<?xml version="1.0" encoding="UTF-8"?>
 <rdf:RDF xmlns="http://purl.org/rss/1.0/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://web.resource.org/cc/" xmlns:syn="http://purl.org/rss/1.0/modules/syndication/" xmlns:admin="http://webns.net/mvcb/">
  <channel rdf:about="http://pinboard.in">
    <title>Pinboard (jonbro)</title>
    <link>https://pinboard.in/u:jonbro/public/</link>
    <description>recent bookmarks from jonbro</description>
    <items>
      <rdf:Seq>	<rdf:li rdf:resource="https://github.com/discoloda/Diana"/>
	<rdf:li rdf:resource="http://www.clanofthecloud.com/"/>
	<rdf:li rdf:resource="http://gamedevelopment.tutsplus.com/articles/go-beyond-retro-pixel-art-with-flat-shaded-3d-in-unity--gamedev-12259"/>
	<rdf:li rdf:resource="http://gafferongames.com/2009/01/25/game-networking-resources/"/>
	<rdf:li rdf:resource="http://planetpixelemporium.com/tutorialpages/light.html"/>
	<rdf:li rdf:resource="http://www.merseyremakes.co.uk/gibber/2010/08/the-videogame-explosion/"/>
	<rdf:li rdf:resource="http://gameprogrammingpatterns.com/component.html"/>
	<rdf:li rdf:resource="http://www.wildbunny.co.uk/blog/2011/04/06/physics-engines-for-dummies/"/>
	<rdf:li rdf:resource="http://www.gdcvault.com/free/gdc-11"/>
	<rdf:li rdf:resource="http://www.pixelprospector.com/indev/2010/08/the-big-list-of-indie-marketing-and-business-tips/"/>
	<rdf:li rdf:resource="http://info.sonicretro.org/Sonic_Physics_Guide"/>
	<rdf:li rdf:resource="http://radiangames.com/?p=532"/>
	<rdf:li rdf:resource="http://www.sea-of-memes.com/LetsCode1/LetsCode1.html"/>
	<rdf:li rdf:resource="http://gamedevgeek.com/tutorials/"/>
	<rdf:li rdf:resource="http://makegames.tumblr.com/post/1136623767/finishing-a-game"/>
	<rdf:li rdf:resource="http://gamedesignconcepts.wordpress.com/"/>
	<rdf:li rdf:resource="http://www.reddit.com/r/gamedev/comments/c0til/gamedev_reddit_what_gamedev_books_do_you_read/"/>
	<rdf:li rdf:resource="http://www.metanetsoftware.com/technique/tutorialA.html"/>
	<rdf:li rdf:resource="http://www.unrealtechnology.com/features.php?ref=kismet"/>
	<rdf:li rdf:resource="http://sourceforge.net/projects/construct/"/>
	<rdf:li rdf:resource="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2271.html"/>
	<rdf:li rdf:resource="http://number-none.com/product/"/>
	<rdf:li rdf:resource="http://www.idevgames.com/forum/showthread.php?t=18004"/>
	<rdf:li rdf:resource="http://hge.relishgames.com/"/>
	<rdf:li rdf:resource="http://www.glorioustrainwrecks.com/"/>
	<rdf:li rdf:resource="http://the-inbetween.com/2008/06/18/inside-puzzle-farter/"/>
	<rdf:li rdf:resource="http://freespace.virgin.net/hugo.elias/"/>
	<rdf:li rdf:resource="http://nightschool.near-time.net/news"/>
	<rdf:li rdf:resource="http://dewitters.koonsolo.com/gameloop.html"/>
	<rdf:li rdf:resource="http://roguelikedeveloper.blogspot.com/2007/11/20-underused-game-mechanics.html"/>
	<rdf:li rdf:resource="http://www.quest3d.com/"/>
	<rdf:li rdf:resource="http://thesaturnjunkyard.blogspot.com/2007/12/dezaemon-2-shmup-galore.html"/>
	<rdf:li rdf:resource="http://dadgum.com/halcyon/"/>
      </rdf:Seq>
    </items>
  </channel><item rdf:about="https://github.com/discoloda/Diana">
    <title>discoloda/Diana</title>
    <dc:date>2016-01-19T17:57:47+00:00</dc:date>
    <link>https://github.com/discoloda/Diana</link>
    <dc:creator>jonbro</dc:creator><dc:subject>ansic c gamedev ecs entity.component.system</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:470724c4a6d4/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:ansic"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:c"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:ecs"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:entity.component.system"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.clanofthecloud.com/">
    <title>Clan of the Cloud</title>
    <dc:date>2015-12-16T19:02:31+00:00</dc:date>
    <link>http://www.clanofthecloud.com/</link>
    <dc:creator>jonbro</dc:creator><dc:subject>leaderboards gamedev gameservices</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:432d370e0530/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:leaderboards"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gameservices"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://gamedevelopment.tutsplus.com/articles/go-beyond-retro-pixel-art-with-flat-shaded-3d-in-unity--gamedev-12259">
    <title>Go Beyond Retro Pixel Art With Flat Shaded 3D in Unity - Tuts+ Game Development Article</title>
    <dc:date>2014-10-21T16:49:09+00:00</dc:date>
    <link>http://gamedevelopment.tutsplus.com/articles/go-beyond-retro-pixel-art-with-flat-shaded-3d-in-unity--gamedev-12259</link>
    <dc:creator>jonbro</dc:creator><dc:subject>art gamedev retro blender unity</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:40d8d09aee98/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:art"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:retro"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:blender"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:unity"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://gafferongames.com/2009/01/25/game-networking-resources/">
    <title>Game Networking Resources | gafferongames.com</title>
    <dc:date>2014-06-22T20:34:33+00:00</dc:date>
    <link>http://gafferongames.com/2009/01/25/game-networking-resources/</link>
    <dc:creator>jonbro</dc:creator><dc:subject>networking programming gamedev</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:528531ac5c2d/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:networking"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://planetpixelemporium.com/tutorialpages/light.html">
