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    <title>My Top iPhone Camera Profiles - YouTube</title>
    <dc:date>2026-06-01T20:00:02+00:00</dc:date>
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    <dc:creator>robertogreco</dc:creator><description><![CDATA["With the new Moment Pro Camera II update you can now create custom camera profiles that you can save and recall in a tap! In this video, I'll take you through the top profiles I've created for my most common shooting situations."]]></description>
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    <title>Apple turns 50: celebrating five decades of the tech giant | The Verge</title>
    <dc:date>2026-04-02T06:44:19+00:00</dc:date>
    <link>https://www.theverge.com/tech/899623/apple-50-anniversary</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["Looking back at Apple’s biggest moments from the last five decades.

Fifty years ago, on April 1st, 1976, Apple Computer Company was founded. Today it’s one of the most valuable companies in the world, celebrated for producing ubiquitous products like the iPad and iPhone to now-nostalgia bait like the iPod Mini and PowerBook. Over the last five decades, the company has seen ups and downs but ultimately has left its mark on almost every part of our relationship with tech and culture, from entertainment to fitness to accessibility.

In this package, The Verge looks back at the impact of the tech giant over the last five decades — from the triumphs and failures of the Jobs eras to its current incarnation as an antitrust juggernaut. We reminisce about some of our favorite products and take a walk down memory lane to look back at some of The Verge’s earliest Apple coverage. (Plus, we’re community ranking our 50 favorite Apple products — join in!)"]]></description>
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    <title>Everything is iPhone now | The Verge</title>
    <dc:date>2026-04-02T00:52:37+00:00</dc:date>
    <link>https://www.theverge.com/tech/905398/apple-iphone-anniversary-jobs-release</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["Most importantly, the first iPhone only ran on AT&T’s aging EDGE 2G network — but that exclusivity arrangement allowed Apple to insist upon full-featured Wi-Fi support and a real web browser, a combination no other smartphone on any other network allowed at the time. Most smartphones had neutered Wi-Fi to force expensive mobile data usage, but also had viciously limited web browsers to protect those networks from being overloaded.

To this day, it’s funny to watch the audience react to Jobs’ famous “this is not three devices” iPhone keynote bit — there are obvious cheers for “widescreen iPod with touch controls,” rapturous applause and hooting for “revolutionary mobile phone,” and then what amounts to confused, muffled applause for “breakthrough internet communications device.”

What was that? Well, that turned out to be everything, in the end. The whole world has reorganized itself around this breakthrough internet communications device. The iPod and phone might as well have been forgotten.

Publicly, the industry immediately bumbled its response: Everyone’s seen the famous clip of Microsoft’s then-CEO Steve Ballmer dismissing the iPhone as too expensive and missing a hardware keyboard. But in private it was clear that things had been upended. BlackBerry inventor Mike Lazaridis watched the iPhone introduction from his treadmill at home and realized in shock that the iPhone was destined to compete with laptops, not phones.

“They put a full web browser on that thing,” he told his co-CEO, Jim Balsillie, the next morning, according to the definitive book on RIM’s downfall. “The carriers aren’t letting us put a full browser on our products.”"]]></description>
<dc:subject>nilaypatel 2026 iphone 2007 computers computing smartphones stevejobs steveballmer microsoft blackberry mikelazaridis jimbalsillie internet web online rim communication</dc:subject>
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    <title>Why ATMs didn’t kill bank teller jobs, but the iPhone did</title>
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    <link>https://davidoks.blog/p/why-the-atm-didnt-kill-bank-teller</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["There's a lot more to replacing labor than just automating tasks"

[via:
https://www.robinsloan.com/newsletters/good-trains/ ]]]></description>
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    <title>iPhone 17 Pro Camera Review: Rule of Three</title>
    <dc:date>2025-10-26T04:55:19+00:00</dc:date>
    <link>https://www.lux.camera/iphone-17-pro-camera-review-rule-of-three/</link>
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    <dc:date>2025-10-17T18:41:18+00:00</dc:date>
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    <dc:creator>robertogreco</dc:creator><description><![CDATA["Ars chats with Cory Doctorow about his new book Enshittification."]]></description>
<dc:subject>corydoctorow 2025 enshittification socialmedia internet online web jenniferouellette facebooks twitter amazon google airbnb iphone labor adamsmith wealthofnations economics business eff wikipedia jimmywales protocols privacy metrics ai artificialintelligence repair rightorepair regulation competition interoperability</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:410876e052d3/</dc:identifier>
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<item rdf:about="https://daringfireball.net/2025/10/iceblock_removed_from_app_store">
    <title>Daring Fireball: Complying With ‘Demand’ From Trump Administration, Apple Removes ICEBlock From App Store</title>
    <dc:date>2025-10-03T21:42:41+00:00</dc:date>
    <link>https://daringfireball.net/2025/10/iceblock_removed_from_app_store</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["Apple’s removal of ICEBlock from the App Store is, in multiple ways, worse than Apple’s removal of HKmap.live from the App Store back in 2019. First, you cannot take a disagreement with the Chinese government to court. Here in the United States, you can. But Apple chose not to. That’s a display of weakness.

Second, from the perspective of users, without the HKmap.live “app”, Hong Kong iPhone users could still access all the functionality via the website, and the website could be saved to their home screens as a web app that was, I believe, functionally identical to the version from the App Store. I put “app” in quotes above because the HKmap.live app was really just a thin wrapper around the service’s mobile website. Hong Kongers lost some convenience, and they lost the ability to tell non-technical protestor friends “just get it from the App Store”, but it’s not that much more complex to explain how to add a website to your iPhone home screen as a web app.

With ICEBlock, the entire thing is simply no longer available. If you already have ICEBlock installed, the installed version still functions on your iPhone, but, until and if Apple changes its mind, there will be no further software updates and new users are unable to download it. Nor will current users be able to re-download the app on a new iPhone — and now is “new iPhone” season. And, seemingly, there can be no web app (or Android) version of ICEBlock that offers the same level of anonymity as the native iOS version — with notifications, but without user accounts nor any database of device IDs for notifications that would be subject to subpoena from ICEBlock.

The gist of my second post on ICEBlock from back in July is that ICEBlock’s privacy-protecting architecture isn’t magic. It’s based on trust in Apple itself. Joshua Aaron doesn’t have access to ICEBlock users’ device IDs (let alone their personal identities), but ICEBlock can send push notifications to devices because Apple itself does know device IDs and users’ identities.

It’s rather chilling to consider what Apple would have done if the Trump administration had “demanded” a list of device IDs and user identities for everyone who had installed ICEBlock. Or what Apple will do if such a demand pops into one of their dimwitted but cruel minds.2 I suspect that’s one of the lines Apple would not cross. That Apple would stand its ground there and say “Fuck you, make us” and take it to court. But there’s only one way to find out."]]></description>
<dc:subject>apple ice timcook donaldtrump 2025 freespeech freedomofspeech information johngruber law legal joshuaaron iceblock security ios iphone android appstore hongkong china 2019 policestate pambondi authoritarianism suppression repression</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:d9fe30dc0018/</dc:identifier>
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<item rdf:about="https://www.lux.camera/physicality-the-new-age-of-ui/">
    <title>Physicality: the new age of UI</title>
    <dc:date>2025-10-03T21:28:44+00:00</dc:date>
    <link>https://www.lux.camera/physicality-the-new-age-of-ui/</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["There’s a lot of rumors of a big impending UI redesign from Apple. Let’s imagine what’s (or what could be) next for the design of iPhones, Macs and iPads."]]></description>
<dc:subject>liquidglass ios macos ipados apple ux ui interface design computers computing iphone gui sebastiaandewith</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:dced5f604ada/</dc:identifier>
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<item rdf:about="https://www.lux.camera/understanding-proraw/">
    <title>Understanding ProRAW</title>
    <dc:date>2025-10-03T21:27:55+00:00</dc:date>
    <link>https://www.lux.camera/understanding-proraw/</link>
    <dc:creator>robertogreco</dc:creator><dc:subject>bensandofsky proraw iphone cameras photography 2020</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:c37678a62731/</dc:identifier>
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<item rdf:about="https://www.youtube.com/watch?v=Mf5yA90lNT4">
    <title>Do you still need a &quot;real&quot; camera? An iPhone in the Galapagos. - YouTube</title>
    <dc:date>2025-10-03T18:57:05+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=Mf5yA90lNT4</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["On a once in a lifetime trip, do you really need to bring a big camera? Can you get by with just an iPhone? I took an iPhone 14 Pro to the Galapagos to field test Halide."]]></description>
<dc:subject>bensandofsky galapagos 2023 photography iphone cameras halide animals wildlife</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:6ae2a4a6e0a8/</dc:identifier>
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</item>
<item rdf:about="https://www.lux.camera/requiem-iphone-air/">
    <title>Requiem for the Rangefinder: An iPhone Air Review</title>
    <dc:date>2025-10-02T21:21:41+00:00</dc:date>
    <link>https://www.lux.camera/requiem-iphone-air/</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["The Verdict

Since it doesn't have rangefinder, I won't call it the modern rangefinder. The iPhone Air is the spiritual successor to the Leica M6.

It isn't a camera for beginners, and you won't take it on a safari, but the Air's small size, discreet operation, and unmatched durability make it ideal for street photography, journalism, and candid portraits. You can buy phones with similar specs for half the price, but the premium pays for a beautiful piece of kit that is one-part tool, and one-part fashion accessory.

It's a camera that distills photography to its essence. It may have less, but that's what makes it fun. When you tap the capture button, you know that you, not the machine, took the photo."]]></description>
<dc:subject>iphone iphoneair cameras photography history oskarbarnack 1913 leicam6 rangefinders robertcapa 2025 slrs fujifilm aesthetics streetphotography journalism simplicity stanleykubrick design engineering porsche applewatch statussymbols luxury debeers blackstone supreme panasonic andreaskaufmann leicadigilux1 leicamp leicam7 1984 film timemagazine iphone4s proraw photographicstyles computationalphotography bensandofsky fujifilmx100vi fuji leica hermès halide</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="https://wornandwound.com/ed-jelleys-accidental-small-business-how-a-3d-printing-experiment-led-to-the-miniphone-ultra-an-edc-inspired-case-for-the-apple-watch-ultra/">
    <title>Ed Jelley's Accidental Small Business: How a 3D Printing Experiment Led to the Miniphone Ultra, an EDC Inspired Case for the Apple Watch Ultra - Worn &amp; Wound</title>
    <dc:date>2025-09-05T18:32:55+00:00</dc:date>
    <link>https://wornandwound.com/ed-jelleys-accidental-small-business-how-a-3d-printing-experiment-led-to-the-miniphone-ultra-an-edc-inspired-case-for-the-apple-watch-ultra/</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["When does an Apple Watch go from being a watch to being something else? I’m sure, for some, the answer is something like, “As soon as you walk into an Apple Store,” but (as I’ve discussed before) the Apple Watch has, especially in its last few iterations, really come into its own. Thanks to additions like GPS and cell service, it’s even become a decent phone replacement for those days when you want to leave your phone at home.

Personally, I love the freedom I feel walking out of the house for a hike or bike ride without my phone, secure in the knowledge that if someone really needs to get a hold of me, they can (that I could also theoretically call for help isn’t the worst thing either). But despite that wonderful feeling, I still don’t love wearing an Apple Watch, especially not when it so often comes at the expense of wearing one of the many other watches I’ve picked up over the years to fill that bottomless hole that exists somewhere deep inside every collector.

That’s where the Miniphone Ultra comes into play. Designed by our close friend and Worn & Wound Contributing Editor, Ed Jelley, the Miniphone Ultra is a case that transforms the Apple Watch Ultra (or Ultra II) into a kind of phone replacement, freeing up your wrist space, but still giving you the flexibility to leave the phone at home. Admittedly, using one screen to limit your use of another would sound ridiculous to our great-great-grandfathers, but it’s an elegant solution to what is a very real problem in 2025.

The Miniphone isn’t the first case to try and turn an Apple Watch into an iPhone substitute, but it is the first one (at least to my knowledge) that manages to accomplish that goal without looking absolutely terrible. In fact, at least to my eye, it actually looks pretty cool. The translucent orange case, which comes with a paracord lanyard in black or olive and either steel or black hardware, feels right at home in today’s EDC landscape and fits perfectly with the orange-accented smart watch, and its reasonable price tag of just $30 means there’s hardly an excuse not to try it out (assuming you already own an Apple Watch Ultra — those are not included).

Alongside the Miniphone, Ed has also launched a new brand, Elrow Industries. Both the Miniphone and Elrow Industries have been a bit of an overnight happy accident — born of nothing but the desire to play around with his son’s newest toy, an urge to leave the phone at home, and a viral series of Instagram posts. Earlier this week, I got to go back and forth with Ed and ask him some questions about his new “accidental small business” and to hear a bit about how it started, where it’s going, and whether he’ll ever get his own 3D printer.

You call Elrow an “adventure in micro-manufacturing.” Adventures can be daunting. How has this one been?

Honestly, kind of a whirlwind. I posted a photo on my Instagram and it took off in a way that I’ve never had a post even come close to. Right now, there are well over 2 million views on my past 6 posts. Really, all I wanted to do was mess around with some 3D CAD software and make something I thought would be useful. Call me industrious, but when enough people ask to buy something and scaling up your “business” is as simple as clicking “reprint tray” on the 3D printer, it was hard to not jump in.

One day, you’ve got an iPhone in your pocket and an Apple Watch on your wrist, what inspired you to bridge the gap between the two?

The main inspiration was to ditch one of the two. We at Worn & Wound are no strangers to double wristing, but I much prefer wearing a mechanical (or quartz) watch on my left wrist, and nothing on my right. The phone is full of distractions – way more than the Apple Watch, so the hope was to (sort of) ditch that too. There are a few other options out there that turn the Apple Watch into a mini phone. I was on the fence about some of those other options, but they just didn’t look like how I wanted them to look. I have a longstanding interest in EDC gear, and the few cases on the market either looked like junk or too toyish. I wanted something that looked and felt good.

How would you describe the Miniphone Ultra? Is it an accessory, a hack, a tool?

It’s definitely a case for your watch more so than anything else. I’d brand it as an accessory that allows you to use your Apple Watch Ultra in a different way than what Apple intended, but still something that can be super useful on the daily. 

Besides you, who is the Miniphone Ultra for?

It’s for anyone that’s just sick of their phone. I have my screen time tracked though my iPhone and when you look at how much time people are spending on their devices, it’s just crazy. I’m over it. The average screen time is somewhere between 4 and 6 hours per day on your phone. In a single week, you’re losing almost an entire day to the screen on content that you’re probably not going to remember anyway. I am grateful for the connection that you get to friends and the online community, but when you think about it, there’s so much you’re giving up just to stare at a screen. Between setting up a super boring Focus mode (all greyscale, limited apps, hard limits on social media) and carrying around the MPU (both inside my house and out), I was able to cut my own screen time down 50% over two weeks. Of course, that’s kind of out the window since turning this whole thing into a little shop. 

How did the Miniphone go from being a personal project to a real product? Can you take us through the process of developing the Miniphone Ultra from conception to execution?

