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    <title>Pinboard (guardiantech)</title>
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    <description>recent bookmarks from guardiantech</description>
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	<rdf:li rdf:resource="http://www.anandtech.com/show/8414/a-month-with-the-iphone-5s/"/>
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	<rdf:li rdf:resource="http://petewarden.com/2014/04/08/how-to-add-a-brain-to-your-smart-phone/"/>
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	<rdf:li rdf:resource="http://www.bloomberg.com/news/2014-03-19/throne-of-games-apple-or-google-depends-where-you-live.html?alcmpid=gtech"/>
	<rdf:li rdf:resource="https://vine.co/v/Mh5qd0HEpnt"/>
	<rdf:li rdf:resource="http://www.forbes.com/sites/terokuittinen/2014/03/14/three-secrets-of-the-only-5-year-old-iphone-hit-app/"/>
	<rdf:li rdf:resource="http://www.slashgear.com/chitika-ios-7-1-adoption-rate-has-5-9-of-usa-in-24-hours-12320376/"/>
	<rdf:li rdf:resource="http://9to5mac.com/2014/03/11/ios-8-apple-polishes-maps-data-adds-public-transit-directions-service/"/>
	<rdf:li rdf:resource="http://www.fireeye.com/blog/technical/2014/02/background-monitoring-on-non-jailbroken-ios-7-devices-and-a-mitigation.html"/>
	<rdf:li rdf:resource="http://www.winbeta.org/news/windows-phone-users-are-more-willing-pay-apps-compared-those-android"/>
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	<rdf:li rdf:resource="http://david-smith.org/blog/2013/10/09/creative-solutions/"/>
	<rdf:li rdf:resource="http://www.asymco.com/2013/10/08/how-many-smartphone-users-will-there-be-in-the-us/"/>
	<rdf:li rdf:resource="http://www.infoworld.com/d/mobile-technology/microsoft-cant-even-get-it-interested-in-its-mobile-platform-227568"/>
	<rdf:li rdf:resource="http://www.citeworld.com/mobile/22481/ios-7-volume-licensing-apps-business"/>
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	<rdf:li rdf:resource="http://appglimpse.com/blog/touchmarks-i-smart-phone-touch-screen-latencies/"/>
	<rdf:li rdf:resource="http://www.asymco.com/2013/09/06/third-to-a-billion/"/>
	<rdf:li rdf:resource="http://news.cnet.com/8301-33620_3-57600712-278/how-a-killer-game-sucked-me-and-my-son-back-to-ios-devices/"/>
	<rdf:li rdf:resource="http://www.ft.com/cms/s/0/3d1e69f8-0f12-11e3-8e58-00144feabdc0.html?siteedition=uk&amp;siteedition=uk#axzz2dgGgzBtp"/>
	<rdf:li rdf:resource="http://arstechnica.com/security/2013/08/ios-and-android-weaknesses-allow-stealthy-pilfering-of-website-credentials/"/>
	<rdf:li rdf:resource="http://stevecheney.com/on-the-future-of-ios-and-android/"/>
	<rdf:li rdf:resource="http://www.gamasutra.com/blogs/YannSeznec/20130820/198453/Gentlemen_Or_how_our_most_successful_game_is_also_our_least_profitable.php"/>
	<rdf:li rdf:resource="http://www.tech-thoughts.net/2013/08/reality-android-tablet-usage-browsing-share-region.html"/>
	<rdf:li rdf:resource="http://www.idc.com/getdoc.jsp?containerId=prUS24253413"/>
	<rdf:li rdf:resource="http://finance.yahoo.com/news/apple-fixing-bug-allows-fake-015150852.html"/>
	<rdf:li rdf:resource="http://bgr.com/2013/07/31/android-app-revenue-ios-analysis/"/>
	<rdf:li rdf:resource="http://martinbelam.com/2013/gmail-tabbed-inbox/"/>
	<rdf:li rdf:resource="https://medium.com/design-ux/60a90256efe5"/>
	<rdf:li rdf:resource="http://www.macrumors.com/2013/07/18/vlc-for-iphone-and-ipad-returns-with-wi-fi-upload-dropbox-sync-and-more/"/>
	<rdf:li rdf:resource="http://venturebeat.com/2013/07/17/6000-mobile-developers-android-most-popular-ios-most-profitable-windows-phone-most-next/"/>
	<rdf:li rdf:resource="http://sealedabstract.com/rants/why-mobile-web-apps-are-slow/"/>
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	<rdf:li rdf:resource="https://medium.com/editors-picks/363c11f8016e"/>
	<rdf:li rdf:resource="http://mattgemmell.com/2013/06/12/ios-7/"/>
	<rdf:li rdf:resource="http://www.zdnet.com/ios-7-apples-war-against-jailbreaking-now-makes-perfect-sense-7000016623/"/>
	<rdf:li rdf:resource="http://www.bbc.co.uk/mediacentre/latestnews/2013/weather-app.html"/>
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	<rdf:li rdf:resource="http://speirs.org/blog/2013/5/6/the-ios-7-power-user-challenge.html"/>
	<rdf:li rdf:resource="http://www.apple.com/ios/ios7/"/>
	<rdf:li rdf:resource="http://recombu.com/mobile/interactive/iphone-5s-ios7-concept/"/>
	<rdf:li rdf:resource="http://www.businessinsider.com/bbm-not-coming-to-ios-and-android-june-27-2013-6"/>
	<rdf:li rdf:resource="http://cdixon.org/2013/06/01/some-thoughts-on-mobile/"/>
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	<rdf:li rdf:resource="http://www.marco.org/2013/05/10/tire-kickers"/>
	<rdf:li rdf:resource="http://peternixey.com/post/49928526270/dear-apple-lets-talk-about-photos"/>
	<rdf:li rdf:resource="http://daveaddey.com/?p=1084"/>
	<rdf:li rdf:resource="http://www.techhive.com/article/2031712/an-iphone-fans-month-with-windows-phone-week-four.html"/>
	<rdf:li rdf:resource="http://www.pcpro.co.uk/blogs/2013/05/01/google-now-draining-iphone-battery/"/>
	<rdf:li rdf:resource="http://9to5mac.com/2013/04/29/jony-ive-paints-a-fresh-yet-familiar-look-for-ios-7/"/>
	<rdf:li rdf:resource="http://blog.appannie.com/app-annie-index-market-q1-2013/"/>
	<rdf:li rdf:resource="http://speirs.org/blog/2012/8/17/teaching-programming-on-ios.html"/>
	<rdf:li rdf:resource="http://techcrunch.com/2013/04/01/android-and-windows-phone-gain-blackberry-loses-in-smartphone-os-share-according-to-kantar/"/>
	<rdf:li rdf:resource="http://www.techinasia.com/apple-iphone-25-chinas-smartphone-market-androids-growing-faster/"/>
	<rdf:li rdf:resource="http://techpinions.com/apples-penchant-for-sophisticated-simplicity/14514"/>
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  </channel><item rdf:about="http://www.paintcodeapp.com/news/iphone-6-screens-demystified">
    <title>iPhone 6 screens demystified &gt;&gt; PaintCode</title>
    <dc:date>2014-09-16T16:30:30+00:00</dc:date>
    <link>http://www.paintcodeapp.com/news/iphone-6-screens-demystified</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote class="quoted">Few days ago, Apple introduced iPhone 6 Plus. The new iPhone substantially changes the way graphics are rendered on screen. We've made an infographic to demystify this.</blockquote>

