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    <description>recent bookmarks from infovore</description>
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	<rdf:li rdf:resource="http://www.tomhume.org/2012/02/tight-loops-and-feedback.html"/>
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	<rdf:li rdf:resource="http://www.valvesoftware.com/publications.html"/>
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	<rdf:li rdf:resource="http://papers.ssrn.com/sol3/papers.cfm?abstract_id=1173642"/>
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	<rdf:li rdf:resource="http://www.zephoria.org/thoughts/archives/2009/01/18/taken_out_of_co.html"/>
	<rdf:li rdf:resource="http://www.boingboing.net/2009/01/16/the-connected-book-a.html"/>
	<rdf:li rdf:resource="http://www.physorg.com/news148193174.html"/>
	<rdf:li rdf:resource="http://malstrom.50webs.com/birdman.html"/>
	<rdf:li rdf:resource="http://hotmilkydrink.typepad.com/my_weblog/2008/11/vermin-feral-animals-is-this-really-how-we-view-children.html"/>
	<rdf:li rdf:resource="http://www.slideshare.net/createwithcontext/how-people-really-use-the-iphone-presentation/"/>
	<rdf:li rdf:resource="http://gonzolabs.org/dance/contestants/"/>
	<rdf:li rdf:resource="http://kesen.huang.googlepages.com/sig2008.html"/>
	<rdf:li rdf:resource="http://arbitrarian.wordpress.com/2008/03/31/plotting-the-colors/"/>
	<rdf:li rdf:resource="http://www.economist.com/science/displaystory.cfm?story_id=10952783"/>
	<rdf:li rdf:resource="http://www.adaptivepath.com/blog/2008/02/03/design-research-lies/"/>
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	<rdf:li rdf:resource="http://jcmc.indiana.edu/vol13/issue1/"/>
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	<rdf:li rdf:resource="http://www.pbs.org/kcts/videogamerevolution/impact/myths.html"/>
	<rdf:li rdf:resource="http://overstated.net/06/08/23-ht06-tagging-paper-taxonomy"/>
	<rdf:li rdf:resource="http://www.cs.cornell.edu/home/kleinber/"/>
	<rdf:li rdf:resource="http://research.techkwondo.com/blog/julian/240"/>
	<rdf:li rdf:resource="http://www.frieze.com/issue/article/the_art_of_war/"/>
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	<rdf:li rdf:resource="http://research.techkwondo.com/blog/julian/197"/>
	<rdf:li rdf:resource="http://ask.metafilter.com/mefi/31113"/>
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  </channel><item rdf:about="https://www.youtube.com/watch?v=TX58AbJq-xo">
    <title>Half-Life: Alyx - Locomotion Deep Dive - YouTube</title>
    <dc:date>2020-04-13T14:43:08+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=TX58AbJq-xo</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[I always love developers showing their working, and none more so than Valve. Here are ten dense minutes on the teleportation mechanics in Half-Life: Alyx. I like this because you're not just seeing some opinions; they're showing glimpses of the research and testing that informed those opinions, as well as early prototypes, coupled with being a studio with some really deep time invested in VR; it's fascinating seeing them come to their conclusions. Also, as ever, I love seeing how bit a role sound is in presence.]]></description>
<dc:subject>vr sound games development design research virtualreality halflife valve</dc:subject>
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<dc:identifier>https://pinboard.in/u:infovore/b:5c4c494cdc48/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:development"/>
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<item rdf:about="http://togelius.blogspot.co.uk/2016/04/the-differences-between-tinkering-and.html">
    <title>Togelius: The differences between tinkering and research</title>
    <dc:date>2016-04-29T21:16:22+00:00</dc:date>
    <link>http://togelius.blogspot.co.uk/2016/04/the-differences-between-tinkering-and.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[I quite enjoyed this, if only because I started out quite defensive and concerned it was going in one direction, but it then went on and reminded me of many useful and valid points. (I think prior art - part of the "Scholarship" aspect - is a highly important part of any work, and find the lack of interest in it frequently frustrating. At the same time, sometimes it feels like academics do their best to hide that work, which is challenging for the civilian).]]></description>
<dc:subject>academia research scholarship priorart</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:b6036e595ce0/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:academia"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:scholarship"/>
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<item rdf:about="http://www.tomhume.org/2012/02/tight-loops-and-feedback.html">
    <title>Tom Hume: Tight loops and feedback</title>
    <dc:date>2012-02-20T22:46:48+00:00</dc:date>
