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    <description>recent bookmarks from infovore</description>
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  </channel><item rdf:about="http://www.gamesetwatch.com/2009/06/opinionroundup_the_state_of_so.php">
    <title>GameSetWatch - Opinion/Round-Up: The State Of Social Gaming</title>
    <dc:date>2009-06-28T21:09:36+00:00</dc:date>
    <link>http://www.gamesetwatch.com/2009/06/opinionroundup_the_state_of_so.php</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["I think that there are really obvious reasons this isn't currently happening. Tech-oriented, web-trained, fast-paced, hard-nosed Silicon Valley culture is not really that similar to game developer culture. Outside of GDC Austin... I haven't seen a lot of opportunities for the two industries to mix. Most crucially, everybody's too damn busy trying to get their jobs done to really spend a lot of time or thought on the issue." That gap in culture is something that still fascinates me.
]]></description>
<dc:subject>games social facebook platform culture web socialsoftware gaas</dc:subject>
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    <title>Steve's Blog @ Demiforce: Onyx RIP</title>
    <dc:date>2009-03-02T23:09:38+00:00</dc:date>
    <link>http://demiforce.blogspot.com/2009/03/onyx-rip.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["I'm sorry to say that Demiforce is canceling plans for Onyx." This is a real shame, because I was somewhat excited that Demiforce wasn't just ramping up for "another game", and was instead building something that might benefit the platform. As it is: oh well. Those Apple T&Cs are killer, it seems.
]]></description>
<dc:subject>games platform iphone development network social onyx legal</dc:subject>
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