This may be one of the only occasions where an infographic actually does the job it's required to with no wasted drawing or words.]]></description>
<dc:subject>ios iphone design screen</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:iphone"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:screen"/>
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</item>
<item rdf:about="http://www.anandtech.com/show/8414/a-month-with-the-iphone-5s/">
    <title>A month with the iPhone 5s: impressions from an Android user &gt;&gt; AnandTech</title>
    <dc:date>2014-08-27T16:22:17+00:00</dc:date>
    <link>http://www.anandtech.com/show/8414/a-month-with-the-iphone-5s/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Joshua Ho: <blockquote class="quoted">this may be the real difference that matters when comparing iOS and Android. While Android and iOS are largely similar in features, there is a fundamental divide in the way the two OSes are designed. At its core, iOS is designed with average users in mind. As a result, there’s a strong emphasis on making things “just work” and hiding information that would simply confuse and frustrate people that don’t care about the underlying hardware and software. Android at its core is targeted at those that want to have the full PC experience on their phone, and as a result there’s much more information and low level functionality for those that want it. However, this can easily be frustrating and confusing for the end user.</blockquote>

An excellent characterisation (though it's ironic that it should be the expensive phones that cater to "average users").

<blockquote class="quoted">However, the differences remain, and understanding this is as simple as looking at how equivalent features are implemented. For example, location services in iOS are binary in nature, and can only be turned on and off globally or for each application. In Android there’s noticeably more nuance. Location can be done only by on-device GPS, or by using WiFi/cell tower location, or by using both. In addition, it’s possible to view GPS data such as per-satellite SNR [signal to noise ratio] and number of satellites used and in view.</blockquote>

This seems to overlook that location services are <em>completely</em> binary in Android: either on or off, with no way to revoke it if an app demands it. And it's hard to think the number of people who need per-satellite SNR would fill a bus. 

