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    <description>recent bookmarks from infovore</description>
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	<rdf:li rdf:resource="http://whatsthehubbub.nl/blog/2011/09/the-transformers-at-dconstruct-2011/?"/>
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	<rdf:li rdf:resource="http://www.guardian.co.uk/culture/video/2011/aug/03/sky-orchestra-balloons-london-video"/>
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	<rdf:li rdf:resource="http://airportcity.spum.org/"/>
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	<rdf:li rdf:resource="http://bldgblog.blogspot.com/2010/05/berthiers-door.html"/>
	<rdf:li rdf:resource="http://www.viceland.com/blogs/uk-games/2010/05/10/the-totalitarian-buddhist-who-beat-sim-city/"/>
	<rdf:li rdf:resource="http://www.thisislondon.co.uk/standard/article-23803662-boris-is-waging-war-on-our-citys-subversive-south.do"/>
	<rdf:li rdf:resource="http://bldgblog.blogspot.com/2010/01/nakatomi-space.html"/>
	<rdf:li rdf:resource="http://headwayblog.com/2009/12/14/telling-time-with-openrealtime-data/"/>
	<rdf:li rdf:resource="http://leapfrog.nl/blog/archives/2009/12/04/jane-jacobs-and-londons-old-street-area/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+leapfroglog+(Leapfroglog)"/>
	<rdf:li rdf:resource="http://activesocialplastic.com/urbancomputing/index.html"/>
	<rdf:li rdf:resource="http://www.aaronland.info/weblog/2009/10/31/buckets/#heretouse"/>
	<rdf:li rdf:resource="http://notes.husk.org/post/216550687/noticings"/>
	<rdf:li rdf:resource="http://newsfeed.kosmograd.com/kosmograd/2009/10/branding-the-boroughs-2.html"/>
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	<rdf:li rdf:resource="http://russelldavies.typepad.com/planning/2009/09/small-town-computing.html"/>
	<rdf:li rdf:resource="http://io9.com/5362912/the-city-is-a-battlesuit-for-surviving-the-future"/>
	<rdf:li rdf:resource="http://www.cs.northwestern.edu/~hunicke/blog/?p=42091"/>
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	<rdf:li rdf:resource="http://www.timeout.com/london/features/5270/Great_London_walks.html"/>
	<rdf:li rdf:resource="http://shanghai.edushi.com/"/>
	<rdf:li rdf:resource="http://bldgblog.blogspot.com/2009/04/this-diseased-utopia-10-points-on-swine.html"/>
	<rdf:li rdf:resource="http://www.tweenbots.com/"/>
	<rdf:li rdf:resource="http://speedbird.wordpress.com/2009/03/22/the-elements-of-networked-urbanism/"/>
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  </channel><item rdf:about="http://imgur.com/a/WdJim">
    <title>If you're having traffic problems I feel bad for you son / I'm a traffic engineer and I made you a guide. - Album on Imgur</title>
    <dc:date>2015-03-19T11:03:46+00:00</dc:date>
    <link>http://imgur.com/a/WdJim</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Fantastic: a real-world traffic engineer explains how he plans roads and transit in Cities:Skylines.]]></description>
<dc:subject>cities citiesskylines games traffic transit realworldskills</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:0223448ffe0f/</dc:identifier>
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<item rdf:about="http://www.underconsideration.com/brandnew/archives/new_logo_and_identity_for_porto_by_white_studio.php#.VGNuHYvLdmG">
    <title>Brand New: New Logo and Identity for Porto by White Studio</title>
    <dc:date>2014-11-13T16:12:12+00:00</dc:date>
    <link>http://www.underconsideration.com/brandnew/archives/new_logo_and_identity_for_porto_by_white_studio.php#.VGNuHYvLdmG</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Charming branding from Porto - just a lovely use of a system, but also one with wit and charm aplenty.]]></description>
<dc:subject>design logo graphics systems branding cities portugal porto</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:2bec237e82b2/</dc:identifier>
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<item rdf:about="http://severalbees.com/blackbird/how-to-be-a-blackbird.html">
    <title>how to be a blackbird</title>
    <dc:date>2014-05-09T09:24:02+00:00</dc:date>
    <link>http://severalbees.com/blackbird/how-to-be-a-blackbird.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[A lovely game - almost a poem, but definitely Enough Game - by Holly Gramazio, about being a blackbird in a city. It made me feel many things, which is what the best writing does. Also, I shall now probably play it again.]]></description>
<dc:subject>games twine hollygramazio writing poetry cities</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:8e2e0cef2c99/</dc:identifier>
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<item rdf:about="http://halfman.com/southbank-is-not-for-skateboarders/">
    <title>Southbank is not for Skateboarders | HALFMAN</title>
    <dc:date>2014-01-02T15:04:11+00:00</dc:date>
    <link>http://halfman.com/southbank-is-not-for-skateboarders/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["We have to remember though that we as skaters don’t have any right to land or places or spaces. We just use, abuse and leave them. Spots come and go, concrete chips and becomes more or less unskateable, and tricks change and so we skate other things. Skateboarding is about moving on." Jim, very much a skater, on the South Bank Undercroft, and skating's relationship with the temporary.]]></description>
<dc:subject>skateboarding skating cities london southbank temporariness</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="http://panstudio.co.uk/2013/10/post-boxes-a-very-public-object/">
    <title>PAN » Blog Archive » Post boxes – a very public object</title>
    <dc:date>2013-10-24T15:09:23+00:00</dc:date>
    <link>http://panstudio.co.uk/2013/10/post-boxes-a-very-public-object/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Ben on postboxes as boundary objects - with a nice map from Hello Lamp Post, indicating how the boxes were talked to, and suitable name-checks to The Crying of Lot 49.]]></description>
<dc:subject>postboxes games play design cities waste trystero</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="http://panstudio.co.uk/2013/08/who-cares-about-talking-bins/">
    <title>Pan » Blog Archive » Who Cares About TV Bins?</title>
    <dc:date>2013-08-13T17:43:31+00:00</dc:date>
    <link>http://panstudio.co.uk/2013/08/who-cares-about-talking-bins/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["We need to be armed not only with outrage at the intrusion but with the opinion that every financially motivated imposition is a missed opportunity to enhance the city we live in. Services on our streets are always in change, post boxes and pay phones are becoming antiquated, but there is a real and exciting potential for these spaces to become something else, something human, something exciting and most importantly, something for us." Cracking post from Ben about Renew's bins, some of what we learned in Hello Lamppost, and how people do - and could - engage with the cities they live in.]]></description>
<dc:subject>renew hellolamppost cities infrastructure smartcity interaction experience panstudio benbarker</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="http://www.lrb.co.uk/v35/n15/john-barrell/at-tate-britain">
    <title>John Barrell · At Tate Britain: L.S. Lowry · LRB 8 August 2013</title>
    <dc:date>2013-07-31T11:37:28+00:00</dc:date>
