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    <title>Pinboard (infovore)</title>
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    <description>recent bookmarks from infovore</description>
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	<rdf:li rdf:resource="http://rossignol.cream.org/?p=1034"/>
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	<rdf:li rdf:resource="http://www.sensi.org/~svo/glasstty/"/>
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	<rdf:li rdf:resource="http://www.vandenbrande.com/wp/2009/06/breadbox64-a-twitter-client-for-the-c64/"/>
	<rdf:li rdf:resource="http://boxerapp.com/"/>
	<rdf:li rdf:resource="http://www.friendsorenemies.com/web/foe/ce/falloutboytrail/"/>
	<rdf:li rdf:resource="http://kotaku.com/5158834/the-making-of-wrestle-jam-the-wrestlers-unsung-hero"/>
	<rdf:li rdf:resource="http://runhello.com/"/>
	<rdf:li rdf:resource="http://uk.youtube.com/watch?v=7YJGJGKCHKM"/>
	<rdf:li rdf:resource="http://www.portigal.com/blog/the-conversation-and-the-technology/"/>
	<rdf:li rdf:resource="http://www.bennettrobotworks.com/"/>
	<rdf:li rdf:resource="http://www.foxysofts.com/index.php?l=content/gba/anworld.inc"/>
	<rdf:li rdf:resource="http://www.bizarreonline.net/gwre_cakey_interview.php"/>
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  </channel><item rdf:about="http://jstn.cc/post/8692501831">
    <title>JSTN</title>
    <dc:date>2011-08-12T10:55:25+00:00</dc:date>
    <link>http://jstn.cc/post/8692501831</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["This is a VT220 serial console (circa 1983) set up as a terminal for my Mac Pro (circa 2010), a nerdy dream I’ve had for a long time that I finally made a reality yesterday." Beautiful. Just look at it!]]></description>
<dc:subject>terminal unix mac computer retro cathoderaytube</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:f9d749879936/</dc:identifier>
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<item rdf:about="http://rossignol.cream.org/?p=1034">
    <title>Victory For The Apocalypticians? | &gt; jim rossignol</title>
    <dc:date>2010-06-01T08:36:17+00:00</dc:date>
    <link>http://rossignol.cream.org/?p=1034</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Perhaps we should be turning up at the cinema expecting more stories about resilience, or reports from the future where the problems are what to do with limitless energy, or Japanese consciousness multipliers, rather than dustbowls and gasmask hipsters. Authors: is that nihilism really what you want to leave behind? Your silhouette a stoop, rather than a hurrah?" Jim, quite rightly, likes his "shiny retro shit".
]]></description>
<dc:subject>nostalgia optimism sciencefiction jimrossignol retro postapocalyptic nihilism</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:ad8c6d4a2216/</dc:identifier>
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</item>
<item rdf:about="http://www.scoutshonour.com/digital/">
    <title>Digital: A Love Story</title>
    <dc:date>2010-03-18T10:16:13+00:00</dc:date>
    <link>http://www.scoutshonour.com/digital/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["A computer mystery/romance set five minutes into the future of 1988." Looks jolly good.
]]></description>
<dc:subject>retro game adventure romance indie toplay</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:41f673993a4b/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:retro"/>
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</item>
<item rdf:about="http://www.blendogames.com/flotilla/">
    <title>FLOTILLA</title>
    <dc:date>2010-01-28T10:41:27+00:00</dc:date>
    <link>http://www.blendogames.com/flotilla/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Gorgeous retro-styled, genuinely-3D space combat strategy game for PC and (hurrah!) Xbox 360 Indie Games. Love the jaunty, Jetsons-y typefaces, the gentle piano music as combat plays out, the turn structure, and the hints at what's to come in the preview video. (Although: why anyone would make ships with weak bottoms (as opposed to bottoms & tops) in a genuinely 3D game seems strange. Gravity Bone was delightful, so this could be great; will buy it as soon as it's out.
]]></description>
<dc:subject>flotilla games strategy space retro beautiful indie</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:e535c124a8ac/</dc:identifier>
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</item>
<item rdf:about="http://www.youtube.com/watch?v=zYcf2yUgblc">
    <title>YouTube - Mr. Gimmick - Annotated NES Longplay (Pt. 1/4)</title>
    <dc:date>2010-01-18T09:29:32+00:00</dc:date>
    <link>http://www.youtube.com/watch?v=zYcf2yUgblc</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Via Waxy; a lovely, lovely, and very rare late NES game (from 1992). This is a lovely video, too - the annotation is well-done and entertaining. And it saves me having to play something that's clearly ferociously difficult.
