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    <description>recent bookmarks from infovore</description>
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    <title>CYOA</title>
    <dc:date>2009-11-11T11:22:17+00:00</dc:date>
    <link>http://samizdat.cc/cyoa/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["if the Choose Your Own Adventure books are just another Finite State Machine, it should be possible to use some of the same techniques to examine their structure." And so begins a lovely, lovely post on data visualisation, and what visualisation can tell us about the changing editorial strategy of CYOA books. Be sure to check out the "animations" at the top of the page. It's all very beautiful.
]]></description>
<dc:subject>visualisation nodebox cyoa books interactivefiction statemachines analysis trees networks</dc:subject>
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    <title>Well Played 1.0: Video Game, Value and Meaning | ETC-Press (Beta)</title>
    <dc:date>2009-05-21T17:26:42+00:00</dc:date>
    <link>http://www.etc.cmu.edu/etcpress/wellplayed1.0</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Well Played is now out, and can be read online and purchased from Lulu. It's exactly the sort of thing I've wanted for a while - a reader for videogames, and for the actual experiential side of them - and it's got some great authors contributing pieces on a host of games. Worth your time, for sure.
]]></description>
<dc:subject>games writing reader stories books publishing analysis criticism</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:7d4929c33b09/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:infovore/t:games"/>
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<item rdf:about="http://www.etc.cmu.edu/etcpress/?q=node/232">
    <title>Well Played - Forthcoming: 2009 | ETC-Press (Beta)</title>
    <dc:date>2009-04-02T09:26:35+00:00</dc:date>
    <link>http://www.etc.cmu.edu/etcpress/?q=node/232</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["The goal of this book is to help develop and define a literacy of games as well as a sense of their value as an experience. Video games are a complex medium that merits careful interpretation and insightful analysis. By inviting contributors to look closely at specific video games and the experience of playing them, we hope to clearly show how games are well played." Looks fantastic - great selection of writers, great selection of titles, and what the games canon needs. More Like This, please!
]]></description>
<dc:subject>games writing books publishing criticism analysis experiential</dc:subject>
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