    <link>http://www.tomhume.org/2012/02/tight-loops-and-feedback.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Unless you design, build, experiment and test in the real world in a tight loop, you can spend a lot of time on the wrong problems" Yep.]]></description>
<dc:subject>rodneybrooks tomhume robotics research repl loops tightloops</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:8a574728e470/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:robotics"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:repl"/>
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<item rdf:about="http://www.playthepast.org/?p=1819">
    <title>War, What is it Good For? Learning from Wargaming | Play The Past</title>
    <dc:date>2011-08-22T15:28:02+00:00</dc:date>
    <link>http://www.playthepast.org/?p=1819</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Super-good article about wargames, through the lens of the Connections conference, that considers their relevance and what they have to teach, especially within games that aren't about war or conflict.]]></description>
<dc:subject>games research connections simulation wargames</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:127367dd26a0/</dc:identifier>
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<item rdf:about="http://www.valvesoftware.com/publications.html">
    <title>Valve - Publications</title>
    <dc:date>2010-11-21T10:38:50+00:00</dc:date>
    <link>http://www.valvesoftware.com/publications.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Valve's publications page, with PDFs of papers/talks they've done. Lots of good stuff here.
]]></description>
<dc:subject>games development ai research valvesoftware talks</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:7ee247bb77cc/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
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<item rdf:about="http://www.guardian.co.uk/technology/2010/jan/17/lasers-government-funding-peter-mandelson">
    <title>Lasers would never have shone if Mandelson had been in charge | Technology | The Observer</title>
    <dc:date>2010-01-18T20:57:52+00:00</dc:date>
    <link>http://www.guardian.co.uk/technology/2010/jan/17/lasers-government-funding-peter-mandelson</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["The laser has become vital for our way of life, yet no researcher who worked on it after Einstein's paper could have predicted what would emerge. If Mandelson had had anything to do with it, we'd be reading barcodes by flashlight."
]]></description>
<dc:subject>politics funding technology research science</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:220e85b31de5/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:politics"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:technology"/>
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</item>
<item rdf:about="http://www.rand.org/pubs/monographs/MG557/">
    <title>RAND | Monographs | The Beginner’s Guide to Nation-Building</title>
    <dc:date>2009-07-09T13:46:37+00:00</dc:date>
    <link>http://www.rand.org/pubs/monographs/MG557/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["This guidebook is a practical “how-to” manual on the conduct of effective nation-building. It is organized around the constituent elements that make up any nation-building mission: military, police, rule of law, humanitarian relief, governance, economic stabilization, democratization, and development. The chapters describe how each of these components should be organized and employed, how much of each is likely to be needed, and the likely cost." Not your average "for dummies" book, then.
]]></description>
<dc:subject>rand research nationbuilding government collapse politics</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:d38c3c86d396/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:rand"/>
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</item>
<item rdf:about="http://papers.ssrn.com/sol3/papers.cfm?abstract_id=1173642">
    <title>SSRN-A Test of the Law of Demand in a Virtual World: Exploring the Petri Dish Approach to Social Science by Edward Castronova</title>
    <dc:date>2009-06-02T15:53:07+00:00</dc:date>
    <link>http://papers.ssrn.com/sol3/papers.cfm?abstract_id=1173642</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Castronova's paper on whether the Law of Demand, as it works in the real world, also works in the virtual.
]]></description>
<dc:subject>economics games castronova research paper</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:52de839d5640/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:castronova"/>
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</item>
<item rdf:about="http://explainingtwitter.tumblr.com/">
    <title>Keith Starky Explains Twitter</title>
    <dc:date>2009-04-15T10:32:55+00:00</dc:date>
    <link>http://explainingtwitter.tumblr.com/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Daily deep-dive analysis of a specimen from the modern world's most exciting communication medium for penis humor."
