rdf:about="http://www.lrb.co.uk/v31/n01/lanc01_.html">
    <title>LRB · John Lanchester: Is it Art?</title>
    <dc:date>2009-01-03T15:12:22+00:00</dc:date>
    <link>http://www.lrb.co.uk/v31/n01/lanc01_.html</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[video game essay recommended by shirky - should read
]]></description>
<dc:subject>gaming games essay</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:9b18e85ab7d7/</dc:identifier>
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<item rdf:about="http://www.guardian.co.uk/technology/gamesblog/2008/nov/05/mobile">
    <title>Nokia, N-Gage and the big plan for mobile games | Technology | guardian.co.uk</title>
    <dc:date>2008-11-06T12:45:25+00:00</dc:date>
    <link>http://www.guardian.co.uk/technology/gamesblog/2008/nov/05/mobile</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[Nokia Games Summit - nokia to focus on location based games
]]></description>
<dc:subject>nokia games gaming inqwork location gps future</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:d6eae9be76ed/</dc:identifier>
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</item>
<item rdf:about="http://iandallas.com/games/swan/">
    <title>The Unfinished Swan</title>
    <dc:date>2008-10-31T08:47:18+00:00</dc:date>
    <link>http://iandallas.com/games/swan/</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[aha! some inventiveness in the games world.   a "hotter" / "colder" type game for mobile maps would be a neat extension of this...
]]></description>
<dc:subject>games fun gaming idea</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:022037b14243/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:games"/>
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</item>
<item rdf:about="http://www.thisisplayful.com/">
    <title>Welcome - Playful: Game Design London, 31st October 2008</title>
    <dc:date>2008-10-24T12:27:44+00:00</dc:date>
    <link>http://www.thisisplayful.com/</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[toby does a sterling job of pulling together a good cast and an event that feels timely and right
]]></description>
<dc:subject>gaming games</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:be6d5cb06a90/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:gaming"/>
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</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://infovore.org/talks/playing-together-what-games-can-learn-from-social-software/">
    <title>Infovore » Playing Together: What Games Can Learn from Social Software</title>
    <dc:date>2008-08-22T12:13:07+00:00</dc:date>
    <link>http://infovore.org/talks/playing-together-what-games-can-learn-from-social-software/</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[good piece by tom armitage.  like the idea that games are full of social objects - experiences and incidents in games that we create meanings from - and that these should be exportable to the wider net, or wherever we want to put it.
]]></description>
<dc:subject>gaming games socialsoftware socialgaming socialobjects</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:2e141c283ed3/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:gaming"/>
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</item>
<item rdf:about="http://www.insidesocialgames.com/2008/08/03/inside-social-games%E2%80%99-top-25-social-games-for-august-3-2008/">
    <title>Inside Social Games’ - Top 25 Social Games for August 3, 2008</title>
    <dc:date>2008-08-04T08:31:55+00:00</dc:date>
    <link>http://www.insidesocialgames.com/2008/08/03/inside-social-games%E2%80%99-top-25-social-games-for-august-3-2008/</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[Top 25 social games on Facebook.  For reference.
]]></description>
<dc:subject>socialgaming facebook rank gaming games</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:a0b5f4022556/</dc:identifier>
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</item>
<item rdf:about="http://www.gamasutra.com/view/feature/1524/the_chemistry_of_game_design.php">
    <title>Gamasutra - The Chemistry Of Game Design</title>
    <dc:date>2008-07-01T08:15:13+00:00</dc:date>
    <link>http://www.gamasutra.com/view/feature/1524/the_chemistry_of_game_design.php</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA["Every time I sit down with a finely crafted title such as Tetris or Super Mario Brothers, I catch hints of a concise and clearly defined structure behind the gameplay. It is my belief that a highly mechanical and predictable heart, built on the foundatio
]]></description>
<dc:subject>design game games gaming interaction psychology research</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:46ab0e910fd4/</dc:identifier>
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</item>
<item rdf:about="http://www.skotos.net/articles/TTnT_136.phtml">
    <title>Social Gaming Interactions, Part One: A History of Form</title>
    <dc:date>2008-07-01T08:14:23+00:00</dc:date>
    <link>http://www.skotos.net/articles/TTnT_136.phtml</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[shannon on social gaming...
]]></description>
<dc:subject>article games gaming mmog social socialsoftware</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:3b5e3455768c/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:mmog"/>
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</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.mitpressjournals.org/doi/abs/10.1162/dmal.9780262693646.199">
    <title>MIT Press Journals - The John D. and Catherine T. MacArthur Foundation Series on Digital Media and Learning - Abstract</title>
    <dc:date>2008-07-01T08:12:00+00:00</dc:date>
    <link>http://www.mitpressjournals.org/doi/abs/10.1162/dmal.9780262693646.199</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[she argues: ambiguous game content stimulates massively collaborative game play that allows for a greater share of leadership and meaningful participation in large-scale player groups.  i'm doubtful.
]]></description>
<dc:subject>games gaming arg</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:6638d1625794/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:games"/>
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</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.gamesetwatch.com/2008/05/opinion_how_can_a_game_be_subv.php">
    <title>GameSetWatch - Opinion: How Can A Game Be Subversive?</title>
    <dc:date>2008-07-01T08:10:46+00:00</dc:date>
    <link>http://www.gamesetwatch.com/2008/05/opinion_how_can_a_game_be_subv.php</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[can it?
]]></description>
<dc:subject>design games gaming psychology</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:8345fb1d4096/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:psychology"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.christydena.com/Primer/ARGDashboard_Interaction.html">
    <title>Alternate Reality Game Meta Dashboard &gt; Social Interaction, by Christy Dena</title>
    <dc:date>2008-06-27T08:54:26+00:00</dc:date>
    <link>http://www.christydena.com/Primer/ARGDashboard_Interaction.html</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[4 concepts for game design.  all seems a tad dry.