Meanwhile, many of the iOS omissions Ho raises - lack of intents-style app interaction, no detail on background app usage, lack of detailed camera controls - are introduced in iOS 8. Perhaps if he had waited for a month... (Thanks @GambaKufu for the link.)]]></description>
<dc:subject>ios android anandtech</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="http://rustyshelf.org/2014/08/23/the-rumoured-ios-screen-fragmentation/">
    <title>The rumoured iOS screen fragmentation &gt;&gt; Rusty Rants</title>
    <dc:date>2014-08-25T20:49:35+00:00</dc:date>
    <link>http://rustyshelf.org/2014/08/23/the-rumoured-ios-screen-fragmentation/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Russell Ivanovic (whose Shifty Jelly does podcasting apps for iOS and Android: <blockquote class="quoted">What does this mean in practice? It means iOS developers will now have to do more work than their Android counterparts in order to support the increased variation in iOS screens. The best tools for that exist in iOS 8, which also makes it likely a lot of apps will go iOS 8 only to avoid the manual layout pain. It’s not all bad news though, this might actually result in better large screen iOS apps vs their Android counterparts. This is because on the 5.5″ iPhone there would be more content being shown, rather than everything just being bigger.</blockquote>]]></description>
<dc:subject>ios android screen</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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</item>
<item rdf:about="http://www.shinobicontrols.com/blog/posts/2014/07/09/a-statistical-comparison-of-the-ios-and-android-stores">
    <title>A Statistical Comparison of the iOS and Android Stores &gt;&gt; ShinobiControls Website</title>
    <dc:date>2014-07-09T17:12:20+00:00</dc:date>
    <link>http://www.shinobicontrols.com/blog/posts/2014/07/09/a-statistical-comparison-of-the-ios-and-android-stores</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Colin Eberhardt: <blockquote class="quoted">A few months ago I published a blog post which showed the results of <a href="http://www.scottlogic.com/blog/2014/03/20/app-store-analysis.html">analysing the meta-data of 75,000 apps from the iTunes App Store</a>. This analysis revealed some interesting results; 75% of apps are free, 60% have no ratings and the Entertainment category has the worst user ratings. This blog post continues the analysis by adding 60,000 Android apps into the mix.

For those of you that like their information presented in tweet-sized portions, here are some quick results

• The iOS store has 3.5x more business apps than the Android store, and 2x more Education apps.
• Both stores have roughly the same number of free apps, at 75%
• The most expensive category in the Android store is Medicine at $21 avg, which is double the most expensive iOS category, Business, with an average price of $12.
• The average user rating of Android apps is slightly lower than iOS apps
• The Apple store has 3x more apps with zero user ratings.</blockquote>

Would have been nice - with the Android apps (as it's not available for the iOS store) - would have been an analysis of the number of downloads. (Thanks @HotSoup for the link.)]]></description>
<dc:subject>ios android googleplay</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:88ebf7ff2535/</dc:identifier>
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<item rdf:about="http://rustyshelf.org/2014/07/01/io-thoughts/">
    <title>I/O thoughts &gt;&gt; Rusty Rants</title>
    <dc:date>2014-07-01T20:58:48+00:00</dc:date>
    <link>http://rustyshelf.org/2014/07/01/io-thoughts/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Russell Ivanovic develops for iOS and Android, and went to his first Google I/O: <blockquote class="quoted">Sundar [Pichai] has united all those divisions into one coherent functional team with one common vision. Talking to various Google Engineers at the event it was clear they all had the same sentiment.

In previous Google keynotes there were always things announced that you knew were going absolutely nowhere, but this year that changed. Android ‘L’ preview is an amazing OS, with great visual design that excites me about the future of that platform. Android Wear is a really good 1.0 implementation of what I personally want in a smart watch. Android TV looks like the platform I’ve been begging Apple to build for the last 3 years, and while I have to reserve judgement until it comes out later this year, I’m excited about it. Android Auto is something I want in my car right now, it’s just that good. Perhaps if you had to pick one thing that is a “that’s nice, but let’s wait and see” it would be their Android in the home implementation. Much like Apple’s HomeKit it all comes down to how many hardware vendors actually adopt it before it becomes useful.</blockquote>

(Thanks @undersinged for the link.)]]></description>
<dc:subject>android ios apple google</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:59c26a296134/</dc:identifier>
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</item>
<item rdf:about="http://www.generatorresearch.com/tekcarta/analysis-insight/heres-why-the-new-tizen-smartphone-OS-will-go-nowhere/?lid=01a650598aa110614a145039a">
    <title>Here's why the new Tizen smartphone OS will go nowhere &gt;&gt; Generator Research</title>
    <dc:date>2014-06-11T21:43:24+00:00</dc:date>
    <link>http://www.generatorresearch.com/tekcarta/analysis-insight/heres-why-the-new-tizen-smartphone-OS-will-go-nowhere/?lid=01a650598aa110614a145039a</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Andrew Sheehy is the chief analyst: <blockquote>The announcement of the first Tizen smartphone on 2nd June 2014 shows that Tizen has now moved up a level - to the second least valuable layer. That's two boxes ticked, but the third box will be a lot harder to tick as it will mean attracting a critical mass of developers: at Apple's WWDC held on June 2nd 2014, Tim Cook stated that there were 9 million registered Apple developers.
 
