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    <title>Pinboard (infovore)</title>
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    <description>recent bookmarks from infovore</description>
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      <rdf:Seq>	<rdf:li rdf:resource="http://glitch.com/"/>
	<rdf:li rdf:resource="http://news.cnet.com/8301-13772_3-10448459-52.html"/>
	<rdf:li rdf:resource="http://www.gamesetwatch.com/2009/06/opinionroundup_the_state_of_so.php"/>
	<rdf:li rdf:resource="http://huffduffer.com/"/>
	<rdf:li rdf:resource="http://www.wonderlandblog.com/wonderland/2008/10/turbines-mmo-20.html"/>
	<rdf:li rdf:resource="http://rockband.com/users/brandonnn"/>
	<rdf:li rdf:resource="http://www.gamasutra.com/php-bin/news_index.php?story=20346"/>
	<rdf:li rdf:resource="http://www.gamasutra.com/php-bin/news_index.php?story=20295"/>
	<rdf:li rdf:resource="http://www.cs.cornell.edu/home/kleinber/"/>
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  </channel><item rdf:about="http://glitch.com/">
    <title>Glitch</title>
    <dc:date>2010-02-09T09:30:16+00:00</dc:date>
    <link>http://glitch.com/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Glitch is a massively-multiplayer game, playable in the browser and built in the spirit of the web. It is currently in development and will launch late in 2010. Private alpha is beginning shortly and a public beta period will begin this summer." Exciting!
]]></description>
<dc:subject>games glitch tinyspeck social web</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:18a5eb1b2ee8/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:glitch"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:tinyspeck"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:social"/>
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<item rdf:about="http://news.cnet.com/8301-13772_3-10448459-52.html">
    <title>Watching the birth of Flickr co-founder's gaming start-up | Geek Gestalt - CNET News</title>
    <dc:date>2010-02-09T09:29:29+00:00</dc:date>
    <link>http://news.cnet.com/8301-13772_3-10448459-52.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Daniel Terdiman interviews Stewart Butterfield and Cal on Glitch, which is what Tiny Speck are making. Good interview, and worth noting just how often they threw things out.
]]></description>
<dc:subject>games tinyspeck glitch social web stewartbutterfield calhenderson</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:079c4ccfcd96/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:tinyspeck"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:glitch"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:social"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:stewartbutterfield"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:calhenderson"/>
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</item>
<item rdf:about="http://www.gamesetwatch.com/2009/06/opinionroundup_the_state_of_so.php">
    <title>GameSetWatch - Opinion/Round-Up: The State Of Social Gaming</title>
    <dc:date>2009-06-28T21:09:36+00:00</dc:date>
    <link>http://www.gamesetwatch.com/2009/06/opinionroundup_the_state_of_so.php</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["I think that there are really obvious reasons this isn't currently happening. Tech-oriented, web-trained, fast-paced, hard-nosed Silicon Valley culture is not really that similar to game developer culture. Outside of GDC Austin... I haven't seen a lot of opportunities for the two industries to mix. Most crucially, everybody's too damn busy trying to get their jobs done to really spend a lot of time or thought on the issue." That gap in culture is something that still fascinates me.
]]></description>
<dc:subject>games social facebook platform culture web socialsoftware gaas</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:a2ab423f0ca2/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:social"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:facebook"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:platform"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:web"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:socialsoftware"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:gaas"/>
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</item>
<item rdf:about="http://huffduffer.com/">
    <title>Huffduffer</title>
    <dc:date>2008-10-26T10:01:24+00:00</dc:date>
    <link>http://huffduffer.com/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["# Find links to audio files on the Web. # Huffduff the links—add them to your podcast. # Subscribe to podcasts of other found sounds." It's like delicious for audio, but it spits out a podcast. Some really lovely work from Jeremy.
]]></description>
<dc:subject>web application webapp hfdf podcast filtering social aggregation</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:a87cd4dd13a3/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:web"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:application"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:webapp"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:hfdf"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:podcast"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:filtering"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:social"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:aggregation"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.wonderlandblog.com/wonderland/2008/10/turbines-mmo-20.html">
    <title>Wonderland: Turbine's MMO 2.0 pres</title>
    <dc:date>2008-10-15T20:31:46+00:00</dc:date>
    <link>http://www.wonderlandblog.com/wonderland/2008/10/turbines-mmo-20.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Detailed write-up from Alice of a presentation from Turbine - the stuff on where to draw boundaries between game and web is really, really interesting.
]]></description>
<dc:subject>turbine web games mmo play social socialsoftware</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:b065f165c59f/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:turbine"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:web"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:mmo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:socialsoftware"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://rockband.com/users/brandonnn">
    <title>brandonnn’s Profile // Rock Band®</title>
    <dc:date>2008-10-07T09:47:59+00:00</dc:date>
    <link>http://rockband.com/users/brandonnn</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Oh gosh, the Rock Band 2 community site is lovely. Lovely URLs, lovely public-facing site with no wall, lovely. (Thanks, Brandon).
]]></description>
<dc:subject>brandonnn community social games web internet design crossover</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:63f6837480e8/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:brandonnn"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:community"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:social"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:web"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:internet"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:crossover"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.gamasutra.com/php-bin/news_index.php?story=20346">
    <title>Gamasutra - Moving From MMO To Web: What's The Story?</title>
    <dc:date>2008-09-23T21:57:41+00:00</dc:date>
    <link>http://www.gamasutra.com/php-bin/news_index.php?story=20346</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["People think the interface is the game, and I think that is kind of backwards. I think the game is the game, and we should be thinking what are the many interfaces to it... you touch Twitter in many ways, you touch Facebook in many ways." Raph Koster. But you guessed that, right?
]]></description>
<dc:subject>web mmo social software design socialsoftware socialnetworking casual play games</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:a21ce701e0fe/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:web"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:mmo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:social"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:software"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:socialsoftware"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:socialnetworking"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:casual"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
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</item>
<item rdf:about="http://www.gamasutra.com/php-bin/news_index.php?story=20295">
    <title>Gamasutra - AGDC: Building Battlefield Heroes , EA's First Free To Play Game</title>
    <dc:date>2008-09-18T09:43:17+00:00</dc:date>
    <link>http://www.gamasutra.com/php-bin/news_index.php?story=20295</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["His advice for those attempting a project like this, is to get people who understand the web. DICE hired a web development director, and a web producer. "Without those people, we would have never made it as far as we have," he says. He also recommends a web tech director, which DICE did not need to hire "because we had a team in DICE who were pretty strong."" Excellent article about building games for the online age; the section on the socially-driven BH website is very incisive.
]]></description>
<dc:subject>battlefieldheroes dice ea games development casual online web social</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:9489a04ff68c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:battlefieldheroes"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:dice"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:ea"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:development"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:casual"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:social"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.cs.cornell.edu/home/kleinber/">
    <title>Jon Kleinberg's Homepage</title>
    <dc:date>2006-09-04T13:26:54+00:00</dc:date>
    <link>http://www.cs.cornell.edu/home/kleinber/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[My research is concerned with algorithms that exploit the combinatorial structure of networks and information.
]]></description>
<dc:subject>research networks social data web networking</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:e6e3fa13c348/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:networks"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:social"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:data"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:networking"/>
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