Pinboard (reg)
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recent bookmarks from reg
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bryanmcnett/aabo: Axis Aligned Bounding Octahedron
2022-04-11T14:57:04+00:00
https://github.com/bryanmcnett/aabo
regmath rendering optimization
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https://pinboard.in/u:reg/b:342139e76f31/
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You should know: rand() may call malloc()
2022-04-11T09:57:38+00:00
https://www.thingsquare.com/blog/articles/rand-may-call-malloc/
regoptimization c
https://pinboard.in/
https://pinboard.in/u:reg/b:0a4384397a74/
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Parallel Shader Compilation for Ray Tracing Pipeline States | NVIDIA Developer Blog
2022-02-10T16:38:58+00:00
https://developer.nvidia.com/blog/parallel-shader-compilation-ray-tracing-pipeline-states/
regnvidia rendering optimization raytracing
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https://pinboard.in/u:reg/b:943f8c5123c8/
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Optimizing DX12 Resource Uploads to the GPU Using CPU-Visible VRAM | NVIDIA Developer Blog
2021-08-18T12:34:14+00:00
https://developer.nvidia.com/blog/optimizing-dx12-resource-uploads-to-the-gpu-using-cpu-visible-vram/
regnvidia memory gpu optimization
https://pinboard.in/
https://pinboard.in/u:reg/b:db1d2389032f/
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A Blend of GCN Optimization and Color Processing
2020-07-22T12:15:42+00:00
https://gpuopen.com/gdc-presentations/2019/gdc-2019-s5-blend-of-gcn-optimization-and-color-processing.pdf
reg
amd gdc lottes colors rendering optimization
https://pinboard.in/
https://pinboard.in/u:reg/b:3d5cdd734dce/
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yse/easy_profiler: Lightweight profiler library for c++
2020-01-16T20:33:19+00:00
https://github.com/yse/easy_profiler
regprofiler library C++ performance optimization
https://pinboard.in/
https://pinboard.in/u:reg/b:eb225fb3da12/
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Intel® Graphics Performance Analyzers Assist Snow Simulation in Frostpunk* | Intel® Software
2019-04-24T09:46:09+00:00
https://software.intel.com/en-us/articles/intel-graphics-performance-analyzers-assist-snow-simulation-in-frostpunk?spredfast-trk-id=sf211410889
reggamedev intel graphics performance optimization gpu devtech
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https://pinboard.in/u:reg/b:453f959b355a/
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Vulkan Best Practice for Mobile Developers
2019-03-22T12:49:29+00:00
https://github.com/ARM-software/vulkan_best_practice_for_mobile_developers
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arm mali gpu mobile vulkan graphics performance optimization
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https://pinboard.in/u:reg/b:b95abd1338e6/
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Four Habit-Forming Tips to Faster C++ - KDAB
2016-08-23T21:02:30+00:00
https://www.kdab.com/four-habit-forming-tips-faster-c++/
regc++ optimization
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https://pinboard.in/u:reg/b:0ed05f303b3e/
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Demystifying The Restrict Keyword - CellPerformance
2016-05-21T12:53:56+00:00
http://cellperformance.beyond3d.com/articles/2006/05/demystifying-the-restrict-keyword.html
regc c++ optimization
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https://pinboard.in/u:reg/b:0ef0dcfe94ae/
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One Weird Trick to Write Better Code · Evan Todd
2015-09-30T17:42:15+00:00
http://etodd.io/2015/09/28/one-weird-trick-better-code/
regprogramming optimization dod
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https://pinboard.in/u:reg/b:d893a4f8597c/
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An Exact Algorithm for Finding Minimum Oriented Bounding Boxes - clb.demon.fi
2015-06-02T23:18:52+00:00
http://clb.demon.fi/projects/an-exact-algorithm-for-finding-minimum-oriented-bounding-boxes
reggeometry rendering optimization algorithm
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https://pinboard.in/u:reg/b:9e2dc961a744/
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Graphics Tech in Cesium - Vertex Compression
2015-05-19T20:26:51+00:00
http://cesiumjs.org/2015/05/18/Vertex-Compression/
regrendering optimization
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https://pinboard.in/u:reg/b:418fb06dee8c/
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Random ASCII | Forecast for randomascii: programming, tech topics, with a chance of unicycling
