<?xml version="1.0" encoding="UTF-8"?>
 <rdf:RDF xmlns="http://purl.org/rss/1.0/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://web.resource.org/cc/" xmlns:syn="http://purl.org/rss/1.0/modules/syndication/" xmlns:admin="http://webns.net/mvcb/">
  <channel rdf:about="http://pinboard.in">
    <title>Pinboard (infovore)</title>
    <link>https://pinboard.in/u:infovore/public/</link>
    <description>recent bookmarks from infovore</description>
    <items>
      <rdf:Seq>	<rdf:li rdf:resource="http://www.guardian.co.uk/books/2012/jun/06/ray-bradbury-neil-gaiman-appreciation"/>
	<rdf:li rdf:resource="http://www.eurogamer.net/articles/2011-11-16-kinect-disneyland-adventures-review"/>
	<rdf:li rdf:resource="http://blog.buildllc.com/2010/04/couch-cushion-architecture-a-critical-analysis/"/>
	<rdf:li rdf:resource="http://pats-quinade.livejournal.com/159151.html#comments"/>
	<rdf:li rdf:resource="http://www.eurogamer.net/articles/childs-play-article"/>
	<rdf:li rdf:resource="http://russelldavies.typepad.com/planning/2009/02/fair-play.html"/>
	<rdf:li rdf:resource="http://www.rethinkingschools.org/archive/21_02/lego212.shtml"/>
      </rdf:Seq>
    </items>
  </channel><item rdf:about="http://www.guardian.co.uk/books/2012/jun/06/ray-bradbury-neil-gaiman-appreciation">
    <title>A man who won't forget Ray Bradbury | Books | guardian.co.uk</title>
    <dc:date>2012-06-06T21:19:19+00:00</dc:date>
    <link>http://www.guardian.co.uk/books/2012/jun/06/ray-bradbury-neil-gaiman-appreciation</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["[Bradbury] told them about a child he had watched, teased by his friends for wanting to enter a toy shop because they said it was too young for him, and how much Ray had wanted to persuade the child to ignore his friends and play with the toys." That, forever.]]></description>
<dc:subject>play toys children raybradbury neilgaiman</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:ef36c12f4bd4/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:toys"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:children"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:raybradbury"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:neilgaiman"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.eurogamer.net/articles/2011-11-16-kinect-disneyland-adventures-review">
    <title>Kinect: Disneyland Adventures Review • Eurogamer.net</title>
    <dc:date>2011-11-17T11:05:52+00:00</dc:date>
    <link>http://www.eurogamer.net/articles/2011-11-16-kinect-disneyland-adventures-review</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Nine hours in, with no end to the fetching and photographing and fishing and flower-watering in sight, I suggested to one of my nieces, who was playing the game with me (the whole thing's drop-in co-op friendly), that maybe collecting three pepper pots to make Monstro the Whale sneeze was not so very different to collecting three sets of banners for the Toon Town election. It turns out that, from the perspective of a six-year-old, it's entirely different, and I clearly understand little about whales and even less about elections." A marvellous, marvellous piece of writing from Christian (again).]]></description>
<dc:subject>games kinect disneyland children play christiandonlan</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:infovore/b:f2e75bb83614/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:kinect"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:disneyland"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:children"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:christiandonlan"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://blog.buildllc.com/2010/04/couch-cushion-architecture-a-critical-analysis/">
    <title>Build Blog » Couch Cushion Architecture; A Critical Analysis</title>
    <dc:date>2010-06-26T20:51:36+00:00</dc:date>
    <link>http://blog.buildllc.com/2010/04/couch-cushion-architecture-a-critical-analysis/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["More primal and immediate than any of the previously mentioned examples, it was couch cushion architecture that established the basic building blocks of our design logic. Unrepresented and ignored for too long in the architectural industry, today’s post pays respect to the wonders of couch cushion architecture. We’ve rounded up a (mostly) admirable collection of projects, taken from a randomly conducted search on the internet. Join us as we take a critical analysis of the architecture, methods and design philosophies of living room furniture re-appropriation." Charming, and generous, too.
]]></description>
<dc:subject>architcture criticism design children play</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:eaa4bdfef6c6/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:architcture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:criticism"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:children"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://pats-quinade.livejournal.com/159151.html#comments">
    <title>pats_quinade: But there's no timer, see, and... okay, I'll stop.</title>
    <dc:date>2009-04-22T07:24:58+00:00</dc:date>
    <link>http://pats-quinade.livejournal.com/159151.html#comments</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Clearly we had not been invested enough in the narrative."
]]></description>
<dc:subject>games play children story narrative mechanics</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:4003fa59ac27/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:children"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:story"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:narrative"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:mechanics"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.eurogamer.net/articles/childs-play-article">
    <title>Child's Play Article - Page 1 // None /// Eurogamer - Games Reviews, News and More</title>
    <dc:date>2009-03-02T14:15:27+00:00</dc:date>
    <link>http://www.eurogamer.net/articles/childs-play-article</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["The aim, then, is to explore what makes a good children's game, to consider how this oft-maligned market can sometimes reveal bad game design habits that we've been conditioned to tolerate, and to offer a guide to the best games for kids available now by looking at the four design areas that I believe are key to making a successful game for children." Dan Whitehead's roundup of games for children is really very good: some strong thinking, good comparative analysis, and best of all, parental insight. More like this, please, EG.
]]></description>
<dc:subject>design games play children fun kids</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:9b58c8d5c526/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:children"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:fun"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:kids"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://russelldavies.typepad.com/planning/2009/02/fair-play.html">
    <title>russell davies: fair play</title>
    <dc:date>2009-02-24T12:49:31+00:00</dc:date>
    <link>http://russelldavies.typepad.com/planning/2009/02/fair-play.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["...kids are utterly, utterly obsessed with fairness. It's the most important element in any game. And human rule-enforcement is automatically deemed unfair. There is no referee, umpire or god-like grandparent that can escape being seen as unfair at some point, for some decision. But the commanding voice of Cosmic Catch escapes all that. The relentless, ineluctable judgement of the RFID machine brooks no argument, is prey to no human frailties and biases and is immediately seen as fair."
]]></description>
<dc:subject>games play children toys psychology rules fairness</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:28d5a2a245f5/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:children"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:toys"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:psychology"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:rules"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:fairness"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.rethinkingschools.org/archive/21_02/lego212.shtml">
    <title>Why We Banned Legos - Volume 21 No. 2 - Winter 2006 - Rethinking Schools Online</title>
    <dc:date>2008-02-21T08:10:36+00:00</dc:date>
    <link>http://www.rethinkingschools.org/archive/21_02/lego212.shtml</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["With these three agreements — which distilled months of social justice exploration into a few simple tenets of community use of resources — we returned the Legos to their place of honor in the classroom." Wonderful article about education.
]]></description>
<dc:subject>play society culture politics economics personal lego construction teaching children</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:f287eb96a6e1/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:play"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:society"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:politics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:economics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:personal"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:lego"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:construction"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:teaching"/>
	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:children"/>
</rdf:Bag></taxo:topics>
</item>
</rdf:RDF>