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    <title>Networked Physics</title>
    <dc:date>2012-10-16T21:34:50+00:00</dc:date>
    <link>http://gafferongames.com/game-physics/networked-physics/</link>
    <dc:creator>scottymac</dc:creator><dc:subject>networking gamedev</dc:subject>
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    <title>Guerrilla Multiplayer Development</title>
    <dc:date>2012-09-27T03:21:30+00:00</dc:date>
    <link>http://www.gamasutra.com/view/feature/177579/Guerrilla_Multiplayer_Development.php</link>
    <dc:creator>scottymac</dc:creator><dc:subject>multiplayer networking</dc:subject>
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    <title>TeleHash / JSON + UDP + DHT = Freedom</title>
    <dc:date>2011-08-02T05:58:28+00:00</dc:date>
    <link>http://www.telehash.org/</link>
    <dc:creator>scottymac</dc:creator><description><![CDATA[It works by sending and receiving small bits of JSON via UDP using an efficient routing system based on Kademlia, a proven and popular Distributed Hash Table. Everything within TeleHash is routed based on a generic SHA hash of the related id or URL.]]></description>
<dc:subject>json networking Udp</dc:subject>
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    <title>Latency Compensating Methods in Client/Server In-game Protocol Design and Optimization - Valve Developer Community</title>
    <dc:date>2011-07-30T15:42:12+00:00</dc:date>
    <link>http://developer.valvesoftware.com/wiki/Latency_Compensating_Methods_in_Client/Server_In-game_Protocol_Design_and_Optimization</link>
    <dc:creator>scottymac</dc:creator><dc:subject>networking gamedev</dc:subject>
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<item rdf:about="http://blog.davidsingleton.org/mobiletcp">
    <title>Why mobile apps suck when you're mobile (TCP over 3G)</title>
    <dc:date>2011-06-27T16:08:20+00:00</dc:date>
    <link>http://blog.davidsingleton.org/mobiletcp</link>
    <dc:creator>scottymac</dc:creator><description><![CDATA[In 2011, Smartphones are ubiquitous and everyone and his dog is writing mobile apps, but using apps when you're not in range of a fixed wifi hotspot or standing still in an urban area is often extremely frustrating. How often have you tried to refresh and found yourself staring at an interminable spinner that makes you want to throw your phone at the wall? Here's why (and a plea to app developers to do something about it!)]]></description>
<dc:subject>mobile networking iOS</dc:subject>
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    <title>Source Multiplayer Networking - Valve Developer Community</title>
    <dc:date>2011-01-18T17:34:19+00:00</dc:date>
    <link>http://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking</link>
    <dc:creator>scottymac</dc:creator><dc:subject>networking gamedev</dc:subject>
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    <title>Badumna Network Suite</title>
    <dc:date>2010-08-16T23:55:50+00:00</dc:date>
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    <dc:creator>scottymac</dc:creator><dc:subject>networking gamedev</dc:subject>
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