    <link>http://www.lrb.co.uk/v35/n15/john-barrell/at-tate-britain</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Here are ‘the obsolete industrial plants; the inadequacy of unchanged transport systems and overstrained power supplies … the shift of power from industrial capital to international finance capital’ and so on. Here is the self-consciously world-historical Lowry, showing us Britain mired in its past, and perhaps the future of China. But here and there is the old local Lowry, whose people cannot see beyond the foreground terraces to the dystopian prospect, and so seem to manage, to cope, even to enjoy themselves, on their own tight patch. People stop to chat or just to stand about; kids play; dogs and babies get taken for walks; women wear bright vermilion, the happy colour of the summer of 2013, and apparently of 1950 too. It’s hard to say this without sounding as folksy as Brian and Michael, and perhaps that’s exactly what it is, but right now what I most admire and enjoy about Lowry is the interest he shows, without any apparent agenda, in what people do. I have no idea why that should be so moving." Wonderful article from this fortnight's LRB about the Lowry retrospective at Tate Britain.]]></description>
<dc:subject>lrb johnbarrell lslowry lowry art industrialrevolution thenorth industry cities people</dc:subject>
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<item rdf:about="http://www.jonestheplanner.co.uk/2012/11/hackney-hipsters.html">
    <title>Jones the planner: Hackney Hipsters</title>
    <dc:date>2012-12-11T09:08:31+00:00</dc:date>
    <link>http://www.jonestheplanner.co.uk/2012/11/hackney-hipsters.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Wonderful article about Hackney - and, specifically, a natural history of the borough as it is right now. The history of social housing throughout the area is particularly interesting; also, I found the distinction between "gentrification" and "yuppification" useful. Ignore the title - it is a meaty piece, with about 2% of it being about hipsters.]]></description>
<dc:subject>hackney london cities planning gentrification</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:8a8534484bc8/</dc:identifier>
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<item rdf:about="http://felixcohen.co.uk/blog/2011/the-city-and-the-network/">
    <title>The City and the Network</title>
    <dc:date>2011-10-14T10:05:17+00:00</dc:date>
    <link>http://felixcohen.co.uk/blog/2011/the-city-and-the-network/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["I wanted to talk about the Occupy $CITY movement here (in fact, that’s where this post started); a protest movement that is not about the event, or the movement through the city, or even the disruption per se. It is protest as part of the fabric of the city; a constant questioning and reassessment of a conversation with both the fabric of the city physically, economically and politically; taking the concept of Wall St and Main St and making it suddenly concrete, forcing a conversation to take place."]]></description>
<dc:subject>occupy cities networks felixcohen occupywallstreet</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:5a8cc38249ec/</dc:identifier>
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<item rdf:about="http://whatsthehubbub.nl/blog/2011/09/the-transformers-at-dconstruct-2011/?">
    <title>The Transformers at dConstruct 2011 – Hubbub</title>
    <dc:date>2011-09-20T21:07:12+00:00</dc:date>
    <link>http://whatsthehubbub.nl/blog/2011/09/the-transformers-at-dconstruct-2011/?</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Kars' "hypertext remix" of his marvellous dConstruct talk. It was sensitive and well thought-through, and appealed to me as both a designer and game maker. Very much worth your time.]]></description>
<dc:subject>baarle karsalfrink dconstruct2011 cities games design talks</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:dconstruct2011"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:talks"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://willwiles.blogspot.com/2011/08/riot-thoughts.html">
    <title>Spillway: Riot Thoughts</title>
    <dc:date>2011-08-09T21:20:01+00:00</dc:date>
    <link>http://willwiles.blogspot.com/2011/08/riot-thoughts.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Something terrible has happened in our city (and may yet continue to happen). It's damnable, deplorable, heartbreaking. But it is also extraordinary, unusual, bizarre. Slamming the door on it without studying and understanding it is a dangerous and short-term tactic. Allowing yourself to feel nothing but anger, and doing nothing but lashing out ... isn't that a little mindless? It would be nice, and useful, if we could ask London "why" without already having an answer in mind." Excellent, sober, cautious writing from Will Wiles.]]></description>
<dc:subject>willwiles london cities riots neighbourhoods</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:517c20b06424/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:willwiles"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:london"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:riots"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:neighbourhoods"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://whatsthehubbub.nl/blog/2011/08/six-games-about-architecture/">
    <title>Six games about architecture – Hubbub</title>
    <dc:date>2011-08-09T19:32:01+00:00</dc:date>
    <link>http://whatsthehubbub.nl/blog/2011/08/six-games-about-architecture/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Lovely little round-up of games about architecture and the urban environment from Kars.]]></description>
<dc:subject>architecture games play cities space</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:742968866fa1/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:space"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.guardian.co.uk/culture/video/2011/aug/03/sky-orchestra-balloons-london-video">
    <title>Sky Orchestra balloons serenade London - video | Culture | guardian.co.uk</title>
    <dc:date>2011-08-03T13:38:12+00:00</dc:date>
    <link>http://www.guardian.co.uk/culture/video/2011/aug/03/sky-orchestra-balloons-london-video</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Seven hot air balloons, each with speakers attached, took off at dawn and flew across the capital. Each balloon plays a different element of a musical score, together creating an expansive audio landscape." Marvellous.]]></description>
<dc:subject>balloons music ambient cities</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:46491d5a7311/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:balloons"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:music"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:ambient"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.we-make-money-not-art.com/archives/2011/07/ciudad-nazca.php">
    <title>Ciudad Nazca, the robot tracing a city in the desert - we make money not art we make money not art: Ciudad Nazca, the robot tracing a city in the desert &lt;/MTIf&gt;</title>
    <dc:date>2011-08-02T15:50:29+00:00</dc:date>