Because most developers already write their apps for Android and iOS, a decision to  start developing for Tizen will mean allocating 30% of their development time to a platform that accounts for a vanishingly small percentage of the market. This does not sound like a very interesting business case. Therefore, the only markets where Tizen has a hope of attracting a critical mass of developers are those where Android and iOS have low market shares, and there are very few of those.</blockquote>

Um.. smartwatches?]]></description>
<dc:subject>tizen ios android</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:4fddfce8ba3a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:tizen"/>
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</item>
<item rdf:about="http://9to5mac.com/2014/06/05/safari-in-ios-8-uses-camera-to-scan-and-enter-credit-card-info/">
    <title>Safari in iOS 8 uses camera to scan and enter credit card info &gt;&gt; 9to5Mac</title>
    <dc:date>2014-06-06T13:18:32+00:00</dc:date>
    <link>http://9to5mac.com/2014/06/05/safari-in-ios-8-uses-camera-to-scan-and-enter-credit-card-info/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>In iOS 8, Apple has a new feature in Safari that allows users to scan a credit card with the device’s camera rather than manually entering the number when making a purchase online.

When entering a credit card number into a form online to, for example, make a purchase, Safari already allowed users to quickly select credit cards stored in its Passwords & AutoFill settings. You can still do that, but in iOS 8 you’ll now also have the option to select “Scan Credit Card” and snap a picture of the card. Apple then uses optical character recognition of sorts to input the number into the text field in Safari.</blockquote>

Clever.]]></description>
<dc:subject>ios ecosystem</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:f3cbff753490/</dc:identifier>
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</item>
<item rdf:about="https://duck.co/blog/safari">
    <title>DuckDuckGo in Safari on iOS and OSX &gt;&gt; DuckDuckGo</title>
    <dc:date>2014-06-04T03:28:03+00:00</dc:date>
    <link>https://duck.co/blog/safari</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Gabriel Weinberg: <blockquote>Yesterday at WWDC, <a href="http://www.apple.com/pr/library/2014/06/02Apple-Announces-OS-X-Yosemite.html"Apple announced</a> that DuckDuckGo will be included as a built-in search option in future versions of Safari on iOS and OS X. We are thrilled to be included in Safari and it's great that Apple is making it easy for people to access our anonymous search option. This makes DuckDuckGo the first privacy-focused search engine to be added to one of the top four browsers and is a huge milestone for both us and privacy supporters.</blockquote>

DDG is still tiny - but this is one way that it could become much bigger. It's living proof that you can serve ads simply based on search keywords, not personal tracking. Anyway, the <a href="http://www.wordstream.com/articles/most-expensive-keywords"most expensive Google ad keywords</a> - insurance, loans, mortgage, attorney and so on - really don't need your personal, trackable data to be served.]]></description>
<dc:subject>duckduckgo ios apple</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:978a079f21bd/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:duckduckgo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://petewarden.com/2014/04/08/how-to-add-a-brain-to-your-smart-phone/">
    <title>How to add a brain to your smart phone &gt;&gt; Pete Warden's blog</title>
    <dc:date>2014-05-21T17:05:43+00:00</dc:date>
    <link>http://petewarden.com/2014/04/08/how-to-add-a-brain-to-your-smart-phone/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>I am totally convinced that <a href="http://radar.oreilly.com/2014/03/why-deep-belief-matters-so-much.html">deep learning approaches to hard AI are going to change our world</a>, especially when they're running on cheap networked devices scattered everywhere. I'm a believer because I've seen how good the results can be on image recognition, but I understand why so many experienced engineers are skeptical. It sounds too good to be true, and we've all been let down by AI promises in the past.</p>
<p>That's why I've decided to release <a href="https://github.com/jetpacapp/DeepBeliefSDK/tree/master">DeepBeliefSDK</a>, an iOS version of the deep learning approach that has <a href="http://googleresearch.blogspot.com/2013/06/improving-photo-search-step-across.html">taken the computer vision world by storm</a>. In technical terms it's a framework that implements <a href="http://www.cs.toronto.edu/~hinton/absps/imagenet.pdf">the full Krizhevsky stack</a> of 60 million neural network connections, with a customisable top layer inspired by <a href="https://github.com/UCB-ICSI-Vision-Group/decaf-release/">the Decaf approach</a>. It does all this in under 300ms on an iPhone 5S, and in less than 20MB of memory.</blockquote>

This is impressive. Watch the video - includes a cat and lots of non-cats. There's also an <A href="https://itunes.apple.com/us/app/deep-belief-by-jetpac-teach/id860674262?mt=8">iPhone app</a>.]]></description>
<dc:subject>ios ai artificialintelligence</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:5c694f79ff8c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ai"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:artificialintelligence"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.bloomberg.com/news/2014-04-17/apple-said-to-prepare-song-id-feature-for-iphone-software.html">
    <title>Apple said to prepare song-ID feature for IPhone software &gt;&gt; Bloomberg</title>
    <dc:date>2014-04-17T19:54:58+00:00</dc:date>
    <link>http://www.bloomberg.com/news/2014-04-17/apple-said-to-prepare-song-id-feature-for-iphone-software.html</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[The company is planning to unveil a song-discovery feature in an update of its iOS mobile software that will let users identify a song and its artist using an iPhone or iPad, said two people with knowledge of the product, who asked not to be identified because the feature isn’t public. Apple is working with Shazam Entertainment Ltd., whose technology can quickly spot what’s playing by collecting sound from a phone’s microphone and matching it against a song database.<p>

