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  </channel><item rdf:about="http://www.nicscorner.com/evo_of_rct.htm">
    <title>Early Roller Coaster Tycoon dev</title>
    <dc:date>2021-03-30T06:02:53+00:00</dc:date>
    <link>http://www.nicscorner.com/evo_of_rct.htm</link>
    <dc:creator>shusta</dc:creator><dc:subject>gaming development</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:8df5547bbeac/</dc:identifier>
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<item rdf:about="https://kotaku.com/kingdom-hearts-iii-the-kotaku-review-5113989">
    <title>Kingdom Hearts III: The Kotaku Review</title>
    <dc:date>2019-01-28T02:56:36+00:00</dc:date>
    <link>https://kotaku.com/kingdom-hearts-iii-the-kotaku-review-5113989</link>
    <dc:creator>shusta</dc:creator><dc:subject>gaming</dc:subject>
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<item rdf:about="https://www.blog.radiator.debacle.us/2018/11/notes-on-sparking-dialogue-great.html#comment-4226180591">
    <title>Notes on &quot;Sparkling Dialogue&quot;, a great narrative design / game writing talk by Jon Ingold at AdventureX 2018</title>
    <dc:date>2018-12-19T07:20:41+00:00</dc:date>
    <link>https://www.blog.radiator.debacle.us/2018/11/notes-on-sparking-dialogue-great.html#comment-4226180591</link>
    <dc:creator>shusta</dc:creator><dc:subject>gaming writing</dc:subject>
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<item rdf:about="https://compete.kotaku.com/what-stops-women-from-going-pro-in-esports-1826021319">
    <title>What Stops Women From Going Pro In Esports</title>
    <dc:date>2018-05-15T04:54:41+00:00</dc:date>
    <link>https://compete.kotaku.com/what-stops-women-from-going-pro-in-esports-1826021319</link>
    <dc:creator>shusta</dc:creator><dc:subject>gaming sexism</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:d9abc5a67223/</dc:identifier>
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<item rdf:about="http://frictionalgames.blogspot.com/2017/05/planning-core-reason-why-gameplay-feels.html">
    <title>Planning - The Core Reason Why Gameplay Feels Good</title>
    <dc:date>2018-05-02T22:59:18+00:00</dc:date>
    <link>http://frictionalgames.blogspot.com/2017/05/planning-core-reason-why-gameplay-feels.html</link>
    <dc:creator>shusta</dc:creator><dc:subject>gaming design development game_design</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:970dabdc1c53/</dc:identifier>
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<item rdf:about="https://killscreen.com/articles/stellaris-every-star-looks/">
    <title>In Stellaris, every star looks the same - Kill Screen</title>
    <dc:date>2017-09-10T22:14:52+00:00</dc:date>
    <link>https://killscreen.com/articles/stellaris-every-star-looks/</link>
    <dc:creator>shusta</dc:creator><dc:subject>scifi review gaming</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:5142ebbee344/</dc:identifier>
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<item rdf:about="http://www.adriancourreges.com/blog/2016/09/09/doom-2016-graphics-study/">
    <title>DOOM (2016) - Graphics Study - Adrian Courrèges</title>
    <dc:date>2017-03-14T04:45:32+00:00</dc:date>
    <link>http://www.adriancourreges.com/blog/2016/09/09/doom-2016-graphics-study/</link>
    <dc:creator>shusta</dc:creator><description><![CDATA[DOOM pioneered fundamental changes in game design and mechanics back in 1993, it was a world-wide phenomenon which propelled to fame iconic figures …]]></description>
<dc:subject>graphics development gaming</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:056c4aeb161a/</dc:identifier>
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<item rdf:about="http://us.battle.net/forums/en/overwatch/topic/20745504371?page=1#post-3">
    <title>This is how the matchmaker works in Overwatch</title>
    <dc:date>2016-06-22T23:04:15+00:00</dc:date>
    <link>http://us.battle.net/forums/en/overwatch/topic/20745504371?page=1#post-3</link>
    <dc:creator>shusta</dc:creator><description><![CDATA[By Jeff Kaplan game designer]]></description>
<dc:subject>gaming</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:75f7a41c7f0d/</dc:identifier>
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<item rdf:about="http://gamasutra.com/blogs/BenjaminMarshalkowski/20160425/270947/Overworld_Overload_An_Analysis_of_Link_to_the_Pasts_Light_World_Part_2.php">
    <title>An Analysis of Link to the Past’s Light World</title>
    <dc:date>2016-04-27T20:48:08+00:00</dc:date>