    <link>http://www.we-make-money-not-art.com/archives/2011/07/ciudad-nazca.php</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Artist Rodrigo Derteano's autonomous robot plows the desert ground to uncover its underlying, lighter color, using a technique similar to the one of the Nazca lines, the gigantic and enigmatic geoglyphs traced between 400 and 650 AD in the desert in southern Peru. Guided by its sensors, the robot quietly traced the founding lines of a new city that looks like a collage of existing cities from Latin America." Oh gosh this is awesome.]]></description>
<dc:subject>robots nazcalines cities deserts art automatons robotsareourfriends</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:cc8fe2aa7908/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:robots"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:nazcalines"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:deserts"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:art"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:automatons"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:robotsareourfriends"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://urbanscale.org/2011/06/01/week-22-undoing-ar/">
    <title>Week 22: Undoing AR | Urbanscale</title>
    <dc:date>2011-06-01T18:23:18+00:00</dc:date>
    <link>http://urbanscale.org/2011/06/01/week-22-undoing-ar/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Certainly as delivered through mobile devices, contemporary AR imposes significant limits on your ability to derive information from the flow of streetlife. It’s not just the “I must look like a dork” implications of walking down the street with a mobile held visor-like before you, though those are surely present and significant. It’s that the city is already trying to tell you things, most of which are likely to be highly, even existentially salient to your experience of place. I can’t help but think that what you’re being offered through the tunnel vision of AR is starkly impoverished by comparison — and that’s even before we entertain the very high likelihood of that information’s being inaccurate, outdated, or commercial or otherwise exploitative in nature."]]></description>
<dc:subject>ar kevinslavin adamgreenfield cities focus optics sensing</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:2b94f06664a3/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:ar"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:kevinslavin"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:adamgreenfield"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:focus"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:optics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:sensing"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.cityofsound.com/blog/2011/04/stadsmuziek.html?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+cityofsound%2FJuiP+%28cityofsound%29">
    <title>cityofsound: Stadsmuziek, by Akko Golenbeld</title>
    <dc:date>2011-04-19T09:35:17+00:00</dc:date>
    <link>http://www.cityofsound.com/blog/2011/04/stadsmuziek.html?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+cityofsound%2FJuiP+%28cityofsound%29</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[" A physical model of Eindhoven rolled onto a drum and attached to a piano. A form of player piano with the city as the score." Just beautiful.]]></description>
<dc:subject>playerpiano cities music art eindhoven architecture</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:d7db088cafd2/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:playerpiano"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:music"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:art"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:eindhoven"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://airportcity.spum.org/">
    <title>airport city / march 2011</title>
    <dc:date>2011-03-13T22:33:58+00:00</dc:date>
    <link>http://airportcity.spum.org/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Airport City is a slippy map of airport runways and highway on/off ramps rendered using OpenStreetMap data (OSM). ...I became fascinated with the on and off ramps, in OSM, during and still following the creation of prettymaps in 2010. To see them in isolation is to see the gravitation push and pull (the wind patterns and dance moves) of the cities they make possible." Yep, still love Aaron.]]></description>
<dc:subject>aaronstraupcope maps cities gravitaiton airports transit ingressandegress</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:5cf7589ff2fc/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:aaronstraupcope"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:maps"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:gravitaiton"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:airports"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:transit"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:ingressandegress"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://bldgblog.blogspot.com/2010/10/ancient-comedy-of-urban-errors.html">
    <title>BLDGBLOG: An Ancient Comedy of Urban Errors</title>
    <dc:date>2010-12-24T14:23:10+00:00</dc:date>
    <link>http://bldgblog.blogspot.com/2010/10/ancient-comedy-of-urban-errors.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Books become clouds, raining events and built forms onto the city." This is marvellous]]></description>
<dc:subject>architecture storytelling narrative cities shakespeare comedyoferrors</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:f9a8208b2a55/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:storytelling"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:narrative"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:shakespeare"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:comedyoferrors"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://whatsthehubbub.nl/blog/2010/11/slides-and-notes-for-limits-of-the-imaginable-a-lecture-on-the-future-of-applied-game-design/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+whatsthehubbubnl+(Hubbub)">
    <title>Slides and notes for ‘Limits of the Imaginable’ – a lecture on the future of applied game design</title>
    <dc:date>2010-11-03T10:16:55+00:00</dc:date>
    <link>http://whatsthehubbub.nl/blog/2010/11/slides-and-notes-for-limits-of-the-imaginable-a-lecture-on-the-future-of-applied-game-design/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+whatsthehubbubnl+(Hubbub)</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Kars on games, cities, and biology. Lovely. And: he's exploring game-design for *pigs*, which makes me impossibly excited.
]]></description>
<dc:subject>games design cities biology karsalfrink</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:801253477ecc/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:biology"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:karsalfrink"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://bldgblog.blogspot.com/2010/09/urban-greenscreen.html">
    <title>BLDGBLOG: Urban Greenscreen</title>
    <dc:date>2010-09-08T09:00:30+00:00</dc:date>
    <link>http://bldgblog.blogspot.com/2010/09/urban-greenscreen.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["It's the new urban Baroque! Install greenscreens everywhere in an optical infrastructure for the 21st century—a DIY industry of everyday special effects, little greenscreens popping up beside trees, in alleyways, behind buildings, atop roofs, the entire urban environment camera-ready and pierced like St. Sebastian by the arrows of parallel worlds, our cities become effects labs and every sidewalk a set." Chromakey Planet.