Apple is bolstering its music offerings even as song-download sales have slowed across the industry. While the Cupertino, California-based company is the world’s largest music seller through its iTunes store, customers are listening more to Internet services like Google’s YouTube, Spotify and Pandora Media. Apple last year introduced its own streaming service, iTunes Radio, which it plans to expand outside the US this year, people with knowledge of the plans said.</blockquote>

When they say "update", they mean iOS 8. Windows Phone 8.1 will have this (via its Cortana voice-driven assistant). Seems like Shazam or equivalent could become a new basic functionality for smartphones.]]></description>
<dc:subject>ios shazam</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:4fdbfd9b55b5/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:shazam"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://techcrunch.com/2014/04/06/the-fallacy-of-android-first/">
    <title>The fallacy of Android-first &gt;&gt; TechCrunch</title>
    <dc:date>2014-04-07T08:59:54+00:00</dc:date>
    <link>http://techcrunch.com/2014/04/06/the-fallacy-of-android-first/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Dave Feldman is co-founder of Emu, a texting/scheduling app; they decided to go Android-first: <blockquote>We discarded the iPhone prototype we had been working on for a few weeks, polished our rusty Java skills and had an Android alpha out by February 2013. We posted a public beta in July. And in October, we launched with terrific press coverage, including from a few folks who sang our praises specifically because we went Android-first. Android users are sick of watching new apps launch on iPhone, with Android as an often-underwhelming afterthought.<p>

We launched <a href="http://emu.is/download/?src=blog">Emu for iPhone</a> on 2 April, and we’ve pulled Emu for Android out of the Play Store. We hope we’ll return to Android someday, but our team is too small to innovate and iterate on multiple platforms simultaneously. We’ve concluded iPhone is a better place to be:<p>

• Our decision to build on top of SMS/MMS involved huge, unanticipated technical hurdles.<br />• Even when you don’t support older Android versions, fragmentation is a huge drain on resources.<br />• Google’s tools and documentation are less advanced, and less stable, than Apple’s.<br />• Android’s larger install base doesn’t translate into a larger addressable market.</blockquote>

The examples of bugs encountered even between Samsung Galaxy S4 devices is quite surprising. They supported Android 4.0 and later - and then cut even 4.0 to try to minimise the problem, but were still having to support 300 different devices.]]></description>
<dc:subject>android ios fragmentation</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:b4848187f0a9/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:fragmentation"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.cennydd.co.uk/2014/why-dont-designers-take-android-seriously">
    <title>Why don't designers take Android seriously? &gt;&gt; Cennydd Bowles</title>
    <dc:date>2014-03-23T22:04:51+00:00</dc:date>
    <link>http://www.cennydd.co.uk/2014/why-dont-designers-take-android-seriously</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[The design lead at Twitter asks: <blockquote>I wrote <a href="https://twitter.com/Cennydd/statuses/447665390748196864">this tweet</a>… "Android is the dominant platform of the next decade. Why aren't designers paying it more attention?"<p>


…and received a ton of responses. I’m not going to embed them or name names – I respect a lot of the people who chipped in, and I’m going to be pretty ruthless in my dismissal of their arguments.<p>

The replies fell into two broad categories, of which I’ll give both charitable and uncharitable interpretations.</blockquote>]]></description>
<dc:subject>android ios design</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:7d4a9cfeab2e/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:design"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://chitika.com/insights/2014/android-by-manufacturer">
    <title>Samsung has over 55% of North American Android web traffic &gt;&gt; Chitika Online Advertising Network</title>
    <dc:date>2014-03-20T22:08:14+00:00</dc:date>
    <link>http://chitika.com/insights/2014/android-by-manufacturer</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>Looking at the Web traffic from all North American users of both operating systems, iOS users generate 65% of the total, and Android users the remaining 35%. Put another way, 85% more aggregate Web traffic is driven by iOS devices as compared to Android devices in North America. These figures are similar to what we observed in an <a href="https://chitika.com/insights/2012/six-month-study-ios-vs-android">identically framed study back in late 2012</a>, with two percentage points in share moving from iOS to Android over that time frame.</blockquote>