]]></description>
<dc:subject>twitter humor blogs research socialmedia</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:55d1e18d065b/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:twitter"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:humor"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:blogs"/>
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</item>
<item rdf:about="http://www.sciencenews.org/view/generic/id/39992/title/Gamers_crave_control_and_competence%2C_not_carnage">
    <title>Science News / Gamers Crave Control And Competence, Not Carnage</title>
    <dc:date>2009-02-04T11:16:09+00:00</dc:date>
    <link>http://www.sciencenews.org/view/generic/id/39992/title/Gamers_crave_control_and_competence%2C_not_carnage</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["The results from two surveys, based on responses from over 2,500 people who participate in an Internet chat group focused on video games, found that the inclusion of violent content did nothing to enhance players’ enjoyment. What did matter was feeling in control and feeling competent. “Games give autonomy, the freedom to take lots of different directions and approaches,” says Ryan."
]]></description>
<dc:subject>games play research control motivation violence agency</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:1656f703a8b8/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:control"/>
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</item>
<item rdf:about="http://www.zephoria.org/thoughts/archives/2009/01/18/taken_out_of_co.html">
    <title>apophenia: Taken Out of Context -- my PhD dissertation</title>
    <dc:date>2009-01-29T22:31:01+00:00</dc:date>
    <link>http://www.zephoria.org/thoughts/archives/2009/01/18/taken_out_of_co.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[danah's PhD dissertation. I need to bookmark this, and have not read it yet, but am sure, at some point, I am going to plough through it, for work, recreation, or (most likely) a bit of both. Until then: just a bookmark.
]]></description>
<dc:subject>teens socialsoftware paper research socialnetworking publics dissertation danahboyd youth</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:48a571de74d2/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:teens"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:dissertation"/>
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</item>
<item rdf:about="http://www.boingboing.net/2009/01/16/the-connected-book-a.html">
    <title>The connected book (and how to make soda water) - Boing Boing</title>
    <dc:date>2009-01-21T23:13:54+00:00</dc:date>
    <link>http://www.boingboing.net/2009/01/16/the-connected-book-a.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Slowly, over time, a page typeset in 1771 might start to get a whole new life, thanks to the growing authority we grant it through that elemental gesture of making a link." And this is why we need to empower the socialised book, not just through Google Books, but through the physical things themselves.
]]></description>
<dc:subject>writing books publishing research google stevenjohnson</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:d6b00aaae092/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:writing"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:publishing"/>
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</item>
<item rdf:about="http://www.physorg.com/news148193174.html">
    <title>Strategic video game improves critical cognitive skills in older adults</title>
    <dc:date>2008-12-12T14:08:08+00:00</dc:date>
    <link>http://www.physorg.com/news148193174.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["There was a correlation between their performance on the game and their improvement on certain cognitive tests, Kramer said. Those who did well in the game also improved the most on switching between tasks. They also tended to do better on tests of working memory." Playing the game (Rise of Nations) didn't affect all tasks, but it had improvements on some - seemingly those involving task and process management.
]]></description>
<dc:subject>videogames research learning education science memory cognitive skills</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:b7af05d9e3bc/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:videogames"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:science"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:skills"/>
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</item>
<item rdf:about="http://malstrom.50webs.com/birdman.html">
    <title>Birdmen and the Casual Fallacy</title>
    <dc:date>2008-11-26T17:50:19+00:00</dc:date>
    <link>http://malstrom.50webs.com/birdman.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["The truth is that regular PC games and console games have begun overshooting the market for quite some time now. What is described as a ‘casual game’ used to be the ‘bread and butter’ of the Game Industry not too many years ago." Interesting, if perhaps a tad overwritten; some nice insight about the nature of gamings' demographics.
]]></description>
<dc:subject>games casual hardcore demographics research play</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:f2d3c01ed855/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:casual"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:hardcore"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:demographics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://hotmilkydrink.typepad.com/my_weblog/2008/11/vermin-feral-animals-is-this-really-how-we-view-children.html">
    <title>Hotmilkydrink: Vermin, feral, animals: Is this really how we view children?</title>
    <dc:date>2008-11-22T10:29:41+00:00</dc:date>
    <link>http://hotmilkydrink.typepad.com/my_weblog/2008/11/vermin-feral-animals-is-this-really-how-we-view-children.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["We MUST keep arguing for, and ensure, that all our young people are valued, challenged and that the highest expectation what they can do and where they can go is the minimum they experience when they are in the education system.  We’re failing them if we don't and if that's the case then get somebody in who can do it." Yes.
