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  </channel><item rdf:about="http://five-players.com/?p=1149">
    <title>Fatalism in Leboa-Sako and Bowa-Seko | Five Players</title>
    <dc:date>2010-09-23T08:58:00+00:00</dc:date>
    <link>http://five-players.com/?p=1149</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Far Cry 2 invites fatalism, pessimism, and near-suicidal tactics because optimism and strategy went on holiday to Leboa-Sako and got murdered just like everything else. Hoping for the best doesn’t work. Being clever doesn’t work. Nothing good will ever happen to you in Far Cry 2′s Africa, and none of your carefully-designed plans will ever bear fruit."
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<dc:subject>games writing farcry2 fatalism</dc:subject>
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<item rdf:about="http://drgamelove.blogspot.com/2009/12/permanent-death-complete-saga.html">
    <title>SLRC - Specious Living, Reasoning, and Criticism: Permanent Death - The Complete Saga</title>
    <dc:date>2009-12-04T17:01:12+00:00</dc:date>
    <link>http://drgamelove.blogspot.com/2009/12/permanent-death-complete-saga.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["After some delay I am now proud to announce that the complete Permanent Death saga is available for download. This definitive PDF version of the story, novel, machinima, whatever you want to call it, is something I am immensely proud of. I feel it eclipses both the scope and quality of anything I’ve ever produced before." It was a lovely endeavour, and still one of my favourite games - certainly of the decade, and perhaps ever.
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<dc:subject>farcry2 writing games benabraham</dc:subject>
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