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    <title>Review: Tom Phillips’s ‘A Humument’ at Mass MoCA - Theater &amp; art - The Boston Globe</title>
    <dc:date>2013-08-06T14:34:52+00:00</dc:date>
    <link>http://www.bostonglobe.com/arts/theater-art/2013/07/04/review-tom-phillips-humument-mass-moca/SdL3AdLChEaPnOAk4QvC9I/story.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["The notion that an artist’s life project, his crowning glory, should have been a sort of side project, something done in the margins, as it were, while he was busy getting on with the real thing (whatever that was) is to be savored. It expresses an almost universal truth, and says everything about Phillips’s infatuation with whim, chance, and the vicissitudes of choice." Lovely review. Also, gosh, the second edition looks exciting.]]></description>
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    <title>Book Review: Reality Is Broken - WSJ.com</title>
    <dc:date>2011-02-22T07:44:05+00:00</dc:date>
    <link>http://online.wsj.com/article/SB10001424052748703954004576089871685098158.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["I have been an avid gamer since the advent of Pong in 1972. At their best, videogames strike me as a form of art. Like all art, they can augment outer reality and shape our inner reality—but they do this by the very nature of the fact that they are not reality but a Place Apart. Being awestruck at "Halo" does not entail awe any more than "grieving" for Cordelia entails grief. Rather, art at its most serious is a sort of exercise, a formative practice for life—like meditation, only more fun." WSJ review of Reality is Broken; negative, but acute.]]></description>
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