]]></description>
<dc:subject>greenscreen archiecture cities chromakey</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:e3c5d1e66571/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:greenscreen"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:archiecture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:chromakey"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://supercolossal.ch/2010/08/23/christopher-nolan-generic/">
    <title>Super Colossal - Christopher Nolan Generic</title>
    <dc:date>2010-08-23T15:34:42+00:00</dc:date>
    <link>http://supercolossal.ch/2010/08/23/christopher-nolan-generic/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Nolan’s cities are iconless places. The Hong Kong sequence in The Dark Knight omits the harbour, the HSBC and Bank of China buildings, and that city’s famous apartment buildings, instead focussing on vertiginous aerial view of the masses of anonymous buildings in Central. Cobb and Mal’s ideal city four dreams deep in Inception is an infinity of curtain walled downtown, ordinary in the extreme and all the more unsettling because of it. In any case it will be interesting to see where Nolan takes Gotham city in its third outing, likely deeper into the fantastic generic." Interesting take on Christopher Nolan's nowhere-cities. Worth also noting that whilst Cobb and Ariadne build cities, Arthur's dreams tend towards interzones - airports and hotels. There's something on the Interzone and its relationship to that film to be said, too.
]]></description>
<dc:subject>inception movies cities architecture interzone generic christophernolan</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:382a9b892a53/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:inception"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:movies"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:interzone"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:generic"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:christophernolan"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.urban75.org/london/leinster.html">
    <title>Facade and dummy houses at 23-24 Leinster Gardens, Paddington, London W2 above the Metropolitan and District Line</title>
    <dc:date>2010-05-25T09:53:57+00:00</dc:date>
    <link>http://www.urban75.org/london/leinster.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["The route of the [Metropolitan] line between Paddington and Bayswater (opened in 1868) necessitated the demolition of 23 and 24 Leinster Gardens, situated on a long, upmarket terrace of five story houses, and it was decided to build a 5ft-thick facade which matched the houses either side of the break."
]]></description>
<dc:subject>facade london underground architecture cities</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:26cae99c9012/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:facade"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:london"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:underground"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://bldgblog.blogspot.com/2010/05/berthiers-door.html">
    <title>BLDGBLOG: Berthier's Door</title>
    <dc:date>2010-05-25T09:51:56+00:00</dc:date>
    <link>http://bldgblog.blogspot.com/2010/05/berthiers-door.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Back in 2006, early on a Saturday morning, artist Julien Berthier installed a new door in the city of Paris—but it was a fake door, leading nowhere, on an otherwise empty wall in the 3rd arrondissement... Unbelievably, Berthier adds, "Almost 4 years later, the address still exists. Regularly graffitied it is even cleaned by the city service.”
]]></description>
<dc:subject>cities architecture infrastructure deception</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:592892c58b2c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:infrastructure"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:deception"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.viceland.com/blogs/uk-games/2010/05/10/the-totalitarian-buddhist-who-beat-sim-city/">
    <title>The Totalitarian Buddhist Who Beat Sim City « Viceland Games</title>
    <dc:date>2010-05-17T20:39:03+00:00</dc:date>
    <link>http://www.viceland.com/blogs/uk-games/2010/05/10/the-totalitarian-buddhist-who-beat-sim-city/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["There are a lot of other problems in the city hidden under the illusion of order and greatness: Suffocating air pollution, high unemployment, no fire stations, schools, or hospitals, a regimented lifestyle - this is the price that these sims pay for living in the city with the highest population. It’s a sick and twisted goal to strive towards. The ironic thing about it is the sims in Magnasanti tolerate it. They don’t rebel, or cause revolutions and social chaos. No one considers challenging the system by physical means since a hyper-efficient police state keeps them in line. They have all been successfully dumbed down, sickened with poor health, enslaved and mind-controlled just enough to keep this system going for thousands of years. 50,000 years to be exact. They are all imprisoned in space and time." Interview with the creator of Magnasanti. (If you've not seen the video, check it out; it is a SimCity obsession beyond belief).
]]></description>
<dc:subject>simcity magnasanti architecture zoning cities games outopia eutopia</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:88f85c663f00/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:simcity"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:magnasanti"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:zoning"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:outopia"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:eutopia"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.thisislondon.co.uk/standard/article-23803662-boris-is-waging-war-on-our-citys-subversive-south.do">
    <title>Boris Johnson is waging war on our city’s subversive south | News</title>
    <dc:date>2010-02-09T17:00:02+00:00</dc:date>
    <link>http://www.thisislondon.co.uk/standard/article-23803662-boris-is-waging-war-on-our-citys-subversive-south.do</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["All true Londoners have a south London past. There they experienced their first flat, their first date, their first taste of city life, with nothing too exotic. They dallied in Clapham, flirted with Dulwich, tested their mortgage muscle on Stockwell. (I lived awhile in Upper Norwood.) South London is the kind of place, as was said of George Bush, that “reminds every woman of her first husband”." I enjoyed a lot of this article by Simon Jenkins, although he goes *way* too far when he mentions Cyprus and Yugoslavia...
]]></description>
<dc:subject>london southlondon localpolitics cities</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:012156d3c8b0/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:london"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:southlondon"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:localpolitics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://bldgblog.blogspot.com/2010/01/nakatomi-space.html">
    <title>BLDGBLOG: Nakatomi Space</title>
    <dc:date>2010-01-14T15:54:19+00:00</dc:date>
    <link>http://bldgblog.blogspot.com/2010/01/nakatomi-space.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Die Hard asks naive but powerful questions: If you have to get from A to B—that is, from the 31st floor to the lobby, or from the 26th floor to the roof—why not blast, carve, shoot, lockpick, and climb your way there, hitchhiking rides atop elevator cars and meandering through the labyrinthine, previously unexposed back-corridors of the built environment?" Marvellous, marvellous article, citing that Weizman piece I always end up citing, and looking how John McClane traverses the Nakatomi Plaza tower not through its corridors and elevators, but by literally infesting it.