One of the coolest things about 3D printing is the ability to rapidly prototype, and I mean RAPID. You can be looking at a design on a screen, and then 40 minutes later you’ve got one in your hand. It’s truly fascinating how quick and easy 3D printing has become in 2025. I carried my own around for a week or two, posted it on the internet, and boom – people were asking to buy it. I ran through a bunch of versions in CAD, about 4 different printed samples with minor tweaks to accommodate hardware and ergonomics, and then that was that. Again, the speed from idea to physical product is just mind-blowing. 

Where did the name “Elrow Industries” come from?

Elrow is a portmanteau of my kids’ nicknames – El and Row. It’s also the name I used for the pop-up coffee shop that my wife and I ran out of our house a few months back. Turns out offering your friends free coffee and a place to hang isn’t super lucrative, but really fun. I liked the mix of the two names, and in the interest of speed, it made sense to move forward with that name. 

How did 3D printing make its way into your life?

We actually got the printer for my son for his birthday a few weeks back, but I’m going to be buying my own. His prints get priority, so I’ve been doing a lot of waiting around for Minecraft-themed fidget toys in between printing batches of cases. We’ve been having a blast working together in the modeling software, and he’s a surprisingly harsh design critic for only being 8 years old. 

This has all happened really quickly. How has the dawn of Elrow differed from how you’d have imagined building a brand?

It’s funny, I’ve done everything in one way or another for other brands, but never my own. I run my family’s electronic manufacturing firm (experience in production, timing studies, accounting, 2D CAD, mechanical engineering, general un-fun business junk), work in consumer marketing and product design for Tactile Turn (what products will sell, photographing said products, social media, etc.), and combining all of those skills into one set and seeing how fast I can do it has been fun. It’s been an ass-backwards fall into it, and I don’t know how long it will last, but for now it’s fun. 

Practically speaking, how has the process been? Any unexpected hurdles or triumphs?

Practically, it’s nothing I haven’t done before – just never done all of it at once. It’s thrilling to see orders roll in (we just crossed 100 in 10 days), but not so thrilling to make sure everything is printed, QC’d, tested, assembled, picked, packed, and shipped properly. I did make a switch from bubble mailers to boxes after having 2 orders arrive with damage. 

Now that Elrow is up and running, do you have any ideas for more products?

I do have a finished working prototype for an AirTag case that I’m testing out right now, hopefully I can find the time to get that up on the site and see how it goes. I’ve found it fun to re-design the items in my everyday life that I am not totally happy with. The goal was to sell 40 items, and once we cruised past that rather quickly, I’m excited to see where it goes. I’ve always been a person with many irons in the fire, and we’ll see how long I leave this one in the heat."]]></description>
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<item rdf:about="https://sixcolors.com/post/2025/05/sam-and-jony-and-skepticism/">
    <title>Sam and Jony and skepticism – Six Colors</title>
    <dc:date>2025-06-12T04:17:21+00:00</dc:date>
    <link>https://sixcolors.com/post/2025/05/sam-and-jony-and-skepticism/</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA[[via:
https://www.robinsloan.com/lab/surrendering-to-the-surface/

"In other respects, I endorse Jason Snell’s assessment: with sincerely all credit where due, this is not the team to figure out the successor to the smartphone. Now is the time for feral upstarts, not designers emeritus."]

"Ever since OpenAI announced a couple of days ago that it’s integrating Jony Ive’s hardware startup, I’ve been struggling with what to write about it.

Struggling because it’s obviously an important technology topic, and needs to be taken seriously. But also struggling because I’ve seen a lot of people who think, talk and write about this stuff for a living reacting to the announcement with enthusiasm and positivity, and I just don’t feel that, not even a little bit.

And struggling because I don’t want to judge any project based entirely on the red flashing light going off in my head suggesting that it’s a load of bullshit. It’s the same light that flashed when I first heard about Quibi or the Humane Ai Pin.

So OpenAI and Apple’s legendary design lead are embarking on a journey to build some new AI-enabled hardware. They’re coy about what it will be—probably not a phone, definitely not a watch, maybe not “something you wear”—but my gut feeling is that it’ll be something we’ve actually seen before. My true prediction is that it’ll be more like the Humane Ai Pin or that AI Pendant but they’re embarrassed to be associated with those products, so they’re going to wait a little longer to let the stink clear.

I’m skeptical about OpenAI in general, because while I think AI is so powerful that aspects of it will legitimately change the world, I also think it has been overhyped more than just about anything I’ve seen in my three decades of writing about technology. Sam Altman strikes me as being a drinker of his own Kool-Aid

, but it’s also his job to make everyone in the world think that AI is inevitable and amazing and that his company is the unassailable leader while it’s bleeding cash.

I’m skeptical about the premise that people want to give up their smartphones. Two rich guys, one of whom made a fortune by designing the iPhone, have decided that the most successful and important tech product in history is bad for you, actually, and that the solution is, unsurprisingly, a new and different tech product.

But people love their smartphones. Really love them.

Just as with the Humane pin, it strikes me as unlikely that there’s much an AI accessory device can offer that can’t already be done by a powerful smartphone and maybe some earbuds or smart glasses or a smartwatch working in concert. It’s not impossible, but it feels unlikely that there’s a space for something to unseat the smartphone given all of its advantages and the fact that people really, really like it.

I’m skeptical of the composition of the io leadership team, which features an awful lot of product designers and not a lot of hardware engineers. I’m sure there are talented engineers there too—the OpenAI announcement refers to “physicists, scientists, researchers” among the team members—but the fact remains that this is a startup whose leader and key lieutenants appear to all be designers.

Designers aren’t bad. They’re good. But designers are part of a team. You can’t make a football team out of quarterbacks or a baseball team out of pitchers. I’ve worked with some very talented designers over the years, and while they can be incredibly creative, the magic happens when they work in collaboration with the other members of a team, where their design sense can be steered by practicalities and, in turn, steer non-designers away from bad approaches.

Which brings me to Sir Jony Ive himself. Ive is undeniably one of the most famous and important designers of our lifetime. His early days at Apple were frustrating, but when Steve Jobs arrived, the two of them clicked, and the results were spectacular. We all know what they did. It’s undeniable.

I would argue that what worked about that partnership is that Jobs grounded Ive, bringing a sense of the customer and user of Apple products that perhaps tempered some of Ive’s design tendencies. When Jobs died, Apple made a great effort to push Ive to the forefront, mostly as a signal that the magic of Apple hadn’t died with Jobs, but was still alive and well, even though an operations guy was now the CEO. Ive provided Apple with cover until the rapid acceleration of iPhone sales made it unnecessary.

But in that post-Jobs era of Apple, Ive was unfettered. He was put in charge of software design, so his portfolio expanded. And who at Apple was going to say no to Sir Jony Ive? Who was going to tell him, in Steve Jobs fashion, that some of his ideas sucked? (And who is going to do that at io and OpenAI? Forgive me if I’m dubious about Sam Altman having both the skill and desire to do that.)

The post-Jobs Apple era was one of great financial success, but the design failures and bizarre dead ends are there for all to see, and it’s hard not to imagine that an unchallenged Ive was a major part of that dynamic. Solid gold watches, butterfly keyboards to meet impossible laptop design goals, removing unsightly ports on pro laptops, and the introduction of a $3500 VR headset with sparkling chrome and a luxurious 3D knitted headband and a set of outward-facing displays to “encourage human connection.” To me, all of this is the legacy of Ive’s design culture.

Meanwhile, Apple’s success made Ive a very rich man. He was knighted, did work for the King, drove fancy cars, designed a bunch of expensive jackets… it is hard not to look at Jony Ive’s last decade and a half and not wonder if he’s entirely lost touch with the part of him that collaborated with Jobs on the iMac, the iPod mini and the original iPhone. He seems to move in luxurious circles, among billionaires (like Sam Altman), with expensive tastes and interests. It felt like he was bored at Apple, and he seems to be excited about working with Altman on this new project, but are a bunch of designers who’ve been to the mountaintop and reaped the rewards really going to be tied in to the next big consumer hardware product?

I’ll say this: Never count out Jony Ive and the talented people that surround him. They’ve gotten the band back together, thanks to an enormous investment of AI money, and we’re going to find out—eventually—what they want to put into the world.

But right now, all we have are words and an awkward video of Sam and Jony drinking espresso. The words are all vague. I’ll believe whatever they’re going to release when I see it. Until then, like so much in the AI world in particular and the tech world in general, it’s meaningless hype, signifying nothing."]]></description>
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    <title>(Not Boring) Camera | Pro Camera App</title>
    <dc:date>2025-06-08T19:36:42+00:00</dc:date>
    <link>https://notbor.ing/product/camera</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["From the feel of a well-designed camera to the beautifully raw moments it captures, get ready to fall in love with photography.

Click. Tick. Snap. !Camera is the first fully-3D camera interface with dynamic lighting, sounds, & custom haptics that evoke the tactile experience of holding a premium camera. You’re gonna love how it feels. I guarantee it."

[See also:
https://mjtsai.com/blog/2026/05/27/project-indigo/
https://daringfireball.net/2025/10/not_boring_camera_and_adobe_project_indigo ]]]></description>
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    <title>CAPITALISM IS DEAD – You Now Live in a DIGITAL DICTATORSHIP | Yanis Varoufakis - YouTube</title>
    <dc:date>2025-05-13T21:03:35+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=wBPX2fHJAMA</link>
    <dc:creator>robertogreco</dc:creator><dc:subject>yanisvaroufakis technofeudalism 2025 economics capitalism networks algorithms dictatorship subjugation exploitation oligarchy siliconvalley platforms bigtech internet identity web online feudalism ownership cloudcapital datacenters infrastructure amazon jeffbezos elonmusk google cloudalists rentseeking alibaba apple stevejobs iphone appstore twitter karlmarx adamsmith labor work rent democracy socialdemocracy liberalism history propertyownership liberaldemocracy autocracy elections spotify netflix servitude profits inequality climatechange climate globalwarming newcoldwar china us wechat fiefdoms ukraine russia greatrecession globalfinancialcrisis barackobama banks banking digitalpaymentsystems swiftsystem wallstreets digitalcurrency centralbanks finance wallstreet policy foreignpolicy europe vladimirputin indonesia uae malaysia saudiarabia brics swift</dc:subject>
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<item rdf:about="https://www.theverge.com/tech/662719/android-material-3-gen-z-iphone">
    <title>Android’s splashy new paint job won’t yank Gen Z from iPhones | The Verge</title>
    <dc:date>2025-05-09T19:54:43+00:00</dc:date>
    <link>https://www.theverge.com/tech/662719/android-material-3-gen-z-iphone</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["Google’s designers want to capture the youth demo with a vibrant new OS treatment, but there’s only so much they can do."]]></description>
<dc:subject>google android apple iphone smartphones ui interface design genx generationz allisonjohnson materialthree materialdesign mobile phones genz zoomers generationx</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="https://www.thedriftmag.com/on-the-grid/">
    <title>On the Grid - The Drift</title>
    <dc:date>2025-04-30T05:58:49+00:00</dc:date>
    <link>https://www.thedriftmag.com/on-the-grid/</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA[[via:

"Find Our Friends: How location sharing became a hobby"
https://www.wbur.org/endlessthread/2025/04/25/find-my-friends

See also:

"The Impact of Location-Tracking Apps on Relationships
Positive use of location-tracking demands respect, trust, and ground rules."
https://www.psychologytoday.com/us/blog/positively-media/201908/the-impact-of-location-tracking-apps-on-relationships ]

"But there is something more insidious happening, too. Technology companies have so thoroughly conditioned us to believe we are powerless when it comes to digital privacy that our attitudes toward privacy more broadly have also been warped. Just as in the era of the PATRIOT Act the national security state insisted that it was virtuous, even patriotic, to give in to the intelligence machine, tech culture now ascribes its own virtues to the forfeiture of privacy: realness and connection. Where we once guarded our control over personal information, we now give up control not just freely but even tenderly, monitoring and being monitored by loved ones through social media platforms like BeReal and location-sharing apps. It’s a strange form of Stockholm syndrome for the surveillance age — we love, and love with, the tools of our captors. Resigned to the Big Tech companies recording our every move, we’ve invited friends, family, and partners to join them in watching us. We’ve begun to celebrate surveillance as a form of intimacy."

...

"Our surveillance Stockholm syndrome is not only making us more submissive to Big Tech; it’s also changing how we relate to each other. It creates snags in relationships, to be sure — location-sharing apps, for example, expose white lies, stoke FOMO, and enable unwanted or unwarranted deductions about who’s sleeping with whom. But there may be deeper relational losses, too, that come from the moral attitude that says it’s wrong to have secrets, and that it’s wrong to have regions of our lives that are not translated into data. By replacing opportunities for genuine reflection and connection with runnels of information, our appropriation of digital surveillance may diminish our autonomy, erode trust, and undermine the meaning of our relationships with others and with ourselves.

In her 2015 book In Defense of Secrets, the late French psychoanalyst Anne Dufourmantelle corrects one of the implicit claims of the surveillance-as-intimacy perspective: “Transparency is not truth,” she writes. Believing it is leaves our psychological landscapes exposed and open to manipulation by external forces. A “free life,” she argues, is precisely one that is “capable of generating” secrets. Clearly, our sharing-is-caring regime makes it harder to have secrets. In her playful discussion of Find My, Haigney reports, “someone above the age of forty asked me recently how anyone in my generation has affairs, if we all know where others are at any given time.” Affairs are not the only kind of secret to be had in intimate relationships, of course: some other common secrets have to do with gambling, drugs, alcohol, frivolous shopping, illicit friendships, delicate health, or financial issues. Whatever it is, our adoption of surveillance as intimacy makes it harder to keep the activity or fact secret, and indeed tells us we are wrong to do so.

It seems plausible that our warm acceptance of surveillance tools has been at least a partial factor in the recent popularity of non-monogamy. Given the constant flow of information from social media and tracking apps, it can be simpler to pursue an open relationship than to hide an affair. But even if our embrace of digital surveillance has potentially helped to push us toward open relationships, it has also made carrying them out more difficult. The writer and artist Shelby Lorman reports falling into a “digitally induced paranoia” when her boyfriend posted an inscrutable candlelit photo on his Instagram story during their year-long attempt at an open relationship, for which they adopted a “don’t ask, don’t tell” policy when it comes to talking about others they’re dating. “We’re so inundated in the amount of access we have to everyone, all the time, that it’s easy to dismiss how this impacts us, especially romantically,” she writes. As an anonymous writer in The New Statesman put it about their own non-monogamous relationship, “I want to know everything. But sometimes the details make me feel jealous and insecure.” Of course they do! Imagine how much more of a mess Proust’s narrator — already constantly seeking to uncover his lover Albertine’s secrets — would be if he were equipped with contemporary tracking tools and cast into a society that normalizes them. In Proust’s world, surveillance breeds obsession, not intimacy, and entrenches insecurity rather than securing love, distancing the narrator from the object of his affection. Eventually, he observes, “we only love what we do not wholly possess.”

So secret affairs are unworkable, because we know where everyone is at all times. And open relationships can devolve into paranoia, or ratchet up to spectacles of endless disclosure. But even for those relationships in which neither party has secrets, something is lost when we decide to share everything: the freedom to reflect on and narrate our needs and desires, and tailor them for specific listeners. When we surrender control over what and how we disclose, we undercut our capacities for self-determination.

