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    <title>Pinboard (infovore)</title>
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    <description>recent bookmarks from infovore</description>
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      <rdf:Seq>	<rdf:li rdf:resource="https://kevinlynagh.com/notes/pricing-niche-products/"/>
	<rdf:li rdf:resource="http://www.lrb.co.uk/v38/n15/john-lanchester/brexit-blues"/>
	<rdf:li rdf:resource="http://www.newyorker.com/online/blogs/shouts/2014/03/libertarian-police-department.html"/>
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	<rdf:li rdf:resource="http://www.motherjones.com/riff/2009/06/your-intifada-made-china"/>
	<rdf:li rdf:resource="http://potlatch.typepad.com/weblog/2009/06/why-capitalism-is-about-to-get-burnt.html#"/>
	<rdf:li rdf:resource="http://www.salon.com/news/feature/2009/06/06/lear_jet_repo_man/"/>
	<rdf:li rdf:resource="http://papers.ssrn.com/sol3/papers.cfm?abstract_id=1173642"/>
	<rdf:li rdf:resource="http://the-inbetween.com/2009/05/23/conflict-free-competition/"/>
	<rdf:li rdf:resource="http://playthisthing.com/always-look-bright-side-life"/>
	<rdf:li rdf:resource="http://www.pagetutor.com/trillion/index.html"/>
	<rdf:li rdf:resource="http://smashingtelly.com/2009/02/15/bye-bye-dubai/"/>
	<rdf:li rdf:resource="http://www.albany.edu/~mirer/eco110/pow.html"/>
	<rdf:li rdf:resource="http://www.wired.com/gaming/virtualworlds/magazine/16-12/ff_ige?currentPage=all"/>
	<rdf:li rdf:resource="http://www.gamasutra.com/php-bin/news_index.php?story=20940"/>
	<rdf:li rdf:resource="http://krugman.blogs.nytimes.com/2008/05/04/economic-science-fiction/"/>
	<rdf:li rdf:resource="http://en.wikipedia.org/wiki/The_Theory_of_Interstellar_Trade"/>
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	<rdf:li rdf:resource="http://penny-arcade.com/2008/8/8/"/>
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	<rdf:li rdf:resource="http://www.eurogamer.net/article.php?article_id=158842"/>
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	<rdf:li rdf:resource="http://www.kk.org/thetechnium/archives/2008/04/zillionics.php"/>
	<rdf:li rdf:resource="http://www.rethinkingschools.org/archive/21_02/lego212.shtml"/>
	<rdf:li rdf:resource="http://www.newyorker.com/printables/fact/020722fa_fact?fact/020722fa_fact"/>
	<rdf:li rdf:resource="http://www.roughtype.com/archives/2006/12/kill_a_server_g.php"/>
	<rdf:li rdf:resource="http://many.corante.com/archives/2006/12/12/second_life_what_are_the_real_numbers.php"/>
	<rdf:li rdf:resource="http://potlatch.typepad.com/weblog/2006/09/the_marketing_w.html"/>
	<rdf:li rdf:resource="http://www.sfgate.com/cgi-bin/article.cgi?f=/chronicle/archive/2004/12/18/MNGUOAE36I1.DTL"/>
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  </channel><item rdf:about="https://kevinlynagh.com/notes/pricing-niche-products/">
    <title>Pricing niche products: Why sell a mechanical keyboard kit for $1,668?</title>
    <dc:date>2019-10-03T15:01:31+00:00</dc:date>
    <link>https://kevinlynagh.com/notes/pricing-niche-products/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Using Vickrey auctions to price products (where demand outweighs supply) according to market demands.]]></description>
<dc:subject>auction economics pricing sales tinyfacture</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:f8d4a31a9cf0/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:sales"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:tinyfacture"/>
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<item rdf:about="http://www.lrb.co.uk/v38/n15/john-lanchester/brexit-blues">
    <title>John Lanchester · Brexit Blues · LRB 28 July 2016</title>
    <dc:date>2016-07-22T11:57:47+00:00</dc:date>
    <link>http://www.lrb.co.uk/v38/n15/john-lanchester/brexit-blues</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["The campaign’s second big lie was that the UK would be able to have access to the single market without accepting the free movement of people from the EU. No country has this arrangement, and there is no reason to think it is possible. If Britain were to secure a deal whereby it had access to the single market and control over EU immigration, it would be the end of the EU – because other countries would leave the EU and demand the same. Leave campaigners don’t seem to understand that Continental elites feel just as strongly about the continued existence of the EU as the Leavers feel about Brexit. For the EU to survive, it will be important for the UK to be seen to pay a high price for leaving. We don’t know what that price is going to be, and I don’t look forward to finding out." Strong stuff from John Lanchester - a delight to read as always - but god, I don't half feel queasy doing so.]]></description>
<dc:subject>lrb johnlanchester brexit politics economics britain oof</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:ca1aad4f448d/</dc:identifier>
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<item rdf:about="http://www.newyorker.com/online/blogs/shouts/2014/03/libertarian-police-department.html">
    <title>L.P.D.: Libertarian Police Department : The New Yorker</title>
    <dc:date>2014-04-04T08:52:33+00:00</dc:date>
    <link>http://www.newyorker.com/online/blogs/shouts/2014/03/libertarian-police-department.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["“Home Depot™ Presents the Police!®” I said, flashing my badge and my gun and a small picture of Ron Paul. “Nobody move unless you want to!” They didn’t."