    <link>http://gamasutra.com/blogs/BenjaminMarshalkowski/20160425/270947/Overworld_Overload_An_Analysis_of_Link_to_the_Pasts_Light_World_Part_2.php</link>
    <dc:creator>shusta</dc:creator><description><![CDATA[“This is much more interesting: there are a great deal more obstacles and even most of the core regions have some level of maze-like quality to them (of note, the most open spaces are the Village and the area northeast of it, both of which are very early-game regions, along with the swamp and lake in the south, which have their own challenges to contend with). What’s also interesting is how much of the world is used. Of 256 “mini-chunks” only 6 cannot be reached. This is pivotal to making the world rich vs. just expansive, at the very least, there is some level of navigation around every part of the world.”]]></description>
<dc:subject>gaming design game_design level_design</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:fc4f676d9214/</dc:identifier>
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<item rdf:about="http://www.magicalwasteland.com/notes/2014/8/22/the-king-and-his-objects">
    <title>The King And His Objects</title>
    <dc:date>2016-04-22T15:40:35+00:00</dc:date>
    <link>http://www.magicalwasteland.com/notes/2014/8/22/the-king-and-his-objects</link>
    <dc:creator>shusta</dc:creator><description><![CDATA[“We tend to say the problem lies with “gamers”. Consider how successful and widespread “gamer” is as an identity despite the fact that it hardly means anything at all.”]]></description>
<dc:subject>gaming</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:d7fefdd7a2b2/</dc:identifier>
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<item rdf:about="https://emshort.wordpress.com/2016/02/12/firewatch-campo-santo/">
    <title>Emily Short’s Firewatch Review (with spoilers)</title>
    <dc:date>2016-02-12T19:25:00+00:00</dc:date>
    <link>https://emshort.wordpress.com/2016/02/12/firewatch-campo-santo/</link>
    <dc:creator>shusta</dc:creator><dc:subject>gaming review</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:4fb040002f32/</dc:identifier>
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<item rdf:about="http://the-toast.net/2015/08/05/a-girls-guide-to-gaming/view-all/">
    <title>A Girl's Guide to Gaming</title>
    <dc:date>2015-08-08T17:45:44+00:00</dc:date>
    <link>http://the-toast.net/2015/08/05/a-girls-guide-to-gaming/view-all/</link>
    <dc:creator>shusta</dc:creator><dc:subject>gaming sexism</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:4fe7549ee8cb/</dc:identifier>
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<item rdf:about="https://www.quora.com/How-did-game-developers-pack-entire-games-into-so-little-memory-twenty-five-years-ago/answer/Dave-Baggett">
    <title>How Crash Bandicoot was fit into 2mb of RAM</title>
    <dc:date>2015-07-05T05:39:43+00:00</dc:date>
    <link>https://www.quora.com/How-did-game-developers-pack-entire-games-into-so-little-memory-twenty-five-years-ago/answer/Dave-Baggett</link>
    <dc:creator>shusta</dc:creator><description><![CDATA["The PS1 had 2MB of RAM, and we had to do crazy things to get the game to fit. We had levels with over 10MB of data in them, and this had to be paged in and out dynamically, without any "hitches"—loading lags where the frame rate would drop below 30 Hz."]]></description>
<dc:subject>technology gaming</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:1dcfa1035f53/</dc:identifier>
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<item rdf:about="http://store.steampowered.com/news/4211/">
    <title>(Half-Life 2) Game Performance Improvements in Latest Mac OS X Update</title>
    <dc:date>2015-07-05T01:32:21+00:00</dc:date>
    <link>http://store.steampowered.com/news/4211/</link>
    <dc:creator>shusta</dc:creator><description><![CDATA[“When we launched Steam on Mac OS X back in May, there was a lot of buzz about performance, particularly relative to Windows running on the same machine. While we met our goal of making sure all of our customers had an acceptable gaming experience at launch, we have spent a large chunk of effort in the intervening months working with Apple and their GPU vendors to close the performance gap with Windows.”]]></description>
<dc:subject>gaming osx valve graphics</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:b5bbf7c4a8a9/</dc:identifier>
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<item rdf:about="http://narrative.ly/stories/were-here-were-queer-and-we-love-the-legend-of-zelda/">
