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  </channel><item rdf:about="https://www.reddit.com/r/startups/comments/4f74dv/quit_my_full_time_corporate_job_built_an_ios_game/">
    <title>Ow! -- reddit.com</title>
    <dc:date>2016-04-17T20:01:39+00:00</dc:date>
    <link>https://www.reddit.com/r/startups/comments/4f74dv/quit_my_full_time_corporate_job_built_an_ios_game/</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[Quit my full time corporate job. Built an iOS game. It became #1 in the App Store. Here are revenue numbers and what I learned. (self.startups) Made a little over $700k selling a premium mobile game with no IAP or Ads as a one man shop. via Pocket]]></description>
<dc:subject>IFTTT Pocket app economy business game</dc:subject>
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    <title>YouTube - Putting the Fun in Functional: Applying Game Mechanics to Functional Software</title>
    <dc:date>2011-04-28T08:56:10+00:00</dc:date>
    <link>http://www.youtube.com/watch?v=ihUt-163gZI</link>
    <dc:creator>technogoggles</dc:creator><dc:subject>game gamedesign design</dc:subject>
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    <title>wee game</title>
    <dc:date>2010-12-20T08:55:37+00:00</dc:date>
    <link>http://en.akihabaranews.com/77692/gaming/new-sega-gaming-console-japanese-innovation-at-its-finest</link>
    <dc:creator>technogoggles</dc:creator><dc:subject>game gaming toilet</dc:subject>
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<item rdf:about="http://playmyworld.com/">
    <title>Project: MyWorld</title>
    <dc:date>2010-07-31T22:54:06+00:00</dc:date>
    <link>http://playmyworld.com/</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[hyped games platform - wonder what level of mapping they got.]]></description>
<dc:subject>game gaming map platform</dc:subject>
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    <title>Gamasutra - The Chemistry Of Game Design</title>
    <dc:date>2008-07-01T08:15:13+00:00</dc:date>
    <link>http://www.gamasutra.com/view/feature/1524/the_chemistry_of_game_design.php</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA["Every time I sit down with a finely crafted title such as Tetris or Super Mario Brothers, I catch hints of a concise and clearly defined structure behind the gameplay. It is my belief that a highly mechanical and predictable heart, built on the foundatio
]]></description>
<dc:subject>design game games gaming interaction psychology research</dc:subject>
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    <title>Alternate Reality Game Meta Dashboard &gt; Social Interaction, by Christy Dena</title>
    <dc:date>2008-06-27T08:54:26+00:00</dc:date>
    <link>http://www.christydena.com/Primer/ARGDashboard_Interaction.html</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[4 concepts for game design.  all seems a tad dry.
]]></description>
<dc:subject>community ARG design game games gaming</dc:subject>
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    <title>Announcing GameCamp! | Games | Guardian Unlimited</title>
    <dc:date>2008-04-18T17:45:58+00:00</dc:date>
    <link>http://blogs.guardian.co.uk/games/archives/2008/04/18/announcing_gamecamp.html</link>
    <dc:creator>technogoggles</dc:creator><description><![CDATA[GameCamp - BarCamp for Games announced for 3rd May in the smoke.  Rattle may well be making an appearance.
]]></description>
<dc:subject>game</dc:subject>
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