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  </channel><item rdf:about="https://www.vice.com/en_us/article/884k54/permalink-mastermind-board-game-50th-anniversary-origins-fallout-cybersecurity">
    <title>Mastermind at 50: The Mysterious Origins of the Codebreaking Board Game - VICE</title>
    <dc:date>2020-03-16T09:32:24+00:00</dc:date>
    <link>https://www.vice.com/en_us/article/884k54/permalink-mastermind-board-game-50th-anniversary-origins-fallout-cybersecurity</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Great piece of games journalism from Duncan Fyfe: the history and legacy of Mastermind. Wide-ranging, great bits of research. Love it.

"The earliest reference to Bulls and Cows is in the work of Dr. Frank King. In 1968, King was studying for a PhD in electrical engineering at Cambridge University and looking for something to implement on the university's Titan computer, which had recently been equipped with Multics, a time-sharing operating system allowing multiple users to access one computer concurrently and remotely.

Thinking a game would be enjoyable, and something more sophisticated than Tic-Tac-Toe even better, King wrote a version of a childhood puzzle. "Good grief, you've implemented Bulls and Cows," he remembers other students saying, though he called it MOO."]]></description>
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<item rdf:about="http://www.lifestartshere.net/2010/01/high-society.html?showComment=1264410387067_AIe9_BECA09JDnDlrVY3FTIwOPNkkuj0PtbmUr8y_dYMGZ5ir5wXqZ81gb7QpCyaORx-3ma3rvqCJRSz92swAyTwyBJS6yBBNS01pBLcFn7cNNRX2twkyQrzE4VQ6ImkBtQspdW4U0ZLeAip-j7utPwMVOB0UxwUelZhHYf7eoRUXNsTlYtWHQv65Bp_lzohMTk_F_kW-UqaslNhL6JXkksMhZvyeGW0HA#c5063954189521313711">
    <title>Life Starts Here: High Society</title>
    <dc:date>2010-01-25T09:11:55+00:00</dc:date>
    <link>http://www.lifestartshere.net/2010/01/high-society.html?showComment=1264410387067_AIe9_BECA09JDnDlrVY3FTIwOPNkkuj0PtbmUr8y_dYMGZ5ir5wXqZ81gb7QpCyaORx-3ma3rvqCJRSz92swAyTwyBJS6yBBNS01pBLcFn7cNNRX2twkyQrzE4VQ6ImkBtQspdW4U0ZLeAip-j7utPwMVOB0UxwUelZhHYf7eoRUXNsTlYtWHQv65Bp_lzohMTk_F_kW-UqaslNhL6JXkksMhZvyeGW0HA#c5063954189521313711</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[“This is who we are.” Duncan Fyfe is writing again; twelve short stories - presumably, one a month - set in the world of games. Writing fiction about something as a way of writing about something; he ends up with not only good - and acute - games writing, but just good writing, plain and simple. So good to have him back.
]]></description>
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    <title>Hit Self-Destruct: Domestic City, Part One</title>
    <dc:date>2009-03-07T12:21:24+00:00</dc:date>
    <link>http://www.hitselfdestruct.com/2009/02/domestic-city-part-one.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Wonderful, delightful, charming writing from Duncan Fyfe; this, and the eight chapters that follow it, are pretty essential, and they're nice and brief. Speculative fiction about games, culture, and the future. And fandom.
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