No other Android manufacturer has more than single-digit share of web browsing there.]]></description>
<dc:subject>android ios mobile</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:35d1bfe13216/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:mobile"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.bloomberg.com/news/2014-03-19/throne-of-games-apple-or-google-depends-where-you-live.html?alcmpid=gtech">
    <title>Throne of Games: Apple or Google? Depends where you live &gt;&gt; Bloomberg</title>
    <dc:date>2014-03-20T16:46:06+00:00</dc:date>
    <link>http://www.bloomberg.com/news/2014-03-19/throne-of-games-apple-or-google-depends-where-you-live.html?alcmpid=gtech</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>Apple is the winner in Japan, but that's not the same as a victory in China. There are 251m iOS and Android devices used for playing games in China, according to Flurry. In Japan, there are 33m. The US. is closer, at 238m, but it's not growing as fast as China.<p>

"It's pretty clear that the age of Android global dominance is here," [Torrey] Lincoln [senior director of Flurry games business development] said. "Worldwide, the future for Android looks bright."<p>

More volume doesn't always mean more profits, and that extends to game developers. The average price of an Android app is 6 cents, Flurry said. For Apple products, it's 19 cents on the iPhone and 50 cents on the iPad.</blockquote>]]></description>
<dc:subject>android ios games</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:be301adb4cfa/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="https://vine.co/v/Mh5qd0HEpnt">
    <title>Curtain mesh effect on iOS &gt;&gt; Vine</title>
    <dc:date>2014-03-18T07:08:11+00:00</dc:date>
    <link>https://vine.co/v/Mh5qd0HEpnt</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Yes, it's a Vine by Marcus Eckert, showing off his new framework Meek. Hard to decide whether it's "cool!" or "ewww!"]]></description>
<dc:subject>vine ios interface ui</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:5a3e0f60d398/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:vine"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:interface"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ui"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.forbes.com/sites/terokuittinen/2014/03/14/three-secrets-of-the-only-5-year-old-iphone-hit-app/">
    <title>Three secrets of the only five-year-old iPhone hit app &gt;&gt; Forbes</title>
    <dc:date>2014-03-15T22:22:55+00:00</dc:date>
    <link>http://www.forbes.com/sites/terokuittinen/2014/03/14/three-secrets-of-the-only-5-year-old-iphone-hit-app/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Tero Kuittinen: <blockquote>One early app hit held on for half a decade of app industry turmoil. Five years later, Lima Sky’s platform jumper is still a Top 30 mainstay. It is the only iPhone app with this kind of longevity. Igor Pusenjak, the quirky and intense cocreator of the game, has a very clear and idiosyncratic vision of how to run the one-game empire he built with his brother.  These are Igor’s Rules.</blockquote>

You probably know the game (and have played it) but not its publisher.]]></description>
<dc:subject>games ios</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:ac36c414e755/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.slashgear.com/chitika-ios-7-1-adoption-rate-has-5-9-of-usa-in-24-hours-12320376/">
    <title>Chitika iOS 7.1 adoption rate has 5.9% of USA in 24 hours, 12% in 48hrs &gt;&gt; Slashgear</title>
    <dc:date>2014-03-12T17:36:09+00:00</dc:date>
    <link>http://www.slashgear.com/chitika-ios-7-1-adoption-rate-has-5-9-of-usa-in-24-hours-12320376/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>In the first 24 hours of release, iOS 7.1 grew from approximately 0% (a bit more due to testing) of the USA to 4.0% at around 14 hours after release. At around 24 hours after release, iOS 7 had hit 5.9%. Also according to Chitika, 24 hours after the release of iOS 7.0.6, adoption levels had reached 6% of the United States. Meanwhile iOS 7 in general reached 80% (compared to all other versions of iOS) over this three-day study period.<p>

Chitika has sent in an update to their study, showing 24 more hours after the first, showing how in 48 hours, adoption rate has reached 12% in the USA. This is a doubling, if you will.</blockquote>]]></description>
<dc:subject>ios</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:4179c3027a0d/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://9to5mac.com/2014/03/11/ios-8-apple-polishes-maps-data-adds-public-transit-directions-service/">
    <title>iOS 8: Apple polishes Maps data, adds public transit directions service &gt;&gt; 9to5Mac</title>
    <dc:date>2014-03-11T16:24:35+00:00</dc:date>
    <link>http://9to5mac.com/2014/03/11/ios-8-apple-polishes-maps-data-adds-public-transit-directions-service/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>Thanks to extensive engineering work and acquisitions of several companies such BroadMap, Embark, and HopStop, Apple’s database for iOS Maps will be upgraded with enhanced data so it is more reliable, according to sources. The new application will also be injected with new points of interests and new labels to make places such as airports, parks, train stations, bus stops, highways, and freeways easier to find, the sources added. Sources also say that the mapping application’s cartography design has been tweaked to be slightly cleaner and to make streets more visible.<p>

In addition to the mapping data changes, Apple will add one of the most important mobile features to Maps this year: public transit directions.</blockquote>

Overdue.