]]></description>
<dc:subject>architecture film buildings movement bldgblog diehard cities navigation disruptive</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:13f36a11feb7/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:film"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:buildings"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:movement"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:bldgblog"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:diehard"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:navigation"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:disruptive"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://headwayblog.com/2009/12/14/telling-time-with-openrealtime-data/">
    <title>Telling time with open realtime data » Headway</title>
    <dc:date>2010-01-14T10:17:55+00:00</dc:date>
    <link>http://headwayblog.com/2009/12/14/telling-time-with-openrealtime-data/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["This is my Sony Ericsson MBW-150 bluetooth watch, showing the next few SF Muni bus arrival times for a nearby stop. The code to fetch the arrival times is running on my Droid phone, and communicating with the watch using Marcel Dopita’s OpenWatch software for the Android platform."
]]></description>
<dc:subject>development cities urbancomputing bluetooth sanfrancisco</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:deabb8a21cab/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:development"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:urbancomputing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:bluetooth"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:sanfrancisco"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://leapfrog.nl/blog/archives/2009/12/04/jane-jacobs-and-londons-old-street-area/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+leapfroglog+(Leapfroglog)">
    <title>Leapfroglog - Jane Jacobs and London’s Old Street area</title>
    <dc:date>2009-12-04T09:34:13+00:00</dc:date>
    <link>http://leapfrog.nl/blog/archives/2009/12/04/jane-jacobs-and-londons-old-street-area/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+leapfroglog+(Leapfroglog)</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Perhaps the Shoreditch startups are more effective than their Dutch counterparts not just because they do more with less... but because they are in London. A city at a different scale than Amsterdam or for that matter the greater Amsterdam area, the Randstad as we call it around these parts. A city with a more diverse ecosystem of services and things, smaller services, more specialised services, ready to be employed by companies like BERG and RIG and Tinker, enhancing their abilities when needed."
]]></description>
<dc:subject>cities startups karsalfrink london berg culture</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:c1822880e478/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:startups"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:karsalfrink"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:london"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:berg"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:culture"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://activesocialplastic.com/urbancomputing/index.html">
    <title>urban computing conference title generator</title>
    <dc:date>2009-11-03T15:28:24+00:00</dc:date>
    <link>http://activesocialplastic.com/urbancomputing/index.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Do you like cities? Do you like architecture? Do you like speaking at conferences?" I think this has sewn up the 2010-11 circuit.
]]></description>
<dc:subject>cities urban informatics conferences talks funny</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:914843d0b55f/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:urban"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:informatics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:conferences"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:talks"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:funny"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.aaronland.info/weblog/2009/10/31/buckets/#heretouse">
    <title>[this is aaronland] buckets of vessels</title>
    <dc:date>2009-11-03T14:58:18+00:00</dc:date>
    <link>http://www.aaronland.info/weblog/2009/10/31/buckets/#heretouse</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[""Who amongst us will write the Building as Contacts and Related Goodness blog post?" It's worth remembering, I think, that he [Dan Catt] already has."
]]></description>
<dc:subject>flickr buildings cities personification</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:5178cfba0354/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:flickr"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:buildings"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:personification"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://notes.husk.org/post/216550687/noticings">
    <title>notes.husk.org. On noticings.</title>
    <dc:date>2009-10-19T21:11:24+00:00</dc:date>
    <link>http://notes.husk.org/post/216550687/noticings</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["I’ve always taken pictures of street furniture, signs, adverts, shop fronts, and other such trivia. I always felt a bit strange about posting them, but noticings seems to thrive on such things. I worry a little that I’ve annoyed people who liked irregular, but “better”, photographs, but hopefully there’s value in noticings, too." Paul is nice about noticings. I "get" his points about feeling like it's interrupting your photostream, but I enjoy the new things I discover more than I care about the disruption, and I hope other people feel that way, too.
]]></description>
<dc:subject>flickr noticings games play cities</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:12a0132ac637/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:flickr"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:noticings"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://newsfeed.kosmograd.com/kosmograd/2009/10/branding-the-boroughs-2.html">
    <title>Kosmograd: Branding the boroughs 2</title>
    <dc:date>2009-10-14T11:46:12+00:00</dc:date>
    <link>http://newsfeed.kosmograd.com/kosmograd/2009/10/branding-the-boroughs-2.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["John Leighton's hexagonal map only extended about 6 miles from the centre of London, but it's a relatively process to extend more concentric rings of hexes, turning the Great Wen into a setting for a boardgame, Settlers of Catan or Squad Leader re-imagined upon London." Wargaming/Catan pretty much leapt into my mind, too. I like this.
]]></description>
<dc:subject>london maps cities hex grid identity branding</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:6b55bbdaec67/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:london"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:maps"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:hex"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:grid"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:identity"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:branding"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.boston.com/bigpicture/2009/10/the_berlin_reunion.html">
    <title>The Berlin Reunion - The Big Picture - Boston.com</title>
    <dc:date>2009-10-07T16:58:53+00:00</dc:date>
    <link>http://www.boston.com/bigpicture/2009/10/the_berlin_reunion.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Earlier this week, 1.5 million people filled the streets of Berlin, Germany to watch a several-day performance by France's Royal de Luxe street theatre company titled "The Berlin Reunion". Part of the celebrations of the 20th anniversary of the fall of the Berlin Wall, the Reunion show featured two massive marionettes, the Big Giant, a deep-sea diver, and his niece, the Little Giantess. The storyline of the performance has the two separated by a wall, thrown up by "land and sea monsters". The Big Giant has just returned from a long and difficult - but successful - expedition to destroy the wall, and now the two are walking the streets of Berlin, seeking each other after many years apart. I'll let the photos below tell the rest of the story." Royal de Luxe are the same group who did "The Sultan's Elephant". Thought: it's all a bit Bioshock, isn't it?
