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    <title>Pinboard (infovore)</title>
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    <description>recent bookmarks from infovore</description>
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      <rdf:Seq>	<rdf:li rdf:resource="http://www.nytimes.com/2013/08/27/nyregion/red-burns-godmother-of-silicon-alley-dies-at-88.html?_r=0"/>
	<rdf:li rdf:resource="http://www.bogost.com/writing/procedural_literacy.shtml"/>
	<rdf:li rdf:resource="http://maetl.net/code-is-not-inevitable"/>
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  </channel><item rdf:about="http://www.nytimes.com/2013/08/27/nyregion/red-burns-godmother-of-silicon-alley-dies-at-88.html?_r=0">
    <title>Red Burns, ‘Godmother of Silicon Alley,’ Dies at 88 - NYTimes.com</title>
    <dc:date>2013-08-27T16:35:37+00:00</dc:date>
    <link>http://www.nytimes.com/2013/08/27/nyregion/red-burns-godmother-of-silicon-alley-dies-at-88.html?_r=0</link>
    <dc:creator>infovore</dc:creator><description><![CDATA['“To me, the computer is just another tool,” Ms. Burns once said. “It’s like a pen'. You have to have a pen, and to know penmanship, but neither will write the book for you."' A lovely obituary, but also, what a quotation - a nice corollary to the ones I usually wheel out about literacy.]]></description>
<dc:subject>redburns itp design technology literacy nyu</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:d463df7ece03/</dc:identifier>
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<item rdf:about="http://www.bogost.com/writing/procedural_literacy.shtml">
    <title>Ian Bogost - Procedural Literacy</title>
    <dc:date>2011-07-31T00:06:57+00:00</dc:date>
    <link>http://www.bogost.com/writing/procedural_literacy.shtml</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["I want to suggest that there is a utility for procedural literacy that extends far beyond the ability to program computers. Computer processing comprises only one register of procedurality. More generally, I want to suggest that procedural literacy entails the ability to reconfigure basic concepts and rules to understand and solve problems, not just on the computer, but in general."]]></description>
<dc:subject>literacy systems procedural play ianbogost</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:1d86572e0f5d/</dc:identifier>
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<item rdf:about="http://maetl.net/code-is-not-inevitable">
    <title>maetl . code is not inevitable</title>
    <dc:date>2010-04-19T17:12:07+00:00</dc:date>
    <link>http://maetl.net/code-is-not-inevitable</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Primarily, spaghetti code is a literary failing. Through my observations of the developers responsible for these wrecks — they often turned out to be poor prose writers and some were very arrogant about their coding abilities. I believe the core skill that these cowboys lack is that of editing – an instinctive drive towards pruning and tweaking that all good writers know is one of the most important components of literary creation." Some good stuff in here, especially around technical literacy (and, by extension, literate programming).
]]></description>
<dc:subject>programming code literacy mastery</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:6fe2a9560f72/</dc:identifier>
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<item rdf:about="http://www.gamesetwatch.com/2009/04/opinion_the_breadth_of_game_de.php">
    <title>GameSetWatch - Opinion: The Breadth Of Game Design</title>
    <dc:date>2009-04-29T12:14:35+00:00</dc:date>
    <link>http://www.gamesetwatch.com/2009/04/opinion_the_breadth_of_game_de.php</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["...as developers, we need to deal more honestly with the disparity between our reach and our grasp - which is to say, what we tell ourselves our games are about, versus what they are actually about. History will see this decade as the period when games struggled with their destiny in this way." 2K Marin's JP LeBreton with a smart, insightful take on the road ahead for games design, and the many positive steps being taken along it (and: a decent commentary on the "shooting people" issue).
]]></description>
<dc:subject>games design play mechanics progress literacy</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:8aaf072da97b/</dc:identifier>
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<item rdf:about="http://www.coudal.com/makingbook.php">
    <title>Making Book - Coudal Partners</title>
    <dc:date>2008-02-26T14:25:10+00:00</dc:date>
    <link>http://www.coudal.com/makingbook.php</link>
    <dc:creator>infovore</dc:creator><description><![CDATA['Each bet costs $10 and all the money bet will go to First Book, "a nonprofit organization with a single mission: to give children from low-income families the opportunity to read and own their first new books."' Ten winners will get a prize. Lovely idea.
]]></description>
<dc:subject>literacy competition gambling books reading charity coudalpartners</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:bc60afe50b6b/</dc:identifier>
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