]]></description>
<dc:subject>games nes video retro gimmick</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:ac56d1f01524/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
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<item rdf:about="http://www.eurogamer.net/articles/tony-hawks-pro-skater-2-retrospective">
    <title>Retrospective: Tony Hawk's Pro Skater 2 Article | PSOne | Eurogamer</title>
    <dc:date>2009-11-30T12:48:53+00:00</dc:date>
    <link>http://www.eurogamer.net/articles/tony-hawks-pro-skater-2-retrospective</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["As a real-life pro skater, you might spend three hours out of every day practicing. Three hours trying new tricks, screwing up and the ground abruptly slipping out from under you. Imagine living your life in that fog of frustration, embarrassment, adrenaline and pride. Now let's imagine you got really sick, swallowed, like, nine Paracetamols and passed out in bed. THPS2 is what you'd dream." Quinns goes misty-eyed over THPS2, and he is right to do so. It was wonderful.
]]></description>
<dc:subject>thps2 games skateboarding eurogamer retro retrospective</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:5ee8d7c766ca/</dc:identifier>
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<item rdf:about="http://www.retards.org/projects/grackle68k/">
    <title>Grackle68k - Twitter Application for Classic Macintoshes</title>
    <dc:date>2009-11-18T10:47:15+00:00</dc:date>
    <link>http://www.retards.org/projects/grackle68k/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Grackle68k is a twitter client for early Macintoshes running System 6 through OS9."
]]></description>
<dc:subject>retro mac software twitter application classic</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:f357bacac7c5/</dc:identifier>
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<item rdf:about="http://www.sensi.org/~svo/glasstty/">
    <title>Hacking with Style: TrueType VT220 Font</title>
    <dc:date>2009-11-03T16:43:56+00:00</dc:date>
    <link>http://www.sensi.org/~svo/glasstty/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Fortunately, modern displays can display characters that look exactly like this without special circuitry used in the original DEC terminals and there is free software that can be used to create a usable outline font out of a PNG image." Recreating VT220 terminal fonts in software, and from thence into Truetype.
]]></description>
<dc:subject>terminal typography fonts retro software</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:cd7357a73029/</dc:identifier>
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</item>
<item rdf:about="http://www.flickr.com/photos/fluidesign/sets/72157621891539756/">
    <title>House of the Dead Overkill - Case study - a set on Flickr</title>
    <dc:date>2009-08-02T21:54:24+00:00</dc:date>
    <link>http://www.flickr.com/photos/fluidesign/sets/72157621891539756/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Marvellous - case study of all the packaging concepts for the bonkers House Of The Dead: Overkill. Lots of gnarly, grindhouse-inspired graphic design going on here, and many things that are as good as the final version.
]]></description>
<dc:subject>houseofthedead games marketing packaging design graphicdesign retro</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:925a26361a91/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:graphicdesign"/>
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</item>
<item rdf:about="http://www.vandenbrande.com/wp/2009/06/breadbox64-a-twitter-client-for-the-c64/">
    <title>:: v a n . d e n . b r a n d e :: Breadbox64</title>
    <dc:date>2009-06-16T06:49:30+00:00</dc:date>
    <link>http://www.vandenbrande.com/wp/2009/06/breadbox64-a-twitter-client-for-the-c64/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["BREADBOX64 is a twitter client for the C64/128 which allows you to tweet from a real C64 and show your friends timeline." Now that's a classy look.
]]></description>
<dc:subject>twitter software c64 retro</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:c9076bc3a178/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:twitter"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:software"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:c64"/>
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</item>
<item rdf:about="http://boxerapp.com/">
    <title>Boxer: The DOS game emulator that’s fit for your Mac.</title>
    <dc:date>2009-05-19T20:55:27+00:00</dc:date>
    <link>http://boxerapp.com/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Boxer plays MS-DOS games on your Mac. It’s based on the robust DOSBox emulator, with a lot of magic sprinkled on top. Run DOS programs from Finder. Wrap your games into tidy packages that launch like Mac apps. Painlessly install games from CD—then bundle the CD with your game so you don't even need it in the drive."
]]></description>
<dc:subject>mac dos emulation emulator dosbox games retro</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:503e13525756/</dc:identifier>
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<item rdf:about="http://www.friendsorenemies.com/web/foe/ce/falloutboytrail/">
    <title>Fall Out Boy Trail</title>
    <dc:date>2009-03-10T23:38:06+00:00</dc:date>
    <link>http://www.friendsorenemies.com/web/foe/ce/falloutboytrail/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[It's Oregon Trail, but where you take everybody's favourite emo band on tour of the states. Surprisingly deep and detailed, an affectionate tribute to Apple II entertainment and the rigours of being a touring rock band. It is very silly, and somewhat ace, and will be getting a blog post in due course.