This is great.]]></description>
<dc:subject>satire libertarianism newyorker policing economics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:b6faba6214c3/</dc:identifier>
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<item rdf:about="http://www.theawl.com/2011/11/a-conspiracy-of-hogs-the-mcrib-as-arbitrage">
    <title>A Conspiracy of Hogs: The McRib as Arbitrage | The Awl</title>
    <dc:date>2012-01-05T13:19:06+00:00</dc:date>
    <link>http://www.theawl.com/2011/11/a-conspiracy-of-hogs-the-mcrib-as-arbitrage</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["If you can demonstrate that McDonald’s only introduces the sandwich when pork prices are lower than usual, then you’re but a couple logical steps from concluding that McDonald’s is essentially exploiting a market imbalance between what normal food producers are willing to pay for hog meat at certain times of the year, and what Americans are willing to pay for it once it is processed, molded into illogically anatomical shapes, and slathered in HFCS-rich BBQ sauce." The McRib as arbitrage of pork prices.]]></description>
<dc:subject>mcdonalds mcrib business economics food arbitrage product</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:f8d5d1b73cfe/</dc:identifier>
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<item rdf:about="http://blog.pinboard.in/2011/12/don_t_be_a_free_user/">
    <title>Don't Be A Free User (Pinboard Blog)</title>
    <dc:date>2011-12-07T11:53:27+00:00</dc:date>
    <link>http://blog.pinboard.in/2011/12/don_t_be_a_free_user/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["If every additional user is putting money in the developers' pockets, then you're less likely to see the site disappear overnight." Yep. This is all quite sensible, and something I've long believed. (See also: Garrett Murray's pleading requests for Tumblr to let him pay for it).]]></description>
<dc:subject>business economics free pinboard value</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:cd8c910bf668/</dc:identifier>
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<item rdf:about="http://www.nber.com/papers/w6592">
    <title>An Economic Analysis of a Drug-Selling Gang's Finances</title>
    <dc:date>2010-04-14T08:48:54+00:00</dc:date>
    <link>http://www.nber.com/papers/w6592</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Bookmarked because I'm fed up of watery allusions to this (last seen: Malcolm Gladwell, Freakonomics (which is annoying because it's watery despite Levitt having *worked on the paper*)). $5 for the *actual information* seems far more interesting than any volume of popular economics books.
]]></description>
<dc:subject>economics crime academia levitt venkatesh antigladwellism</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:10a480fd51b5/</dc:identifier>
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</item>
<item rdf:about="http://cheeptalk.wordpress.com/2009/11/17/the-economics-of-pinball/">
    <title>The Economics of Pinball « Cheap Talk</title>
    <dc:date>2009-11-29T22:59:12+00:00</dc:date>
    <link>http://cheeptalk.wordpress.com/2009/11/17/the-economics-of-pinball/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["In 1986, Williams High Speed changed the economics of pinball forever... Pre-1986, the replay score was hard wired into the game unless the operator manually re-programmed the software.  High Speed changed all that.  It was pre-loaded with an algorithm that adjusted the replay score according to the distribution of scores on the specified machine over a specific time interval." Good article on how the economics of pinball are wired into the machine.