In a thrilling new book, The Right to Oblivion, political theorist Lowry Pressly centers a defense of privacy not on secrets, as Dufourmantelle does, but on the value of oblivion. Oblivion, for Pressly, “describes a state of affairs about which there is no information or knowledge one way or the other, only ambiguity and potential.” Oblivion and secrecy are not the same — for some experience to become a secret, it must first travel out of the domain of oblivion and into that of information. Pressly argues that true privacy requires safeguarding oblivion, not secrets. Surveillance-as-intimacy renders the self as a “repository of information to be got at rather than a human being whose depths are unknown and respected as such.” Open relationships can inscribe a partner as a “repository” by assuming that they are a sum of facts about what they bought, where they went, whom they flirted with or kissed or brought home from the bar. To be constantly worried about disclosure is to be always in the process of codifying experience as information. Some of the most tantalizing and powerful encounters in our lives resist the kind of classification that often weighs us down and anchors us in the shallow end of what’s possible. In all relationships in which we treat each other as repositories of information, we tend toward surveillance — to our mutual detriment. Pressly points out that “the child who is tracked by her parents from her earliest opportunities for independence, whether in the physical world or online” will ultimately miss out on “opportunities to be trusted,” which are crucial to “personal development and moral self worth.”

Our surveillance Stockholm syndrome blinkers us in another kind of relationship — our relationships with ourselves. The most dramatic example of this behavior is “digital hoarding,” the practice of relentlessly collecting digital files to the point that virtual clutter causes stress, confusion, and an overwhelming sense of disorder. Many of us have some digital hoarding tendencies — deleting photos can feel like an impossible task, as though the memories and relationships they represent might dissolve if they were to be wiped from our machines. These habits represent a conflation of “memory” of the human kind with the “memory” of the machine kind. Apple, for example, shows us “memories” from our camera rolls, employing facial recognition and metadata to put together collections like “Last Weekend in Kansas City” or “All Together,” a photo album of you and your family. It’s a bit creepy — after all, Apple is showing its hand, proving that it can infer which faces belong to which of our friends — but it’s also endearing. Every time you smile at a “memory” in spite of yourself, you are unknowingly saluting the principle that we ought not have power over the information we spew onto countless servers, as well as the more foundational principle that memories — the kaleidoscopic whorl of experience that we draw on to make life meaningful — ought to be tabulated into neat packets of information. The suggestion that we have no realm of oblivion and that we are the sum of our data, in Pressly’s words, creates an “excess of historicity” about one’s own life that can lead to a “sense of life becoming more fixed, more factual, with less ambiguity and life-giving potentiality.” It diminishes our belief in “that central capacity of human agency to change and become different” from who we were in the past.

Today’s ascendant technology — large machine learning models, often mythologized as “artificial intelligence,” that promise and threaten to bring about profound changes in the social order — evolve the capitalists’ surveillance practices, and our modes of participation in them. Security expert Bruce Schneier warns that the new generation of artificial intelligence tools enables mass spying, which goes beyond the mass surveillance that we have already normalized. Surveillance is about tracking actions — what you do, where you go, what you buy. Spying, on the other hand, is about gleaning intent through a careful study of what you say, what you think, and what you feel. While surveillance is easy today, with our devices logging our physical coordinates, our transactions, and our website visits, spying has remained relatively labor-intensive, requiring analysis of large amounts of unstructured data like text, audio, and video. The new wave of machine learning models can take enormous amounts of messy data and instantly produce summaries that anyone can understand.

The normalization of mass spying could go further than surveillance did in skewing our relationships. The devices cozied up in our homes — Ring cameras capturing every neighborhood drama, Alexa politely ignoring our off-key singing — are already quietly recording and transmitting data every moment of the day. There have been flashes of resistance to the creep of these gadgets. Amazon’s ill-fated Ring Nation — a television show that featured Ring-captured clips of doorstep marriage proposals (“Ring, you heard it first!”), kids being chased across their yard by cranes and cats, and deer and iguanas chilling on patios — was canceled after one season, having caught the attention of high-profile critics like Senator Ed Markey. “The Ring platform has too often made over-policing and over-surveillance a real and pressing problem for America’s neighborhoods, and attempts to normalize these problems are no laughing matter,” he cautioned. A writer in Vice pronounced the show an audacious new step in “Amazon’s propaganda campaign to normalize surveillance.” Still, these technologies continue to proliferate, even incorporating new language models. In October, Ring launched an A.I.-powered search tool that can pinpoint specific objects and activities from recorded footage. The search is not yet very sophisticated, but it’s not hard to imagine it soon enabling queries like, “What did my partner get up to while I was gone?” In this world, you wouldn’t even need to be suspicious about something specific — a generalized hunch would be enough to format a query, and receive an easily digestible response. This is a significant shift beyond our current capabilities; intimate spying typically entails continually monitoring live feeds, manually reviewing recorded data, and watching dots on location-sharing apps. If we’ve already adopted digital surveillance as a modern love language, are we going to normalize and then moralize digital spying too?

Lotus MarketPlace tried to put targets on our backs, but we threw them off. Three decades later, we have bullseyes on all sides and don’t seem to care. In fact, we now fasten targets on our friends like charms on a friendship bracelet. We say — with pride — that we have nothing to hide. In our unthinking acceptance and enforcement of the relational terms of service that cast surveillance as a form of intimacy, we not only make ourselves ever more powerless in the grips of our captors, but also overlook what these contracts may devalue or destroy entirely: the deep autonomy, trust, and moral self-worth born out of secrets and regions of our lives that should be protected from a translation into mere information. In a 1991 postmortem of the Lotus MarketPlace debacle in the Technology Review, scholar Langdon Winner augured, “The troubles unearthed during the MarketPlace furor will not vanish with the product’s ignominious death.” Indeed, the troubles live on, even as our response to them has been subdued. To distract us from their power over us, at first the tech companies hid their intentions. Now that we’ve caught on, they’ve taken a new approach. They’ve served us a tiny sip of their own intoxicating power — they’ve given us power over each other. "]]></description>
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<item rdf:about="https://thejaymo.net/2025/04/26/2509-surface-without-substance/">
    <title>Surface Without Substance | 2509 - thejaymo</title>
    <dc:date>2025-04-28T01:54:49+00:00</dc:date>
    <link>https://thejaymo.net/2025/04/26/2509-surface-without-substance/</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA[[direct link to video version:
https://www.youtube.com/watch?v=dz7G0AoRSQM

primary reference:

"Player One and Main Character
Gideon Jacobs considers what Donald Trump and Elon Musk, as odd couple in chief, have in common." 
https://lareviewofbooks.org/article/player-one-and-main-character/ ]

"This week, whilst shopping in town, I listened to two podcasts back-to-back: Gideon Jacobs on the newest episode of New Models, and Never Post with its segment on the disappearance of buttons from our devices.

I’ve written before about the surface flatness of contemporary society, but these two shows reignited the idea. There is, I think, a compelling argument that the physical design of the modern smartphone with its dark, glassy, featureless surface, has reshaped how we perceive reality: a reality now dominated by images, detached from any material origin or anchor.

Jacobs contends that our present media environment has produced a world saturated with self-referential imagery. Reality, he says, has become a loop of symbols, gestures, and signs that point only to more of themselves: meaning without anchor. Baudrillard diagnosed this condition nearly forty-five years ago, calling it hyperreality. Once an academic abstraction, it is now tangible with every scroll and swipe.

This is not merely an aesthetic or media-literacy concern; it is about the broader conditions through which we perceive and interpret the world. The simulation, as Baudrillard put it, has grown so seamless, so ever-present, that the scaffolding of “the real” feels less persuasive than the abstract surfaces it supposedly supports.

In my own writing I refer to this domain as the Semiosphere: a para-reality of signs, symbols, and meaning-making that restructures the material world through the attention we pay to it.

Donald Trump, Jacobs argues, is the embodiment of this shift — an idea larger than the man himself, composed entirely of signs: soundbites, slogans, facial expressions, media feedback loops. He operates within the Semiosphere so fluently that base reality becomes an irrelevant medium. What matters is presence, affect, the high-stakes manipulation of symbol. Trump exudes a distortion field. What the old tales would have called glamour turning the world into something closer to theatre or a game.

No object, save perhaps a magic wand or a conductor’s baton, crystallises the peculiar new reality conjured by the smartphone.

With its smooth, depthless glass, the smartphone is the ultimate surface: no ridges, no contours, nothing to locate you. It denies the body its place in the interface. There is no entrance or window into the Semiosphere via a smartphone, only exposure to it.

You don’t grip a smartphone; you stroke it.

Interaction with symbol becomes pure glide. Nothing truly moves, yet with our fingertips we influence the world. The screen-tap is a magician’s gesture: something appears, something vanishes. “The doing” is replaced by the appearance of something happening. In this frictionless flow, symbols need relate to nothing deeper; we drift, untethered, immersed in the feed. The smartphone is an occult object: a black mirror through which pure image flows, unburdened by resistance.

The home button once provided interruption, reminding you the device was a machine with limits, an actual object. Its removal dissolves the membrane between user and content.

Gestural interactions on a seamless surface are inherently theatrical; every motion becomes performance, aligning neatly with today’s urge to self-mythologise. We don’t merely consume content, we perform our consumption of it. We react and gesture: swipe left, swipe right.

Steve Jobs’s first demonstration of the two-finger pinch-to-zoom was staged for show; the boundary between performance and interaction vanished. Buttons, knobs, and sliders possessed depth. Their erasure from our fridges, washing machines, and even our cars reflects the self-referential nature of our age: everything must resemble everything else, a literal collapse of depth.

Yet this flattening is neither inevitable nor irreversible. I genuinely believe that people who spend most of their internet time on laptops or desktops are wired differently from habitual phone users.

Laptops retain a tactile grounding: the click of keys, the heft of the machine, the edge of the screen with the real world behind it. These affordances anchor the body in reality. There is a boundary, a distinction between self and system. And with that boundary comes a different mode of attention, one less susceptible to seamless surfaces and frictionless signs.

The desktop or laptop is also more sensorial: cords, ports, sounds, even smells on occasion. It demands a place in your environment. Even if the device perches on your lap like a cat.

You look at the internet on a laptop,
but you touch the internet on a phone.

As generative AI erodes the very nature of the image, this spiral will only accelerate. VR and XR are approaching fast. The world will continue to thicken with surfaces: shimmering, shifting, signs slipping past meaning. It is another stage in the Information-Age iconoclasm. The great unravelling of the image as a stable carrier of truth.

We can no longer gesture at the future; if we want it to be different, we must grip it tight."]]></description>
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<item rdf:about="https://www.honest-broker.com/p/9-rules-for-new-technology">
    <title>9 Rules for New Technology - by Ted Gioia</title>
    <dc:date>2025-04-18T21:15:46+00:00</dc:date>
    <link>https://www.honest-broker.com/p/9-rules-for-new-technology</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["Wendell Berry's list from 1987 is more relevant than ever before

What do you want from new technology?

A flying car? An AI girlfriend (or boyfriend)? A bottomless cup of coffee?

You need to think bigger.

Forget about that AI lover and cup of joe—instead ask youself what a healthy society should expect from new tech. Or a healthy family. Or just a small town girl living in a lonely world….

Wendell Berry provided a list of nine reasonable requirements for new tech back in 1987, and they’re still appropriate today.

Berry’s list is actually more relevant than ever before. And the failure of tech companies to meet his modest demands is now painfully evident to everybody.

It wasn’t always this bad.

A few years ago, most new technology lived up to many of Berry’s requirements. But not anymore. And the pace of decline gives us a useful way of measuring how poorly we are served by the current generation of technocrats.

Let’s go back to 1987.

Wendell Berry was living on a farm in Kentucky, and did his writing with pen and paper. His wife Tanya would create typewritten drafts of his manuscripts on a Royal standard typewriter purchased in 1956—which was, he insisted, “as good now as it was then.”

But friends told him he needed a computer. It would make it easier to write, they insisted.

In response, Berry came up with his list of nine reasons to embrace new technology. Let’s revisit them, one by one.

**************

Nine Standards for Technological Innovation

**************

(1) The new tool should be cheaper than the one it replaces.

This is a very persuasive selling point for new technology. And for most of my life, tech companies worked hard to lower prices.

I still recall my parents scrimping and saving in order to buy a color television when I was seven years old. It cost almost $500—a huge amount in those days.

They probably should have waited. A few months later, RCA dropped prices to $399.

Prices continued to drop in later years. You can buy a high tech TV today at Best Buy for less than what my parents paid in the 1960s.

Computers also got more affordable—at least until recently.

I got my first computer (an Apple IIE) when I was in graduate school—it was an expensive gift from the Boston Consulting Group in exchange for accepting their job offer.

The list price back then was $1,400. I could never have afforded to buy it on my tight student budget.

But, over a period of many years, each subsequent computer I acquired was better and cheaper than my previous model. Alas, that happy trend has now ended.

When I buy a new computer now, I pay more. And the performance is not always better. I recently had to scrap a new desktop after only a few months, and go back to my previous model.

The new computer didn’t work as well as my five-year-old one.

When did new tech stop getting cheaper?

It happened the day Steve Jobs died. Maybe not exactly on that date—but shortly afterwards.

Look at this chart of iPhone prices, adjusted for inflation, and you can see what I mean.

[image: chart]

Now let’s go to the second reason to adopt new tech from Wendell Berry’s list.

**************

(2) It should be at least as small in scale as the one it replaces.

This is another good reason to upgrade your setup. And tech did get smaller for many decades.

Guess who played a key role in that? Yes, Steve Jobs again. Because of his obsession with product design, we now carry a huge amount of advanced tech in our pocket.

Just consider this remarkable fact: Every device featured in this Radio Shack advertisement from 1991 has been replaced by your tiny phone.

[image: "Your smartphone has replaced every one of these devices."]

But this, too, changed soon after Jobs died. (Are you noticing a pattern here?)

The thinnest iPhone ever was the iPhone 6 (2014)—at a slim 6.9mm. The company continued to launch ‘mini’ models for a few years, but stopped after iPhone 13.

Tech is now bulking up. It’s not just the devices—wait until you see those AI data centers. A single facility can spread over two kilometers.

[image: screenshot of title and subtitle " AI data centers are becoming 'mind-blowingly large': Clusters of GPU chips in coming years will have to connect over distances longer than a mile, says the CEO of this fiber-optics firm." from https://www.zdnet.com/article/ai-data-centers-are-becoming-mind-blowingly-large/ ]

**************

(3) It should do work that is clearly and demonstrably better than the one it replaces.

This is the most obvious requirement for new tech. It needs to work better than old tech.

But Silicon Valley has totally abandoned this ideal. Every web interface I use has gotten worse over time—from search engines to social media to software to shopping apps.

Google is worse than ever. Twitter is worse than ever. Amazon is worse than ever. Facebook is worse than ever. Everything I get from Microsoft is worse than ever.

So here, too, we see that new tech previously fulfilled Berry’s requirement—but stopped doing so around the time Steve Jobs died.

**************

(4) It should use less energy than the one it replaces.

Here, again, we see an ominous reversal. With the rise of AI, tech companies now use up more energy than ever before. They are sucking the power grid dry in many places.

And it’s going to get worse—much worse.