]]></description>
<dc:subject>art royaldeluxe berlin berlinreunion theatre cities bioshockesque</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:fef276d6f32c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:art"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:royaldeluxe"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:berlin"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:berlinreunion"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:theatre"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:bioshockesque"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://russelldavies.typepad.com/planning/2009/09/small-town-computing.html">
    <title>russell davies: ruricomp</title>
    <dc:date>2009-09-23T12:41:24+00:00</dc:date>
    <link>http://russelldavies.typepad.com/planning/2009/09/small-town-computing.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["So much city thinking seems mad keen for a return to city states; autonomous islands, connected to each other through finance and fibre but not to land that surrounds them. It's a little bit collapsist; let's wrap the city around us while we still can. But maybe we could think about network technologies as a way to reintegrate rural and urban rather than accelerate the dominance of one over the other. Perhaps all this brilliant city thinking could lift its eyes a little and look beyond the city walls - I'd love to see what we'd come up with then."
]]></description>
<dc:subject>ruricomp ubicomp urbancomputing urbanism cities architecture russelldavies planning</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:ff57e659a6e3/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:ruricomp"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:ubicomp"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:urbancomputing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:urbanism"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:russelldavies"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:planning"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://io9.com/5362912/the-city-is-a-battlesuit-for-surviving-the-future">
    <title>The City Is A Battlesuit For Surviving The Future - Future metro - io9</title>
    <dc:date>2009-09-21T08:34:50+00:00</dc:date>
    <link>http://io9.com/5362912/the-city-is-a-battlesuit-for-surviving-the-future</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Ah - The Big Meg, where at any moment on the mile-high Zipstrips you might be flattened by a rogue Boinger, set-upon by a Futsie and thrown down onto the skedways far below, offered an illicit bag of umpty-candy or stookie-glands and find yourself instantly at the mercy of the Judges. If you grew up on 2000AD like me, then your mind is probably now filled with a vivid picture of the biggest, toughest, weirdest future city there's ever been." Jones on future cities, collating and refining thoughts into a lovely piece of structure and rhetoric. Also, the sentence "wrapping himself in Tokyo to form a massive concrete battlesuit".
]]></description>
<dc:subject>cities comics mattjones colleagues design architecture futurism writing</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:5d2b6d554c36/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:comics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:mattjones"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:colleagues"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:futurism"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:writing"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.cs.northwestern.edu/~hunicke/blog/?p=42091">
    <title>gewgaw » Place Making</title>
    <dc:date>2009-07-26T19:44:27+00:00</dc:date>
    <link>http://www.cs.northwestern.edu/~hunicke/blog/?p=42091</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["While creepily capitalist in its language, the scholarship within it is sound – echoing theories that Jacobs, Alexander others presented decades ago. What’s more – it contains a lot of the same arguments for iterative design that you see in traditional game design tomes. (For a special treat – try replacing the phrases like “destination” and “retail” with “MMO” and “boxed-game”)"
]]></description>
<dc:subject>games architecture experience friends place spaces cities</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:f9e757583953/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:experience"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:friends"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:place"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:spaces"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://bldgblog.blogspot.com/2009/06/bloomsday.html">
    <title>BLDGBLOG: Bloomsday</title>
    <dc:date>2009-06-17T12:27:12+00:00</dc:date>
    <link>http://bldgblog.blogspot.com/2009/06/bloomsday.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["What if Ulysses had been written before the construction of Dublin? That is, what if Dublin did not, in fact, precede and inspire Joyce's novel, but the city had, itself, actually been derived from Joyce's book?" Geoff Manaugh expands on a comment he made at Thrilling Wonder Stories; the stuff about 'quipu' is also awesome.
]]></description>
<dc:subject>quipu dublin cities bldgblog joyce bloomsday realism description stories design</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:75996f569681/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:quipu"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:dublin"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:bldgblog"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:joyce"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:bloomsday"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:realism"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:description"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:stories"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.timeout.com/london/features/5270/Great_London_walks.html">
    <title>Great London walks - Time Out London</title>
    <dc:date>2009-06-17T09:58:03+00:00</dc:date>
    <link>http://www.timeout.com/london/features/5270/Great_London_walks.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Explore London on foot with our suggestions for some great capital walks, including riverside rambles, architectural adventures, even the odd pub crawl." A useful page to bookmark.
]]></description>
<dc:subject>london uk walking guide cities tours</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:ed0d766a3d2b/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:london"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:uk"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:walking"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:guide"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:tours"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://shanghai.edushi.com/">
    <title>上海市地图|三维地图|电子地图|公交查询</title>
    <dc:date>2009-05-04T10:59:03+00:00</dc:date>
    <link>http://shanghai.edushi.com/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Map of Shanghai, as Sim-City style rendered projection; is this useful? Or is this just a style of imagery computer users are used to?
]]></description>
<dc:subject>maps illustration projection simcity shanghai cities</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:1a272c5cd18f/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:maps"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:illustration"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:projection"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:simcity"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:shanghai"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://bldgblog.blogspot.com/2009/04/this-diseased-utopia-10-points-on-swine.html">
    <title>BLDGBLOG: This Diseased Utopia: 10 Thoughts on Swine Flu and the City</title>
    <dc:date>2009-04-26T18:43:14+00:00</dc:date>
    <link>http://bldgblog.blogspot.com/2009/04/this-diseased-utopia-10-points-on-swine.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[This is epic and brilliant and has so many jumping-off points I need to read it again, and again, and again.
]]></description>
<dc:subject>disease cities design health architecture bldgblog swineflu flu space</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:08a6e6c7da86/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:disease"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:health"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:bldgblog"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:swineflu"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:flu"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:space"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.tweenbots.com/">
    <title>tweenbots | kacie kinzer</title>
    <dc:date>2009-04-12T18:56:02+00:00</dc:date>
    <link>http://www.tweenbots.com/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Tweenbots are human-dependent robots that navigate the city with the help of pedestrians they encounter. Rolling at a constant speed, in a straight line, Tweenbots have a destination displayed on a flag, and rely on people they meet to read this flag and to aim them in the right direction to reach their goal." And, it turns out, you really can rely on the kindness of strangers. If you're a cute robot. And boy, are the tweenbots adorable.