]]></description>
<dc:subject>pinball economics games mechanics design balance replay</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:b352740147d8/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:balance"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:replay"/>
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</item>
<item rdf:about="http://tobolds.blogspot.com/2009/09/how-to-get-rich-in-world-of-warcraft.html">
    <title>Tobold's MMORPG Blog: How to get rich in World of Warcraft</title>
    <dc:date>2009-10-06T08:25:37+00:00</dc:date>
    <link>http://tobolds.blogspot.com/2009/09/how-to-get-rich-in-world-of-warcraft.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["You'll need several thousand gold to launch the business, and then keep it up for many weeks before you make a steady good profit every week. And you'll need to log on every day and spend several hours per week just to keep your glyph business up and running. In the end, getting rich in World of Warcraft works exactly like getting rich in the real world: You need a venture capital to start up a business, hard work, and perseverance. And this is exactly why getting rich with inscription works so reliably in World of Warcraft: It is hard work, there isn't all that much you can actually do with an income of thousands of gold per week, and thus the large majority of players simply can't be bothered doing it."
]]></description>
<dc:subject>mmo warcraft wow worldofwarcraft games online economics</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:55c3206e2d38/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:wow"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:worldofwarcraft"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
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</item>
<item rdf:about="http://www.motherjones.com/riff/2009/06/your-intifada-made-china">
    <title>Your Intifada: Now Made in China! | Mother Jones</title>
    <dc:date>2009-07-01T14:17:45+00:00</dc:date>
    <link>http://www.motherjones.com/riff/2009/06/your-intifada-made-china</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[The last keffiyeh factory in Palestine is going out of business; they're all made in China now. Well done, hipsters!
]]></description>
<dc:subject>fashion clothes keffiyeh hipsters economics notlocalanymore</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:5132bf5f3cfc/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:fashion"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:keffiyeh"/>
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</item>
<item rdf:about="http://potlatch.typepad.com/weblog/2009/06/why-capitalism-is-about-to-get-burnt.html#">
    <title>potlatch: why capitalism is about to get burnt</title>
    <dc:date>2009-06-25T11:12:06+00:00</dc:date>
    <link>http://potlatch.typepad.com/weblog/2009/06/why-capitalism-is-about-to-get-burnt.html#</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["...once we return to the sun, late on in our economic history, are we still innocent enough to view it this way? The sun isn't so very different from the Beatles back catalogue - there's a lot of it around, you can't control it, we value it highly, it's a 'public good problem' - but the Beatles are subject to various legal and political protections, most recently retrospective copyright extension. If EMI are allowed to profit from music that they didn't create, might not North Africa have some right to profit from energy that it didn't create?" Some brilliant stuff from Will Davies
]]></description>
<dc:subject>willdavies economics capitalism sun power</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:3cb29cc4ae76/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:willdavies"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:capitalism"/>
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</item>
<item rdf:about="http://www.salon.com/news/feature/2009/06/06/lear_jet_repo_man/">
    <title>The Learjet repo man | Salon News</title>
    <dc:date>2009-06-07T21:48:21+00:00</dc:date>
    <link>http://www.salon.com/news/feature/2009/06/06/lear_jet_repo_man/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["For the past three decades, Popovich has been one of a secret tribe of big game hunters who specialize in stealing jets from the jungle hideouts of corrupt landowners in Colombia, Mexico and Brazil and swiping go-fast boats from Wall Street titans in Miami and East Hampton. Super repos have been known to hire swat teams, hijack supertankers and fly off with eastern bloc military helicopters. For a cut of the overall value, they'll repossess anything." As jobs go, this one is pretty extreme; it's a great article.
]]></description>
<dc:subject>business reposession writing journalism economics awesome planes helicopters jets</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:e85ff5d39682/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:reposession"/>
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</item>
<item rdf:about="http://papers.ssrn.com/sol3/papers.cfm?abstract_id=1173642">
    <title>SSRN-A Test of the Law of Demand in a Virtual World: Exploring the Petri Dish Approach to Social Science by Edward Castronova</title>
    <dc:date>2009-06-02T15:53:07+00:00</dc:date>
    <link>http://papers.ssrn.com/sol3/papers.cfm?abstract_id=1173642</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Castronova's paper on whether the Law of Demand, as it works in the real world, also works in the virtual.