]]></description>
<dc:subject>children education research society</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:991a36c3a9cf/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:children"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:education"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:society"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.slideshare.net/createwithcontext/how-people-really-use-the-iphone-presentation/">
    <title>How people really use the iPhone - SlideShare</title>
    <dc:date>2008-11-10T12:21:52+00:00</dc:date>
    <link>http://www.slideshare.net/createwithcontext/how-people-really-use-the-iphone-presentation/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Some interesting user research, especially when it comes to understandings of the device, and perceptions of the App Store. It's amazing how people's attitude to price changes when you've got a small screen, a market saturated with cheap goods, and a product that isn't in a box.
]]></description>
<dc:subject>usability userexperience design interactiondesign research iphone interaction</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:f361b0d01cf1/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:usability"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:userexperience"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:interactiondesign"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:iphone"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:interaction"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://gonzolabs.org/dance/contestants/">
    <title>2009 AAAS Dance Contest</title>
    <dc:date>2008-11-07T23:20:11+00:00</dc:date>
    <link>http://gonzolabs.org/dance/contestants/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Science doctoral candidates attempt to communicate their thesis subjects through the medium of dance. The winners get time with a professional choreographer to make the whole thing better, and to see it performed by professional dancers at the end. Crazy, wonderful.
]]></description>
<dc:subject>dance research education science</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:dc5e505b27f7/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:dance"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:education"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:science"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://kesen.huang.googlepages.com/sig2008.html">
    <title>SIGGRAPH 2008 Papers</title>
    <dc:date>2008-08-31T14:10:54+00:00</dc:date>
    <link>http://kesen.huang.googlepages.com/sig2008.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Man, SIGGRAPH papers have the best titles. This is a lot of seriously hardcore, cutting edge, graphic-programming nous. Also: "jiggly fluids".
]]></description>
<dc:subject>graphics technology siggraph simulation 3D programming papers presentation research</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:d5fa67edeb87/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:technology"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:siggraph"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:simulation"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:3D"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:papers"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:presentation"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://arbitrarian.wordpress.com/2008/03/31/plotting-the-colors/">
    <title>Plotting the colors « The Arbitrarian</title>
    <dc:date>2008-05-30T14:59:11+00:00</dc:date>
    <link>http://arbitrarian.wordpress.com/2008/03/31/plotting-the-colors/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Dolores Labs paid MechaTurks to apply labels to 10,000 color swatches." Then they built network graphs out of them. Very nice.
]]></description>
<dc:subject>network intelligence collectiveintelligence color research nomenclature language colour</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:f8cb702ece86/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:network"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:intelligence"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:collectiveintelligence"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:color"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:nomenclature"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:language"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:colour"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.economist.com/science/displaystory.cfm?story_id=10952783">
    <title>Irrational economics | Look and feel | Economist.com</title>
    <dc:date>2008-04-10T07:39:49+00:00</dc:date>
    <link>http://www.economist.com/science/displaystory.cfm?story_id=10952783</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["With money, it seems, it is not familiarity, but unfamiliarity that breeds contempt." People are less good at estimating the value of unfamiliar currency, no matter what it says on it.
]]></description>
<dc:subject>psychology money currency research behaviour society interaction finance</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:acab93ae2391/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:psychology"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:money"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:currency"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:behaviour"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:society"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:interaction"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:finance"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.adaptivepath.com/blog/2008/02/03/design-research-lies/">
    <title>adaptive path » blog » Dan Saffer » Design Research Lies!</title>
    <dc:date>2008-02-05T12:25:55+00:00</dc:date>
    <link>http://www.adaptivepath.com/blog/2008/02/03/design-research-lies/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Dan Saffer's talk from Institute of Design’s 2007 Design Research conference is now available online. Entitled "How To Lie With Design Research", it's an entertaining look at the many ways you can do evil things with research. Made me chuckle quite a lo
]]></description>
<dc:subject>design research adaptivepath talk presentation video market markets</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:b4f8c20830dd/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:adaptivepath"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:talk"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:presentation"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:video"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:market"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:markets"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.pewinternet.org/PPF/r/230/report_display.asp">
    <title>Pew Internet: Teens and Social Media</title>
    <dc:date>2007-12-22T23:49:44+00:00</dc:date>
    <link>http://www.pewinternet.org/PPF/r/230/report_display.asp</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Lots of interesting numbers here...