[image: chart "Summary of GenAI demand forecast"]

What makes this especially revealing is the fact the public intensely dislikes AI—surveys make this absolutely clear. So tech companies are destroying the environment solely to increase their dominance and control—not to please you and me.

**************

(5) If possible, it should use some form of solar energy, such as that of the body.

Now Berry is asking for something our technocracy has never delivered.

And here we encounter the exact opposite of the AI situation described above.

We saw that AI depends on huge investment from corporations, while consumers are mostly indifferent. Solar energy is the opposite: It’s supported by investment from consumers—who use it to heat their homes, water, etc.—while corporations are mostly indifferent.

What a sad state of affairs. Private citizens have more prudent approaches to tech than the tech companies themselves (or their billionaire owners).

**************

(6) It should be repairable by a person of ordinary intelligence, provided that he or she has the necessary tools.

This, too, has changed during my lifetime. I once saw my father unscrew the back of our home TV set, and fix a malfunctioning part. Nowadays you can’t even open up those bad boys.

Tech providers create all sorts of obstacles to prevent repairs—unusual screws, arcane software, special tools, etc.

Consider the case of John Deere tractors, which wouldn’t start until a company-trained technician cleared out the error code. The company also refused to sell spare parts. Their practices got so abusive that politicians passed right-to-repair bills to protect farmers.

But the worst example happened during the COVID pandemic, when companies tried to prevent hospitals from fixing their malfunctioning ventilators. Manufacturers put software locks on this life-saving equipment to prevent repairs.

This represents a total failure on the part of the technocracy—and actual malfeasance by the executives who run these companies.

**************

(7) It should be purchasable and repairable as near to home as possible.

Finally I can give some tiny credit to our tech titans. They do offer home delivery—even if the product is made in a sweatshop far, far away.

**************

(8) It should come from a small, privately owned shop or store that will take it back for maintenance and repair.

This is a pipe dream. The tech product lifecycle is built on planned obsolescence, not simple repairs.

When your device or software stops working, you replace or upgrade—whether you want to or not.

In some instances, you aren’t even allowed to own, let alone fix, your tech—you just license or lease or subscribe. It’s like communism. You own nothing, and will love it.

**************

(9) It should not replace or disrupt anything good that already exists, and this includes family and community relationships.

This may be the biggest tech failure of them all.

The leading tech companies have deliberately promoted dysfunctional apps that destroy lives. And they know it.

- Leaked internal documents from TikTok show that they were aware that teens get addicted to their app in just 35 minutes. They built it that way. https://www.npr.org/2024/10/11/g-s1-27676/tiktok-redacted-documents-in-teen-safety-lawsuit-revealed

- Facebook knew that Instagram use leads to depression, anxiety, eating disorders, and other problems. https://www.cbsnews.com/news/facebook-instagram-dangerous-content-60-minutes-2022-12-11/

- Spotify insiders have confirmed the company’s systematic plan to reduce royalties to musicians by manipulating passive listeners. https://www.honest-broker.com/p/the-ugly-truth-about-spotify-is-finally

- For more examples, see my list of 52 indicators that technological progress is reversing. https://www.honest-broker.com/p/52-reasons-to-fear-that-technological

This is the new normal for tech: It deliberately makes things worse, not better.

Here’s the entire list of Wendell Berry’s criteria. If this were a report card, your tech leaders would all get failing grades.
Wendell Berry's list of criteria for new tech.

The curious fact is that the most up-to-date and forward-looking thing is this whole article is Berry’s list from 1987. Nothing on it is obsolescent or inappropriate or dysfunctional or harmful.

I wish our tech companies could say the same for their work."

[via:
https://2ndbreakfast.audreywatters.com/ai-is-carceral-ed-tech/ ]]]></description>
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    <title>On the Episode That Changed Ira Glass’s This American Life Forever ‹ Literary Hub</title>
    <dc:date>2025-04-12T22:06:29+00:00</dc:date>
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    <dc:creator>robertogreco</dc:creator><description><![CDATA["Or, On the Importance of Fact-Checking"]]></description>
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<item rdf:about="https://www.youtube.com/watch?v=sELhbvkb-oQ">
    <title>My Everyday Carry Tech - EDC 2025! - YouTube</title>
    <dc:date>2025-04-05T19:37:54+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=sELhbvkb-oQ</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["📼 Timestamps :

• 0:00 - Why the iPhone Slaps
• 1:48 - My Watch Collection Grows (help)
• 3:20 - Wallet & Keys!
• 5:34 - Gaming on the go
• 6:54 - An iPhone accessory I can't live without
• 7:54 - The perfect headphones
• 8:55 - Sling bag of dreams
• 9:41 - Nintendo Keyring AirTag 
• 10:12 - Wireless charger
• 11:16 - iPhone case
• 12:17 - My favourite filming camera
• 13:23 - Why I Love & Hate the Fujifilm X100VI"]]></description>
<dc:subject>nomos watches 2025 everydaycarry bytereview iphone airpods nomosclub</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:0f79ae532a74/</dc:identifier>
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</item>
<item rdf:about="https://www.youtube.com/watch?v=b87HnQz3dLk">
    <title>Turn Your Phone Into a Film Camera - YouTube</title>
    <dc:date>2025-04-04T18:50:29+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=b87HnQz3dLk</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["Everyone loves nostalgic film photos, but I'm curious if there are ways to make our phone photos look more like them. I've never shot film before, so join me as we uncover what it takes to get film looking photos straight on your phone."]]></description>
<dc:subject>iphone photography ios 2025 moment</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:0448e770ce6a/</dc:identifier>
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<item rdf:about="https://om.co/2025/03/14/instagram-is-now-a-photo-information-network/">
    <title>Instagram is now a (photo) information network. – On my Om</title>
    <dc:date>2025-03-14T20:34:55+00:00</dc:date>
    <link>https://om.co/2025/03/14/instagram-is-now-a-photo-information-network/</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["It is no secret that I love fountain pens, and that’s why I get excited about events such as the Manila Pen Show, which is the brainchild of a longtime friend and an admirable blogger, Leigh Reyes. She doesn’t blog much, but she posts everything she used to do on Instagram. And why not — she paints with ink and does calligraphy. She lets the ink do the talking, and her artwork scintillates the mind. These expressions of creativity are made for photos and videos.

When I went to see the Manila Pen Show’s website, every single one of the exhibitors was linked not to their website but to Instagram. These included some of the more traditional and sedate pen-makers from Japan. Earlier this morning, when reading Die Workwear’s piece about shirts, I realized that almost all the bespoke shirt makers, shoemakers, and others announce their trunk shows and new products on Instagram. And so do others who have something to say, sell, or shill.

I personally don’t spend much time on Instagram for many reasons, but mostly because I feel it triggers negative feelings. I occasionally post a photo or two, but it seems not many people see them anyway. Most people are posting reels, videos, stories, and informational posts to get attention, and photography has become less prominent. Of course, the whole feed is just too much algorithmic slop for me to even get excited.

Despite the rain, I took a walk down to my new favorite coffee pop-up, PaperSon Coffee, and realized that even they use Instagram to announce their special events, new coffees, and opening and closing times. And so does every other coffee shop or restaurant. That is when it hit me — Instagram has gone from being “a photography community” to being a “visual information network.”

It is trying hard to be TikTok — but it is not. Instagram, in comparison to the Chinese-owned network, feels like an awkward uncle hanging out with young nephews and nieces — looking at itself in the proverbial mirror — trying hard to be cool.

Anyway, all this thinking about Instagram made me reflect on the early days of the mobile revolution. In 2010, when Kevin Systrom and Mike Krieger pivoted their Foursquare-clone, Burbn, to Instagram, I wrote:

<blockquote>However, the company is right to focus on Instagram, which has potential  — mostly because all of us love sharing pictures and congregating around visuals. The continued popularity of Flickr, the skyrocketing usage of Facebook Photos and immense interest in Daily Booth are ample indication that, despite so many options, there is an opportunity for yet-another-photo-sharing service — especially one that is designed from the ground up from the perspective of a mobile user. I feel many of today’s photo sharing services are desktop services re-cast for the mobile. Touch-based smartphones need a unique and more immersive, two-way service. Is Instagram the answer? We shall find out later this month.</blockquote>

A few months later, I added:

<blockquote>While filters might have jumpstarted Instagram, the company which already has over 4 million subscribers, has to focus on its core value proposition — community and the social interactions around unique visual experiences.</blockquote>

Man, was i thinking so small.

Instagram did prove to be a hit, and it changed photography and what it meant to be a photographer. I would argue it did as much for smartphone photography as the iPhone did for camera phones. For the longest time, I was a fan, until I wasn’t. Eventually, the product I fell in love with died and has since mutated enough to become what it is—a visual information network.

Photos and videos are increasingly used for informational reasons rather than just for pure aesthetic and artistic purposes. You can do a much better job of selling yourself with images and videos. I mean, coffee looks more enticing when being made and showcased on video. The same goes for liquid nitrogen being poured over some deconstructed fish or whatever. Everyone is advertising everything. The idea of getting people to see, engage, and appreciate your still images feels so quaint in 2025.

For photographers, there are better but smaller options that are worth trying — BlueSky, for example. Even Facebook-owned Twitter-wannabe Threads is a good option for sharing photos. Or you can do what I do — post my photos on Glass and my website. I have a newsletter — you should sign up.

And if you are on Instagram, check out my friend Leigh’s artwork — it is quite a visual treat."]]></description>
<dc:subject>ommalik instagram socialmedia 2025 meta kevinsystrom mikekrieger web online internet flickr tiktok 2010 smartphones iphone facebook softbank masayoshison cheguevara marxism truth abuse</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="https://www.lux.camera/iphone-16e-camera-review-the-essentials/">
    <title>iPhone 16e camera review: The Essentials</title>
    <dc:date>2025-03-14T18:51:40+00:00</dc:date>
    <link>https://www.lux.camera/iphone-16e-camera-review-the-essentials/</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA[[via:
https://www.theverge.com/news/629847/as-the-kids-would-say-today-its-a-vibe ]]]></description>
<dc:subject>iphone iphone16e cameras photography sebastiaandewith softbank masayoshison cheguevara marxism truth abuse</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="https://daringfireball.net/2025/03/something_is_rotten_in_the_state_of_cupertino">
    <title>Daring Fireball: Something Is Rotten in the State of Cupertino</title>
    <dc:date>2025-03-13T21:13:45+00:00</dc:date>
    <link>https://daringfireball.net/2025/03/something_is_rotten_in_the_state_of_cupertino</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["But while there’s an obvious appeal to Apple pitching the most compelling, most ambitious AI story possible, the only thing that was essential was telling a story that was true. If the truth was that Apple only had features ready to ship in the coming year that were table-stakes compared to the rest of the industry, that’s the story they needed to tell. Put as good a spin on it as possible, but them’s the breaks when you’re late to the game.

The fiasco here is not that Apple is late on AI. It’s also not that they had to announce an embarrassing delay on promised features last week. Those are problems, not fiascos, and problems happen. They’re inevitable. Leaders prove their mettle and create their legacies not by how they deal with successes but by how they deal with — how they acknowledge, understand, adapt, and solve — problems. The fiasco is that Apple pitched a story that wasn’t true, one that some people within the company surely understood wasn’t true, and they set a course based on that.

The Apple of the Jobs exile years — the Sculley / Spindler / Amelio Apple of 1987–1997 — promoted all sorts of amazing concepts that were no more real than the dinosaurs of Jurassic Park, and promised all sorts of hardware and (especially) software that never saw the light of day. Promoting what you hope to be able to someday ship is way easier and more exciting than promoting what you know is actually ready to ship. However close to financial bankruptcy Apple was when Steve Jobs returned as CEO after the NeXT reunification, the company was already completely bankrupt of credibility. Apple today is the most profitable and financially successful company in the history of the world. Everyone notices such success, and the corresponding accumulation of great wealth. Less noticed, but to my mind the more impressive achievement, is that over the last three decades, the company also accumulated an abundant reserve of credibility. When Apple showed a feature, you could bank on that feature being real. When they said something was set to ship in the coming year, it would ship in the coming year. In the worst case, maybe that “year” would have to be stretched to 13 or 14 months. You can stretch the truth and maintain credibility, but you can’t maintain credibility with bullshit. And the “more personalized Siri” features, it turns out, were bullshit.

Keynote by keynote, product by product, feature by feature, year after year after year, Apple went from a company that you couldn’t believe would even remain solvent, to, by far, the most credible company in tech. Apple remains at no risk of financial bankruptcy (and in fact remains the most profitable company in the world). But their credibility is now damaged. Careers will end before Apple might ever return to the level of “if they say it, you can believe it” credibility the company had earned at the start of June 2024.

Damaged is arguably too passive. It was squandered. This didn’t happen to Apple. Decision makers within the company did it.

Who decided these features should go in the WWDC keynote, with a promise they’d arrive in the coming year, when, at the time, they were in such an unfinished state they could not be demoed to the media even in a controlled environment? Three months later, who decided Apple should double down and advertise these features in a TV commercial, and promote them as a selling point of the iPhone 16 lineup — not just any products, but the very crown jewels of the company and the envy of the entire industry — when those features still remained in such an unfinished or perhaps even downright non-functional state that they still could not be demoed to the press? Not just couldn’t be shipped as beta software. Not just couldn’t be used by members of the press in a hands-on experience, but could not even be shown to work by Apple employees on Apple-controlled devices in an Apple-controlled environment? But yet they advertised them in a commercial for the iPhone 16, when it turns out they won’t ship, in the best case scenario, until months after the iPhone 17 lineup is unveiled?

When that whole campaign of commercials appeared, I — along with many other observers — was distracted by the fact that none of the features in Apple Intelligence had yet shipped. It’s highly unusual, and arguably ill-considered, for Apple to advertise any features that haven’t yet shipped. But one of those commercials was not at all like the others. The other commercials featured Apple Intelligence features that were close to shipping. We know today they were close to shipping because they were either in the iOS 18.1 betas already, in September, or would soon appear in developer betas for iOS 18.2 and 18.3. Right now, today, they’ve all actually shipped and are in the hands of iPhone 16 users. But the “Siri, what’s the name of the guy I had a meeting with a couple of months ago at Cafe Grenel?” commercial was entirely based on a feature Apple still has never even demonstrated.

Who said “Sure, let’s promise this” and then “Sure, let’s advertise it”? And who said “Are you crazy, this isn’t ready, this doesn’t work, we can’t promote this now?” And most important, who made the call which side to listen to? Presumably, that person was Tim Cook.

Even with everything Apple overpromised (if not outright lied about) at the WWDC keynote, the initial takeaway from WWDC from the news media was wrongly focused on their partnership with OpenAI. The conventional wisdom coming out of the keynote was that Apple had just announced something called “Apple Intelligence” but it was powered by ChatGPT, when in fact, the story Apple told was that they — Apple — had built an entire system called Apple Intelligence, entirely powered by Apple’s own AI technology, and that it spanned from on-device execution all the way to a new Private Cloud Compute infrastructure they not only owned but are powering with their own custom-designed server hardware based on Apple Silicon chips. And that on top of all that, as a proverbial cherry on top, Apple also was adding an optional integration layer with ChatGPT.

