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    <title>Pinboard (infovore)</title>
    <link>https://pinboard.in/u:infovore/public/</link>
    <description>recent bookmarks from infovore</description>
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      <rdf:Seq>	<rdf:li rdf:resource="http://scraplab.net/2009/07/28/a-world-in-which-you-are-always-the-centre-of-the-map/"/>
	<rdf:li rdf:resource="http://www.cs.northwestern.edu/~hunicke/blog/?p=42091"/>
	<rdf:li rdf:resource="http://www.tiara.org/blog/?p=453"/>
	<rdf:li rdf:resource="http://www.offworld.com/2009/02/one-more-go-world-of-warcraft.html"/>
	<rdf:li rdf:resource="http://magicalnihilism.wordpress.com/2009/02/18/exporting-the-past-into-the-future-or-the-possibility-jelly-lives-on-the-hypersurface-of-the-present/"/>
	<rdf:li rdf:resource="http://scraplab.net/2009/02/06/hereish-nowish.html"/>
	<rdf:li rdf:resource="http://leapfrog.nl/blog/archives/2008/12/23/cities-systems-literacy-games/"/>
	<rdf:li rdf:resource="http://code.flickr.com/blog/2008/11/20/boundaries-a-tool-to-explore-flickrs-shapefiles/"/>
	<rdf:li rdf:resource="http://www.freeyourspot.com/"/>
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    </items>
  </channel><item rdf:about="http://scraplab.net/2009/07/28/a-world-in-which-you-are-always-the-centre-of-the-map/">
    <title>scraplab — “A world and a life in which you are always the centre of the map”</title>
    <dc:date>2009-07-28T18:36:30+00:00</dc:date>
    <link>http://scraplab.net/2009/07/28/a-world-in-which-you-are-always-the-centre-of-the-map/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["On my todo list still is an evil twin of iamnear, designed to be difficult and disorientating in use, but rewarding in unexpected ways should you persevere with it. As Kevin Slavin recently said in his talk at the BLDGBLOG book launch: “a world and a life in which you are always the centre of the map… fuck that”."
]]></description>
<dc:subject>geo place location selfcentered dissonace kevinslavin maps tomtaylor iamnear</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:77f1247dcb28/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:geo"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:location"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:selfcentered"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:dissonace"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:kevinslavin"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:maps"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:tomtaylor"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:iamnear"/>
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</item>
<item rdf:about="http://www.cs.northwestern.edu/~hunicke/blog/?p=42091">
    <title>gewgaw » Place Making</title>
    <dc:date>2009-07-26T19:44:27+00:00</dc:date>
    <link>http://www.cs.northwestern.edu/~hunicke/blog/?p=42091</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["While creepily capitalist in its language, the scholarship within it is sound – echoing theories that Jacobs, Alexander others presented decades ago. What’s more – it contains a lot of the same arguments for iterative design that you see in traditional game design tomes. (For a special treat – try replacing the phrases like “destination” and “retail” with “MMO” and “boxed-game”)"
]]></description>
<dc:subject>games architecture experience friends place spaces cities</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:f9e757583953/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:experience"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:friends"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:place"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:spaces"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
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</item>
<item rdf:about="http://www.tiara.org/blog/?p=453">
    <title>tiara.org » Blog Archive » Foursquare, Locative Media, and Prescriptive Social Software - Part One</title>
    <dc:date>2009-04-23T14:51:40+00:00</dc:date>
    <link>http://www.tiara.org/blog/?p=453</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Locative social media is especially interesting because it directly affects how people move through the city. It can be terrifically fun and useful for people who fit its prescribed social model." This kind of proscription (or encouragement) of behaviour is interesting, and I think there are a variety of ways to do it "sensibly". And: how did you expand the group of "people who fit its prescribed social model"? Small changes of behaviour, amongst larger groups, are much, much more interesting.
]]></description>
<dc:subject>social play games location place casual foursquare locative socialsoftware</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:d45bac6113e0/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:social"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:location"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:place"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:casual"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:foursquare"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:locative"/>
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</item>
<item rdf:about="http://www.offworld.com/2009/02/one-more-go-world-of-warcraft.html">
    <title>One More Go: World of Warcraft, home is where the hearth is - Offworld</title>
    <dc:date>2009-02-19T09:56:43+00:00</dc:date>
    <link>http://www.offworld.com/2009/02/one-more-go-world-of-warcraft.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Warcraft’s success has always been substantially due to the extraordinary physicality of Azeroth, to the real sense of land transversed, of caves discovered, and of secrets shared. Players old and new bemoan the endless trudging that low-level travel requires, but it’s crucial for binding you to the world." Yes. Despite QuestHelper, I'm always in awe of the new areas. I just wish more people were playing the game as slowly and badly as me. Another beautiful One More Go, and one that resonates a lot right now.