]]></description>
<dc:subject>research society teens socialmedia web20 culture trends</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:b7d2e93128bb/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:society"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:teens"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:socialmedia"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:web20"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:trends"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://jcmc.indiana.edu/vol13/issue1/">
    <title>JCMC Vol 13 Issue 1</title>
    <dc:date>2007-11-18T16:08:39+00:00</dc:date>
    <link>http://jcmc.indiana.edu/vol13/issue1/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Guest edited by danah boyd and Nicole Ellison: a special issue of the JCMC on social network sites. Must return to this, because there's lots to sink one's teeth into.
]]></description>
<dc:subject>socialnetworking journal academic research papers culture society</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:4cac2e0e335a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:socialnetworking"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:journal"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:academic"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:papers"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:society"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.cognexus.org/id42.htm">
    <title>Wicked Problems</title>
    <dc:date>2007-06-30T09:55:01+00:00</dc:date>
    <link>http://www.cognexus.org/id42.htm</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[A wicked problem is one for which each attempt to create a solution changes the understanding of the problem.
]]></description>
<dc:subject>design problems management research</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:57d75e0c4447/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:problems"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:management"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.we-make-money-not-art.com/archives/009282.php">
    <title>Interview with Adam Greenfield</title>
    <dc:date>2007-01-28T22:42:41+00:00</dc:date>
    <link>http://www.we-make-money-not-art.com/archives/009282.php</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[First half of the interview at WWMNA.
]]></description>
<dc:subject>interview everyware ubicomp design research</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:cf458beb465d/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:interview"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:everyware"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:ubicomp"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://research.techkwondo.com/blog/julian/284">
    <title>Research Bulletin Abstract: An API For Durable Affinity</title>
    <dc:date>2007-01-23T22:17:14+00:00</dc:date>
    <link>http://research.techkwondo.com/blog/julian/284</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[What sort of interface semantics would move computer-human interaction design out of the often awkward, frustrating Proterozoic era we currently inhabit, into a more habitable, lively, human-scaled era for computer-human interfaces?
]]></description>
<dc:subject>spimes design blogjects interaction research paper hardware</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:b0a9ff141aa0/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:spimes"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:blogjects"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:interaction"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:paper"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:hardware"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.firstmonday.org/issues/issue11_12/boyd/index.html">
    <title>Friends, friendsters, and top 8: Writing community into being on social network sites</title>
    <dc:date>2007-01-02T22:37:08+00:00</dc:date>
    <link>http://www.firstmonday.org/issues/issue11_12/boyd/index.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Friendship helps people write community into being in social network sites. Through these imagined egocentric communities, participants are able to express who they are and locate themselves culturally.
]]></description>
<dc:subject>friends socialsoftware social networking paper analysis facebook friendster myspace sharing technology sociology research</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:3ee443b5b3e4/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:friends"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:socialsoftware"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:social"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:networking"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:paper"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:analysis"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:facebook"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:friendster"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:myspace"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:sharing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:technology"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:sociology"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.lifewithalacrity.com/2004/03/the_dunbar_numb.html">
    <title>Life With Alacrity: The Dunbar Number as a Limit to Group Sizes</title>
    <dc:date>2006-12-02T10:52:42+00:00</dc:date>
    <link>http://www.lifewithalacrity.com/2004/03/the_dunbar_numb.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[A perceptive and detailed analysis of the Dunbar Number - and why some of the hype around it is misguided.
]]></description>
<dc:subject>society social software anthropology dunbar structure groups research sociology network</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:64df4b46be29/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:society"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:social"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:software"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:anthropology"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:dunbar"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:structure"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:groups"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:sociology"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:network"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.pbs.org/kcts/videogamerevolution/impact/myths.html">
    <title>The Video Game Revolution: &quot;Eight Myths About Video Games Debunked&quot; by Henry Jenkins | PBS</title>
    <dc:date>2006-11-28T23:36:38+00:00</dc:date>
    <link>http://www.pbs.org/kcts/videogamerevolution/impact/myths.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Fairly old now, but some great notes from Henry Jenkins.