<blockquote>Apple is also working on unique ways for integrating indoor mapping views and enhanced car integration for future versions of iOS. Sources say that Apple has also begun work on augmented reality functionality that leverages the iPhone’s compass hardware to visually see nearby points of interest.</blockquote>

Apps such as Localscope already do this - but its usefulness is limited.]]></description>
<dc:subject>ios apple maps</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:92a8b7f958af/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:maps"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.fireeye.com/blog/technical/2014/02/background-monitoring-on-non-jailbroken-ios-7-devices-and-a-mitigation.html">
    <title>Background monitoring on non-jailbroken iOS 7 devices — and a mitigation &gt;&gt; FireEye Blog</title>
    <dc:date>2014-02-25T22:17:13+00:00</dc:date>
    <link>http://www.fireeye.com/blog/technical/2014/02/background-monitoring-on-non-jailbroken-ios-7-devices-and-a-mitigation.html</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>We have created a proof-of-concept "monitoring" app on non-jailbroken iOS 7.0.x devices. This “monitoring” app can record all the user touch/press events in the background, including, touches on the screen, home button press, volume button press and TouchID press, and then this app can send all user events to any remote server, as shown in Fig.1. Potential attackers can use such information to reconstruct every character the victim inputs.<p>

Note that the demo exploits the latest 7.0.4 version of iOS system on a non-jailbroken iPhone 5s device successfully. We have verified that the same vulnerability also exists in iOS versions 7.0.5, 7.0.6 and 6.1.x. Based on the findings, potential attackers can either use phishing to mislead the victim to install a malicious/vulnerable app or exploit another remote vulnerability of some app, and then conduct background monitoring.</blockquote>

Mitigation: kill any apps running in the background.]]></description>
<dc:subject>ios keylogging</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:68d695d8aed6/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:keylogging"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.winbeta.org/news/windows-phone-users-are-more-willing-pay-apps-compared-those-android">
    <title>Windows Phone users are more willing to pay for apps compared to those on Android &gt;&gt; WinBeta</title>
    <dc:date>2014-02-24T13:27:40+00:00</dc:date>
    <link>http://www.winbeta.org/news/windows-phone-users-are-more-willing-pay-apps-compared-those-android</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>According to a new data gathered by Statistic Brain, it seems Windows Phone users are more willing to pay for apps compared to Android, with iOS users being on top of the list.<p>

According to the data collected by Statistic Brain, 62% of Android users never paid a dollar for an app, while the number is a little lower for Windows Phone - currently at 58%. Even when you compare the number of downloads on each platform, Android has a whopping 29bn downloads compared to 4.1 billion on Windows Phone, the difference is massive. In terms of total app store revenue, Android generated $1.2bn, while the Windows Phone Store racked up $950m.</blockquote>

In other words, a mean of 4.1c per app on Android v 23.1c per app on Windows Phone. For iOS? 23.7c. BlackBerry? 22.9c. <a href="http://www.statisticbrain.com/mobile-phone-app-store-statistics/">Here are the numbers</a>.]]></description>
<dc:subject>ios android app windowsphone</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:1f0f2cbe5f7b/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:app"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:windowsphone"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://techland.time.com/2014/02/21/ios-vs-android-2/">
    <title>The smartphone app wars are over, and Apple won &gt;&gt; TIME.com</title>
    <dc:date>2014-02-23T22:04:09+00:00</dc:date>
    <link>http://techland.time.com/2014/02/21/ios-vs-android-2/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Harry McCracken being uncontroversial, points to the order in which new apps tend to appear in the west: iPhone, Android phones, iPads. (Sometimes the last two are reversed.) <blockquote>The current situation seems to me to be a largely happy one for both iOS and Android users. They’re two great platforms, each with some unique strengths and access to vast quantities of apps. But it’s not the scenario long predicted by the market share ūber alles crowd. And there aren’t even any isolated incidents that should set off little alarms in Apple’s head — a hot app or a big company announcing that it’s decided to go Android-first.<p>

So it isn’t rash to declare that we’ve reached the point where the reasonable conclusion is that market share alone is not the overriding factor.</blockquote>]]></description>
<dc:subject>android ios apple apps</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:7061bac11553/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apps"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://venturebeat.com/2013/10/16/facebook-ad-profit-a-staggering-1790-more-on-iphone-than-android/">
    <title>Facebook ad profit a staggering 1,790% more on iPhone than Android &gt;&gt; VentureBeat</title>
    <dc:date>2013-10-16T17:16:52+00:00</dc:date>
    <link>http://venturebeat.com/2013/10/16/facebook-ad-profit-a-staggering-1790-more-on-iphone-than-android/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>A study of 200 billion ads on Facebook advertising says that mobile ads on iPhone generate 1,790% more return on investment than ads on Android. Even worse, advertising on Android actually costs more than it returns.<p>

The study is by Nanigans, one of the biggest buyers of Facebook ads, and it focuses on retailers, saying that in the past year on Facebook’s desktop ads, clickthroughs are up 375% and overall return on investment is 152%.<p>

