<?xml version="1.0" encoding="UTF-8"?>
 <rdf:RDF xmlns="http://purl.org/rss/1.0/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://web.resource.org/cc/" xmlns:syn="http://purl.org/rss/1.0/modules/syndication/" xmlns:admin="http://webns.net/mvcb/">
  <channel rdf:about="http://pinboard.in">
    <title>Pinboard (infovore)</title>
    <link>https://pinboard.in/u:infovore/public/</link>
    <description>recent bookmarks from infovore</description>
    <items>
      <rdf:Seq>	<rdf:li rdf:resource="https://sarahendren.substack.com/p/playing-the-believing-game"/>
	<rdf:li rdf:resource="http://www.guardian.co.uk/global/2010/sep/18/philip-pullman-author-present-tense"/>
	<rdf:li rdf:resource="http://versusclucluland.blogspot.com/2008/12/its-little-things.html"/>
	<rdf:li rdf:resource="http://www.zarias.com/?p=71"/>
	<rdf:li rdf:resource="http://www.gamasutra.com/php-bin/news_index.php?story=20186"/>
	<rdf:li rdf:resource="http://theonlinephotographer.typepad.com/the_online_photographer/2008/02/emerson-on-tone.html"/>
	<rdf:li rdf:resource="http://www.thefstopmag.com/"/>
	<rdf:li rdf:resource="http://www.digitaljournalist.org/issue0701/grecco01.html"/>
	<rdf:li rdf:resource="http://headrush.typepad.com/creating_passionate_users/2006/10/better_beginnin.html"/>
	<rdf:li rdf:resource="http://www.dofmaster.com/dofjs.html"/>
	<rdf:li rdf:resource="http://strobist.blogspot.com/2006/07/how-to-diy-10-macro-photo-studio.html"/>
	<rdf:li rdf:resource="http://ronbigelow.com/articles/articles.htm"/>
	<rdf:li rdf:resource="http://www.coffeeresearch.org/espresso/tamping.htm"/>
      </rdf:Seq>
    </items>
  </channel><item rdf:about="https://sarahendren.substack.com/p/playing-the-believing-game">
    <title>playing the believing game - by Sara Hendren - undefended / undefeated</title>
    <dc:date>2021-08-28T18:17:18+00:00</dc:date>
    <link>https://sarahendren.substack.com/p/playing-the-believing-game</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["... believing, Elbow says, is a separate muscle entirely, a willed and practiced capacity to assume some idea in a text, or some possible technical choice, or some inkling held before a group, is worth considering as if it were full of truth, for a set amount of time. It’s not just the “yes, and” approach that improv-style brainstorming is famous for. Believing is granting some interpretation of what’s at hand a provisional but deep sense of rightness. For a set amount of time. For that time—for the length of the believing game—your whole self is devoted to this idea, to see if the space and breathing room you give it helps you to see it in its full possibility."

Sara Hendren on the Beliving and Doubting games; reminds me a bit of critical reading, where - for the duration of an essay - you work to believe it as truth, and only outside the bounds of it do you then start to interrogate it.]]></description>
<dc:subject>design sarahendren belief technique criticism</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:5276fd0cd5f1/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:sarahendren"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:belief"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:technique"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:criticism"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.guardian.co.uk/global/2010/sep/18/philip-pullman-author-present-tense">
    <title>Philip Pullman calls time on the present tense | Books | The Guardian</title>
    <dc:date>2010-09-21T11:26:38+00:00</dc:date>
    <link>http://www.guardian.co.uk/global/2010/sep/18/philip-pullman-author-present-tense</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["I want all the young present-tense storytellers (the old ones have won prizes and are incorrigible) to allow themselves to stand back and show me a wider temporal perspective. I want them to feel able to say what happened, what usually happened, what sometimes happened, what had happened before something else happened, what might happen later, what actually did happen later, and so on: to use the full range of English tenses." There's lots in here. I think it might be good; it is definitely interesting, and worth returning to.
]]></description>
<dc:subject>philippullman writing tense english technique</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:a47ae81d7c00/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:philippullman"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:writing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:tense"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:english"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:technique"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://versusclucluland.blogspot.com/2008/12/its-little-things.html">
    <title>Versus CluClu Land: It's the Little Things</title>
    <dc:date>2008-12-22T18:07:54+00:00</dc:date>
    <link>http://versusclucluland.blogspot.com/2008/12/its-little-things.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["...my feeling is that the barriers to verismilitude in video games aren't technological-- lighting effects, texture work, mocapping-- but /technical/. They're matters of technique, mastering the extant toolset in order to produce the novelistic details that make for the feeling of authentic transport. Game design doesn't need a better camera, or a holodeck. What it requires is old-fashioned artistry and imaginativeness, an obsessive and nerdish Flaubert who will come along and show us how games work."
]]></description>
<dc:subject>games storytelling narrative design technique iroquoispliskin</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:7d044906ff89/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:storytelling"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:narrative"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:technique"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:iroquoispliskin"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.zarias.com/?p=71">
    <title>Zack Arias - Atlanta based editorial music photographer » White Seamless Tutorial :: Part 1 :: Gear &amp; Space</title>
    <dc:date>2008-09-29T21:21:25+00:00</dc:date>
    <link>http://www.zarias.com/?p=71</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["If I had but one backdrop to use for portraiture I would choose a simple roll of white seamless paper. With one roll of paper you can create many options. For the rest of the week I’m going to break it down for you. We are going to look at getting it to pop to pure white, making it various shades of grey, getting it to go black, gelling it to any color in the rainbow, and doing very easy and quick changes in post production to further the visual options available to us when using such a simple background." Fantastic tutorial.
