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    <title>Pinboard (infovore)</title>
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    <description>recent bookmarks from infovore</description>
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  </channel><item rdf:about="https://ambientehotel.wordpress.com/2016/06/08/from-empty-space-to-stanage-edge/">
    <title>from empty space to stanage edge | the m john harrison blog</title>
    <dc:date>2016-07-30T13:59:12+00:00</dc:date>
    <link>https://ambientehotel.wordpress.com/2016/06/08/from-empty-space-to-stanage-edge/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Landscape in fiction is never just background, or you’re wasting your opportunities. Let the landscape do as much of the work of informing the reader of your intentions as possible. Entangle your ideas & meanings with the setting. Fold them into one another."]]></description>
<dc:subject>writing mjohnharrison landscape</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:4e52856f753a/</dc:identifier>
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<item rdf:about="http://www.theguardian.com/books/2015/feb/27/robert-macfarlane-word-hoard-rewilding-landscape">
    <title>The word-hoard: Robert Macfarlane on rewilding our language of landscape | Books | The Guardian</title>
    <dc:date>2015-03-09T16:00:48+00:00</dc:date>
    <link>http://www.theguardian.com/books/2015/feb/27/robert-macfarlane-word-hoard-rewilding-landscape</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["There are experiences of landscape that will always resist articulation, and of which words offer only a distant echo. Nature will not name itself. Granite doesn’t self-identify as igneous. Light has no grammar. Language is always late for its subject. When I see a moon-bow or a sundog, I usually just say “Wow!” or “Hey!” Sometimes on a mountain, I look out across scree and corrie, srón and lairig – and say nothing at all. But we are and always have been name-callers, christeners. Words are grained into our landscapes, and landscapes grained into our words."]]></description>
<dc:subject>landscape writing language britain robertmacfarlane</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:943b399ea604/</dc:identifier>
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<item rdf:about="http://the-witness.net/news/2011/12/architecture-in-the-witness/">
    <title>Architecture in The Witness</title>
    <dc:date>2011-12-23T23:29:18+00:00</dc:date>
    <link>http://the-witness.net/news/2011/12/architecture-in-the-witness/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Yes, we could have started with the placeholder structures and made them more elaborate and better-looking, in a general video-game-level-design way, but that’s different from having well-thought-out ideas subtly embodied in the structures of the areas, which is what we are going for." The Witness used real architecture and landscape architecture firms to help design its world.]]></description>
<dc:subject>games jonathanblow thewitness architecture gardens landscape</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:4a0a87a3594d/</dc:identifier>
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<item rdf:about="http://bldgblog.blogspot.com/2009/12/leviathan-interview-with-richard-mosse.html">
    <title>BLDGBLOG: Leviathan: An Interview with Richard Mosse</title>
    <dc:date>2009-12-29T20:38:14+00:00</dc:date>
    <link>http://bldgblog.blogspot.com/2009/12/leviathan-interview-with-richard-mosse.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Wonderful interview with Richard Mosse, who photographs (quite beautifully) plane wrecks.
]]></description>
<dc:subject>photography landscape ballardian aircraft wreckage disruption art</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:773a3c73d7ad/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:ballardian"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:aircraft"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:wreckage"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:disruption"/>
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<item rdf:about="http://www.younggalleryphoto.com/photography/burdeny/burdeny.html">
    <title>YOUNG GALLERY - David Burdeny</title>
    <dc:date>2009-09-30T16:31:00+00:00</dc:date>
    <link>http://www.younggalleryphoto.com/photography/burdeny/burdeny.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Icebergs and Shorelines; I love the Icebergs series particularly. What a rich page for a gallery.
]]></description>
<dc:subject>photography art gallery photos icebergs shorelines landscape davidburdeny</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:ab1f0b6ca6df/</dc:identifier>
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</item>
<item rdf:about="http://www.everyoneforever.com/content/2007-10-12/desire_paths/">
    <title>Everyone Forever / Words / Desire Paths</title>
    <dc:date>2008-04-15T16:24:08+00:00</dc:date>
    <link>http://www.everyoneforever.com/content/2007-10-12/desire_paths/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["A term in landscape architecture used to describe a path that isn't designed but rather is worn casually away by people finding the shortest distance between two points."
]]></description>
<dc:subject>adaptivepath desirepath desire architcture landscape navigating wayfinding behaviour</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:0d8e94f38ed6/</dc:identifier>
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