]]></description>
<dc:subject>games writing place wow worldofwarcraft home onemorego azeroth belonging</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:c80f64544dd5/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:wow"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:worldofwarcraft"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:onemorego"/>
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</item>
<item rdf:about="http://magicalnihilism.wordpress.com/2009/02/18/exporting-the-past-into-the-future-or-the-possibility-jelly-lives-on-the-hypersurface-of-the-present/">
    <title>Exporting the past into the future, or, “The Possibility Jelly lives on the hypersurface of the present” « Magical Nihilism</title>
    <dc:date>2009-02-18T13:10:56+00:00</dc:date>
    <link>http://magicalnihilism.wordpress.com/2009/02/18/exporting-the-past-into-the-future-or-the-possibility-jelly-lives-on-the-hypersurface-of-the-present/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Warning - this is a collection of half-formed thoughts, perhaps even more than usual." They seem pretty well-formed to me, even if the blogpost is a dense infoburst. Lots of solid gold in here, worth reading twice, slowly, and thinking on. And then working out what the conclusions are.
]]></description>
<dc:subject>socialsoftware space place mattjones location time thoughts proximity resolution</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:60343d3af947/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:socialsoftware"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:space"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:mattjones"/>
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</item>
<item rdf:about="http://scraplab.net/2009/02/06/hereish-nowish.html">
    <title>scraplab : hereish, nowish</title>
    <dc:date>2009-02-06T13:33:59+00:00</dc:date>
    <link>http://scraplab.net/2009/02/06/hereish-nowish.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Red dot fever enforces a precision into your design that the rest must meet to feel coherent. There’s no room for the hereish, nowish, thenish and soonish. The ‘good enough’." Dingdingding. +5 points to Taylor, as usual. Place, not location.
]]></description>
<dc:subject>tomtaylor geo error location place vague hereish</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:9bc7ba78f9ac/</dc:identifier>
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<item rdf:about="http://leapfrog.nl/blog/archives/2008/12/23/cities-systems-literacy-games/">
    <title>Leapfroglog - Cities, systems, literacy, games</title>
    <dc:date>2008-12-23T22:32:40+00:00</dc:date>
    <link>http://leapfrog.nl/blog/archives/2008/12/23/cities-systems-literacy-games/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[A nice post to end the year from Kars - it feels like a top-trump of so many things that have risen to the surface in my head in 2008.
]]></description>
<dc:subject>games play design space ubicomp cities karsalfrink systems everyware place systemsliteracy readwrite</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:5629d5057cb1/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:space"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:ubicomp"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:karsalfrink"/>
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</item>
<item rdf:about="http://code.flickr.com/blog/2008/11/20/boundaries-a-tool-to-explore-flickrs-shapefiles/">
    <title>Code: Flickr Developer Blog » Boundaries, a tool to explore Flickr’s shapefiles</title>
    <dc:date>2008-11-20T23:07:15+00:00</dc:date>
    <link>http://code.flickr.com/blog/2008/11/20/boundaries-a-tool-to-explore-flickrs-shapefiles/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["A few weeks ago we released our shapefiles via the API, and while most people were excited, some folks were a bit confused about what it all meant. Which is why Tom Taylor’s beautiful Boundaries application is so exciting. It helps you visualize the Flickr community’s twisty changing complex understanding of place." Tom is on code.flickr.com! Hurrah!
]]></description>
<dc:subject>tomtaylor boundaries woe geo geolocation place flickr locative</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:2c039b4d0693/</dc:identifier>
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</item>
<item rdf:about="http://www.freeyourspot.com/">
    <title>Free Your Spot - skate map - skate spot</title>
    <dc:date>2008-04-08T11:50:19+00:00</dc:date>
    <link>http://www.freeyourspot.com/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Collaborative mapping and annotation of skateboarding spots. Nifty - and I quite like the Ferro-esque type everywhere.
]]></description>
<dc:subject>socialsoftware skateboarding skating geo locative place commons public publics</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:587864a0d427/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:skateboarding"/>
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