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    <description>recent bookmarks from infovore</description>
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    <title>Auto-appendectomy in the Antarctic: case report -- Rogozov and Bermel 339: b4965 -- BMJ</title>
    <dc:date>2010-01-20T15:27:57+00:00</dc:date>
    <link>http://www.bmj.com/cgi/content/full/339/dec15_1/b4965</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["The Russian surgeon Leonid Rogozov’s self operation, undertaken without any other medical professional around, was a testament to determination and the will to life." Rogozov was the surgeon on a Soviet Antarctic expedition, on the ice for a year. When he developed appendicitis, his only choice was to operate... on himself. This remarkable BMJ article draws on his diary to explain what happened. (There are two moderately icky photographs, should you not like that sort of thing).
]]></description>
<dc:subject>surgery science antarctica survival appendicitis russia history</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:003dd9fcfffd/</dc:identifier>
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    <title>Hardcore Gaming 101: SOS / Septentrion</title>
    <dc:date>2010-01-14T12:50:20+00:00</dc:date>
    <link>http://hg101.kontek.net/sos/sos.htm</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["The premise is simple - it's the 1920's, and you're a guy on a decadent cruise liner, one of four you can pick from the outset. Something goes wrong, of course, and the ship begins to sink. You have one hour, in real time, to escape the ship, while rescuing as many survivors as possible. Halfway through the game, the ship begins to sink and floods with water. If the time runs out, you're dead." Wonderful sounding Clock-Tower-y survival game for the SNES.
]]></description>
<dc:subject>septentrion games survival snes nonviolent</dc:subject>
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<item rdf:about="http://dubiousquality.blogspot.com/2008/12/fallout-3.html">
    <title>Dubious Quality: Fallout 3</title>
    <dc:date>2008-12-03T20:21:56+00:00</dc:date>
    <link>http://dubiousquality.blogspot.com/2008/12/fallout-3.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["So when I play Fallout 3, and I think this is probably true for most people who are over forty, some part of me is always wondering if this is what it really would have been like. Not in terms of enemies, but in the way that humans banded together into small groups to create enough order to survive." Bill Harris on a perspective on Fallout 3 that I'll never have.
]]></description>
<dc:subject>fallout3 games billharris coldwar apocalypse postapocalyptic survival</dc:subject>
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    <title>Presentation | Thinking After Dark</title>
    <dc:date>2008-11-07T23:25:48+00:00</dc:date>
    <link>http://conference2009.ludicine.ca/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["The international conference “Thinking After Dark: Welcome to the World of Horror Video Games” unites scholars who all study a corpus that has been left out up to now: horror video games. Considering the relatively slow progress of generic studies among the recent surge of academic interest towards video games, this event represents a major first step."
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<dc:subject>academic academia conference horror survival games criticism survivalhorror</dc:subject>
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