]]></description>
<dc:subject>economics games castronova research paper</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:52de839d5640/</dc:identifier>
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<item rdf:about="http://the-inbetween.com/2009/05/23/conflict-free-competition/">
    <title>the-inbetween.com: [ Conflict-free Competition ]</title>
    <dc:date>2009-05-26T12:40:23+00:00</dc:date>
    <link>http://the-inbetween.com/2009/05/23/conflict-free-competition/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Maybe [games publishers] think there could never be enough competition, excitement, betrayal, surprise, defeat, skull-daggery, and general griefer-worthy assholeishness in a game without direct conflict. But the last year’s worth of news out of Wall Street tells a different story. It’s a tale of a system corrupted from the inside by the scheming, cheating, gaming of a few powerful and greedy individuals. If this is not prime material for a videogame, I don’t know what is."
]]></description>
<dc:subject>games conflict boardgames design violence strategy economics tone systems</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:237119cee4c3/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:conflict"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:boardgames"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:violence"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:strategy"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:tone"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:systems"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://playthisthing.com/always-look-bright-side-life">
    <title>Play This Thing! | Game Reviews | Free Games | Independent Games | Game Culture</title>
    <dc:date>2009-05-07T07:15:46+00:00</dc:date>
    <link>http://playthisthing.com/always-look-bright-side-life</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["I have this idea in the back of my head -- a fool idea of course -- that one day, people with the power to do something about it might stumble across the notion of "a stable business ecosystem," and conclude that actually, to sustain industry growth and survival, you might conceivably, you know, want to let developers potentially make a buck from time to time, even if publishers and retailers have the power to strangle them. That rewarding development success breeds more development success, and gives heart to those who want to create good games." I knew about 3D Realms (which is a shame), but not about Gamelab (which is also a shame). Also: Greg speaks Truth.
]]></description>
<dc:subject>games industry business development IP success economics</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:62d460f2a264/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:industry"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:business"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:development"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:IP"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:success"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.pagetutor.com/trillion/index.html">
    <title>What does one TRILLION dollars look like?</title>
    <dc:date>2009-03-29T15:54:08+00:00</dc:date>
    <link>http://www.pagetutor.com/trillion/index.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["...these various numbers are tossed around like so many doggie treats, so I thought I'd take Google Sketchup out for a test drive and try to get a sense of what exactly a trillion dollars looks like." A nice, simple piece of amateur informatics that is a good wake-up call.
]]></description>
<dc:subject>money visualization finance economics bailout us</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:83fc44a51032/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:money"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:visualization"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:finance"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:bailout"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:us"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://smashingtelly.com/2009/02/15/bye-bye-dubai/">
    <title>Goodbye Dubai | Smashing Telly - A hand picked TV channel</title>
    <dc:date>2009-02-17T13:17:50+00:00</dc:date>
    <link>http://smashingtelly.com/2009/02/15/bye-bye-dubai/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Dubai threatens to become an instant ruin, an emblematic hybrid of the worst of both the West and the Middle-East and a dangerous totem for those who would mistakenly interpret this as the de facto product of a secular driven culture." Which puts it nicely, but god, this is depressing.
]]></description>
<dc:subject>culture recession cities business economics building dubai collapse</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:9b74486dfd1d/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:recession"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:business"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:building"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:dubai"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:collapse"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.albany.edu/~mirer/eco110/pow.html">
    <title>Economics of POW Camp</title>
    <dc:date>2008-11-26T22:54:16+00:00</dc:date>
    <link>http://www.albany.edu/~mirer/eco110/pow.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Economics has been defined as the science of distributing limited means among unlimited and competing ends. On 12th April, with the arrival of elements of the 30th U.S. Infantry Division, the ushering in of an age of plenty demonstrated the hypothesis that with infinite means economic organization and activity would be redundant, as every want could be satisfied without effort." Remarkable article; fascinating for its subject matter, when it was written, what it describes, and the patterns that hold up inside such a regimented economy. A must-read, really - can't believe it took me so long to get around to it.
