<?xml version="1.0" encoding="UTF-8"?>
 <rdf:RDF xmlns="http://purl.org/rss/1.0/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://web.resource.org/cc/" xmlns:syn="http://purl.org/rss/1.0/modules/syndication/" xmlns:admin="http://webns.net/mvcb/">
  <channel rdf:about="http://pinboard.in">
    <title>Pinboard (infovore)</title>
    <link>https://pinboard.in/u:infovore/public/</link>
    <description>recent bookmarks from infovore</description>
    <items>
      <rdf:Seq>	<rdf:li rdf:resource="http://www.nanowrimo.org/en/pep/scott-westerfeld/"/>
	<rdf:li rdf:resource="http://edge-online.com/blogs/the-most-boring-game-year"/>
	<rdf:li rdf:resource="http://shorttermmemoryloss.com/menace/"/>
	<rdf:li rdf:resource="http://eurogamer.net/article.php?article_id=62018"/>
      </rdf:Seq>
    </items>
  </channel><item rdf:about="http://www.nanowrimo.org/en/pep/scott-westerfeld/">
    <title>National Novel Writing Month</title>
    <dc:date>2013-04-23T09:41:13+00:00</dc:date>
    <link>http://www.nanowrimo.org/en/pep/scott-westerfeld/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["It’s not always about writing more words or drinking more coffee. Sometimes getting to the end of a novel simply takes remembering that the world is more complicated than we know, and then sticking some of those complications into the story." Applies to lots of things.]]></description>
<dc:subject>writing tips complexity</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:a90e4b872df2/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:writing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:tips"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:complexity"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://edge-online.com/blogs/the-most-boring-game-year">
    <title>The Most Boring Game of the Year | Edge Online</title>
    <dc:date>2009-11-05T10:21:31+00:00</dc:date>
    <link>http://edge-online.com/blogs/the-most-boring-game-year</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["The walkthrough posted by Lee Beng Hai belongs in a “best games writing” list somewhere, not so much for the prose, but for the depth of his coverage and the gratitude I feel for it, like he’s the first guy in my tribe to wander into the jungle and come back with all his limbs." Chris Dahlen on why nobody's writing about Demon's Souls, but everybody's playing it. (Also: "It’s not “flow”, because flow implies progress; it’s more like tantric sex with a slide rule" is a brilliant analogy).
]]></description>
<dc:subject>chrisdahlen games complexity demonssouls engrossment</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:194ed83dbf2c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:chrisdahlen"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:complexity"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:demonssouls"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:engrossment"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://shorttermmemoryloss.com/menace/">
    <title>A New Theory of Awesomeness and Miracles, by James Bridle</title>
    <dc:date>2009-11-02T14:11:35+00:00</dc:date>
    <link>http://shorttermmemoryloss.com/menace/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Being NOTES and SLIDES on a talk given at PLAYFUL 09, concerning CHARLES BABBAGE, HEATH ROBINSON, MENACE and MAGE" Awesome; shame I couldn't be there. I wondered where that link about Michie had come from a few weeks ago...
]]></description>
<dc:subject>machinelearning complexity games jamesbridle literature mathematics donaldmichie menace</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:ad54ae82b6f6/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:machinelearning"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:complexity"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:jamesbridle"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:literature"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:mathematics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:donaldmichie"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:menace"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://eurogamer.net/article.php?article_id=62018">
    <title>News - Pong creator praises Nintendo /// Eurogamer</title>
    <dc:date>2005-12-05T12:46:44+00:00</dc:date>
    <link>http://eurogamer.net/article.php?article_id=62018</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Nolan Bushell speaks out.
]]></description>
<dc:subject>pong interface games controllers complexity nolanbushell</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:dc4d6afd2b25/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:pong"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:interface"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:controllers"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:complexity"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:nolanbushell"/>
</rdf:Bag></taxo:topics>
</item>
</rdf:RDF>