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    <title>Pinboard (guardiantech)</title>
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    <description>recent bookmarks from guardiantech</description>
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  </channel><item rdf:about="http://www.nytimes.com/2013/06/18/us/hunting-for-an-et-castoff-in-a-most-terrestrial-place.html?_r=1&amp;">
    <title>Hunting for an E.T. castoff in a most terrestrial place &gt;&gt; NYTimes.com</title>
    <dc:date>2013-06-24T21:29:39+00:00</dc:date>
    <link>http://www.nytimes.com/2013/06/18/us/hunting-for-an-et-castoff-in-a-most-terrestrial-place.html?_r=1&amp;</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>ALAMOGORDO, New Mexico — You are the world’s greatest video game maker, but suddenly you find yourself stuck with millions of cartridges of a game nobody wants. What do you do?<p>

You load the cartridges into trucks and bury them in the New Mexico desert.<p>

Atari did just that almost 30 years ago, or so the story goes. The truth lies beneath packed dirt and poured concrete in a sleeping landfill by the railroad tracks behind a McDonald’s here, where this city of about 32,000, home to an Air Force base and the state’s Museum of Space History, dumped its garbage many years ago.</blockquote>

Is it a legend? Truth? They're going to dig to find out. Really.]]></description>
<dc:subject>atari et videogames landfill</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:0abde3848f17/</dc:identifier>
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<item rdf:about="http://www.economist.com/node/21541164?fsrc=scn/tw/te/ar/alltheworldsagame">
    <title>All the world’s a game &gt;&gt; The Economist</title>
    <dc:date>2011-12-09T06:28:18+00:00</dc:date>
    <link>http://www.economist.com/node/21541164?fsrc=scn/tw/te/ar/alltheworldsagame</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Be impressed: "Over the past two decades the video-games business has gone from a cottage industry selling to a few niche customers to a fully grown branch of the entertainment industry. According to PricewaterhouseCoopers (PwC), a consulting firm, the global video-game market was worth around $56 billion last year. That is more than twice the size of the recorded-music industry, nearly a quarter more than the magazine business and about three-fifths the size of the film industry, counting DVD sales as well as box-office receipts (see chart below). PwC predicts that video games will be the fastest-growing form of media over the next few years, with sales rising to $82 billion by 2015."]]></description>
<dc:subject>charlesarthur games videogames</dc:subject>
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    <title>Gamers solve molecular puzzle that baffled scientists &gt;&gt; Cosmic Log</title>
    <dc:date>2011-09-18T21:16:27+00:00</dc:date>
    <link>http://cosmiclog.msnbc.msn.com/_news/2011/09/16/7802623-gamers-solve-molecular-puzzle-that-baffled-scientists</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA["Video game players have solved a molecular puzzle that stumped scientists for years, and those scientists say the accomplishment could point the way to crowdsourced cures for AIDS and other diseases.<br />
<br />
"'This is one small piece of the puzzle in being able to help with AIDS,' Firas Khatib, a biochemist at the University of Washington, said. Khatib is the lead author of a research paper on the project, published today by Nature Structural & Molecular Biology."]]></description>
<dc:subject>videogames games</dc:subject>
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