]]></description>
<dc:subject>wwii economics camps prison pow money exchange barter trade society</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:f1017629a077/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:wwii"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:camps"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:prison"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:pow"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:money"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:exchange"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:barter"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:trade"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:society"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.wired.com/gaming/virtualworlds/magazine/16-12/ff_ige?currentPage=all">
    <title>The Decline and Fall of an Ultra Rich Online Gaming Empire</title>
    <dc:date>2008-11-26T19:41:04+00:00</dc:date>
    <link>http://www.wired.com/gaming/virtualworlds/magazine/16-12/ff_ige?currentPage=all</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Soon enough, amid the daily grind of his obsession, he would see in the game itself a way out of the bleak hole he had fallen into. He would take a clear-eyed, calculating look at what he and his fellow players had been doing all those months—at the countless hours they'd given over to the pursuit of purely virtual but implacably scarce commodities—and he would recognize it not just for the underexploited form of productivity it was but for the highly profitable commercial enterprise it might sustain." Fantastic article from Julian Dibbell on IGE, the massive real-money trading operation.
]]></description>
<dc:subject>ige games mmo mmorpg wow worldofwarcraft everquest realmoneytrading economics goldfarming china</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:4f6f99ad5b4d/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:ige"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:mmo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:mmorpg"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:wow"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:worldofwarcraft"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:everquest"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:realmoneytrading"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:goldfarming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:china"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.gamasutra.com/php-bin/news_index.php?story=20940">
    <title>Gamasutra - China To Add 20% Tax On Virtual Goods Profits</title>
    <dc:date>2008-11-05T13:47:42+00:00</dc:date>
    <link>http://www.gamasutra.com/php-bin/news_index.php?story=20940</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["China's State Administration of Taxation announced that it will impose a 20 percent personal income tax on profit from virtual money." Woah, the 21st Century really did hit, didn't it?
]]></description>
<dc:subject>tax taxation china virtualworlds online mmo economics</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:fba88b659d7b/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:tax"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:taxation"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:china"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:virtualworlds"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:online"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:mmo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://krugman.blogs.nytimes.com/2008/05/04/economic-science-fiction/">
    <title>Economic science fiction - Paul Krugman - Op-Ed Columnist - New York Times Blog</title>
    <dc:date>2008-10-13T21:45:15+00:00</dc:date>
    <link>http://krugman.blogs.nytimes.com/2008/05/04/economic-science-fiction/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["It’s somewhat embarrassing, but that’s how I got into economics: I wanted to be a psychohistorian when I grew up, and economics was as close as I could get." Paul Krugman, you are the best.
]]></description>
<dc:subject>sciencefiction scifi asimov economics paulkrugman</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:f7d29fd8a48c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:sciencefiction"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:scifi"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:asimov"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:paulkrugman"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://en.wikipedia.org/wiki/The_Theory_of_Interstellar_Trade">
    <title>The Theory of Interstellar Trade - Wikipedia, the free encyclopedia</title>
    <dc:date>2008-10-13T21:44:36+00:00</dc:date>
    <link>http://en.wikipedia.org/wiki/The_Theory_of_Interstellar_Trade</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["The Theory of Interstellar Trade is a paper written in 1978 by economist Paul Krugman.... Krugman analyzed the question of 'how should interest rates on goods in transit be computed when the goods travel at close to the speed of light? This is a problem because the time taken in transit will appear less to an observer traveling with the goods than to a stationary observer.'" Paul Krugman, winner of the 2008 Nobel Prize for Economics, is officially awesome.
]]></description>
<dc:subject>paulkrugman sciencefiction economics trade sublighttravel</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:f0c40b0b2f64/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:paulkrugman"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:sciencefiction"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:trade"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:sublighttravel"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://t-machine.org/index.php/2008/09/09/publishers-are-from-mars-developers-are-from-venus/#comment-1971">
    <title>T=Machine » Publishers are from Mars, Developers are from Venus</title>
    <dc:date>2008-09-09T22:07:04+00:00</dc:date>
    <link>http://t-machine.org/index.php/2008/09/09/publishers-are-from-mars-developers-are-from-venus/#comment-1971</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Over the last few years, there has been a big shift in power and success away from independent studios, and towards in-house, publisher-owned studios. This has been driven by several things, sound economic reasons, competitive reasons, and because the strong independent studios had done a good job at creating a slew of new IPs (which publishers were eager to snap up, as always). In my experience relatively few people in the games industry realise this... So, what’s next? What’s going to happen over the next 3-5 years?" Adam on the business of the games industry, and what's facing it next.