So, yes, given that the news media gave credit for Apple’s own actual announced achievements to OpenAI, Apple surely would have been given even less credit had they not announced the “more personalized Siri” features. It’s easy to imagine someone in the executive ranks arguing “We need to show something that only Apple can do.” But it turns out they announced something Apple couldn’t do. And now they look so out of their depth, so in over their heads, that not only are they years behind the state-of-the-art in AI, but they don’t even know what they can ship or when. Their headline features from nine months ago not only haven’t shipped but still haven’t even been demonstrated, which I, for one, now presume means they can’t be demonstrated because they don’t work."]]></description>
<dc:subject>johngruber datingfireball apple timcook stevejobs ai artificialintelligence marketing ethics innovation iphone appleintelligence</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:9972a1cece9b/</dc:identifier>
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<item rdf:about="https://9to5mac.com/2025/01/03/apple-intelligence-now-requires-almost-double-iphone-storage/">
    <title>Apple Intelligence now requires almost double the iPhone storage it needed before - 9to5Mac</title>
    <dc:date>2025-01-03T22:57:08+00:00</dc:date>
    <link>https://9to5mac.com/2025/01/03/apple-intelligence-now-requires-almost-double-iphone-storage/</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["Apple Intelligence arrived on compatible iPhones, iPads, and Macs via a staggered rollout. There were new features launched in both iOS 18.1 and iOS 18.2. Now, we know exactly how much those additional features are costing in terms of iPhone storage space.

Apple Intelligence now requires 7GB of free storage per device"]]></description>
<dc:subject>ai artificialintelligence computing ryanchristoffel 2025 iphone smartphones computers appleintelligence waste</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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</item>
<item rdf:about="https://thepalaceproject.org/">
    <title>Palace Project Home - The Palace Project</title>
    <dc:date>2025-01-03T00:00:37+00:00</dc:date>
    <link>https://thepalaceproject.org/</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["Libraries are palaces for the people

Drawing on the long tradition of libraries as the center of citizenship and engagement, The Palace Project name was chosen to highlight the central role of libraries in public life and the idea of public libraries as “Palaces of the People”. The goal of The Palace Project, a new division of Lyrasis, is to support public libraries in their mission to provide equitable access to digital content, while restoring the direct relationship between library and patron.

“Libraries are essential because they provide individuals with knowledge and the tools to build more informed, engaged and inclusive communities.” - George Martinez, Chief Technology Officer, Knight Foundation

At the heart of the Palace Project is the belief that the public library is the digital center of knowledge and creativity for their community. By creating a seamless, easy-to-use system including platform, content and mobile app, The Palace Project lets you engage directly with your patrons and improve, enhance and expand the resources available to them.

The Palace Project is a robust suite of content, services, and tools for the delivery of ebooks, audiobooks, and other digital media to benefit public libraries and their patrons. Funded by a $5 million investment from the John S. and James L. Knight Foundation, The Palace Project is a division of Lyrasis, working in strategic partnership with Digital Public Library of America (DPLA). The Palace platform was initially sourced from the Library Simplified platform, an open-source code base originally designed and developed by the New York Public Library.

“DPLA is excited to take our work providing libraries greater control over digital assets to the next level." - John Bracken, Executive Director, DPLA 
 

The Palace Project is rooted in our commitment to a library-led digital future. The Palace Project will:
- Bolster the direct relationship between libraries and their patrons
- Give libraries greater control over acquisition and delivery of econtent
- Advocate with publishers on behalf of  libraries
- Respect patron privacy

The Palace Project is supported by the John S. and James L. Knight Foundation and is a division of Lyrasis."]]></description>
<dc:subject>libraries books applications android iphone ios opensource ebooks econtent audiobooks sfpl lyrasis digital georgemartinez thepalaceproject nypl dpla johnbracken</dc:subject>
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<item rdf:about="https://www.theverge.com/2024/9/20/24248356/iphone-16-camera-photographic-styles">
    <title>The iPhone camera is more confusing than ever - The Verge</title>
    <dc:date>2024-09-20T15:03:29+00:00</dc:date>
    <link>https://www.theverge.com/2024/9/20/24248356/iphone-16-camera-photographic-styles</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["When I walked into the building that houses the Steve Jobs Theater for the iPhone 16 launch last week, the first person I saw taking a photo of the room wasn’t using an iPhone; they were using a compact digital camera.

I’m not talking about a fancy Ricoh GR III. I’m talking a PowerShot, Cybershot, or a Coolpix — something with 6 megapixels and a CCD sensor that makes anything above ISO 1600 look like confetti. These cameras are in style right now with a certain subset of photographers, tired of phone photos looking “overprocessed,” running straight in the other direction to the hard contrast and blown highlights of those early digital sensors. What’s old is new again, and artificially bright shadows are out.

Apple’s reaction to the little point-and-shoot renaissance and the popularity of things like Halide’s Process Zero is on full display in the iPhone 16 and iPhone 16 Pro: an unprecedented amount of control over your image processing settings in the form of overhauled Photographic Styles. Personally, I love it. I think a lot of people who miss shadows in their photos will like it, too. But it’s also made the iPhone camera more complicated than ever, highlighting just how tricky Apple’s situation is.

Photographic Styles have been around since the iPhone 13. On a basic level, they’re filters to give your images a certain look — warmer, cooler, brighter, etc. — only instead of sitting on top of the image, they’re baked into the camera processing pipeline. The iPhone 16 updates Photographic Styles in a big way, with new controls for undertones meant to help you dial in skin tones and apply film-like color casts. You can use some preset options, but they’re also immensely customizable, so you can dial in exactly the right amount of saturation and contrast you want. And for the first time, you can apply them to your photos after you take them.

As I spent the past week-plus testing the iPhone 16 camera, the flood of new options gave me a kind of vertigo. What do I want this camera to be? Do I want to wander around Pioneer Square and treat it like a Fujifilm X100? Should I shoot black and white all the time? Do I optimize the undertone for my kid’s skin tone? Or for my skin tone? Should I just shoot in Standard and change the style afterward? If so, which style?

Adding to the confusion is the fact that Photographic Styles aren’t “sticky” right out of the box. If you use one, leave the camera app, and come back, it will reset to your default. You can change this in the camera settings, but I didn’t realize what was happening at first because, on my iPhone 13 Mini, Photographic Styles are sticky.

The camera’s default setting is a “Standard” style that’s basically just Apple’s take on what a camera should be. You can set any of the Photographic Styles as your default, but only by going into the system settings and tapping through an interface where you audition four of your “favorite photos” in the new style.

On top of all this, you have to shoot in HEIF to use the new Photographic Styles, which is Apple’s preferred image file format. HEIFs can store a lot of image data in a smaller file than JPEG, but it’s not as widely supported. Compatibility is a lot better than it once was since lots of platforms have adapted to Apple’s insistence on making HIEF happen, but it has nowhere near the adoption rate of JPEG, which is basically a universal standard.

One day, you might find yourself face-to-face with an ancient government website that won’t accept your .heic file. Apple’s best solution to converting HEIFs to JPEG seems to be “email it to yourself,” which automatically converts the image, but that doesn’t feel like a real solution. I had to use the Files app to convert a bunch of images for my iPhone 16 review, and that is a workflow I would not wish on anyone.

That’s the problem: the iPhone camera has to be all things to all people. It needs to capture the expression on your kid’s face as they blow out birthday candles even when they’re backlit to all hell. It has to take a clear picture of your receipt so you can file your expense report. It’s the camera you have with you on a walk around your neighborhood when the sun is hitting your partner’s face just right. It’s the thing you use to take a picture of that same partner’s very specific allergy medicine before you run to the store. It’s the only video camera most people own.

How do you build one single camera that can please everyone, all the time? Apple’s thesis is, apparently, to make everyone else do the work. The standard mode will do what the iPhone has leaned into for years — boosting shadows, smoothing out skin tones, aiming for a middle ground that increasingly pleases nobody. But if you want more or less, warmer or cooler, flatter or contrastier, the tools are in your hands now.

That’s an entirely reasonable answer, but it puts a lot of work on the individual to sort it all out. It’s not exactly intuitive, either, and as a result, I think a lot of people will give up trying to figure it out. This might be the best, most personal camera Apple’s ever made, but most people probably won’t experience it like that — and that’s a real shame."]]></description>
<dc:subject>allisonjohnson photography iphone cameras 2024 smartphones</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="https://chromeunboxed.com/lexars-iphone-ssd-is-crushing-it-on-kickstarter-and-it-works-on-android-too/">
    <title>Lexar’s “iPhone” SSD is crushing it on Kickstarter and it works on Android too</title>
    <dc:date>2024-08-29T17:41:00+00:00</dc:date>
    <link>https://chromeunboxed.com/lexars-iphone-ssd-is-crushing-it-on-kickstarter-and-it-works-on-android-too/</link>
    <dc:creator>robertogreco</dc:creator><dc:subject>iphone accessories ssd storage 2024 lexar</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:80cd1d47fe3a/</dc:identifier>
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<item rdf:about="https://www.theverge.com/2024/4/21/24134967/ai-gadgets-humane-pin-android-pixel-gemini">
    <title>The future of AI gadgets is just phones - The Verge</title>
    <dc:date>2024-04-21T21:51:32+00:00</dc:date>
    <link>https://www.theverge.com/2024/4/21/24134967/ai-gadgets-humane-pin-android-pixel-gemini</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["Inside my illuminating and incredibly dumb quest to create an AI wearable from phones I had lying about."]]></description>
<dc:subject>allisonjohnson 2024 ai artificialintelligence phones smartphones headphones earbuds hardware gemini google googlelens android iphone hu.ma ne computing</dc:subject>
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<item rdf:about="https://downpour.games/">
    <title>Downpour</title>
    <dc:date>2024-03-12T07:02:26+00:00</dc:date>
    <link>https://downpour.games/</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["Downpour is the best way to make games on your phone. Collage together photos, drawings and text, and then connect them into an interactive story. It's genuinely quick and easy to use — you can make a game before your tea has gone cold.

Once you've made a game with Downpour, what then? You can share it with your friends inside the app, or post the link for anyone to play."]]></description>
<dc:subject>apps iphone android ios interactivefiction if mobile games gamedev classideas howwewrite writing howweread reading storytelling cyoa</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="https://www.thenewatlantis.com/publications/in-your-face">
    <title>In Your Face — The New Atlantis</title>
    <dc:date>2024-02-10T21:02:01+00:00</dc:date>
    <link>https://www.thenewatlantis.com/publications/in-your-face</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["Apple’s friction eliminators want to get under your skin."

...

"‘Here’s My Face’

The promise of a true mind–body interface is to make the use of digital tools truly effortless. I would be lying if I said that I have never, when using a digital device, felt the seductive inklings of a smooth, frictionless experience. The Vision Pro promises to bring us closer to that. In Apple’s announcement video, the actors gesture gracefully and precisely in mid-air, navigating between virtual apps. Can this device, or future ones, deliver on the promise of effortlessness?

There are limits to what any device can do. The stubborn constraints of the body — its natural course from youth to old age, its limited attention span and mental plasticity, its recurring need for sleep and food, the imprecisions of hands and fingers and eye movements — are the ultimate problem for friction-eliminators. No matter how close to our bodies a device gets, it won’t be close enough to rule out these inconveniences entirely. But this way of putting it suggests that our bodies themselves are the problem, that eliminating friction would mean eliminating our bodies.

We seem only happy enough to be partners in the abolition of the body. Consider again the trend in now broadly accepted body modifications that presaged the Apple Vision Pro and that may offer ingress to the implants of the future. It is a trend that affects how all of us view ourselves and each other. Are any of us really happy with our body and its stubborn limitations? The technologies available to us for modifying our bodies help to warp the ideas we have in our heads about what other people want to see in our bodies, identities, personalities, voices, and minds.

And as the fleshly reality of our bodies drifts apart from the smooth, effortless digital image of ourselves, our concept of what our bodily self ought to be changes, too. This body dysmorphia leaves us dissatisfied with merely using post-processing filters to alter the photos and videos we take and share of ourselves. We may want to bake the filters in, to make the impossible proportions, pore sizes, skin tones, musculature, voices, posture, fat distributions, and facial structures we see every day permanent. We search out invasive surgical techniques, tricks of lighting and angle, tucks, pinches, snips, and stretches, pills and chemicals and dietary hacks, that mold us into what we think others desire of us. Failing these bodily remedies, we might instead seek relief in the digital world.

Once the tools are available, a quiet retreat from reality is all too easy to take advantage of. Consider how some people found solace in the physical retreat of wearing a face mask, even after the public health justifications for masks faded along with Covid deaths. A New York Times piece in March 2022 reported on a group of teenagers, one of whom made a heartbreaking admission:

<blockquote>Ultimately, Belle, 16, and her friends decided to keep their masks on for now, “not because of their views on the pandemic, mostly because of their views on themselves and how they think people are going to judge them,” Belle said. “Only seeing half of someone’s face for two years straight and then completely opening up to them, like, ‘Oh, here’s my face’ — you know, it’s a lot.”</blockquote>

Restoring the Body

Most of us do not have a strong enough sense of the indispensability of the body to resist having yet another layer of ourselves peeled away and a device put on us instead. Most of us already have devices too close to us, and our digital persona feels too real, and too far from our physical life, to resist the closing circle of each new epochal device. We need to get comfortable in our own skin again. To do this, we need courage and optimism.

We need courage because our bodies are unavoidably fragile, aging, and imperfect, constantly in need of care, maintenance, resources, and rest. That’s true of every single one of our bodies. Many have additional strikes against them: disease, chronic pain, injury, or chemical or hormonal imbalance. To be human is to have courage in the face of these impediments; it is impossible to go on living without some measure of courage.

We must also be optimistic. The body’s physical reality is better than the alien reality of the digital world. All of us are more beautiful than the most beautiful AI-generated model, because we are real and it is not. Digital technology is only useful insofar as it has a good effect here in the real world we all live in. We can order our technologies toward the flourishing of the body and of reality. We can make the device a useful instrument, realizing that it is dispensable, whereas our bodies are not.

The Apple Vision Pro wants to be your new eyes. But why are we so keen to replace our real ones? What is so lacking in them? Or what is so lacking in the physical world our eyes perceive that it must be “augmented” with the digital? Is there a positive vision of human flourishing on offer here? Digital-device culture is an experiment on a colossal scale, the results of which we have tried to measure in IPOs, quarterly growth rates, engagement metrics, and daily active users, not in human flourishing. But that is where we are incurring the real costs.

At the end of its announcement video, Apple calls the Vision Pro “a powerful way to relive our memories, a profound new way to be together.” Thinking of virtual experiences as powerful and profound is only possible in a world where our memories and our being together have been so impoverished by the substitutionary effects of device culture that we require high-tech scaffolding to experience power and profundity. There is much better on offer, if we don’t mind the clunky interface of the real world."

[via:
https://theconvivialsociety.substack.com/p/vision-con ]]]></description>
<dc:subject>apple visionpro computers 2024 friction computing johnfechtel materialculture machines interface applewatch iphone implants bodies culture bodymodification neuralink synchron jeffbezos elonmusk billgates memory memories mindbody identity personality</dc:subject>
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<item rdf:about="https://newsletter.danhon.com/archive/s17e06-its-not-a-hardware-or-software-problem/">
    <title>s17e06: It’s not a hardware or software problem, dummy</title>
    <dc:date>2024-02-02T15:38:48+00:00</dc:date>
    <link>https://newsletter.danhon.com/archive/s17e06-its-not-a-hardware-or-software-problem/</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["1.1 It’s not a hardware or software problem, dummy
So. Apple’s Vision Pro came out and of course there are a bunch of opinions and reactions. You’ll be excited to learn that this is not that!

