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    <description>recent bookmarks from infovore</description>
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    <title>Ian Bogost - 10 PRINT CHR$(205.5+RND(1)); : GOTO 10</title>
    <dc:date>2012-07-24T17:06:16+00:00</dc:date>
    <link>http://www.bogost.com/blog/10_print_announce.shtml</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["My next book is even stranger than my last. It's an entire book, 65,000+ words worth, about a single-line Commodore 64 BASIC program that is inscribed in the book's title, '10 PRINT CHR$(205.5+RND(1)); : GOTO 10'... Despite it's relatively simple form and structure, the program produces a surprisingly intricate maze pattern using the C64's unique PETSCII graphical characters. The book discusses many aspects of this feat from different perspectives, including the history of mazes, porting, randomness, the BASIC language, and the Commodore 64 platform. It's interspersed with short "remarks" (get it, BASIC dorks?), among them discussions of assembly, the demoscene, and a variety of ports, including one I somehow wrote to run on the Atari 2600." I would like to buy this book.]]></description>
<dc:subject>ianbogost programming c64 books</dc:subject>
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    <title>Ian Bogost - Making Books</title>
    <dc:date>2012-02-08T22:48:22+00:00</dc:date>
    <link>http://www.bogost.com/blog/making_books.shtml</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["In my forthcoming book Alien Phenomenology, at the start of the chapter on Carpentry (my name for making things that do philosophy), I talk about the chasm between academic writing (writing to have written) and authorship (writing to have produced something worth reading). But there's another aspect to being an author, one that goes beyond writing at all: book-making. Creating the object that is a book, that will have a role in someone's life—in their hands or their purses, around their mail, in between their fingers. Now, in this age of lowest common denominator digital and POD editions, it's time to stop writing books and to start making them." I am not totally sure I buy all of Bogost's argument, but I like his points explaining the role of artefacts. However, POD is weirder than he gives it credit.]]></description>
<dc:subject>ianbogost books pod making</dc:subject>
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