]]></description>
<dc:subject>games music parody pastiche retro falloutboy oregontrail affectionate appleii</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:e119ad9ebc4a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:falloutboy"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:oregontrail"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:affectionate"/>
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</item>
<item rdf:about="http://kotaku.com/5158834/the-making-of-wrestle-jam-the-wrestlers-unsung-hero">
    <title>The Making Of Wrestle Jam: The Wrestler's Unsung Hero</title>
    <dc:date>2009-02-25T09:56:13+00:00</dc:date>
    <link>http://kotaku.com/5158834/the-making-of-wrestle-jam-the-wrestlers-unsung-hero</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["[Wrestle Jam is] completely playable. There was an intro screen, character select, win / loss conditions, opponent AI, eight different attacks," Furino explained. "It was as close to a genuine old-school wrestling game as I could make it in the time allowed. I even mapped an old Nintendo controller to the input system so they could play it that way." Gosh, that's lovely, if not totally unexpected from Arronofsky. Lovely interview, too.
]]></description>
<dc:subject>games pastiche film retro thewrestler</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:a66d90366d19/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:pastiche"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:film"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:retro"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:thewrestler"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://runhello.com/">
    <title>Jumpman</title>
    <dc:date>2009-02-21T09:56:23+00:00</dc:date>
    <link>http://runhello.com/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Almost Atari 2600-era platforming, but with a couple of (big) twists. Compulsive, and cross-platform, it's almost definitely worth an hour of your day.
]]></description>
<dc:subject>games platform physics osx indie windows retro free mac platforming</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:580b5047b1f0/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:physics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:osx"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:indie"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:windows"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:retro"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:free"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:mac"/>
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</item>
<item rdf:about="http://uk.youtube.com/watch?v=7YJGJGKCHKM">
    <title>Oldschool parkour...</title>
    <dc:date>2008-12-13T18:18:25+00:00</dc:date>
    <link>http://uk.youtube.com/watch?v=7YJGJGKCHKM</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Fascinating to watch some of the body shapes - the hunched run, and in particular the the saut du chat - carry through to modern Parkour; that which is practical has always been so. As with all parkour: parts of it are beautiful, parts of it entertaining, and parts of it superhuman.
]]></description>
<dc:subject>video retro parkour blackandwhite movement 1930s</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:8df6128795c4/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:parkour"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:blackandwhite"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:movement"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:1930s"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.portigal.com/blog/the-conversation-and-the-technology/">
    <title>All This ChittahChattah » The Conversation, and The Technology</title>
    <dc:date>2008-10-05T18:08:04+00:00</dc:date>
    <link>http://www.portigal.com/blog/the-conversation-and-the-technology/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["There’s a lot of great technology imagery... Here’s a sampling of stills depicting the awesomeness:" Beautiful. (If I had to have a favourite film, it would still be The Conversation).
]]></description>
<dc:subject>technology movies audio theconversation retro imagery coppola via:brandonnn</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:475486bc3e2a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:technology"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:movies"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:audio"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:theconversation"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:retro"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:imagery"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:coppola"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:via:brandonnn"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.bennettrobotworks.com/">
    <title>Bennett Robot Works</title>
    <dc:date>2007-11-14T23:35:35+00:00</dc:date>
    <link>http://www.bennettrobotworks.com/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[I'm a sucker for robots, and these are particularly beautiful.
]]></description>
<dc:subject>art scuplture robots retro</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:328d11d875b6/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:art"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:scuplture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:robots"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:retro"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.foxysofts.com/index.php?l=content/gba/anworld.inc">
    <title>FoxySofts - Another World</title>
    <dc:date>2007-02-27T10:20:00+00:00</dc:date>
    <link>http://www.foxysofts.com/index.php?l=content/gba/anworld.inc</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Another World GBA port, ROM image - completely free, and apparently "official"...
]]></description>
<dc:subject>games gba retro platform</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:24def5955d92/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:gba"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:retro"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:platform"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.bizarreonline.net/gwre_cakey_interview.php">
    <title>Interview with Cakey - BizarreOnline.net</title>
    <dc:date>2006-09-26T22:14:16+00:00</dc:date>
    <link>http://www.bizarreonline.net/gwre_cakey_interview.php</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Stephen Cakebread, affectionately known as "Cakey" throughout Bizarre Creations, is the mastermind behind both the original mini-game Geometry Wars, and its next generation sequel Retro Evolved.
]]></description>
<dc:subject>games xbla livearcade casual distribution downloadable xbox retro</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:f410b6ba11c7/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:xbla"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:livearcade"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:casual"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:distribution"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:downloadable"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:xbox"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:retro"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://crashonline.org.uk/birth/index.htm">
    <title>CRASH - Birth of CRASH - Birth of CRASH</title>
    <dc:date>2006-08-11T12:20:40+00:00</dc:date>
    <link>http://crashonline.org.uk/birth/index.htm</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Lovingly documented via scanned-in hand-drawn notes, the emergence of the first real cross-platform "micro games magazine". Really interesting, especially the constant desire to draw comparison between gaming and pop music.
]]></description>
<dc:subject>games publishing magazines crash retro eighties</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:f62ead2e5d78/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:publishing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:magazines"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:crash"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:retro"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:eighties"/>
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</item>
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