    <title>We’re Here, We’re Queer and We Love the Legend of Zelda</title>
    <dc:date>2015-06-26T05:48:44+00:00</dc:date>
    <link>http://narrative.ly/stories/were-here-were-queer-and-we-love-the-legend-of-zelda/</link>
    <dc:creator>shusta</dc:creator><dc:subject>gayming gaming lgbt</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:4a6fbe909827/</dc:identifier>
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<item rdf:about="http://www.rockpapershotgun.com/2014/10/22/skyrim-survival-mods/">
    <title>Best Skyrim survival mods: what to install to make Skyrim harder</title>
    <dc:date>2014-11-05T09:22:12+00:00</dc:date>
    <link>http://www.rockpapershotgun.com/2014/10/22/skyrim-survival-mods/</link>
    <dc:creator>shusta</dc:creator><dc:subject>gaming</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:7123eab04a5d/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
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<item rdf:about="http://eev.ee/blog/2014/05/25/braid/">
    <title>Braid review by Eevee</title>
    <dc:date>2014-10-29T21:54:31+00:00</dc:date>
    <link>http://eev.ee/blog/2014/05/25/braid/</link>
    <dc:creator>shusta</dc:creator><description><![CDATA[“Tim is a creep. You’ve been playing as a creep the entire time. Reading through the transcript again now, I can’t believe I didn’t think he was ten times creepier at the time. Were they even dating, or was he just stalking her? If he stalked her, why did he have a wedding ring? He left other women to go pine over her some more, and they missed him? Crrrreepy.

But everyone chose to focus on the couple lines about the Manhattan Project, which need some severe contorting to relate to the rest of the game. Why?”]]></description>
<dc:subject>criticism review gaming culture spoilers</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:1930b6b3734f/</dc:identifier>
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<item rdf:about="http://deadspin.com/the-future-of-the-culture-wars-is-here-and-its-gamerga-1646145844">
    <title>The Future Of The Culture Wars Is Here, And It's Gamergate</title>
    <dc:date>2014-10-14T21:45:09+00:00</dc:date>
    <link>http://deadspin.com/the-future-of-the-culture-wars-is-here-and-its-gamerga-1646145844</link>
    <dc:creator>shusta</dc:creator><description><![CDATA[“One of the genuine ironies of the internet is that as it's grown unflinchingly, even militantly tolerant of race, orientation, taste, and fetish, tolerance has been fashioned into a weapon, to be used against itself. "God, who cares?" is a rote reaction among a certain sort of person when it's announced that the hero of a game is a woman or black, or when an athlete comes out as gay, or when some other milestone is achieved. The idea is that we're all so equal now that true intolerance begins with even noting that anyone is different from the norm, said norm of course being a young, straight, middle-class white guy. To get to this mindset requires a certain willful blindness to privilege and the ways it has embedded itself in the very structures of American life […] Cluelessness about institutional inequality isn't a crime, but it's a major contributing factor to the grand nerd myth of the internet as a perfect meritocracy in which everyone is equal and the worst crime is special pleading.”]]></description>
<dc:subject>sexism gaming journalism gamergate culture internet</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:06e680eacd11/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gamergate"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:internet"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://seriouspony.com/trouble-at-the-koolaid-point">
    <title>Trouble at the Koolaid Point</title>
    <dc:date>2014-10-08T15:10:38+00:00</dc:date>
    <link>http://seriouspony.com/trouble-at-the-koolaid-point</link>
    <dc:creator>shusta</dc:creator><description><![CDATA[“But today, many women online — you women who are far braver than I am — you stick around. And now, since you stuck around through the first wave of threats, you are now a much BIGGER problem. Because the Worst Possible Thing has happened: as a result of those attacks, you are NOW serving Victim-Flavored Koolaid.”]]></description>
<dc:subject>feminism harassment twitter sexism gaming internet</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:268a76e95564/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:feminism"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:harassment"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:twitter"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:sexism"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:internet"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://squinky.me/quing/">