]]></description>
<dc:subject>robot robots interaction cities urban social kindness generosity</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:b266dec29025/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:robot"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:robots"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:interaction"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:urban"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:social"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:kindness"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:generosity"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://speedbird.wordpress.com/2009/03/22/the-elements-of-networked-urbanism/">
    <title>The elements of networked urbanism « Adam Greenfield’s Speedbird</title>
    <dc:date>2009-03-22T17:21:26+00:00</dc:date>
    <link>http://speedbird.wordpress.com/2009/03/22/the-elements-of-networked-urbanism/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["A summary of what those of us who are thinking, writing and speaking about networked urbanism seem to be seeing: fourteen essential transformations that, between them, constitute a rough map of the terrain to be discovered."
]]></description>
<dc:subject>future cities networks urbanism adamgreenfield</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:45dcf0546603/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:future"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:networks"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:urbanism"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:adamgreenfield"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://magicalnihilism.wordpress.com/2009/03/03/joe-jackson-and-jamais-cascio-vs-the-collapsitarians/">
    <title>Joe Jackson and Jamais Cascio Vs The Collapsitarians « Magical Nihilism</title>
    <dc:date>2009-03-05T16:33:22+00:00</dc:date>
    <link>http://magicalnihilism.wordpress.com/2009/03/03/joe-jackson-and-jamais-cascio-vs-the-collapsitarians/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Watching classics like The Apartment and Manhattan made me wonder at the romances we’d write about some cities, and Slumdog Millionaire bizarrely seemed like a continuation of that: a romance of the maximum-city." Yes; my favourite thing in that film was the growth of the city around Jamal, Bombay becoming Mumbai, and the skyscrapers growing.
]]></description>
<dc:subject>futurism cities film architecture mattjones urban quotation change romance</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:468f5736c7cf/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:futurism"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:film"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:mattjones"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:urban"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:quotation"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:change"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:romance"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://sf0.org/">
    <title>SF0</title>
    <dc:date>2009-02-27T12:02:53+00:00</dc:date>
    <link>http://sf0.org/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["SFZero is a Collaborative Production Game. Players build characters by completing tasks for their groups and increasing their Score. The goals of play include meeting new people, exploring the city, and participating in non-consumer leisure activities."
]]></description>
<dc:subject>games play art sf cities urban open collaboration sanfrancisco sf0</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:30a2275128e9/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:art"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:sf"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:urban"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:open"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:collaboration"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:sanfrancisco"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:sf0"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.slideshare.net/blackbeltjones/the-demonhaunted-world">
    <title>The Demon-Haunted World</title>
    <dc:date>2009-02-20T16:23:17+00:00</dc:date>
    <link>http://www.slideshare.net/blackbeltjones/the-demonhaunted-world</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["...or the past and future of practical city magic". Jones drops the presentation bomb and it's really very very good; it doesn't feel "weird" as he suggests at all; instead, it's all one great big joined-up mishmash of coherent thought and a dash of wonder.
]]></description>
<dc:subject>ubicomp infrastructure cities everyware mattjones presentation urban psychogeography webstock</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:68cd3d816a71/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:ubicomp"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:infrastructure"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:everyware"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:mattjones"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:presentation"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:urban"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:psychogeography"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:webstock"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://smashingtelly.com/2009/02/15/bye-bye-dubai/">
    <title>Goodbye Dubai | Smashing Telly - A hand picked TV channel</title>
    <dc:date>2009-02-17T13:17:50+00:00</dc:date>
    <link>http://smashingtelly.com/2009/02/15/bye-bye-dubai/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Dubai threatens to become an instant ruin, an emblematic hybrid of the worst of both the West and the Middle-East and a dangerous totem for those who would mistakenly interpret this as the de facto product of a secular driven culture." Which puts it nicely, but god, this is depressing.
]]></description>
<dc:subject>culture recession cities business economics building dubai collapse</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:9b74486dfd1d/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:recession"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:business"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:building"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:dubai"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:collapse"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://speedbird.wordpress.com/2009/02/14/the-city-is-here-table-of-contents/">
    <title>The City Is Here: Table of contents « Adam Greenfield’s Speedbird</title>
    <dc:date>2009-02-14T23:31:01+00:00</dc:date>
    <link>http://speedbird.wordpress.com/2009/02/14/the-city-is-here-table-of-contents/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Goaded by Mike Kuniavsky’s publication last week of an outline to his forthcoming book, here’s a table of contents for The City Is Here For You To Use. It’s a little unusual, in that it takes the form of a skeletal argument, or maybe even an essay; I hope you enjoy it."
]]></description>
<dc:subject>ubicomp cities architecture urban environment adamgreenfield networked disruption</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:d75c0fa4b341/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:ubicomp"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:urban"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:environment"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:adamgreenfield"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:networked"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:disruption"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://video.google.com/videoplay?docid=461185990931808314">
    <title>Jump London</title>
    <dc:date>2009-01-27T08:16:23+00:00</dc:date>
    <link>http://video.google.com/videoplay?docid=461185990931808314</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[In its entirety, on Google Video.
]]></description>
<dc:subject>london video space cities parkour documentary urban</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:f95d80a98d7a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:london"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:video"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:space"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:parkour"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:documentary"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:urban"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://leapfrog.nl/blog/archives/2008/12/23/cities-systems-literacy-games/">
    <title>Leapfroglog - Cities, systems, literacy, games</title>
    <dc:date>2008-12-23T22:32:40+00:00</dc:date>
    <link>http://leapfrog.nl/blog/archives/2008/12/23/cities-systems-literacy-games/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[A nice post to end the year from Kars - it feels like a top-trump of so many things that have risen to the surface in my head in 2008.