]]></description>
<dc:subject>tutorial technique lighting strobist photography background studio</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:67205cca625a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:tutorial"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:technique"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:lighting"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:strobist"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:photography"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:background"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:studio"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.gamasutra.com/php-bin/news_index.php?story=20186">
    <title>Gamasutra - Valve's Faliszek: Not All Game Stories Need 'Evil Masterminds'</title>
    <dc:date>2008-09-11T15:42:25+00:00</dc:date>
    <link>http://www.gamasutra.com/php-bin/news_index.php?story=20186</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Trying to over-explain the cause of a disaster often detracts from its more tangible impact. ... Instead, Faliszek says, it is more effective to create resonant gameplay experiences that players will remember, particularly if the setting in question, such as a zombie invasion (or a tornado outbreak, for that matter) is already familiar." Why games don't always need tangible villains.
]]></description>
<dc:subject>games resonance left4dead valve story narrative technique</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:283cdcdfe568/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:resonance"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:left4dead"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:valve"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:story"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:narrative"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:technique"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://theonlinephotographer.typepad.com/the_online_photographer/2008/02/emerson-on-tone.html">
    <title>The Online Photographer: Emerson on Tone</title>
    <dc:date>2008-02-18T08:06:32+00:00</dc:date>
    <link>http://theonlinephotographer.typepad.com/the_online_photographer/2008/02/emerson-on-tone.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["When he has mastered tone, and with it exposure and development, he knows the most difficult part of his technique and practice, let him then proceed to picture-making." Emerson's Naturalistic Photography for Students of the Art, 1889.
]]></description>
<dc:subject>photography technique exposure development process learning</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:08674754aa7e/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:photography"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:technique"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:exposure"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:development"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:process"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:learning"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.thefstopmag.com/">
    <title>The FSTOP » Professional Photographers Discuss Their Craft</title>
    <dc:date>2007-07-16T20:21:29+00:00</dc:date>
    <link>http://www.thefstopmag.com/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Online magazine mainly about pro advertising photographers. Looks like it could be interesting.
]]></description>
<dc:subject>photography technique magazine</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:c1d8bc12a86a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:photography"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:technique"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:magazine"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.digitaljournalist.org/issue0701/grecco01.html">
    <title>Michael Grecco - Lighting and the Dramatic Portrait</title>
    <dc:date>2007-01-07T17:09:36+00:00</dc:date>
    <link>http://www.digitaljournalist.org/issue0701/grecco01.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Wonderful excerpt from Grecco's book. This is all on lighting portraits, with some fabulous examples and (even better) technique notes and diagrams. One to return to.
]]></description>
<dc:subject>flash strobist lighting technique photography portrait portraiture</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:57e7a0788032/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:flash"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:strobist"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:lighting"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:technique"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:photography"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:portrait"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:portraiture"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://headrush.typepad.com/creating_passionate_users/2006/10/better_beginnin.html">
    <title>Creating Passionate Users: Better Beginnings: how to start a presentation, book, article...</title>
    <dc:date>2006-10-28T08:17:19+00:00</dc:date>
    <link>http://headrush.typepad.com/creating_passionate_users/2006/10/better_beginnin.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Guilty of half of these (at points). They usually didn't matter - but I'll be some more in mind for the future.
]]></description>
<dc:subject>presentation technique performance narrative communication writing</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:a533ffcb2977/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:presentation"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:technique"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:performance"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:narrative"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:communication"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:writing"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.dofmaster.com/dofjs.html">
    <title>Online Depth of Field Calculator</title>
    <dc:date>2006-09-20T09:50:45+00:00</dc:date>
    <link>http://www.dofmaster.com/dofjs.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Really nice - simple implementation, clear explanation of results, and it calculates hyperfocal length for you. Hyperfocal length is really useful to know, folks.
]]></description>
<dc:subject>dof photography technique calculator hyperfocal</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:4d9140978d90/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:dof"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:photography"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:technique"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:calculator"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:hyperfocal"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://strobist.blogspot.com/2006/07/how-to-diy-10-macro-photo-studio.html">
    <title>Strobist: How To: DIY $10 Macro Photo Studio</title>
    <dc:date>2006-07-17T22:57:13+00:00</dc:date>
    <link>http://strobist.blogspot.com/2006/07/how-to-diy-10-macro-photo-studio.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[For a weekend when I have time to kill
]]></description>
<dc:subject>macro photography technique lighting flash</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:0dc87f76be53/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:macro"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:photography"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:technique"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:lighting"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:flash"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://ronbigelow.com/articles/articles.htm">
    <title>Ron Bigelow's Photography Articles</title>
    <dc:date>2006-06-20T11:31:12+00:00</dc:date>
    <link>http://ronbigelow.com/articles/articles.htm</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[It was here I learned to use Unsharp Mask, and here I learned to stop using it (I'm using High-pass Sharpening, ever since Ben mentioned it). He writes really well, though, and gave the best explanation of USM I've ever read, so I must dive into his other
]]></description>
<dc:subject>photography technique reference</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:cd54fdfab34c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:photography"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:technique"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:reference"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.coffeeresearch.org/espresso/tamping.htm">
    <title>Espresso Tamping</title>
    <dc:date>2006-01-16T08:13:48+00:00</dc:date>
    <link>http://www.coffeeresearch.org/espresso/tamping.htm</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[We bought a cheap espresso machine at the weekend. I'm not covinced I'm getting the coffee compact enough yet, hence this.
]]></description>
<dc:subject>coffee espresso technique</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:ba153d8518e2/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:coffee"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:espresso"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:technique"/>
</rdf:Bag></taxo:topics>
</item>
</rdf:RDF>