Today’s thing that caught my attention is in response to a conversation with friends (hi friends!) about that Vision Pro, so, eh.

Phones are too good.

I mean, they’re really, really good, when you think about what their hardware does and what that hardware is capable of. That’s before you even get into all the computational-slash-AI-stuff.

Even the iPhone as it launched was too good! It didn’t even have copy and paste and still it was too good in terms of what it could do as a sorta-computer. Adding apps afterwards certainly helped, but you get my general thesis. These things are really, really good.

So 17 years later, we’re getting bored of phones. They’re very good. A recent thing people got super excited about was this Rabbit thing which is red, and that honestly is a thing to get excited about, which is also sad.

But Rabbit -- a hardware thing people got excited about -- was also something where people said: “hang on, isn’t the rabbit just... also software?” and the answer of course is “yes”, it is.

So maybe sure people are bored of things that are phones and want a thing that is better. In the case of Rabbit, it’s demoware promises of it being able to “do things”.

You know what would make phones a lot better?

I don’t think it’s the stuff like process shrinks enabling more perf-watt efficiency, I don’t think it’s higher density energy storage, I don’t think it’s removable batteries (but that would help!), or cameras, or LIDAR, or any more sensors, not really. Because all of those things have come up against a completely different limit.

You can’t process-shrink your way out of an economic and regulatory situation that prevents interop.

The thing that’s holding phones (and computer-type things) back isn’t the hardware and software, it’s not cross-platform developer frameworks, it’s that the economic environment incentivizes putting things in silos and not having any interoperability.

Rabbit and LLMs are a kind of symptom of this because they show the promise -- whether realized or not -- of being able to take tedious, siloed tasks that require a human to do, because humans are able to cross economic silo barriers across services that aren’t designed to work together, and, well, do them repeatedly and faster. They’re a hack, and as pointed out by others, a grossly inefficient hack from the position of energy efficiency.

The hardware’s fine. But software can only be as good as the economic system it’s embedded in. Which feels like “duh, of course”, but also as a shower thought, it felt somewhat deep.

Anyway, we hit that limit. Arguably we regressed once financialization crossed the warp 10 threshold, which explains all the “software and computers are getting worse, actually” takes.

Like a person much smarter than me (Hi, Erika!) said: the business models are the design constraints now.

And, to be clear this is not a rallying cry to move fast and break things. You don’t smash your way through these design constraints. It’s going to take a while, it’s going to be hard work, and it’s going to require a lot of collaboration and cooperation."]]></description>
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<item rdf:about="https://www.theverge.com/24055677/apple-vision-pro-epic-netflix-app-ecosystem-monopoly">
    <title>The Vision Pro is a computer for the age of walled gardens - The Verge</title>
    <dc:date>2024-02-01T00:30:17+00:00</dc:date>
    <link>https://www.theverge.com/24055677/apple-vision-pro-epic-netflix-app-ecosystem-monopoly</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["Apple’s latest big device is shaped by the tech industry’s cutthroat consolidation and locked-down ecosystems.

...

The Vision Pro, Apple’s new “spatial computing” headset, comes with a lot of limits. It’s a technically impressive $3,499 device that’s straining against the basic capabilities of screens, cameras, eye tracking, and sheer component weight. Yet as I’ve watched the Vision Pro go from announcement to release, it’s also seemed held back by something that has little to do with hardware. Apple is trying to create the computer of the future, but it’s doing so under the tech company mindset of the present: one obsessed with consolidation, closed ecosystems, and treating platforms as a zero-sum game.

Apple is launching the Vision Pro with parts of the iPad catalog and a variety of specially tailored immersive content. But out of the box, you might notice a few gaps. You can’t stream Netflix via a native app on the platform or watch videos on a YouTube app. Despite being a device built around interactive 3D computing, you won’t find projects from Apple’s once-close collaborator Epic, whose Unreal Engine and Infinity Blade series helped establish iOS as a home for 3D games. And there’s a remarkable lack of fitness content, given how much Apple has focused on it elsewhere.

Some of these gaps might be temporary, but none of them are surprising. Tech companies’ appetite for platform control and vertical consolidation — owning all layers of a product stack, from media to software to hardware — has turned the relationship with nearly any potential partner into a tense frenemy-ship. In the Vision Pro’s case, YouTube owner Google is a direct “Big Tech” rival that’s long had its own designs on virtual and augmented reality. Netflix is one of the companies that’s sparred with Apple over digital in-app purchase fees. Epic, of course, has been fighting an antitrust case with the company since 2020, when it deliberately broke Apple’s payment rules in Fortnite and was banned from iOS.

Apple is launching a new kind of computing device during a bitter fight with a sizable number of developers over its “walled garden” approach to iOS — an approach it’s also taken on the Vision Pro, which requires developers to sell native apps via the App Store. Under legal pressure in the US and UK, it’s lifted some of its restrictions on third-party stores and payment processors for iOS, but compensated with new fees and other rules. Antagonism between app developers and hardware makers is nothing new, but on older platforms like macOS, it’s widely accepted that developers should be able to reach users without paying a toll. Apple wants that paradigm gone for good, and app makers are pushing back.

Companies like Netflix can’t really avoid the ubiquitous iOS, and Netflix has gotten a much more favorable arrangement than many developers there. On a fledgling device like the Vision Pro, though, it makes sense for them to flex their muscles a little by sticking to the headset’s built-in Safari browser. This prospect has its upsides for the rest of us — it could be a great boon for an open web, especially if Apple starts supporting WebXR, which enables launching spatial web apps via a browser. (During our Vision Pro review period, it didn’t yet.) But meaningful support is far from a sure thing, and the result could be a subpar experience for everyone involved.

To make things even worse, tech giants’ acquisitions are constantly winnowing down the field of successful third-party apps. Let’s go back to fitness. It’s not only a big focus for Apple, it’s one of the few app genres that’s uniquely well-suited for VR, and the Vision Pro is, at its heart, a VR headset. But last year, over the objections of US regulators, Meta snapped up one of the best candidates for inclusion: the polished and successful fitness app Supernatural. It’s a title I’d love to see adapted for the Vision Pro, and if its developers were independent operators, they’d benefit from putting it on more platforms. Post-acquisition, it looks more valuable as an exclusive selling point for Meta’s competing Quest headset. (In case you were wondering, Meta owns the popular fitness / rhythm game Beat Saber as well.)

It’s increasingly hard to make a product that works with an Apple, Google, Amazon, Meta, or Microsoft platform but isn’t in constant danger of getting eaten or crushed by it. Regulation like the Digital Markets Act (DMA) is targeted at fixing this, requiring “gatekeepers,” including Apple, to avoid favoring their own stacks of services. But if Apple’s latest DMA compliance changes are anything to go by, those anti-gatekeeping policies might not change much.

This whole situation is annoying enough on existing platforms, where users are left worrying if their exercise bike will suddenly begin feuding with their smartwatch. But now, Apple is releasing one of the most ambitious attempts at a new all-purpose computing category we’ve seen in years. For all its problems, the Vision Pro is giving us our first glimpse of a computer born into the era of walled gardens... and it’s hard not to wonder what we’re missing as a result."]]></description>
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    <title>The Mac turns 40 — and keeps on moving - The Verge</title>
    <dc:date>2024-01-25T23:23:41+00:00</dc:date>
    <link>https://www.theverge.com/24048479/apple-mac-40-anniversary</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["Twenty years ago, on the Mac’s 20th anniversary, I asked Steve Jobs if the Mac would still be relevant to Apple in the age of the iPod. He scoffed at the prospect of the Mac not being important: “of course” it would be.

Yet, 10 years later, Apple’s revenue was increasingly dominated by the iPhone, and the recent success of the new iPad had provided another banner product for the company. When I interviewed Apple exec Phil Schiller for the Mac’s 30th anniversary, I found myself asking him about the Mac’s relevance, too. He also scoffed: “Our view is, the Mac keeps going forever,” he said.

Today marks 40 years since Jobs unveiled the original Macintosh at an event in Cupertino, and it once again feels right to ask what’s next for the Mac.

Next week, Apple will release financial results that will reinforce that Mac sales are among the best they’ve been in the product’s history. Then, a day later, Apple will release a new device, the Vision Pro, that will join the iPhone, iPad, and Apple Watch in an ever-expanding lineup of which the Mac is only one small part.

As the Mac turns 40, it’s never been more successful — or more irrelevant to Apple’s bottom line. It’s undergone massive changes in the past few years that ensure its survival but also lash it to a hardware design process dominated by the iPhone. Being middle-aged can be complicated.

https://www.youtube.com/watch?v=8bepzUM1x3w

Mac against the wall

Mac users — and I’ve been one of them for 34 of those 40 years — have been on the defensive for most of the platform’s existence. The original Mac cost $2,495 (equivalent to more than $7,300 today), and it had to compete with Apple’s own Apple II series, which was more affordable and wildly successful. The Mac was far from a sure thing, even at Apple: in the years after the Mac was first introduced, Apple released multiple new Apple II models. (One even had a mouse and ran a version of the Mac’s Finder file manager.) It took a long time for the Mac to emerge from the Apple II’s shadow.

And as revolutionary as the Mac’s interface was — it was the first popular personal computer to have a mouse-driven, menu-oriented user interface rather than a simple command line — it also had to overcome an enormous amount of resistance for being such an outlier. Once Microsoft truly embraced the Mac’s interface style with Windows, it took over the world, leaving the Mac with measly market share and diminishing prospects."

[image]

Apple itself was on the brink of bankruptcy when Jobs returned, shipped the original iMac, and gave the company breathing room to develop Mac OS X and the iPod. And yet, the success of some of the products that followed led to more consternation.

In the mid-2010s, a lot of Mac users felt some of those same bad vibes that we hadn’t felt since the depths of the late ’90s. Apple was promoting the iPad as the future of computing, most notably in a 2017 ad that questioned the entire concept of a computer.

Mac hardware was stagnant. Apple released an unpopular and unreliable laptop keyboard design that led to years of bad reviews, complaints, repair programs, and class action lawsuits. After the debacle of the trash can-shaped 2013 Mac Pro, Apple prepared to stop making the high-end Mac at all, replacing it with a boosted-spec iMac Pro instead. Shiny new iOS features would appear limited or broken on the Mac — when they appeared at all.

[image]

It felt very much like the Mac had lost its way and that Apple was putting it on life support. All signs pointed to Apple having declared the Mac a legacy platform, while future investment and growth would happen on the iPad.

And then something changed. Only people inside Apple know for sure, and they’re not telling, but Apple suddenly seemed to start caring about the Mac again. It convened a journalist roundtable to proclaim its love of the Mac and professional users, promising that a new Mac Pro would appear years before it would actually be put on sale.

Over the next few years, that Mac Pro shipped, the laptop keyboard was replaced with a new model, and most notably, Apple committed to converting the entire product line from running on stock Intel processors to running on Apple-designed processors like the ones in iPhones and iPads.

Without saying a word publicly, Apple seemed to be acting like it knew exactly what a computer was — and that it looked like a Mac, not an iPad.

Meet the new Mac

This week, I asked Greg Joswiak, Apple’s senior vice president of worldwide marketing, the same question I asked Jobs for the Mac’s 20th anniversary and Schiller for the Mac’s 30th: as Apple adds yet more platforms and priorities, what does the Mac’s future look like?

No surprise, Joswiak gave me pretty much the same answer: “The Mac is the foundation of Apple... and today 40 years later it remains a critical part of our business,” he said. “The Mac will always be part of Apple. It’s a product that runs deep within the company, and defines who we are.”

But Joswiak also pointed out how much the Mac has changed over that time to stay relevant, particularly on the hardware front. And indeed, the last few years have brought arguably the most drastic changes to the Mac’s hardware in its entire existence. By adopting Apple’s own processors, the Mac has inherited the priorities Apple used in designing those chips for iPhones and iPads.

[image]

That has resulted in some huge advantages — the first M1 Macs were so much faster than their predecessors and offered vastly improved power consumption that extended laptop battery life. But it’s also led to some peculiar distortions, such as the release of a Mac Pro that can’t use graphics cards. Modern Macs have high-speed integrated GPUs and RAM that can be very fast, indeed, but at the cost of an inability to use industry-leading external GPUs (or, for that matter, RAM upgrades).

Apple Silicon also has implications for the future of macOS as a software platform. Modern Macs can run unmodified iPad apps, and iOS app developers can use the Mac Catalyst feature to add some more native Mac functionality to their existing codebase without needing to know how to write a traditional Mac app. Apple’s 2014 introduction of Swift and 2019 introduction of SwiftUI have encouraged developers to write software for all of Apple’s platforms using one codebase.

That’s great news for the Mac in the sense that developers will be able to write apps for iPhone and iPad and get Mac in the bargain. But it highlights the truth of today’s Apple platforms: the iPhone is such a huge part of Apple’s business that it gets the lion’s share of attention. The future of Mac apps (beyond the maintenance of existing longstanding codebases like Microsoft Office, the Adobe Creative Suite, and stalwarts like Bare Bones’ BBEdit) increasingly looks like iPhone apps extended to the iPad and Mac to reach users in more places.

And that’s if the future of traditional PC environments even involves traditional apps at all. More of the software desktop and laptop users rely on, like Slack and Discord, is built with web technologies and placed in a web wrapper. Even more apps are able to reside entirely in a browser. And of course, AI applications threaten to upend everything we know about how we use software.

Still, considering just how much technology history the Mac has survived, it’s hard to bet against it. Even Apple seems to have come around from seeing it as a product fading away into retirement to seeing it as the most powerful and complete device it makes, capable of doing everything the iPad and iPhone can do, plus all the stuff traditional computers can do. After all, as Joswiak told me, “We run Apple, one of the largest companies in the world, on Mac.” Fair point.

And consider the Vision Pro, Apple’s newest computing platform. Out of the box, it’ll run iPad apps as well as native apps. But Apple’s also pushing another visionOS feature, one that necessitated a complete rewrite of the Mac’s screen-sharing infrastructure: you can use the Vision Pro as a big Mac monitor.

It remains to be seen how well it’ll all work, but the fact remains that Apple’s shiniest new toy is... a Mac accessory. Not bad for a 40-year-old computing platform."

[See also:

"Looking back on 40 years of Macintosh
Apple’s bread and butter may not be the Mac anymore, but the computer is stronger than ever." (Wes Davis)
https://www.theverge.com/24047857/macintosh-40th-anniversary-apple-imac-powerbook-macbook-studio-pro-air ]]]></description>
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    <title>iPhone 15 Hands On - a Photographer's Perspective - YouTube</title>
    <dc:date>2023-09-19T14:21:41+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=QW2w55S98j8</link>
    <dc:creator>robertogreco</dc:creator><dc:subject>iphone photography videography filmmaking cameras 2023 iphone15 iphone15pro lcd</dc:subject>
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    <title>No Data Plan: A Conversation with Miko Revereza - YouTube</title>
    <dc:date>2023-09-18T04:00:40+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=LxWZnVgfpcs</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["Join Miko Revereza to discuss his film No Data Plan. Since moving to Los Angeles from Manila with his family, Revereza has lived in the United States illegally for over twenty-five years. Filmed on a cross-country train ride from Los Angeles to New York, No Data Plan is an experimental, diary-like documentary that was named among the best films of 2019 by Hyperallergic and BFI Sight and Sound. Revereza narrates the history of his family and reflects on his own anxiety during the current administration’s immigration crackdown as he films the claustrophobic interior of the train, the wide-open American landscape flowing by, and the people he meets along the way."