]]></description>
<dc:subject>games play design space ubicomp cities karsalfrink systems everyware place systemsliteracy readwrite</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:5629d5057cb1/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:space"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:ubicomp"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:karsalfrink"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:systems"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:everyware"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:place"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:systemsliteracy"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:readwrite"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://magicalnihilism.wordpress.com/2008/12/12/the-bourne-infrastructure/">
    <title>The Bourne Infrastructure « Magical Nihilism</title>
    <dc:date>2008-12-13T14:14:39+00:00</dc:date>
    <link>http://magicalnihilism.wordpress.com/2008/12/12/the-bourne-infrastructure/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Bourne wraps cities, autobahns, ferries and train terminuses around him as the ultimate body-armour, in ways that Old Etonians could never even dream of." More on this topic from Jones; still think there's something we're not quite hitting yet, but it's all good stuff.
]]></description>
<dc:subject>motion cities architecture bond mattjones infrastructure jasonbourne espionage</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:22089f7f7c52/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:motion"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:bond"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:mattjones"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:infrastructure"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:jasonbourne"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:espionage"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://russelldavies.typepad.com/planning/2008/10/design-engage-1.html">
    <title>russell davies: design engaged the second</title>
    <dc:date>2008-10-15T14:41:43+00:00</dc:date>
    <link>http://russelldavies.typepad.com/planning/2008/10/design-engage-1.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["The dataspace of the well-tempered environment will soon be invaded by logos, credits, banners and offers. The financial temptations will, I suspect, be too hard to resist." Loads of excellent stuff in here besides this, though. Can't recommend enough.
]]></description>
<dc:subject>ubicomp spimes design spam cities totalexperiencedesign data visualisation information advertising</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:7b4baa989ccf/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:ubicomp"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:spimes"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:spam"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:totalexperiencedesign"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:data"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:visualisation"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:information"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:advertising"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://bldgblog.blogspot.com/2008/07/atlas-of-all-possible-bank-robberies.html">
    <title>BLDGBLOG: The Atlas of All Possible Bank Robberies</title>
    <dc:date>2008-08-18T12:27:56+00:00</dc:date>
    <link>http://bldgblog.blogspot.com/2008/07/atlas-of-all-possible-bank-robberies.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["you make a labyrinth of well-placed incisions and the city is yours. Perforated from below by robbers, it rips to pieces. The city is a maze of unrealized break-ins."
]]></description>
<dc:subject>theft maps cities buildings transgression architecture urbanism disruptive</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:208dc91893fb/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:theft"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:maps"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:buildings"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:transgression"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:urbanism"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:disruptive"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.neilgaiman.com/p/Cool_Stuff/Essays/Essays_By_Neil/SIMCITY">
    <title>Neil Gaiman - SIMCITY</title>
    <dc:date>2008-07-18T07:21:24+00:00</dc:date>
    <link>http://www.neilgaiman.com/p/Cool_Stuff/Essays/Essays_By_Neil/SIMCITY</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["A city is a collection of lives and buildings, and it has identity and personality. Cities exist in location, and in time." Neil Gaiman's essay from SimCity 2000 (I believe).
]]></description>
<dc:subject>cities urbanism society culture simcity personification</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:049e7a5dbe3f/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:urbanism"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:society"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:simcity"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:personification"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.vimeo.com/groups/parkour/videos/1140517">
    <title>Simple Truths - Parkour on Vimeo</title>
    <dc:date>2008-06-21T13:48:55+00:00</dc:date>
    <link>http://www.vimeo.com/groups/parkour/videos/1140517</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["I feel sometimes it is as important for us to see our mistakes as it is for us to see ourselves at our best, it gives us direction and allows us to progress looking backward as well as forward. So these are my simple truths." Lovely UK parkour video.
]]></description>
<dc:subject>uk parkour mistakes play urban cities movement</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:4be384d090fa/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:uk"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:parkour"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:mistakes"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:urban"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:movement"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.eurogamer.net/article.php?article_id=133192&amp;page=2">
    <title>Grand Theft Auto IV's Aaron Garbut: Part 1 Interview // Xbox 360 /// Eurogamer</title>
    <dc:date>2008-04-21T14:21:32+00:00</dc:date>
    <link>http://www.eurogamer.net/article.php?article_id=133192&amp;page=2</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["We take interesting or representative elements and create something new from them. It's about taking inspiration from real places and producing something that captures the essence of it." Interview with Rockstar's art director on building cities.
]]></description>
<dc:subject>gta grandtheftauto cities architecture feel play games design environment</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:1d93fb03e9ab/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:gta"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:grandtheftauto"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:feel"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:environment"/>
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</item>
<item rdf:about="http://alt.v-2.org/bookshelf.php">
    <title>A v-2 bookshelf | Adam Greenfield's design resources (and a few lifehacks)</title>
    <dc:date>2007-02-23T09:45:33+00:00</dc:date>
    <link>http://alt.v-2.org/bookshelf.php</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Lots of great stuff listed here - worth going back to, for sure.
]]></description>
<dc:subject>books design reference interaction cities urbanism</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:a570a36981c5/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:reference"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
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</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://bldgblog.blogspot.com/2006/11/warphotography-interview-with-simon.html">
    <title>BLDGBLOG: War/Photography: An Interview with Simon Norfolk</title>
    <dc:date>2006-12-01T16:30:01+00:00</dc:date>
    <link>http://bldgblog.blogspot.com/2006/11/warphotography-interview-with-simon.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Cologne was built by Charlemagne – but Cologne has the shape that it does today because of the abilities and non-abilities of a Lancaster Bomber." Phenomenal interview. Worth savouring every word.
]]></description>
<dc:subject>architecture photography society art war cities planning</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:b8dbca936c0a/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:photography"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:society"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:art"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
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</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.newstatesman.com/200611200032">
    <title>New Statesman - City of illusions</title>
    <dc:date>2006-11-20T22:19:11+00:00</dc:date>
    <link>http://www.newstatesman.com/200611200032</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["The map is an idealisation, a beautiful illusion of symmetry and grace. It gives form and order to the formless and disordered appearance of the capital." - Peter Ackroyd in the New Statesman, on the exhibition of London's Maps at the BL.
]]></description>
<dc:subject>maps cartography culture peterackroyd london cities planning urban architecture</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:2a29d045d790/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:peterackroyd"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:london"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:cities"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:planning"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:urban"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architecture"/>
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