    <title>Quing's Quest VII: The Death of Videogames!</title>
    <dc:date>2014-09-03T06:27:50+00:00</dc:date>
    <link>http://squinky.me/quing/</link>
    <dc:creator>shusta</dc:creator><description><![CDATA[Text adventure using sass to defeat the Misogynerds]]></description>
<dc:subject>misogyny gaming women</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:f87aa1af7d93/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:misogyny"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:women"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.zenofdesign.com/our-growing-fuckwad-culture-problem/">
    <title>Our Growing Fuckwad Culture Problem</title>
    <dc:date>2014-08-29T14:11:00+00:00</dc:date>
    <link>http://www.zenofdesign.com/our-growing-fuckwad-culture-problem/</link>
    <dc:creator>shusta</dc:creator><dc:subject>gaming culture internet</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:7fe1625f898a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:internet"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.rainwave.cc/">
    <title>Rainwave</title>
    <dc:date>2014-08-23T19:23:01+00:00</dc:date>
    <link>http://www.rainwave.cc/</link>
    <dc:creator>shusta</dc:creator><description><![CDATA[Video game soundtrack radio]]></description>
<dc:subject>gaming music</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:c2f22c898f5c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:music"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.polygon.com/2014/8/15/6006185/gaming-balance-development-writing">
    <title>Gaming is not the most important thing in my life | Polygon</title>
    <dc:date>2014-08-16T22:52:31+00:00</dc:date>
    <link>http://www.polygon.com/2014/8/15/6006185/gaming-balance-development-writing</link>
    <dc:creator>shusta</dc:creator><description><![CDATA[“The answer that made me happiest was direct and to the point: ‘I would write about something else.’ These are the people with interesting lives, and interesting lives make for interesting writing”]]></description>
<dc:subject>gaming writing life</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:b5d054f815ff/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:writing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:life"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://kotaku.com/i-built-a-4k-ultra-hd-gaming-pc-and-i-love-it-1564135136">
    <title>I Built A 4K Ultra HD Gaming PC... And I Love It</title>
    <dc:date>2014-06-17T15:40:07+00:00</dc:date>
    <link>http://kotaku.com/i-built-a-4k-ultra-hd-gaming-pc-and-i-love-it-1564135136</link>
    <dc:creator>shusta</dc:creator><description><![CDATA[Includes a guide for building your own gaming rig]]></description>
<dc:subject>computers gaming</dc:subject>
<dc:identifier>https://pinboard.in/u:shusta/b:fd23c94cae26/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:computers"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://dangolding.tumblr.com/post/88625164678/notes-on-ubisofts-charlotte-corday">
    <title>“Literally the most famous assassin from the French Revolution was a woman”</title>
    <dc:date>2014-06-13T05:47:41+00:00</dc:date>
    <link>http://dangolding.tumblr.com/post/88625164678/notes-on-ubisofts-charlotte-corday</link>
    <dc:creator>shusta</dc:creator><description><![CDATA[“This actually really concerns me, because it suggests that there are people out there that truly believe that there have been real Assassin’s Creed-style assassins throughout history, the kind that successfully knock off dozens, if not hundreds of important targets and slip away into the crowd, or parkour off into the distance, to be unrecognised both by their contemporaries and by history.”]]></description>
<dc:subject>gaming sexism history</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:f01390b058b5/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:sexism"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:history"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.dragonflycave.com/rbycapture.aspx">
    <title>Pokemon Generation I Capture Mechanics</title>
    <dc:date>2014-05-12T16:47:42+00:00</dc:date>
    <link>http://www.dragonflycave.com/rbycapture.aspx</link>
    <dc:creator>shusta</dc:creator><description><![CDATA[Reverse-engineering the probability of capturing a Pokemon. ]]></description>
