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    <description>recent bookmarks from infovore</description>
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	<rdf:li rdf:resource="http://www.brainygamer.com/the_brainy_gamer/2009/11/the-servant-and-the-someday-song.html?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+brainygamer+(The+Brainy+Gamer)"/>
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    <title>#seeingthings</title>
    <dc:date>2016-03-10T10:55:53+00:00</dc:date>
    <link>http://gilest.org/seeingthings.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Giles is both good at writing and good at blogging. This was good reading after a set of long-distant train journeys for work this week.]]></description>
<dc:subject>trains windows seeing writing blogs gilesturnbull gilest</dc:subject>
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<item rdf:about="http://inessential.com/2011/11/23/pub_rules">
    <title>inessential.com: Pub Rules</title>
    <dc:date>2011-11-25T14:32:54+00:00</dc:date>
    <link>http://inessential.com/2011/11/23/pub_rules</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["I’d love to run, edit, and write for a publication bigger than just me and my blog. I don’t have time, so I won’t, at least not any time soon. But if I were to run a publication, I’d have a few rules:" These are all correct. Also: they apply to everything from a blog upwards, frankly.]]></description>
<dc:subject>writing publishing blogs web brentsimmons</dc:subject>
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<item rdf:about="http://www.brainygamer.com/the_brainy_gamer/2009/11/the-servant-and-the-someday-song.html?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+brainygamer+(The+Brainy+Gamer)">
    <title>The Brainy Gamer: The servant and the someday song</title>
    <dc:date>2009-11-16T11:24:08+00:00</dc:date>
    <link>http://www.brainygamer.com/the_brainy_gamer/2009/11/the-servant-and-the-someday-song.html?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+brainygamer+(The+Brainy+Gamer)</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["...sometimes I fear our endless preoccupation with making the case for video games is self-defeating. It feels defensive and, at its worst, produces a kind of micro-culture obsession with analysis: a 24/7 bloggo-Twitter tilling and re-tilling of the same small plot of dirt. In this self-absorbed environment, each new game's worth is measured by its ability to move the needle on emergent narrative, artistic expression, genre refinement...or whatever criterion we're applying this week to prove games matter to people already convinced." Yes. Not the reason I've been taking a break from writing about it, but something that plays on my mind before I put fingers to keyboard.
]]></description>
<dc:subject>games writing criticism michaelabbott blogs navelgazing</dc:subject>
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<item rdf:about="http://foodieatfifteen.blogspot.com/2008/12/per-se-2.html">
    <title>Foodie at Fifteen (now 16): Per Se (2)</title>
    <dc:date>2009-01-01T13:38:08+00:00</dc:date>
    <link>http://foodieatfifteen.blogspot.com/2008/12/per-se-2.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["It was September 29th; exactly two months from the Saturday of Thanksgiving break and one of the few times I would be able to make the trek up to New York to dine at Per Se. I would have to call to make the reservation at Per Se at exactly 10 A.M today if I had any hope of getting that Saturday reservation. The only problem? I had school." Some lovely writing from a young foodie on securing a reservation at Per Se, and what happened when he went. And, of course, what he ate.
]]></description>
<dc:subject>writing food cooking blogs perse newyork thomaskeller</dc:subject>
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<item rdf:about="http://www.offworld.com/2008/12/the-offworld-20-2008s-best-ind.html">
    <title>The Offworld 20: 2008's Best Indie and Overlooked - Offworld</title>
    <dc:date>2008-12-22T22:29:01+00:00</dc:date>
    <link>http://www.offworld.com/2008/12/the-offworld-20-2008s-best-ind.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[The Offworld 20 "...isn't just a list of independently made and under-appreciated games, it's a list of the games that celebrate what makes Offworld Offworld: the beautiful and the bizarre, and the games trying to push the medium forward and give us something we've never seen before, in whatever incremental way." Smashing. I love Offworld already, and this is a lovely list.
]]></description>
<dc:subject>games writing blogs offworld</dc:subject>
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<item rdf:about="http://kotaku.com/5109708/maggie-has-left-the-tower">
    <title>Farewell: Maggie Has Left the Tower</title>
    <dc:date>2008-12-15T10:20:22+00:00</dc:date>
    <link>http://kotaku.com/5109708/maggie-has-left-the-tower</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Bye, Maggie Greene. You made Kotaku a much, much better place, and you'll be missed. After your sabbatical, please get back to writing about games somewhere.
]]></description>
<dc:subject>games writing criticism blogs kotaku maggiegreene</dc:subject>
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