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    <description>recent bookmarks from infovore</description>
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  </channel><item rdf:about="http://ubergrid.tumblr.com/post/3105955922/in-casino-royale-james-bond-is-the-bond-girl">
    <title>ubergrid - james bond</title>
    <dc:date>2011-02-05T11:52:39+00:00</dc:date>
    <link>http://ubergrid.tumblr.com/post/3105955922/in-casino-royale-james-bond-is-the-bond-girl</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["In CASINO ROYALE, James Bond is the Bond girl. Look at the way they even show him emerging from the ocean like Ursula Andress. Sexual torture, too, if less creepy-glam than being stripped and painted gold. Vesper Lynd is Bond: never not in control, never without a plan, seducing to further her goals. She has to die so Bond can become her."]]></description>
<dc:subject>warrenellis jamesbond control</dc:subject>
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<dc:identifier>https://pinboard.in/u:infovore/b:521038648ae2/</dc:identifier>
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<item rdf:about="http://www.1up.com/do/blogEntry?bId=8984917&amp;publicUserId=5379721">
    <title>1UP's Retro Gaming Blog : Something Old, Something Blu: Quantum of Solace</title>
    <dc:date>2009-04-05T18:10:22+00:00</dc:date>
    <link>http://www.1up.com/do/blogEntry?bId=8984917&amp;publicUserId=5379721</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["The problem is that what made GoldenEye so good was a fleeting, transient quality that can never be grasped again: it's not that the game was especially brilliant by modern standards, but rather that it utterly eclipsed its contemporaries. These days, the FPS is as comfortable on consoles as it is on Windows, and for a Bond shooter to have the same impact as GoldenEye it would have to outperform Call of Duty 4, Halo 3, BioShock, and Half-Life 2. In short, it would have to be revolutionary." Although: a big part of what made it so good was the social side of the jerky split-screen multiplayer, and Live just isn't the same. Yes, there was the context, but there was also some kind of magical glue holding it all together. Still, there are lots of smart, sensible points here, about emerging from the shadow of Goldeneye.
]]></description>
<dc:subject>games n64 goldeneye fps consoles jamesbond quality</dc:subject>
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<item rdf:about="http://rodcorp.typepad.com/rodcorp/2008/11/all-that-is-solid-melts-into-lair.html">
    <title>rodcorp: All that is solid melts into lair</title>
    <dc:date>2008-11-23T10:40:38+00:00</dc:date>
    <link>http://rodcorp.typepad.com/rodcorp/2008/11/all-that-is-solid-melts-into-lair.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Steve Rose notes that the recent films have seen Bond visit and destroy as much villain-architecture as ever ("The villains are the creators; Bond is the destroyer. He's basically an enemy of architecture"), and suggests this can be traced back to Fleming's difficulties with Modernist architects." Rod on Bond is always good, and bonus points for the punning title.
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<dc:subject>rodmclaren bond kenadam jamesbond architecture</dc:subject>
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<item rdf:about="http://worldofkane.blogspot.com/2008/04/goldfinger-film-titles-1964.html">
    <title>Goldfinger Titles - The World Of Kane.</title>
    <dc:date>2008-10-13T13:18:58+00:00</dc:date>
    <link>http://worldofkane.blogspot.com/2008/04/goldfinger-film-titles-1964.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Brownjohn had never worked with live action before, nor had his animation assistant Trevor Bond. Using techniques taught by László Moholy-Nagy, Brownjohn's team beamed light over three separate models; a belly dancer, a snake dancer and a model for close-ups." Short blogpost - with archive behind-the-scenes images - on creating the title sequence for Goldfinger.
]]></description>
<dc:subject>film bond design media titles jamesbond goldfinger projection</dc:subject>
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    <title>New Statesman - Sex, snobbery and sadism</title>
    <dc:date>2007-02-01T10:27:31+00:00</dc:date>
    <link>http://www.newstatesman.com/200702050058</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["There are three basic ingredients in Dr No, all unhealthy, all thoroughly English: the sadism of a school boy bully, the mechanical two-dimensional sex-longings of a frustrated adolescent, and the crude, snob-cravings of a suburban adult." Wonderful 1958
]]></description>
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