    <title>Reproducing the color of real world light</title>
    <dc:date>2013-02-16T14:26:31+00:00</dc:date>
    <link>http://planetpixelemporium.com/tutorialpages/light.html</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[real world light colors in rgb]]></description>
<dc:subject>color gamedev</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:3eba8afbc2e7/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:color"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.merseyremakes.co.uk/gibber/2010/08/the-videogame-explosion/">
    <title>The Videogame Explosion | WE MAKE THE COPS LOOK DUMB</title>
    <dc:date>2012-10-06T18:12:37+00:00</dc:date>
    <link>http://www.merseyremakes.co.uk/gibber/2010/08/the-videogame-explosion/</link>
    <dc:creator>jonbro</dc:creator><dc:subject>explosions gamedev</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:1f3b02c8eb6b/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:explosions"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://gameprogrammingpatterns.com/component.html">
    <title>Game Programming Patterns / Behaving Patterns / Component</title>
    <dc:date>2012-07-03T20:51:24+00:00</dc:date>
    <link>http://gameprogrammingpatterns.com/component.html</link>
    <dc:creator>jonbro</dc:creator><dc:subject>gamedev patterns entity.component</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:42e31bd2439a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:patterns"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:entity.component"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.wildbunny.co.uk/blog/2011/04/06/physics-engines-for-dummies/">
    <title>Physics engines for dummies | Paul's blog@Wildbunny</title>
    <dc:date>2011-04-08T09:28:43+00:00</dc:date>
    <link>http://www.wildbunny.co.uk/blog/2011/04/06/physics-engines-for-dummies/</link>
    <dc:creator>jonbro</dc:creator><dc:subject>gamedev physics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:d1268274f189/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:physics"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.gdcvault.com/free/gdc-11">
    <title>GDC Vault</title>
    <dc:date>2011-03-22T20:55:34+00:00</dc:date>
    <link>http://www.gdcvault.com/free/gdc-11</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[classic game postmortem videos]]></description>
<dc:subject>gamedev postmortem</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:c9bcbabfb5cd/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:postmortem"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.pixelprospector.com/indev/2010/08/the-big-list-of-indie-marketing-and-business-tips/">
    <title>The Big List Of Indie Marketing And Business Tips</title>
    <dc:date>2011-02-23T19:49:53+00:00</dc:date>
    <link>http://www.pixelprospector.com/indev/2010/08/the-big-list-of-indie-marketing-and-business-tips/</link>
    <dc:creator>jonbro</dc:creator><dc:subject>business game gamedev marketing game.business</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:25e1e09fd3d8/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:business"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:game"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:marketing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:game.business"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://info.sonicretro.org/Sonic_Physics_Guide">
    <title>Sonic Physics Guide - Sonic Retro</title>
    <dc:date>2011-02-22T19:24:15+00:00</dc:date>
    <link>http://info.sonicretro.org/Sonic_Physics_Guide</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[physics from sonic]]></description>
<dc:subject>game gamedev physics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:f264b6198e7f/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:game"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:physics"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://radiangames.com/?p=532">
    <title>The Radiangames Style » radiangames - small games, big fun</title>
    <dc:date>2011-01-28T19:32:56+00:00</dc:date>
    <link>http://radiangames.com/?p=532</link>
    <dc:creator>jonbro</dc:creator><dc:subject>2d effects gamedev</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:16f13ea3e01b/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:2d"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:effects"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.sea-of-memes.com/LetsCode1/LetsCode1.html">
    <title>Let's Code ... an MMO!</title>
    <dc:date>2010-12-02T17:01:01+00:00</dc:date>
    <link>http://www.sea-of-memes.com/LetsCode1/LetsCode1.html</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[the technology behind minecraft (altho, I think he uses a different approach)]]></description>
<dc:subject>minecraft gamedev</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:5cffbafafaa7/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:minecraft"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://gamedevgeek.com/tutorials/">
    <title>Tutorials « Game Dev Geek</title>
    <dc:date>2010-12-01T16:10:47+00:00</dc:date>
    <link>http://gamedevgeek.com/tutorials/</link>
    <dc:creator>jonbro</dc:creator><dc:subject>lua tutorials lua.tutorials gamedev</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:466b20774f75/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:lua"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:tutorials"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:lua.tutorials"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://makegames.tumblr.com/post/1136623767/finishing-a-game">