]]></description>
<dc:subject>crime culture videogames play society violence research</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:43f93e76100c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:crime"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:videogames"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:society"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:violence"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://overstated.net/06/08/23-ht06-tagging-paper-taxonomy">
    <title>Overstated: HT06, Tagging Paper, Taxonomy</title>
    <dc:date>2006-09-09T14:52:28+00:00</dc:date>
    <link>http://overstated.net/06/08/23-ht06-tagging-paper-taxonomy</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[In the paper we present two taxonomies of tagging, the first dedicated to design decisions in tagging systems, and the second to the incentives that drive people to tag therein.
]]></description>
<dc:subject>folksonomy tagging research paper article</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:bcb3ace9e872/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:folksonomy"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:tagging"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:paper"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:article"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.cs.cornell.edu/home/kleinber/">
    <title>Jon Kleinberg's Homepage</title>
    <dc:date>2006-09-04T13:26:54+00:00</dc:date>
    <link>http://www.cs.cornell.edu/home/kleinber/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[My research is concerned with algorithms that exploit the combinatorial structure of networks and information.
]]></description>
<dc:subject>research networks social data web networking</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:e6e3fa13c348/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:networks"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:social"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:data"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:web"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:networking"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://research.techkwondo.com/blog/julian/240">
    <title>Battleship:GoogleEarth (a 1st Life/2nd Life mashup)</title>
    <dc:date>2006-07-17T21:35:14+00:00</dc:date>
    <link>http://research.techkwondo.com/blog/julian/240</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Awesome - Julian starts building a game of Battleships played out in the real world and Google Earth, using a mobile phone as a geolocator. It'll be interesting to see how this develops
]]></description>
<dc:subject>locational maps technology games research battleships</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:3b3171953b16/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:locational"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:maps"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:technology"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:battleships"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.frieze.com/issue/article/the_art_of_war/">
    <title>frieze - the art of war</title>
    <dc:date>2006-06-15T16:16:47+00:00</dc:date>
    <link>http://www.frieze.com/issue/article/the_art_of_war/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["The IDF’s strategy of ‘walking through walls’ involves a conception of the city as not just the site but also the very medium of warfare – a flexible, almost liquid medium that is forever contingent and in flux." - Fascinating article on why Isra
]]></description>
<dc:subject>warfare psychology politics research israel palestine</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:4e7a1f14d6a5/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:warfare"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:psychology"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:politics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:israel"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:palestine"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://research.techkwondo.com/blog/julian/207">
    <title>Slow Mail</title>
    <dc:date>2006-04-20T07:11:06+00:00</dc:date>
    <link>http://research.techkwondo.com/blog/julian/207</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Julian Bleecker on potential (slower) alternatives to email.
]]></description>
<dc:subject>email research idea theory</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:f1fe6639111e/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:email"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:idea"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:theory"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://research.techkwondo.com/blog/julian/197">
    <title>Theory Objects &amp; Design Patterns</title>
    <dc:date>2006-04-02T14:22:21+00:00</dc:date>
    <link>http://research.techkwondo.com/blog/julian/197</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Julian Bleecker commenting on Theory Objects: "A Theory Object is a kind of Theory Object"
]]></description>
<dc:subject>design internetofthings research theoryobjects</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:b9b2371c1fd8/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:internetofthings"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:theoryobjects"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://ask.metafilter.com/mefi/31113">
    <title>How do I take notes on big books? | Ask MetaFilter</title>
    <dc:date>2006-01-24T17:51:32+00:00</dc:date>
    <link>http://ask.metafilter.com/mefi/31113</link>
    <dc:creator>infovore</dc:creator><dc:subject>research notetaking work methodology notation</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:fb2d3ed43796/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:notetaking"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:work"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:methodology"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:notation"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.nestafuturelab.org/research/reviews/08_01.htm">
    <title>NESTA Futurelab - literature review in games and learning</title>
    <dc:date>2004-09-12T21:10:37+00:00</dc:date>
    <link>http://www.nestafuturelab.org/research/reviews/08_01.htm</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[worth going through and following up
]]></description>
<dc:subject>games learning research</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:f90c6b0cd271/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:learning"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:research"/>
</rdf:Bag></taxo:topics>
</item>
</rdf:RDF>