2014-01-28T11:08:51+00:00
http://randomascii.wordpress.com/
regblog rendering performance optimization c++ programming
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https://pinboard.in/u:reg/b:fdae830ac410/
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Optimizable Code | Andreas on Coding
2013-12-30T16:06:37+00:00
http://deplinenoise.wordpress.com/2013/12/28/optimizable-code/
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optimization programming c++
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https://pinboard.in/u:reg/b:6f9ee13d4c67/
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Relative Memory Access speeds (Lesson 3)
2013-12-29T10:51:28+00:00
http://www.overbyte.com.au/misc/Lesson3/CacheFun.html
regmemory optimization performance programming demo
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https://pinboard.in/u:reg/b:66c3f2c29928/
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Min, Max under negation and an AABB trick « The ryg blog
2013-01-15T10:41:05+00:00
http://fgiesen.wordpress.com/2013/01/14/min-max-under-negation-and-an-aabb-trick/
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rendering math algorithm optimization
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https://pinboard.in/u:reg/b:f66f623e1fa9/
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What Your Computer Does While You Wait : Gustavo Duarte
2012-06-07T08:28:02+00:00
http://duartes.org/gustavo/blog/post/what-your-computer-does-while-you-wait
regarticle performance programming hardware optimization memory blog
https://pinboard.in/u:reg/b:21936fa9f6bc/
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Efficient-C-Code-for-ARM-Devices
2012-06-07T08:28:02+00:00
http://www.eetimes.com/design/embedded/4210470/Efficient-C-Code-for-ARM-Devices
regarticle programming performance optimization
https://pinboard.in/u:reg/b:debe2dc9d4fd/
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OOD (object-oriented design) and DOD (data-oriented design)
2012-06-07T08:28:02+00:00
http://www.google.com/buzz/mrengstad/9L1HaA3NuZS/Recently-the-debate-on-OOD-object-oriented-design
regarticle programming optimization performance
https://pinboard.in/u:reg/b:7632cac49c63/
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Understanding Throughput-Oriented Architectures | November 2010 | Communications of the ACM
2012-06-07T08:28:02+00:00
http://cacm.acm.org/magazines/2010/11/100622-understanding-throughput-oriented-architectures/fulltext
regarticle programming optimization performance
https://pinboard.in/u:reg/b:665fd150c5ea/
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Modulo 3
2012-06-07T08:28:02+00:00
http://www.codercorner.com/Modulo3.htm
regmath algorithms optimization programming
https://pinboard.in/u:reg/b:d772cdd4475a/
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Eliminate False Sharing
2012-06-07T08:28:01+00:00
http://www.drdobbs.com/go-parallel/article/showArticle.jhtml;jsessionid=AEO5ULSSAQL4LQE1GHPSKH4ATMY32JVN?articleID=217500206&pgno=1
regparallel programming article performance optimization
https://pinboard.in/u:reg/b:9a6d7e93f86f/
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Common Performance Issues in Game Programming
2012-06-07T08:28:01+00:00
http://www.gamasutra.com/view/feature/3687/sponsored_feature_common_.php?print=1
regoptimization performance programming gamedev article
https://pinboard.in/u:reg/b:ee71dcc9cd57/
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Iсigo Quilez - fractals, computer graphics, mathematics, demoscene and more
2012-06-07T08:28:01+00:00
http://rgba.scenesp.org/iq/computer/articles/articles.htm
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graphics programming demoscene gamedev optimization people
https://pinboard.in/u:reg/b:4c1cfc54f473/
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Graphics Size Coding
2012-06-07T08:28:01+00:00
http://sizecoding.blogspot.com/
reggraphics programming demoscene blog following gamedev optimization
https://pinboard.in/u:reg/b:1b479e54a1e5/
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ACM Ubiquity - The Fallacy of Premature Optimization
2012-06-07T08:28:00+00:00
http://www.acm.org/ubiquity/views/v7i24_fallacy.html
regprogramming article optimization
https://pinboard.in/u:reg/b:8f62a6d99044/
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Fast and slow if-statements: branch prediction in modern processors
2012-06-07T08:28:00+00:00
http://igoro.com/archive/fast-and-slow-if-statements-branch-prediction-in-modern-processors/
regarticle programming optimization
https://pinboard.in/u:reg/b:4874b7d771df/