<dc:subject>algorithm gaming programming pokemon</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:929661ebd2c9/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:algorithm"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:pokemon"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://toucharcade.com/2014/05/07/hearthstone-heroes-of-warcraft-beginner-guide-part-2/">
    <title>'Hearthstone: Heroes of Warcraft' Beginner Guide - Part 2: Getting Cards, Dust, and What to Craft First</title>
    <dc:date>2014-05-07T18:56:06+00:00</dc:date>
    <link>http://toucharcade.com/2014/05/07/hearthstone-heroes-of-warcraft-beginner-guide-part-2/</link>
    <dc:creator>shusta</dc:creator><dc:subject>gaming hearthstone</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:55244fbd097c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:hearthstone"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://forums.toucharcade.com/showpost.php?p=3136431&amp;postcount=485">
    <title>Universal Threes!</title>
    <dc:date>2014-02-21T07:18:23+00:00</dc:date>
    <link>http://forums.toucharcade.com/showpost.php?p=3136431&amp;postcount=485</link>
    <dc:creator>shusta</dc:creator><description><![CDATA[Brute force reverse engineering the Threes algorithm]]></description>
<dc:subject>gaming</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:eb7ca52114a1/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.heyash.com/in-defense-of-arbitrary-diversity/">
    <title>In Defense of Arbitrary Diversity | HAWP</title>
    <dc:date>2013-10-15T03:00:18+00:00</dc:date>
    <link>http://www.heyash.com/in-defense-of-arbitrary-diversity/</link>
    <dc:creator>shusta</dc:creator><dc:subject>feminism gaming sexuality writing</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:e429e6fd2870/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:feminism"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:sexuality"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:writing"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://cargocollective.com/eliz/Manic-Pixel-Dream-Girl">
    <title>Manic Pixel Dream Girl - elizabeth simins | comics &amp; drawings &amp; paintings</title>
    <dc:date>2013-09-17T01:41:49+00:00</dc:date>
    <link>http://cargocollective.com/eliz/Manic-Pixel-Dream-Girl</link>
    <dc:creator>shusta</dc:creator><dc:subject>gaming women</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:522714e79b44/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:women"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://jeff-vogel.blogspot.com/2013/09/the-tale-of-anita-sarkeesian-or-how.html">
    <title>The Bottom Feeder: The Tale of Anita Sarkeesian, or How Geek Culture Lost Its Mind and Can It Be Gotten Back?</title>
    <dc:date>2013-09-11T22:35:16+00:00</dc:date>
    <link>http://jeff-vogel.blogspot.com/2013/09/the-tale-of-anita-sarkeesian-or-how.html</link>
    <dc:creator>shusta</dc:creator><dc:subject>feminism anita_sarkeesian video_games gaming sexism</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:88b8e13223eb/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:feminism"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:anita_sarkeesian"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:video_games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:sexism"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://blog.joelburgess.com/2013/04/skyrims-modular-level-design-gdc-2013.html">
    <title>Joel Burgess: Skyrim's Modular Level Design - GDC 2013 Transcript</title>
    <dc:date>2013-04-28T16:10:50+00:00</dc:date>
    <link>http://blog.joelburgess.com/2013/04/skyrims-modular-level-design-gdc-2013.html</link>
    <dc:creator>shusta</dc:creator><dc:subject>development gaming skyrim design</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:19707f2cb0af/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:development"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:skyrim"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:design"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://kottke.org/08/02/time-merge-media">
    <title>Time merge media</title>
    <dc:date>2013-04-26T16:22:46+00:00</dc:date>
    <link>http://kottke.org/08/02/time-merge-media</link>
    <dc:creator>shusta</dc:creator><dc:subject>visualization gaming</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:e23eb217c688/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:visualization"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.valvesoftware.com/publications/2009/ai_systems_of_l4d_mike_booth.pdf">
