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    <title>Thimbleweed Park™</title>
    <dc:date>2017-04-18T18:59:29+00:00</dc:date>
    <link>https://thimbleweedpark.com/</link>
    <dc:creator>mandoisland</dc:creator><dc:subject>games</dc:subject>
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<dc:identifier>https://pinboard.in/u:mandoisland/b:7a7b6feb46a0/</dc:identifier>
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<item rdf:about="https://www.golem.de/news/thimbleweed-park-angespielt-die-rueckkehr-der-unsterblichen-pixel-1702-126102.html">
    <title>Thimbleweed Park angespielt: Die Rückkehr der unsterblichen Pixel - Golem.de</title>
    <dc:date>2017-02-13T12:36:37+00:00</dc:date>
    <link>https://www.golem.de/news/thimbleweed-park-angespielt-die-rueckkehr-der-unsterblichen-pixel-1702-126102.html</link>
    <dc:creator>mandoisland</dc:creator><description><![CDATA[Angela Ray ist eine der Hauptfiguren in Thimbleweed Park.
Angela Ray ist eine der Hauptfiguren in Thimbleweed Park. (Bild: Terrible Toybox)
Thimbleweed Park angespielt: Die Rückkehr der unsterblichen Pixel

Ron Gilbert war an Klassikern wie Monkey Island, Zak McKracken und Maniac Mansion beteiligt. Jetzt entwickelt er ein neues Adventure namens Thimbleweed Park. Golem.de hat es angespielt - und mit Gilbert über Gamedesign gesprochen.
Von Peter Steinlechner]]></description>
<dc:subject>games spiele</dc:subject>
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<item rdf:about="http://de.wikipedia.org/wiki/Speedcubing">
    <title>Speedcubing – Wikipedia</title>
    <dc:date>2010-12-03T16:09:26+00:00</dc:date>
    <link>http://de.wikipedia.org/wiki/Speedcubing</link>
    <dc:creator>mandoisland</dc:creator><description><![CDATA[mit den wichtigsten links]]></description>
<dc:subject>games rubikcube</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:mandoisland/b:9954913117d9/</dc:identifier>
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<item rdf:about="http://www.guimp.com/">
    <title>::guimp:: world's smallest website</title>
    <dc:date>2010-01-15T10:27:17+00:00</dc:date>
    <link>http://www.guimp.com/</link>
    <dc:creator>mandoisland</dc:creator><dc:subject>games fun</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="http://www.alanoutten.com/pixelstudents.html">
    <title>Alan Outten</title>
    <dc:date>2010-01-15T10:26:53+00:00</dc:date>
    <link>http://www.alanoutten.com/pixelstudents.html</link>
    <dc:creator>mandoisland</dc:creator><description><![CDATA[Pixel Students
Vodafone Receiver magazine

A simple, fun Flash game to accompany an online article for Vodafone receiver magazine. Project in collaboration with Sohui Won.
]]></description>
<dc:subject>games</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:mandoisland/b:f912bd4c87b6/</dc:identifier>
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<item rdf:about="http://www.spieluhr.de/Spieluhren/Spieluhren.asp">
    <title>Spieluhren für jeden Anlass - von Spieluhr.de</title>
    <dc:date>2009-04-09T06:00:30+00:00</dc:date>
    <link>http://www.spieluhr.de/Spieluhren/Spieluhren.asp</link>
    <dc:creator>mandoisland</dc:creator><dc:subject>spieluhr games</dc:subject>
<dc:identifier>https://pinboard.in/u:mandoisland/b:908ced53deca/</dc:identifier>
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<item rdf:about="http://www.ws.binghamton.edu/fridrich/cube.html">
    <title>Rubik's cube</title>
    <dc:date>2009-03-16T12:12:34+00:00</dc:date>
    <link>http://www.ws.binghamton.edu/fridrich/cube.html</link>
    <dc:creator>mandoisland</dc:creator><description><![CDATA[Jessica Fridrich
This system for advanced cubers and is not appropriate for a beginner. It is intended for those of you who can already solve the cube in a few minutes and want to get really fast. If you are a complete beginner, please, visit Jasmine's Beginner Solution.]]></description>
<dc:subject>games rubikcube</dc:subject>
<dc:identifier>https://pinboard.in/u:mandoisland/b:621e3e7697f8/</dc:identifier>
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<item rdf:about="http://www.speedcubing.com/">
    <title>Welcome to speedcubing.com!</title>
    <dc:date>2009-03-10T14:49:31+00:00</dc:date>
    <link>http://www.speedcubing.com/</link>
    <dc:creator>mandoisland</dc:creator><dc:subject>games rubikcube</dc:subject>
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<item rdf:about="http://speedcuber.blogspot.com/">
    <title>Jasmine's blog</title>
    <dc:date>2009-03-09T11:57:50+00:00</dc:date>
    <link>http://speedcuber.blogspot.com/</link>
    <dc:creator>mandoisland</dc:creator><dc:subject>Blog games</dc:subject>
<dc:identifier>https://pinboard.in/u:mandoisland/b:63553a95d705/</dc:identifier>
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<item rdf:about="http://peter.stillhq.com/jasmine/rubikscubesolution.html">
    <title>Beginner Solution to the Rubik's Cube</title>
    <dc:date>2009-03-09T11:56:15+00:00</dc:date>
    <link>http://peter.stillhq.com/jasmine/rubikscubesolution.html</link>
    <dc:creator>mandoisland</dc:creator><description><![CDATA[Beginner Solution to the Rubik's Cube
There are many different methods for solving the Rubik's cube. They can be divided into two broad categories: layer methods and corners first methods (and there are sub-categories within these broad categories). The method I use for speedsolving is a layer based method. More specifically, the method I currently use is: cross, F2L, 3-look LL (I know some of the OLLs, so sometimes I can do a 2-look LL). If you are a newbie cuber then this description may not mean much to you, so I should add that it's the 'Advanced Solution' I described in the Next Steps section at the end of this page. 
Diese Lösung ist ähnlich zu meiner Lösung!
]]></description>
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<item rdf:about="http://www.zefrank.com/">
    <title>ze's page :: zefrank.com</title>
    <dc:date>2008-11-28T14:39:02+00:00</dc:date>
    <link>http://www.zefrank.com/</link>
    <dc:creator>mandoisland</dc:creator><dc:subject>Blog games design WebDesign</dc:subject>
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    <title>scummVM.plaaay.de - ScummVM Games</title>
    <dc:date>2007-05-21T13:39:52+00:00</dc:date>
    <link>http://scummvm.plaaay.de/</link>
    <dc:creator>mandoisland</dc:creator><dc:subject>games</dc:subject>
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    <title>Conway's Game of Life</title>
    <dc:date>2006-12-20T15:38:46+00:00</dc:date>
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    <dc:creator>mandoisland</dc:creator><dc:subject>games</dc:subject>
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