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    <description>recent bookmarks from infovore</description>
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    <title>Gamasutra - Moving From MMO To Web: What's The Story?</title>
    <dc:date>2008-09-23T21:57:41+00:00</dc:date>
    <link>http://www.gamasutra.com/php-bin/news_index.php?story=20346</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["People think the interface is the game, and I think that is kind of backwards. I think the game is the game, and we should be thinking what are the many interfaces to it... you touch Twitter in many ways, you touch Facebook in many ways." Raph Koster. But you guessed that, right?
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<dc:subject>web mmo social software design socialsoftware socialnetworking casual play games</dc:subject>
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    <title>Lifeblog: Blood from stone: Don't focus on ad revenue from social networking services</title>
    <dc:date>2008-04-20T22:14:41+00:00</dc:date>
    <link>http://cognections.typepad.com/lifeblog/2008/04/blood-from-ston.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["I've never been satisfied with folks trying to build services that generate 'eyeballs' just to 'monetize' that traffic with ads." Charlie rightly lays into the monetizers.
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<dc:subject>socialnetworking socialsoftware socialmedia social business advertising monetization marketing</dc:subject>
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<item rdf:about="http://www.danah.org/papers/FacebookAndPrivacy.html">
    <title>Facebook's &quot;Privacy Trainwreck&quot;: Exposure, Invasion, and Drama</title>
    <dc:date>2006-09-09T14:54:52+00:00</dc:date>
    <link>http://www.danah.org/papers/FacebookAndPrivacy.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Privacy is not simply about the state of an inanimate object or set of bytes; it is about the sense of vulnerability that an individual experiences. When people feel exposed or invaded, there's a privacy issue." Loads in here that's of use beyond this qu
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