    <title>Make Games - Finishing a Game</title>
    <dc:date>2010-09-17T14:56:39+00:00</dc:date>
    <link>http://makegames.tumblr.com/post/1136623767/finishing-a-game</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[how to get through it]]></description>
<dc:subject>gamedev planning videogames business</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:0126d348263a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:planning"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:videogames"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:business"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://gamedesignconcepts.wordpress.com/">
    <title>Game Design Concepts</title>
    <dc:date>2010-07-07T17:15:39+00:00</dc:date>
    <link>http://gamedesignconcepts.wordpress.com/</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[online course, you can do it by starting a blog and running it as you do the course.]]></description>
<dc:subject>gamedev gamedesign</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:1d1fe9c8ef38/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedesign"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.reddit.com/r/gamedev/comments/c0til/gamedev_reddit_what_gamedev_books_do_you_read/">
    <title>GameDev Reddit, what GameDev books do you read? : gamedev</title>
    <dc:date>2010-05-10T15:27:20+00:00</dc:date>
    <link>http://www.reddit.com/r/gamedev/comments/c0til/gamedev_reddit_what_gamedev_books_do_you_read/</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[books for me to read. On a fucking broad topic.]]></description>
<dc:subject>to.read gamedev books</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:b0ae1fad87a6/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:to.read"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:books"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.metanetsoftware.com/technique/tutorialA.html">
    <title>N Tutorial A - Collision Detection and Response</title>
    <dc:date>2010-03-25T16:48:22+00:00</dc:date>
    <link>http://www.metanetsoftware.com/technique/tutorialA.html</link>
    <dc:creator>jonbro</dc:creator><dc:subject>physics programming gamedev collisiondetection</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:0c5c87878ec6/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:physics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:collisiondetection"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.unrealtechnology.com/features.php?ref=kismet">
    <title>Unreal Technology</title>
    <dc:date>2010-02-18T20:59:25+00:00</dc:date>
    <link>http://www.unrealtechnology.com/features.php?ref=kismet</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[visual scripting language built into unreal engine
]]></description>
<dc:subject>visualprogramming gamedev scripting</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:57f0d0a303dc/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:visualprogramming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:scripting"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://sourceforge.net/projects/construct/">
    <title>Construct | Get Construct at SourceForge.net</title>
    <dc:date>2010-02-09T15:42:51+00:00</dc:date>
    <link>http://sourceforge.net/projects/construct/</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[drag n' drop game maker, uses python for the underlying scripting language.
]]></description>
<dc:subject>gamedev gamemaker visualprogramming</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:3e9af69acba8/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamemaker"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:visualprogramming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2271.html">
    <title>EASTL</title>
    <dc:date>2009-12-23T19:37:19+00:00</dc:date>
    <link>http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2271.html</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[not that I have at all been impressed with EAs iphone software, but this claims to have some solutions for allocating memory in a lowmemory environ
]]></description>
<dc:subject>c++ standardlib gamedev</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:3f0f9f94b745/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:c++"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:standardlib"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://number-none.com/product/">
    <title>The Inner Product - Home</title>
    <dc:date>2009-12-17T03:37:40+00:00</dc:date>
    <link>http://number-none.com/product/</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[huh, it would appear that jon blow had a technical column in game developer magazine. man, the more I discover about the indies, the more I realize that they are top flight programmers.]]></description>
<dc:subject>scripting programming games gamedev optimization ai cpp</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:f9e01d09c2da/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:scripting"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:optimization"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:ai"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:cpp"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.idevgames.com/forum/showthread.php?t=18004">
    <title>TextureAtlas generator - iDevGames - Mac &amp; iPhone Game Development Forum</title>
    <dc:date>2009-08-26T19:20:54+00:00</dc:date>
    <link>http://www.idevgames.com/forum/showthread.php?t=18004</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[a few links on how to cram a bunch of images into a power of 2 map. yay blackpawn!