]]></description>
<dc:subject>community ARG design game games gaming</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:ad7d3f991b66/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:community"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:gaming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://speeddemosarchive.com/quake/qdq/">
    <title>Quake done Quick</title>
    <dc:date>2008-06-25T13:58:27+00:00</dc:date>
    <link>http://speeddemosarchive.com/quake/qdq/</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[Great example of a performance space in gaming.  Players show off their Quake skills by completing the game as quickly as possible and publishing their movie files on the site
]]></description>
<dc:subject>quake performance games gaming blog blogs</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:65e841616bff/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:quake"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:blog"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:blogs"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://socialclub.rockstargames.com/">
    <title>ROCKSTAR GAMES SOCIAL CLUB</title>
    <dc:date>2008-05-19T09:31:04+00:00</dc:date>
    <link>http://socialclub.rockstargames.com/</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[Community website for rockstar games (incl GTA).  Introduces 'social' metrics for gamplay:  leader boards, stats and even mp3 sharing.
]]></description>
<dc:subject>commmunity games gaming resources xbox gta4 rockstar</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:669c313d5619/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:commmunity"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:resources"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:xbox"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:gta4"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:rockstar"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://gamestudies.org/0701/articles/smith">
    <title>Gamestudies - understanding cooperation in multiplayer games</title>
    <dc:date>2008-05-12T12:22:50+00:00</dc:date>
    <link>http://gamestudies.org/0701/articles/smith</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[Conflict is often seen as the essence of gaming.  However, this article puts the emphasis on co-operation and explains how player co-operation is a vital part of MMOGs.
]]></description>
<dc:subject>gaming resources paper papers MMOG games</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:a8cba3ada1e0/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:resources"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:paper"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:papers"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:MMOG"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.mindhacks.com/blog/2008/03/impact_of_digital_me.html">
    <title>Mind Hacks: Impact of digital media review hits the wires</title>
    <dc:date>2008-04-15T16:23:02+00:00</dc:date>
    <link>http://www.mindhacks.com/blog/2008/03/impact_of_digital_me.html</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[quick review of byron's review which needs to be read.  I'm hoping that they'll be some clear headed evidence about video gaming; some balance is needed to the knee jerk liberal response on the subject.
]]></description>
<dc:subject>digital psychology gaming games resources paper news</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:60fa10253259/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:digital"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:psychology"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:resources"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:paper"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:news"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.escapistmagazine.com/articles/view/issues/issue_142/3052-The-Myth-of-the-Media-Myth">
    <title>The Escapist : The Myth of the Media Myth</title>
    <dc:date>2008-04-07T15:14:46+00:00</dc:date>
    <link>http://www.escapistmagazine.com/articles/view/issues/issue_142/3052-The-Myth-of-the-Media-Myth</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[it doesn't surprise me that people have these views that Brenda uncovers.  there's a knee jerk reaction to kids and screen based media = negative that cuts to the heart of our relationship with technology.
]]></description>
<dc:subject>article children computer games gaming myth resources blog</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:3927721c6fb2/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:article"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:children"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:computer"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:myth"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:resources"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:blog"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.findthelostring.com/ariadne/home.do">
    <title>ariadne &gt; Blog</title>
    <dc:date>2008-03-27T18:04:28+00:00</dc:date>
    <link>http://www.findthelostring.com/ariadne/home.do</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[sheesh > ARGs just demand so much from you [a good filter maybe but always a bit too high?].  They need to devise different levels of involvement.
]]></description>
<dc:subject>ARG blog games gaming mcdonalds resources</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:537c12ead655/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:ARG"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:blog"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:mcdonalds"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:resources"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.flickr.com/groups/reshelving/">
    <title>Ministry of Reshelving</title>
    <dc:date>2008-03-20T13:33:43+00:00</dc:date>
    <link>http://www.flickr.com/groups/reshelving/</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[game to categorise things which i've only just stumbled upon...
]]></description>
<dc:subject>community games society</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:2b6469be543d/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:community"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:society"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.nytimes.com/2008/03/09/opinion/09rogers.html?_r=1&amp;oref=slogin">
    <title>Geek Love - overview of D&amp;D</title>
    <dc:date>2008-03-09T14:16:09+00:00</dc:date>
    <link>http://www.nytimes.com/2008/03/09/opinion/09rogers.html?_r=1&amp;oref=slogin</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA["Geeks like algorithms. We like sets of rules that guide future behavior. But people, normal people, consistently act outside rule sets. People are messy and unpredictable, until you have something like the Dungeons & Dragons character sheet. Once you’v
]]></description>
<dc:subject>dungeonsanddragons d&amp;d nyt geek games gaming</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:5058686f83fc/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:dungeonsanddragons"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:d&amp;d"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:nyt"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:geek"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:gaming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://adverlab.blogspot.com/2008/02/myspace-launches-games-section.html">
    <title>MySpace Launches Games Section</title>
    <dc:date>2008-02-12T22:51:02+00:00</dc:date>
    <link>http://adverlab.blogspot.com/2008/02/myspace-launches-games-section.html</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[which only play in myspace profiles but you can embed 'em.  be nice if you could also display dynamic scores amongst friends and wider net.  that'd be cool.  it potentially opens up simple game genres to more complex narratives too...
]]></description>
<dc:subject>gaming games myspace teens c4 resources blog news</dc:subject>
<dc:identifier>https://pinboard.in/u:technogoggles/b:17b4ddec81e7/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:myspace"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:teens"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:c4"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:resources"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:blog"/>
	<rdf:li rdf:resource="https://pinboard.in/u:technogoggles/t:news"/>
</rdf:Bag></taxo:topics>
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</rdf:RDF>