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    <description>recent bookmarks from infovore</description>
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  </channel><item rdf:about="http://www.todayandtomorrow.net/2009/12/02/arcade-expressionism/">
    <title>Arcade Expressionism - today and tomorrow</title>
    <dc:date>2009-12-03T12:16:57+00:00</dc:date>
    <link>http://www.todayandtomorrow.net/2009/12/02/arcade-expressionism/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Simple paintings of arcade games. Pretty!
]]></description>
<dc:subject>games painting artt arcade</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:56badfc3a2cc/</dc:identifier>
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<item rdf:about="http://www.gamesetwatch.com/2009/09/raw_thrills_eliminated_america.php">
    <title>GameSetWatch - Raw Thrills' Eliminated American Idol Arcade Game</title>
    <dc:date>2009-10-01T09:29:21+00:00</dc:date>
    <link>http://www.gamesetwatch.com/2009/09/raw_thrills_eliminated_america.php</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["Players stand in front of a green screen while the game films them and creates a music video background while they sing. Their performance is then emailed to them or burnt onto a DVD players can take home." Awesome. Unfortunately, the project has been canned. Still, it's worth watching the slightly cringey videos of the developers playing it, because it's a nifty bit of code.
]]></description>
<dc:subject>arcade karaoke games americanidol cancelled video processing</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:78df9dea101a/</dc:identifier>
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<item rdf:about="http://www.chewingpixels.com/gaming-as-performance/">
    <title>chewing pixels » Gaming as Performance</title>
    <dc:date>2009-07-25T09:17:05+00:00</dc:date>
    <link>http://www.chewingpixels.com/gaming-as-performance/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["This is why arcades are still important, still relevant and still the most compelling way in which to watch and play videogames. Someone needs to take a stencil and a spray-can to every arcade cabinet they can find and write “Play me, I’m Yours” on its side, lest we forget how to perform." Simon Parkin on games as performance; awesome as ever, and exactly why I love arcades.
]]></description>
<dc:subject>arcade games performance arcades</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:1e789ab2fbff/</dc:identifier>
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<item rdf:about="http://www.iplaywinner.com/news/2009/6/11/the-grind-socal-edition-sf4-training-sbo-quals.html">
    <title>THE GRIND: SOCAL EDITION (SF4 TRAINING &amp; SBO QUALS) - iPLAYWINNER FIGHTING GAME NEWS - Street Fighter Virtua Fighter Tekken SNK Capcom BlazBlue Fighting Game News Strategy and Guides at iPlayWinner.com</title>
    <dc:date>2009-06-15T12:29:11+00:00</dc:date>
    <link>http://www.iplaywinner.com/news/2009/6/11/the-grind-socal-edition-sf4-training-sbo-quals.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Huge, and a bit baggy, but nontheless interesting account of a trip to the SBO Qualifiers in the US; if anything, makes me sad that there's no way we'll ever see an arcade scene like this in the UK ever again.
]]></description>
<dc:subject>arcade games streetfighter play competition sbo narrative society</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:16fa15084103/</dc:identifier>
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<item rdf:about="http://www.versuscity.net/">
    <title>Versus City</title>
    <dc:date>2009-04-20T08:45:47+00:00</dc:date>
    <link>http://www.versuscity.net/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["bringing japanese arcades to you" - a blog about the Japanese Arcade scene. Videos, new releases, and lots of tournament videos. Not bad!
]]></description>
<dc:subject>games arcade japan tournament beatemup arcades scene</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:6967c8a00163/</dc:identifier>
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<item rdf:about="http://grandtextauto.org/2007/09/24/the-tell-tale-brick/">
    <title>Grand Text Auto » The Tell-Tale Brick</title>
    <dc:date>2009-02-27T21:38:07+00:00</dc:date>
    <link>http://grandtextauto.org/2007/09/24/the-tell-tale-brick/</link>
    <dc:creator>infovore</dc:creator><description><![CDATA["This is not a book about the VCS, nor breakout, nor video games and video game culture; it is a chronicle of the experience of that entity we might call “the player.” Oddly, there is little I can take from it in terms of approaches to video gaming or thoughts on the VCS Breakout. But it did enlarge my perspective and help me think about physiological, cognitive, and, let us say, monomaniacal aspects of video game play. Nervous, very dreadfully nervous Sudnow has been, but why would I say that he is mad?" Sudnow passed away very recently; I really ought to read his book, more than ever.
]]></description>
<dc:subject>games writing criticism books arcade davidsurnow ethnography breakout</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:541ee38003e5/</dc:identifier>
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<item rdf:about="http://www.eurogamer.net/article.php?article_id=300227&amp;page=1">
    <title>Geometry Wars: retro explained Interview - Page 1 // Xbox 360 /// Eurogamer - Games Reviews, News and More</title>
    <dc:date>2008-11-14T13:49:50+00:00</dc:date>
    <link>http://www.eurogamer.net/article.php?article_id=300227&amp;page=1</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Jolly good interview with Stephen Cakebread and Craig Howard from Bizarre Creations about the evolution of the Geometry Wars series. In a nutshell: simple games, simply made, and then honed to perfection, or as near as you can get. It's the honing that's important
]]></description>
<dc:subject>eurogamer interview bizarrecreations games development arcade geometrywars</dc:subject>
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<item rdf:about="http://www.rosemariefiore.com/pages.php?content=gallery.php&amp;navGallID=12">
    <title>Rosemarie fiore</title>
    <dc:date>2008-08-27T09:41:19+00:00</dc:date>
    <link>http://www.rosemariefiore.com/pages.php?content=gallery.php&amp;navGallID=12</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Timelapse, merged photographs of videogames. Beautiful, especially Tempest.
]]></description>
<dc:subject>tempest gyrus qix timelapse merge photography games videogames arcade classic</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:53f061e80880/</dc:identifier>
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<item rdf:about="http://armorgames.com/play/1156/indestructotank-ae">
    <title>IndestructoTank A.E. | Armor Games</title>
    <dc:date>2008-07-09T11:17:03+00:00</dc:date>
    <link>http://armorgames.com/play/1156/indestructotank-ae</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Awesome: you're a tank. You can't die, but you are the weapon - so you ricochet around the screen from explosions trying to bump into enemies. As you level up, you increase the *number of enemies* which makes big combos easier. Silly, addictive, fun.
]]></description>
<dc:subject>arcade game physics flash combo chain beautiful explosion</dc:subject>
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<item rdf:about="http://www.silverfoxy.plus.com/UKinfo.html">
    <title>Sliverfox - list of UK Arcade parts suppliers</title>
    <dc:date>2005-02-10T16:40:32+00:00</dc:date>
    <link>http://www.silverfoxy.plus.com/UKinfo.html</link>
    <dc:creator>infovore</dc:creator><description><![CDATA[Useful if you're wanting to repair your own joystick...
]]></description>
<dc:subject>arcade videogame electronics hardware amusements</dc:subject>
<dc:identifier>https://pinboard.in/u:infovore/b:b1dcc410dccc/</dc:identifier>
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