]]></description>
<dc:subject>iphone gamedev textures</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:6938f8e73925/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:iphone"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:textures"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://hge.relishgames.com/">
    <title>Haaf's Game Engine - Hardware accelerated 2D game engine</title>
    <dc:date>2009-07-13T18:17:37+00:00</dc:date>
    <link>http://hge.relishgames.com/</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[requires direct x for some reason
]]></description>
<dc:subject>programming engine 2d gamedev c++</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:a86bca39e6e7/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:engine"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:2d"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:c++"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.glorioustrainwrecks.com/">
    <title>Glorious Trainwrecks</title>
    <dc:date>2009-06-22T00:36:55+00:00</dc:date>
    <link>http://www.glorioustrainwrecks.com/</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[Horrible games, competitions.
]]></description>
<dc:subject>games experimental gamedev competition compo dirtstyle</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:cba6cf31fd65/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:experimental"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:competition"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:compo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:dirtstyle"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://the-inbetween.com/2008/06/18/inside-puzzle-farter/">
    <title>the-inbetween.com [ Inside ‘Puzzle Farter’ ]</title>
    <dc:date>2008-06-24T13:56:23+00:00</dc:date>
    <link>http://the-inbetween.com/2008/06/18/inside-puzzle-farter/</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[nice writeup on one of the more fun flash game I have played recently
]]></description>
<dc:subject>gamedev indiebusiness games</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:612c68096a18/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:indiebusiness"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://freespace.virgin.net/hugo.elias/">
    <title>The good-looking textured light-sourced bouncy fun smart and stretchy page</title>
    <dc:date>2008-03-31T04:16:01+00:00</dc:date>
    <link>http://freespace.virgin.net/hugo.elias/</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[graphics tutorials and sample code
]]></description>
<dc:subject>graphics gamedev tu</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:3a0fa1332959/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:tu"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://nightschool.near-time.net/news">
    <title>Recent News [The Night School] : Near-Time</title>
    <dc:date>2008-03-11T13:48:52+00:00</dc:date>
    <link>http://nightschool.near-time.net/news</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[2d physics focused blog
]]></description>
<dc:subject>blog gamedev physics</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:6f7cbbe9c477/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:blog"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:physics"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://dewitters.koonsolo.com/gameloop.html">
    <title>deWiTTERS Game Loop Article</title>
    <dc:date>2008-03-10T20:22:27+00:00</dc:date>
    <link>http://dewitters.koonsolo.com/gameloop.html</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[this is probably worthless, but just incase
]]></description>
<dc:subject>gamedev</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:a53ccd3b6509/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://roguelikedeveloper.blogspot.com/2007/11/20-underused-game-mechanics.html">
    <title>Ascii Dreams: 20 Underused Game Mechanics</title>
    <dc:date>2008-02-20T21:18:35+00:00</dc:date>
    <link>http://roguelikedeveloper.blogspot.com/2007/11/20-underused-game-mechanics.html</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[game mechanics
]]></description>
<dc:subject>game design gamedev</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:b010ace64ff4/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:game"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.quest3d.com/">
    <title>Welcome! - Quest3D</title>
    <dc:date>2008-01-21T05:03:07+00:00</dc:date>
    <link>http://www.quest3d.com/</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[visual programming language for creating 3d worlds
]]></description>
<dc:subject>3d visualprogramming gamedev</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:f5ed8684647c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:3d"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:visualprogramming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://thesaturnjunkyard.blogspot.com/2007/12/dezaemon-2-shmup-galore.html">
    <title>The Saturn Junkyard: Dezaemon 2 Shmup Galore</title>
    <dc:date>2008-01-03T17:24:44+00:00</dc:date>
    <link>http://thesaturnjunkyard.blogspot.com/2007/12/dezaemon-2-shmup-galore.html</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[shmup construction kit
]]></description>
<dc:subject>shmups gamedev teaching tool</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:38bf27ee4772/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:shmups"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:teaching"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:tool"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://dadgum.com/halcyon/">
    <title>Halcyon Days</title>
    <dc:date>2007-12-10T19:21:39+00:00</dc:date>
    <link>http://dadgum.com/halcyon/</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[interviews with a bunch of game programmers from back in the dayz
]]></description>
<dc:subject>history programming gamedev interview arcade oldschool design book</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:6c6af9cf78d0/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:history"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:interview"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:arcade"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:oldschool"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:book"/>
</rdf:Bag></taxo:topics>
</item>
</rdf:RDF>