[high school in Fremont:
https://en.wikipedia.org/wiki/American_High_School_(California) ]]]></description>
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    <title>Miko Revereza: 2021 Vilcek Prize for Creative Promise in Filmmaking - YouTube</title>
    <dc:date>2023-09-18T04:00:17+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=AKD2soB6vkY</link>
    <dc:creator>robertogreco</dc:creator><dc:subject>mikorevereza film filmmaking 2021 howwewrite creativity scarcity diy unschooling migration borders immigration howwelearn experimentalfilm iphone lcd</dc:subject>
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    <title>Is the Nothing Phone (2)’s camera better than these? - YouTube</title>
    <dc:date>2023-07-13T20:00:22+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=9gUzRa58DqM</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["From the outside the Nothing Phone (2) has a lot going for it: a transparent, glass back that reveals even more LED light strips than the first Nothing Phone, matte, aluminum side rails, and a custom monocolor, Android interface called Nothing OS 2.0. And the base model is only $600 — hundreds of dollars less than other premium phones. But I only care about one thing. How does Phone(2)’s new camera stack up against the Pixel 7 Pro, the iPhone 14 Pro, and the S23 Ultra? #phones #photography #technology 

Read more: https://www.theverge.com/23792961/nothing-phone-2-review-glyph-screen-battery-camera

0:01 Intro
0:20 vs. iPhone 14 Pro (main lens)
1:15 Nothing Phone (2) 50MP vs iPhone Pro 48MP RAW mode
2:00 vs. Pixel 7 Pro (Night mode & astrophotography)
3:01 vs. Samsung Galaxy S23 Ultra (Portrait mode)
3:40 Telephoto lens
4:46 50MP Ultra-wide lens
5:49 Final thoughts"]]></description>
<dc:subject>2023 smartphones cameras photography beccafarsace iphone pixel pixelphone samsung</dc:subject>
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    <title>Personal Machines and Portable Worlds - Christopher Butler</title>
    <dc:date>2023-07-09T19:58:31+00:00</dc:date>
    <link>https://www.chrbutler.com/personal-machines-and-portable-worlds</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["A lifelong fascination with technology begins with a single object.

Think back to when you were a child, to when you first encountered something you could hold in your hand that held you in awe. Perhaps you thought to yourself, “Wow, this does that?!”"

...

"There’s something about the personal device that I have always found fascinating and now find to be almost mysterious. But to be personal it has to be a certain kind of device — the kind that balances access to another world with the kinds of limits and boundaries that make a thing private. That balance is something I’ve always been able to point to in particular objects — this has it, but that does not — but describing it on its own, as a set of rules or characteristics, has always eluded me. But, for me, a personal device is defined by this balance, not by virtue of being the thing in my pocket and not the one in yours.

I think this notion of a personal technology is deeply meaningful. So I’d like to find a way to explain it.

Nearly everyone I asked returned the question — That was the gadget for me… So, what was yours?

I can point to my own origin-objects — gadgets like the Fisher Price Movie Viewer, the Pocket Rocker, the Etch A Sketch Animator, or, from a bit later, the Arion Hot-Watt II — and describe why they had that thing. Besides being quirky, niche products, they all let me enter another world that, at times, seemed both bigger and smaller than this one. It was as if that world was outside of this one, made accessible by the push of a button and, at the same time, that it sprang into existence as a me-sized bubble universe, Population: 1. This is the paradox of the personal device.

The tension between knowing that the world a personal device creates has boundaries defined by its code and materials and not knowing exactly what they are is one that, when kept in balance, activates the imagination. It allows for exploration, both of the object and through the object.

People of a certain age who remember spending hours exploring Hyrule, the world of The Legend of Zelda, will immediately understand this feeling. You could explore the world, and you could play the game. I’m not sure I ever tired of exploring enough to actually play the game.

The most magical of personal devices are those which offer access to the experience of infinitude without measuring it for you. The unknown is the stuff of imagination.

That is the opposite of our most common device-based experiences today. Whether you use a phone, tablet, laptop, or any other computer, the digital “world” today is always defined by an acute awareness of measure. Of more. But more is the easiest way to obstruct the imagination. Persistent input keeps cognition at its lower levels — maintaining attention, storing memory, applying perception, and processing language — without allowing a transition to thought and learning.

The best personal device supports thought — with it, within it, and most importantly, within you. Carl Jung once wrote that “in each of us there is another whom we do not know.” The purpose of introspection, for Jung, was to become acquainted with that person — to deepen our understanding of ourselves so that we may be more fully ourselves.

What if technology had the same purpose?

What if personal technology saw imagination — open, unresolved, interior, and subjective as it is — not just as a byproduct of use but as a purpose for it; as equal to utility, communication, or entertainment?"

...

"Kyle Chayka is working on a book that sounds like it may make a good case for my invisible mechsuit world. In a post titled, “The dream of the personal machine,” [https://kylechayka.substack.com/p/the-dream-of-the-personal-machine ] Chayka writes:

<blockquote>“My book is so much about how technology dictates culture. The devices that we use aren’t just accessories to culture or windows that we consume things through; they are collaborators, gateways, and molds…the idea of a personal computer had to be invented, manufactured, and marketed. We had to imagine computers as personal machines.”</blockquote>

This is an important point. We could live in a world where computing is a public works — where terminals to central processing work like telephones used to. You can pick them up or put them down, but nothing inside of them is yours. But we don’t live in that world. As soon as the first computer booted up in the first home, the computer became a personal object. And when an object becomes personal, it is difficult to leave it behind. We want it with us.

Perhaps that one thing — a simple desire for a personal machine — set us on the course we have followed since. Not Moore’s Law, not Capitalism, but personhood.

Later, in the same post, Chayka writes of the Palm Pilot — an early attempt at portable computing — that, despite it not providing much in the way of “fun” features for a kid, there was still an “ineffable appeal to holding a gateway to a digital world in your hand.”

A world. There’s that word again.

Why a world? There is a sense of dimensional transcendence to computers. As C.S. Lewis wrote of the wardrobe, “It’s inside is bigger than its outside.” In the early days of mobile computing, it was hard to not compare the capaciousness of a computer you could carry with you to something like a book. Of both you could say their insides were bigger than their outsides, but when it came to information, you’d have to settle for figurative capaciousness in a book; their actual contents are literally cover to cover. A digital machine’s contents are an entirely different thing.

In the time of the Palm Pilot, a tiny door to a vast digital world was more powerful as an idea than a tool. The digital world just wasn’t as big back then as it is now. But to Chayka’s first point, we built the digital world using these little devices that didn’t do very much. We made it worth the journey. And meanwhile, the object was our companion, and inside was a tiny, personal digital world — our notes, our messages, our few digital texts. It was not much, but it was ours."

...

"Many of the examples I’ve looked at so far align with my ideas of what makes a machine personal because they were designed with limitations imposed upon them, and many of the examples I’ve discussed that no longer feel personal have been designed to surpass those limitations. If machines were designed to be more personal, we’d have very different machines.

Sometimes it feels like it is simply a matter of whether a machine is connected to the internet or not. But of course it’s more than that. It’s as much about what we do with our machines as it is about what they were designed to do.

I think we can still experience the personal machine by choosing to experience a machine that way.

In a way, the continued popularity of vinyl is a good example of this. For the same price as a single record, you can get several months of access to more music than you could ever hear in that time. Still, some people choose records over digital files. It’s too easy to dismiss this as an affectation. It’s a choice to experience music in a particular way. It’s also a choice of a personal machine — a record player rather than a phone.

One benefit of personal technology reaching the maturity it has is the abundance of choices. It may seem like you must use an iPhone — perhaps everyone you know and care about is group messaging with iMessage — but you can choose something else. Every choice has benefits and costs. Ten years ago, I chose to leave Facebook. The benefits were many; the costs were not having easy access to where people I cared about shared information I wanted to know. A few years ago, I stopped using an e-reader — I had used a Kindle, and then a Kobo, both great machines. The cost was no longer being able to send articles from the web to my machine and reading them, as well as books, in bed. The benefit was not having too many choices in front of me when I just want to read one thing. I went back to the printed book. You could say that’s as much of an affectation in 2023 as playing a vinyl record. Maybe. But it’s a choice.

I haven’t owned a laptop for many years. My primary machine is a Mac Mini set up in my home office. The cost is I can’t work from my couch or the local coffee shop. The benefit is I have some separation in my life between work and not work.

For me, these choices turn using the same machines everyone uses into a more personal experience."

...

"I also notice that when I look at these older machines and the old media they use, I often find myself feeling like I’m looking at a door to a world. I look at a book — there’s a world. Every playable disc in our house — each a world.

Once you become accustomed to worldspotting, you can see them in anything. Every object is a world.

In the World; of the Worlds

Perhaps the days of personal machines are over. Maybe the complexities that Mau and his cohort wrote about are not safely reducible. Maybe we can’t decomplexify the world of things. Maybe. And if we can, I wouldn’t dare imagine it could happen quickly.

But if we can, where do we start? What do we look at? What do we use again, despite there being sleeker, faster, frictionless options available? What limits do we embrace so that we can re-balance the human with the machine?

I have spent the last few years slowly disconnecting in various ways. I’ve chosen to use things that only do a part of what readily available alternatives do and more. I’ve chosen to stop using some things altogether. I have found that these choices have enhanced my experiences because they’ve supported true insight; they’ve helped me be more aware of what I’m doing, why I’m doing it, and who I am becoming. I have found that they change the world because they change my world.

Jung said that in each of us is another. I think that in each of us is another world. A good personal machine reveals that world and helps us shape it."]]></description>
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</item>
<item rdf:about="https://www.youtube.com/watch?v=ylU4wXkyhaE">
    <title>La MASIFICACIÓN de la fotografía - YouTube</title>
    <dc:date>2023-06-22T22:25:37+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=ylU4wXkyhaE</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["¿Podría ser la fotografía el fenómeno de comunicación de masas más grande en la historia de la humanidad?"]]></description>
<dc:subject>photography history democratization kodak georgeeastman popularization vernacular domestic 2023 oscarcolorado digital smartphones iphone socialmedia communication howwewrite portraits memory documentation talonhomer books publishing internet web online maticbroz erikkessels flickr joséortegaygasset selfies</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:1beb940c1a82/</dc:identifier>
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</item>
<item rdf:about="https://creativegood.com/blog/22/why-we-cant-trust-apple.html">
    <title>Creative Good: Why we can’t trust Apple</title>
    <dc:date>2023-06-10T15:02:00+00:00</dc:date>
    <link>https://creativegood.com/blog/22/why-we-cant-trust-apple.html</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["As Apple continues its bid for “growth at any cost,” we’re going to see the company look more and more like Facebook and Google, the very companies Apple claims to be opposing. (From the Insider article: “In prioritizing revenue over serving its customers, Apple is becoming the very thing it used to mock.”) And that’s on top of Apple’s other unethical behavior, like the usurious 15% to 30% tax of every dollar spent on the app store, stifling third-party developers, something the Open App Markets Act would fix, if Senator Schumer would allow a vote on it.

Even more chilling, as described in my show links, are the stories of how Apple has helped authoritarians in Russia and China tamp down on democracy activists – removing pro-democracy apps from the app store, and most recently, making a change to the AirDrop feature so that it’s now more difficult for activists to share data anonymously. The devices might say “Designed in California,” but they might as well say “Moscow and Beijing,” too. Apple will do anything, with anyone, or to anyone, to keep up its growth.

You can’t trust a monopolist, and you definitely can’t trust Apple. The even greater danger is what comes next. Apple has already shown its willingness to exploit developers and suppress democracy. Now, with a market cap of two trillion dollars, Apple wants more. It’s getting ready to exploit you, too."

[See also:

https://www.wfmu.org/playlists/shows/122118
https://wfmu.org/archiveplayer/?show=122118&archive=227401&starttime=
https://podcasts.apple.com/us/podcast/why-you-shouldnt-trust-apple-from-nov-28-2022/id1285537944?i=1000587834077

"Apple Is Tracking You Even When Its Own Privacy Settings Say It’s Not, New Research Says
An independent test suggests Apple collects data about you and your phone when its own settings promise to “disable the sharing of Device Analytics altogether.”"
https://gizmodo.com/apple-iphone-analytics-tracking-even-when-off-app-store-1849757558 ]]]></description>
<dc:subject>apple 2022 advertising neoliberalism privacy trust markhurst surveillance surveillancecapitalism capitalism ads data growth greed facebook google monopolies iphone applewatch mac microsoft appstore hardware</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:e5901c5a36ab/</dc:identifier>
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</item>
<item rdf:about="https://kylechayka.substack.com/p/the-dream-of-the-personal-machine">
    <title>The dream of the personal machine - Kyle Chayka Industries</title>
    <dc:date>2023-06-04T20:59:27+00:00</dc:date>
    <link>https://kylechayka.substack.com/p/the-dream-of-the-personal-machine</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA[[via:
https://www.robinsloan.com/newsletters/lit-up-like-a-sparkler/ 

See also (mentioned in the above):
https://inspectorgadget.fandom.com/wiki/Penny%27s_computer_book ]

“My book is so much about how technology dictates culture. The devices that we use aren’t just accessories to culture or windows that we consume things through; they are collaborators, gateways, and molds…the idea of a personal computer had to be invented, manufactured, and marketed. We had to imagine computers as personal machines.”]]></description>
<dc:subject>computers handheldcomputing computing pokemon palmpilot iphone 2023 personalcomputers personalization history anime pokedex maremacum digivice blackberry smartphones handheld pokémon</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:434e97e332cf/</dc:identifier>
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</item>
<item rdf:about="https://www.theverge.com/2023/6/2/23745728/apple-iphone-ios-7-transformed-10-years-ago">
    <title>Apple transformed the iPhone 10 years ago with iOS 7 — and we’re still feeling it today - The Verge</title>
    <dc:date>2023-06-04T18:30:08+00:00</dc:date>
    <link>https://www.theverge.com/2023/6/2/23745728/apple-iphone-ios-7-transformed-10-years-ago</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["iOS 7 brought a bold new design, but much of what was introduced in that release still serves as the foundation for what we see on our iPhones today."
]]></description>
<dc:subject>apple iphone ios7 smartphones design ui 2013 2023 ios</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:dd088a07b1f4/</dc:identifier>
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</item>
<item rdf:about="https://www.youtube.com/watch?v=GsEXLe_ggto">
    <title>So I ditched my cameras... - YouTube</title>
    <dc:date>2023-05-05T04:18:07+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=GsEXLe_ggto</link>
    <dc:creator>robertogreco</dc:creator><dc:subject>iphone cameras 2023 jamespopsys photography</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:e6fb764f5dc4/</dc:identifier>
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<item rdf:about="https://apps.apple.com/us/app/mona-for-mastodon/id1659154653">
    <title>Mona for Mastodon on the App Store</title>
    <dc:date>2023-05-02T01:04:12+00:00</dc:date>
    <link>https://apps.apple.com/us/app/mona-for-mastodon/id1659154653</link>
    <dc:creator>robertogreco</dc:creator><dc:subject>applications macos mac iphone ios ipados ipad mastodon</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:3f034de8b53d/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:applications"/>
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<item rdf:about="https://www.youtube.com/watch?v=8DmgS1KN0MM">
    <title>Sony’s new $2,200 camera vs. an iPhone 14 Pro - YouTube</title>
    <dc:date>2023-03-29T19:46:15+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=8DmgS1KN0MM</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["The new Sony ZV-E1 is a compact mirrorless full-frame camera that’s dedicated to content creators and aimed squarely at vloggers. It’s the new flagship offering of Sony’s established ZV line of vlog-centric cameras, taking a similar 12-megapixel backside-illuminated full-frame sensor as the pro-focused FX3 and mixing in the A7R V’s AI autofocus smarts to reduce the friction in making high-quality video content. So how does it compare to one of the most popular everyday cameras in America: the iPhone 14 Pro? #Sony #Technology #Vlog 