    <title>AI in left 4 dead</title>
    <dc:date>2013-04-24T17:26:13+00:00</dc:date>
    <link>http://www.valvesoftware.com/publications/2009/ai_systems_of_l4d_mike_booth.pdf</link>
    <dc:creator>shusta</dc:creator><dc:subject>gaming ai development valve</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:ed2809a27c08/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:ai"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:development"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:valve"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.youtube.com/view_play_list?p=359B764A0A3B8188">
    <title>Portal Done Pro - Commentary Video - YouTube</title>
    <dc:date>2013-04-18T16:19:37+00:00</dc:date>
    <link>http://www.youtube.com/view_play_list?p=359B764A0A3B8188</link>
    <dc:creator>shusta</dc:creator><description><![CDATA[Explains all the glitches]]></description>
<dc:subject>portal gaming speedrun glitch</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:dd4b48393e44/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:portal"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:speedrun"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:glitch"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.youtube.com/watch?v=W1U5RUVENNE">
    <title>YouTube - DemonStrate - Portal Done Pro - Speedrun - 9:25.567</title>
    <dc:date>2013-04-18T16:18:52+00:00</dc:date>
    <link>http://www.youtube.com/watch?v=W1U5RUVENNE</link>
    <dc:creator>shusta</dc:creator><description><![CDATA[9:00 to 10:30 is especially impressive, as is the weighted companion cube skip]]></description>
<dc:subject>portal gaming speedrun glitch</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:39636d9d4759/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:portal"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:speedrun"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:glitch"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.zeldauniverse.net/articles/the-message-of-majoras-mask/">
    <title>The Message of Majora’s Mask - Zelda Universe</title>
    <dc:date>2013-04-16T00:41:54+00:00</dc:date>
    <link>http://www.zeldauniverse.net/articles/the-message-of-majoras-mask/</link>
    <dc:creator>shusta</dc:creator><dc:subject>zelda gaming</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:a2cc00eafa77/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:zelda"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.polycount.com/forum/showthread.php?t=104415">
    <title>Zelda: Wind waker Tech and Texture Analysis *picture heavy* - Polycount Forum</title>
    <dc:date>2012-08-24T16:40:01+00:00</dc:date>
    <link>http://www.polycount.com/forum/showthread.php?t=104415</link>
    <dc:creator>shusta</dc:creator><dc:subject>art gaming zelda</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:2ccb2279f21c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:art"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:zelda"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://makani.deviantart.com/gallery/?catpath=scraps#/d3f84ux">
    <title>you win by *makani</title>
    <dc:date>2011-05-30T10:45:18+00:00</dc:date>
    <link>http://makani.deviantart.com/gallery/?catpath=scraps#/d3f84ux</link>
    <dc:creator>shusta</dc:creator><dc:subject>portal gaming fanart</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:14781c99c780/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:portal"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:fanart"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://ca.kotaku.com/5785306/dragon-age-ii-writer-eloquently-defends-the-games-sexuality-balance">
    <title>Dragon Age II Writer Eloquently Defends The Game's Sexuality Balance</title>
    <dc:date>2011-03-24T19:55:06+00:00</dc:date>
    <link>http://ca.kotaku.com/5785306/dragon-age-ii-writer-eloquently-defends-the-games-sexuality-balance</link>
    <dc:creator>shusta</dc:creator><description><![CDATA["And the person who says that the only way to please them is to restrict options for others is, if you ask me, the one who deserves it least.”]]></description>
<dc:subject>bioware gaming hegemony</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:shusta/b:f9ecec9ecbbd/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:bioware"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:gaming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:shusta/t:hegemony"/>
</rdf:Bag></taxo:topics>
</item>
</rdf:RDF>