]]></description>
<dc:subject>games business industry economics startup web development publishing</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:a8a6e9f9c155/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:business"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:industry"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:startup"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:web"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:development"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:publishing"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://penny-arcade.com/2008/8/8/">
    <title>Penny Arcade! - For Your Consideration</title>
    <dc:date>2008-08-13T10:36:15+00:00</dc:date>
    <link>http://penny-arcade.com/2008/8/8/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["You read a lot (in incandescent threads devoted to the topic) about how ten dollars is the "sweet spot" for Live Arcade titles, and that may be the case, but we should entertain the idea that its creator wasn't trying to make an "Xbox Live Arcade Game." Perhaps he was trying to make a good game, the best game he could, and Microsoft's Broadening Initiative For Digital Content was the last thing on his mind." Tycho is pretty much right; the whole Braid-pricing issue isn't just a non-issue, it's maddeningly stupid, and people  - including Microsoft - need to get over it.
]]></description>
<dc:subject>braid microsoft dlc jonathanblow games pricing economics pennyarcade</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:2dece940a1de/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:braid"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:microsoft"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:dlc"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:jonathanblow"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:pricing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:pennyarcade"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://potlatch.typepad.com/weblog/2008/07/the-politics-of-wetherspoons.html">
    <title>potlatch: the politics of Wetherspoons</title>
    <dc:date>2008-07-27T12:00:46+00:00</dc:date>
    <link>http://potlatch.typepad.com/weblog/2008/07/the-politics-of-wetherspoons.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Wetherspoons is a model of market efficiency. Prices are low, economies of scale are passed on to consumers and people are offered real choice, on the assumption that they are intelligent enough to deal with it."
]]></description>
<dc:subject>critique society wetherspoons pubs policy economics community</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:0522637e8b64/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:critique"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:society"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:wetherspoons"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:pubs"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:policy"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:community"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.eurogamer.net/article.php?article_id=158842">
    <title>PS3 pricing costs Sony USD 3bn News // None /// Eurogamer</title>
    <dc:date>2008-06-24T09:47:11+00:00</dc:date>
    <link>http://www.eurogamer.net/article.php?article_id=158842</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["[Sony]... lost USD 2.16 billion on PS3 in 2007, and a further USD 1.16 billion this year... the company has warned investors that ... 'the large-scale investment...may not be fully recovered'" This isn't sustainable, guys.
]]></description>
<dc:subject>games economics finance industry profit loss lossleader investment ps3 sony</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:88345d9aaf8a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:finance"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:industry"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:profit"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:loss"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:lossleader"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:investment"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:ps3"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:sony"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.washingtonpost.com/wp-dyn/content/article/2008/06/21/AR2008062100149.html">
    <title>Michael S. Rosenwald - Putting Prices Into Focus - washingtonpost.com</title>
    <dc:date>2008-06-22T18:29:50+00:00</dc:date>
    <link>http://www.washingtonpost.com/wp-dyn/content/article/2008/06/21/AR2008062100149.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[A good article, until the last sentence which made me VERY ANGRY.
]]></description>
<dc:subject>finance economics psychology iphone purchasing behaviour</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:2a8b9aeb3df3/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:finance"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:psychology"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:iphone"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:purchasing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:behaviour"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.kk.org/thetechnium/archives/2008/04/zillionics.php">
    <title>Kevin Kelly -- The Technium</title>
    <dc:date>2008-06-14T21:51:42+00:00</dc:date>
    <link>http://www.kk.org/thetechnium/archives/2008/04/zillionics.php</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Zillionics is a new realm, and our new home. The scale of so many moving parts require new tools, new mathematics, new mind shifts."