Read more: https://www.theverge.com/23660621/sony-alpha-zve1-mirrorless-camera-announcement-specs-price-video-review

0:00 What is the Sony ZV-E1?
0:34 Sony’s ZV lineup
0:43 ZV-E1 Hardware
1:14 ZV-E1 Specs
1:45 ZV-E1 Software
2:37 ZV-E1 Sample Footage
3:32 Color Science
3:45 Low-light
4:06 Auto Focus
4:30 Audio Quality
5:19 Stabilization
5:51 Auto Framing
6:10 CineVlog ❤️ 
6:41 ZV-E1 vs. iPhone 14 Pro
7:47 Lack of Vertical Tools
8:49 Creators’ App 
9:31 Conclusion
9:51 The Big “But”"]]></description>
<dc:subject>sony cameras video 2023 iphone beccafarsace</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:23e573992406/</dc:identifier>
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</item>
<item rdf:about="https://www.youtube.com/watch?v=DGAPEIxTwU4">
    <title>The Secret to Cinematic Phone Footage | NEW Moment 1.55x Lens - YouTube</title>
    <dc:date>2023-02-10T19:42:51+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=DGAPEIxTwU4</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["Having inspired millions of mobile creatives with our existing Moment 1.33x Anamorphic lenses, this new Moment 1.55x Anamorphic brings us back to that classic Hollywood look…now on your phone."

[See also:
https://www.shopmoment.com/products/moment-anamorphic-lens-1-55x-gold-flare ]]]></description>
<dc:subject>iphone moment cameras photography videography filmmaking cinematography 2023 accessories hardware lenses</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:469512fe4181/</dc:identifier>
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<item rdf:about="https://www.meetcarrot.com/weather/">
    <title>CARROT Weather for iOS and Android</title>
    <dc:date>2023-02-02T20:17:01+00:00</dc:date>
    <link>https://www.meetcarrot.com/weather/</link>
    <dc:creator>robertogreco</dc:creator><dc:subject>apps ipos iphone weather android darksky</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:72d538a584b9/</dc:identifier>
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<item rdf:about="https://www.youtube.com/watch?v=wii4kdrAOyM">
    <title>Ricoh GR IIIx Street Photography - YouTube</title>
    <dc:date>2023-02-01T01:04:36+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=wii4kdrAOyM</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["This week I'm in Copenhagen, Denmark shooting with the tiny Ricoh GRIIIx. I'm fortunate to have my friend Mads Peter Iversen to show me around too."]]></description>
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    <title>We tried every iPhone Camera - YouTube</title>
    <dc:date>2023-01-26T17:06:20+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=WpN-y0pJ8VA</link>
    <dc:creator>robertogreco</dc:creator><dc:subject>iphone photography 2023 computation computationalphotography cameras</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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    <title>What is Happening with iPhone Camera? - YouTube</title>
    <dc:date>2023-01-06T00:31:37+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=88kd9tVwkH8</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["What exactly is happening with the iPhone's camera?

The Blind Smartphone Camera Test: https://youtu.be/LQdjmGimh04 "]]></description>
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    <title>Daring Fireball: Apple Watch Ultra</title>
    <dc:date>2022-11-01T02:55:12+00:00</dc:date>
    <link>https://daringfireball.net/2022/09/apple_watch_ultra#fn2-2022-09-21</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["I’m tempted to make the following analogy: Apple Watch Ultra is to the Series watch models as the first iPad was to the iPhone. That analogy is an exaggeration, though — the Ultra is bigger, but it’s not that much bigger.

As I wrote at the outset, it’s good that the Ultra isn’t the first and only Apple Watch. It’s too big (and too expensive) for most people’s tastes and needs. But it’s not that big. It’ll look big and chunky on smaller wrists, but I saw several women trying it out in the hands-on area after its introduction, and it totally works as a big and chunky women’s watch. It’s also not that expensive for a titanium watch packing a lot of technology inside — GPS, cellular networking, Bluetooth, Wi-Fi, compass, a rich library of third-party apps, and all the various health sensors. But I can’t shake the feeling that if Apple Watch Ultra were the one and only Apple Watch, WatchOS would allow it to do more. In the way that iPad, to this day, has seemed hamstrung by the fact that iOS is designed first and foremost for iPhones, the Ultra seems limited by the fact that WatchOS is designed first and foremost for the Series models.

If WatchOS allowed it, I think one could credibly use Apple Watch Ultra as their only cellular device. It’s not going to happen, but that’s because I can’t imagine ever seeing Apple launch a “Who needs an iPhone?” marketing campaign. But if some other company could make a watch with Ultra’s feature set, cellular capabilities, and battery life, I think they would pitch it as an alternative to carrying a smartphone. You want to cut down on your screen time? Cut down your cell phone to the size of a large watch. The biggest missing feature would be a camera. Very few people have any desire not to carry a modern smartphone with them, of course, but the Ultra seems that capable as a standalone device. The display is that big, the speakers that loud, the battery life that long.

I’ll emphasize again that my analogy to the iPad is exaggerated. But I can’t shake the feeling that I ought to be able to do more with the Ultra. Something about the flat display makes it feel meant to be touched, not just viewed. It almost feels more like having an adorable little iPhone Nano strapped to my wrist than a huge Apple Watch. If WatchOS were more capable and independent, it really could be more of an iPhone Nano."]]></description>
<dc:subject>applewatchultra applewatch 2022 johngruber watches smartwatches iphone</dc:subject>
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    <dc:date>2022-10-30T18:29:40+00:00</dc:date>
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    <dc:creator>robertogreco</dc:creator><description><![CDATA["I wanted the convenience of ebooks, the curation of a local bookstore, and the affordability of a library. This is how I got it."]]></description>
<dc:subject>victoriasong libraries books libby overdrive 2022 howweread reading iphone ios ereaders kindle</dc:subject>
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    <title>Photographic Styles on iPhone 13: what are they and how to use them? - PhoneArena</title>
    <dc:date>2022-08-01T01:04:09+00:00</dc:date>
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<item rdf:about="https://www.nextpit.com/how-to-use-iphone-photographic-styles">
    <title>More than a filter: How to use iPhone Photographic Styles | NextPit</title>
    <dc:date>2022-08-01T01:03:45+00:00</dc:date>
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<item rdf:about="https://support.apple.com/en-us/HT210571">
    <title>About the Camera features on your iPhone - Apple Support</title>
    <dc:date>2022-08-01T01:03:07+00:00</dc:date>
    <link>https://support.apple.com/en-us/HT210571</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["With Photographic Styles on iPhone 13 models and iPhone SE (3rd generation), you can personalize the look of your images in the Camera app. Choose a preset — Rich Contrast, Vibrant, Warm, or Cool — and if you want, fine-tune it even further by adjusting the Tone and Warmth settings. Set your style once to use your preferred style setting every time you take a photo in Photo mode."]]></description>
<dc:subject>iphone photography photographicstyles 2022 cameras</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="https://www.inputmag.com/guides/how-to-use-photographic-styles-iphone-13-pro">
    <title>How to get Pixel 6-like photos on iPhone 13 with Photographic Styles</title>
    <dc:date>2022-08-01T01:02:18+00:00</dc:date>
    <link>https://www.inputmag.com/guides/how-to-use-photographic-styles-iphone-13-pro</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["With Apple’s new smart camera styles, you can shoot photos that look more like shots from a Google Pixel, Samsung Galaxy, or another smartphone camera."]]></description>
<dc:subject>iphone photography cameras photographicstyles 2022 pixel googlepixel</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:9d9f93a100e3/</dc:identifier>
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    <title>Sony Xperia 1 IV 4K Cinematic Review - YouTube</title>
    <dc:date>2022-07-07T16:08:18+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=CzRRSEBNzeY</link>
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    <title>Can you use your SMARTPHONE for STREET PHOTOGRAPHY? - YouTube</title>
    <dc:date>2022-03-19T23:16:45+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=4CdUNvzS3lQ</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["Street Photography With Your Smartphone
In today's video I talk about some of the benefits of using your iPhone or Android for mobile street photography and give you 10 tips to get the most out of your smartphone street photography."]]></description>
<dc:subject>photography cameras iphone smartphones 2020 romanfox streetphotography howto tips access</dc:subject>
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    <title>Is the iPhone the Best Street Camera? - YouTube</title>
    <dc:date>2022-03-19T23:05:54+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=_ZybbaY060M</link>
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<item rdf:about="https://www.youtube.com/watch?v=zeYfCKVEbko">
    <title>The problem with iPhone photography - YouTube</title>
    <dc:date>2022-03-19T06:03:44+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=zeYfCKVEbko</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["Your phone is the best worst camera. Let us explain - and curse that green dot!"
]]></description>
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<item rdf:about="https://www.youtube.com/watch?v=_B4zrDhdO3w">
    <title>iPhone 13 mini VS 35mm Film with Willem Verbeek - YouTube</title>
    <dc:date>2021-12-02T18:29:07+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=_B4zrDhdO3w</link>
    <dc:creator>robertogreco</dc:creator><dc:subject>iphone cameras photography 2021 willemverbeek</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:6a7e24283c90/</dc:identifier>
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<item rdf:about="https://www.theverge.com/22769156/iphone-13-pro-vs-pixel-6-pro-camera-comparison-photos">
    <title>iPhone 13 Pro vs. Pixel 6 Pro: what 2,000 photos tell us - The Verge</title>
    <dc:date>2021-11-10T21:21:24+00:00</dc:date>
    <link>https://www.theverge.com/22769156/iphone-13-pro-vs-pixel-6-pro-camera-comparison-photos</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA[[direct link to video:
https://www.youtube.com/watch?v=eAxbBbi_Mmw 

"When the iPhone 13 Pro launched earlier this fall, we said it had the “best camera” in a smartphone. But a few weeks later, Google’s Pixel 6 Pro, with its 50-megapixel sensor that is hard-coded to produce 12.5-megapixel images, was finally released, proving a worthy competitor for the iPhone 13 Pro’s 12-megapixel camera. To settle the score I took 1,000 photos with each device and realized using these cameras was about far more than their end products."]]]></description>
<dc:subject>iphone pixel android google apple cameras 2021 beccafarsace photography smartphones phones video googlepixel</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:68595281cfb5/</dc:identifier>
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    <title>Did Ricoh Answer My Photography Prayers // Ricoh GR IIIx - YouTube</title>
    <dc:date>2021-09-10T02:00:56+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=3Azwu6X3_zE</link>
    <dc:creator>robertogreco</dc:creator><dc:subject>ricohgrx ricohgr3 ricohgriii ricoh 2021 cameras photography iphone ricohgr ricohgr3x ricohgriiix</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:5e1871744f04/</dc:identifier>
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<item rdf:about="https://www.youtube.com/watch?v=JlnfZ3NGRro">
    <title>iPhone 12 Mini Review :: A Photographer’s Perspective - YouTube</title>
    <dc:date>2021-08-16T19:55:35+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=JlnfZ3NGRro</link>
    <dc:creator>robertogreco</dc:creator><dc:subject>iphone photography iphone12mini iphone12 video cameras 2021</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:492f0a56c540/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:iphone"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:iphone12mini"/>
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<item rdf:about="https://www.youtube.com/watch?v=3TrfAD3GpC8">
    <title>Kobo Libra H20 Vs Ipad Vs Iphone Vs Tablet | What's the best way to read eBooks - YouTube</title>
    <dc:date>2021-08-11T19:03:25+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=3TrfAD3GpC8</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["In this video we compare reading eBooks on a dedicated device compared to other devices that do it all. Should you buy an ebook readers in 2021 and if so if the Kobo Libra H20 the right choice compared to other devices on the market."]]></description>
<dc:subject>alexanderpaul 2021 kobolibrah2o kobo rakuten rakutenkobo ereaders howweread ipad iphone phones ebooks reading eink overdrive epaper</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:256ef3d27f62/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:alexanderpaul"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:overdrive"/>
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</item>
<item rdf:about="https://nizo.co/">
    <title>Jonas Lindström – Study 01 • NIZO</title>
    <dc:date>2021-06-09T06:47:04+00:00</dc:date>
    <link>https://nizo.co/</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA[[See also:
https://apps.apple.com/us/app/nizo/id436731282 ]]]></description>
<dc:subject>ios iphone filmmaking applications 2021</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:a153db64132e/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:iphone"/>
	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:filmmaking"/>
	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:applications"/>
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</item>
<item rdf:about="https://www.youtube.com/watch?v=pL3lCNCffgg">
    <title>The BEST Way to Read - Kindle vs iPad vs Books vs Audiobooks - YouTube</title>
    <dc:date>2021-05-14T04:50:34+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=pL3lCNCffgg</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["In this video I'll go over the 4 ways I consume books in an attempt to figure out which is the best in terms of cost, convenience, aesthetics, note-taking and durability.

00:00 Intro
00:40 Physical Books
02:41 Kindle
06:08 iPad
09:15 Audio Books"]]></description>
<dc:subject>aliabdaal howweread ereaders ipad iphone mobile phones kindle kindleoasis books reading ebooks 2021 notetaking</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:938b01214492/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:aliabdaal"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:ereaders"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:iphone"/>
	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:mobile"/>
	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:phones"/>
	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:kindle"/>
	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:kindleoasis"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:reading"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:notetaking"/>
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</item>
<item rdf:about="https://tinytools.directory/">
    <title>Open source, experimental, and tiny tools roundup</title>
    <dc:date>2021-04-15T01:26:15+00:00</dc:date>
    <link>https://tinytools.directory/</link>
    <dc:creator>robertogreco</dc:creator><description><![CDATA["This is a list of small, free, or experimental tools that might be useful in building your game / website / interactive project. Although I’ve included ‘standards’, this list has a focus on artful tools and toys that are as fun to use as they are functional.

The goal of this list is to enable making entirely outside of closed production ecosystems or walled software gardens."]]></description>
<dc:subject>onlinetoolkit toolkits software webdev opensource tools mac osx macos windows linux ios android iphone html css code coding programming ai machinelearning games if interactivefiction interactive animation video sound effects artificialintelligence</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:robertogreco/b:f359f114c7da/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:toolkits"/>
	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:software"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:robertogreco/t:opensource"/>
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