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    <title>Pinboard (jonbro)</title>
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    <description>recent bookmarks from jonbro</description>
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      <rdf:Seq>	<rdf:li rdf:resource="http://zynaddsubfx.sourceforge.net/doc/PADsynth/PADsynth.htm#c_implementation"/>
	<rdf:li rdf:resource="http://lol.zoy.org/blog/2011/12/14/understanding-motion-in-games"/>
	<rdf:li rdf:resource="https://github.com/ChaiScript/ChaiScript"/>
	<rdf:li rdf:resource="http://www.psychosynth.com/index.php/What_is_Psychosynth?"/>
	<rdf:li rdf:resource="http://www.fly.net/~ant/libs/audio.html#Nes_Snd_Emu"/>
	<rdf:li rdf:resource="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2271.html"/>
	<rdf:li rdf:resource="http://aubio.org/"/>
	<rdf:li rdf:resource="http://hge.relishgames.com/"/>
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  </channel><item rdf:about="http://zynaddsubfx.sourceforge.net/doc/PADsynth/PADsynth.htm#c_implementation">
    <title>PADsynth algorithm</title>
    <dc:date>2012-08-06T20:57:42+00:00</dc:date>
    <link>http://zynaddsubfx.sourceforge.net/doc/PADsynth/PADsynth.htm#c_implementation</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[    This algorithm generates very beautiful sounds, even if its idea is much simpler than other algorithms. It generates a perfectly looped wavetable sample which can be used in instruments. It easily generates sounds of ensembles, choirs, metalic sounds (bells) and many other types of sound.]]></description>
<dc:subject>synth c++ dsp</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:3512bf23d553/</dc:identifier>
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<item rdf:about="http://lol.zoy.org/blog/2011/12/14/understanding-motion-in-games">
    <title>Blog: Understanding basic motion calculations in games: Euler vs. Verlet – Lol Engine</title>
    <dc:date>2011-12-15T11:29:48+00:00</dc:date>
    <link>http://lol.zoy.org/blog/2011/12/14/understanding-motion-in-games</link>
    <dc:creator>jonbro</dc:creator><dc:subject>gameengine 2dgame c++ physics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:92e7d4d4d80b/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:c++"/>
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<item rdf:about="https://github.com/ChaiScript/ChaiScript">
    <title>ChaiScript/ChaiScript - GitHub</title>
    <dc:date>2011-10-10T12:45:13+00:00</dc:date>
    <link>https://github.com/ChaiScript/ChaiScript</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[ecmascript style]]></description>
<dc:subject>c++ scripting</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:bc3ac7b496ed/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:c++"/>
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<item rdf:about="http://www.psychosynth.com/index.php/What_is_Psychosynth?">
    <title>What is Psychosynth? - Psychosynth</title>
    <dc:date>2010-05-18T13:30:44+00:00</dc:date>
    <link>http://www.psychosynth.com/index.php/What_is_Psychosynth?</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[libpsynth: This is a powerful C++ library for the building of synthesis software. It provides, among other things: abstraction over the audio devices of the system, basic audio synthesis classes (oscillators, filters, etc.), a system of connectable synthesis modules with a generic API, classes for the development of interactive synthesizers with features such as automatic module linking, MVC and facade layers, classes for the synchronization of synths over the network using OSC, a framework for easy application creation, etcetera.]]></description>
<dc:subject>soundengine c++ synthesizer</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:jonbro/b:a7939de03f43/</dc:identifier>
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<item rdf:about="http://www.fly.net/~ant/libs/audio.html#Nes_Snd_Emu">
    <title>Blargg's Audio Libraries</title>
    <dc:date>2010-02-23T20:28:03+00:00</dc:date>
    <link>http://www.fly.net/~ant/libs/audio.html#Nes_Snd_Emu</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[c++ game music emulator libs
]]></description>
<dc:subject>emulation c++ library audio</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:c95edac45804/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:emulation"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:library"/>
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<item rdf:about="http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2271.html">
    <title>EASTL</title>
    <dc:date>2009-12-23T19:37:19+00:00</dc:date>
    <link>http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2271.html</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[not that I have at all been impressed with EAs iphone software, but this claims to have some solutions for allocating memory in a lowmemory environ
]]></description>
<dc:subject>c++ standardlib gamedev</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:3f0f9f94b745/</dc:identifier>
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<item rdf:about="http://aubio.org/">
    <title>aubio, a library for audio labelling</title>
    <dc:date>2009-11-08T21:43:12+00:00</dc:date>
    <link>http://aubio.org/</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[audio analysis tools
]]></description>
<dc:subject>music programming audio c++ autotune</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:b9640c58d575/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:music"/>
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</item>
<item rdf:about="http://hge.relishgames.com/">
    <title>Haaf's Game Engine - Hardware accelerated 2D game engine</title>
    <dc:date>2009-07-13T18:17:37+00:00</dc:date>
    <link>http://hge.relishgames.com/</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[requires direct x for some reason
]]></description>
<dc:subject>programming engine 2d gamedev c++</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:a86bca39e6e7/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:2d"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:gamedev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:c++"/>
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<item rdf:about="http://bartipan.net/vmath/">
    <title>vmath - Vector Math C++ library</title>
    <dc:date>2009-05-10T21:57:09+00:00</dc:date>
    <link>http://bartipan.net/vmath/</link>
    <dc:creator>jonbro</dc:creator><description><![CDATA[this might be useful.
]]></description>
<dc:subject>vector math c-library library c++</dc:subject>
<dc:identifier>https://pinboard.in/u:jonbro/b:015606384ccc/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:jonbro/t:vector"/>
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