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    <title>Scanner: Live Modular Rig - YouTube</title>
    <dc:date>2016-01-04T14:20:32+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=C-EoJ97dXGQ</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Robin talks through the previous rig - again, note how carefully the elements are chosen as a broad but limited palette.]]></description>
<dc:subject>music modular synthesizer scanner robinrimbaud live improvisation</dc:subject>
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<item rdf:about="http://www.gamedevblog.com/2011/12/notes-on-impro-by-keith-johnstone.html">
    <title>GameDevBlog: Notes on *Impro* by Keith Johnstone</title>
    <dc:date>2011-12-09T11:26:49+00:00</dc:date>
    <link>http://www.gamedevblog.com/2011/12/notes-on-impro-by-keith-johnstone.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Jamie on "Impro" with respect to games. I really need to get on and read it.]]></description>
<dc:subject>keithjohnstone impro improvisation games jamiefristrom</dc:subject>
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    <title>Insult Swordfighting: It's not called &quot;Rock Band: The Beatles&quot; for a reason -- Video Game Reviews and Rants</title>
    <dc:date>2009-09-09T13:43:34+00:00</dc:date>
    <link>http://insultswordfighting.blogspot.com/2009/09/its-not-called-rock-band-beatles-for.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["I've developed a habit of delivering a drum solo at the beginning of every Rock Band track -- just a little wailing away while the song cues up. It's a way of making the songs mine. You can't do that in The Beatles. Hit a drum pad before the song starts, and nothing happens, because that sound isn't on the original recording... More important, it's the game's way of making sure that you don't dare mess with perfection! I'm not a huge fan of that attitude. Past -- and, technically, current -- Rock Band games are about engaging with the music on an equal level. This game, though, is a ball-washing of the highest order. Maybe the Beatles are more deserving of such treatment than any other band, but I don't think any band deserves that treatment. Not now that I've seen the alternatives." Mitch Krpata on his problems with Rock Band: The Beatles.
]]></description>
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    <title>Click Nothing: GDC09 - Part 2 - Improvisation presentation materials</title>
    <dc:date>2009-04-01T09:35:47+00:00</dc:date>
    <link>http://clicknothing.typepad.com/click_nothing/2009/03/gdc09-part-2-improvisation-presentation-materials.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Clint Hocking's presentation materials - talk, slides, short mpeg - from his GDC09 lecture, "Fault Tolerance: From Intentionality to Improvisation". It's meaty and weighty and it's really, really, really good, and covers lots of bases and I'll need to read it again. Lots of dense stuff about the balances between Far Cry 2's gameplay systems, designing systems for improvisation, and rebalancing games to what they want to be. My mancrush is not abated, sadly.
]]></description>
<dc:subject>gdc gdc09 talk presentation farcry2 gameplay games design balance systems improvisation impro clinthocking</dc:subject>
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<item rdf:about="http://www.knox.edu/x12547.xml">
    <title>Knox College 2006 Commencement Address</title>
    <dc:date>2006-06-11T10:49:43+00:00</dc:date>
    <link>http://www.knox.edu/x12547.xml</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Stephen Colbert on Improvisation. Some nice touches
]]></description>
<dc:subject>essays speech commencement improvisation</dc:subject>
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