]]></description>
<dc:subject>scale maths economics culture millions zillions kevinkelly zillionics</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:c81e9725a3c3/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:scale"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:maths"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:millions"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:zillions"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:kevinkelly"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:zillionics"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.rethinkingschools.org/archive/21_02/lego212.shtml">
    <title>Why We Banned Legos - Volume 21 No. 2 - Winter 2006 - Rethinking Schools Online</title>
    <dc:date>2008-02-21T08:10:36+00:00</dc:date>
    <link>http://www.rethinkingschools.org/archive/21_02/lego212.shtml</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["With these three agreements — which distilled months of social justice exploration into a few simple tenets of community use of resources — we returned the Legos to their place of honor in the classroom." Wonderful article about education.
]]></description>
<dc:subject>play society culture politics economics personal lego construction teaching children</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:f287eb96a6e1/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:society"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:politics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:personal"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:lego"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:construction"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:teaching"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:children"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.newyorker.com/printables/fact/020722fa_fact?fact/020722fa_fact">
    <title>Malcolm Gladwell - The Talent Myth</title>
    <dc:date>2007-01-28T22:51:21+00:00</dc:date>
    <link>http://www.newyorker.com/printables/fact/020722fa_fact?fact/020722fa_fact</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Are smart people overrated?"
]]></description>
<dc:subject>business management gladwell economics hr society toread</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:1a17ea131062/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:business"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:management"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:gladwell"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:hr"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:society"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:toread"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.roughtype.com/archives/2006/12/kill_a_server_g.php">
    <title>Rough Type: Nicholas Carr's Blog: Kill a server, get a rebate</title>
    <dc:date>2006-12-15T08:47:48+00:00</dc:date>
    <link>http://www.roughtype.com/archives/2006/12/kill_a_server_g.php</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Pacific Gas & Electric is giving companies cash rebates for using virtualization software to consolidate their applications onto fewer servers." Interesting approach to a global issue.
]]></description>
<dc:subject>climatechange economics energy power server virtualisation environment</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:73f1f5fb9926/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:climatechange"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:energy"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:power"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:server"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:virtualisation"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:environment"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://many.corante.com/archives/2006/12/12/second_life_what_are_the_real_numbers.php">
    <title>Second Life: What are the real numbers?. Many-to-Many:</title>
    <dc:date>2006-12-13T21:43:18+00:00</dc:date>
    <link>http://many.corante.com/archives/2006/12/12/second_life_what_are_the_real_numbers.php</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[There’s nothing wrong with a service that appeals to tens of thousands of people, but in a billion-person internet, that population is also a rounding error. If most of the people who try Second Life bail (and they do), we should adopt a considerably mo
]]></description>
<dc:subject>shirky secondlife sl economics statistics community analysis trends play games virtualworlds</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:8e4443aa53a9/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:shirky"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:secondlife"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:sl"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:statistics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:community"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:analysis"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:trends"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:virtualworlds"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://potlatch.typepad.com/weblog/2006/09/the_marketing_w.html">
    <title>Potlatch: the marketing 'we' and other lies</title>
    <dc:date>2006-09-09T14:55:32+00:00</dc:date>
    <link>http://potlatch.typepad.com/weblog/2006/09/the_marketing_w.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[These marketing strategies are bogus forms of anti-capitalism, fraudulent denials of the unbreakable-but-contradictory relationship between quantity/exchange value and quality/use value. Between them, they promise a new economic culture, in which 'economy
]]></description>
<dc:subject>business society advertising marketing economics</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:103bcf0b8403/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:business"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:society"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:advertising"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:marketing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.sfgate.com/cgi-bin/article.cgi?f=/chronicle/archive/2004/12/18/MNGUOAE36I1.DTL">
    <title>THEY GOT GAME / Stacks of new releases for hungry video game enthusiasts mean it's boom time for an industry now even bigger than Hollywood</title>
    <dc:date>2006-02-14T23:54:32+00:00</dc:date>
    <link>http://www.sfgate.com/cgi-bin/article.cgi?f=/chronicle/archive/2004/12/18/MNGUOAE36I1.DTL</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Some useful financial stats on gaming
]]></description>
<dc:subject>games money hollywood movies economics</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:1ee37ea7195d/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:money"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:hollywood"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:movies"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
</rdf:Bag></taxo:topics>
</item>
</rdf:RDF>