But it’s when the report focuses on mobile advertising that the really surprising numbers pop up.</blockquote>

Advertising on Android returns only 90% of what it costs. However, it might take some time for the first-order effects of this - whatever they actually are - to come through.]]></description>
<dc:subject>android ios advertising</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:4ceafbdddef6/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:advertising"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://david-smith.org/blog/2013/10/09/creative-solutions/">
    <title>Kinda fixing badge truncation &gt;&gt; David Smith</title>
    <dc:date>2013-10-10T11:52:11+00:00</dc:date>
    <link>http://david-smith.org/blog/2013/10/09/creative-solutions/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Smith had an iOS dev problem. <blockquote>I got to wondering which values get truncated and which do not. It turned out that not all values greater than 10k get shortened, any number that happens to include two 1 digits is shown in full.<p>

So that led me to the workaround solution that will be shipping in version 1.1.1. Whenever the step count gets over 10k I will change the step count to force it to include two 1s.</blockquote>

Go for the full post, stay for its postscript. (Via @alexhern.)]]></description>
<dc:subject>hacks ios programming</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:741a5c4c26a3/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:hacks"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:programming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.asymco.com/2013/10/08/how-many-smartphone-users-will-there-be-in-the-us/">
    <title>How many smartphone users will there be in the US? &gt;&gt; asymco</title>
    <dc:date>2013-10-08T21:32:18+00:00</dc:date>
    <link>http://www.asymco.com/2013/10/08/how-many-smartphone-users-will-there-be-in-the-us/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Horace Dediu continues from yesterday: <blockquote>I expect smartphones will be used by nearly all [US residents over 13] by end of 2020.<p>

That means about 270m users. It also means that about 125m more than are using smartphones today. Note also that a significant number of those under 13 will also use smartphones and that the metric is “primary phone” and insofar as there are more than one phone for some users they are a multiplicative factor. Finally this measure does not account for company assigned devices.</blockquote>]]></description>
<dc:subject>ios technology mobile stats</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:3e368593a7d4/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:technology"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:mobile"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:stats"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.infoworld.com/d/mobile-technology/microsoft-cant-even-get-it-interested-in-its-mobile-platform-227568">
    <title>Microsoft can't even get IT interested in its mobile platform &gt;&gt; InfoWorld</title>
    <dc:date>2013-10-01T20:06:10+00:00</dc:date>
    <link>http://www.infoworld.com/d/mobile-technology/microsoft-cant-even-get-it-interested-in-its-mobile-platform-227568</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Galen Gruman: <blockquote>Boutique research firm Nemertes Research interviewed more than 200 IT organizations about their mobile deployments and reports that 25 percent are at least testing "Windows 8 mobile" devices, meaning Windows Phones, Windows 8 tablets, and/or Windows RT tablets. Nemertes President Johna Till Johnson says that shows Microsoft is about to get a serious role in enterprise mobility. I say it shows Microsoft isn't taken seriously by its own core constituency.<p>

For several years, I've been hearing the notion that IT will ensure Microsoft Windows [and Windows Phone] becomes the primary mobile platform in business because they know and depend on Windows PCs. The opposite has happened.</blockquote>]]></description>
<dc:subject>android ios microsoft</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:e044e2031c93/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:microsoft"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.citeworld.com/mobile/22481/ios-7-volume-licensing-apps-business">
    <title>Apple's new licensing for apps gives it a huge enterprise advantage &gt;&gt; CITEworld</title>
    <dc:date>2013-09-30T20:31:48+00:00</dc:date>
    <link>http://www.citeworld.com/mobile/22481/ios-7-volume-licensing-apps-business</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>Apple's new licensing mechanism brings the traditional enterprise licensing paradigm to iOS devices and apps.<p>

Although administrators select and purchase apps through the VPP version of the App Store, apps are no longer distributed using redemption codes. Instead, the VPP store records the apps (and quantities) purchased by an organization. MDM APIs allow mobile management solutions to invite users to enroll their devices into the licensing program. As they do, administrators gain the ability to assign apps to enrolled user devices or to allow users to select apps through an enterprise app store. An administrator can then purchase additional licenses if needed.<p>

When the apps are loaded on employee devices they also become part of the user's personal App Store purchase history, allowing users to install them on other devices that are tied to their Apple ID. Essentially they behave the way App Store purchases have always behaved. When a user leaves the company, the mobile management solution can use those same APIs to revoke the license from that user. </blockquote>]]></description>
<dc:subject>apple enterprise ios</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:5e6adda3468b/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:enterprise"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.macworld.com/article/2049310/be-wary-of-the-dubious-imessage-chat-android-app.html">
    <title>Be wary of the dubious 'iMessage chat' Android app | Macworld</title>
    <dc:date>2013-09-24T20:38:29+00:00</dc:date>
    <link>http://www.macworld.com/article/2049310/be-wary-of-the-dubious-imessage-chat-android-app.html</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>there are a few good reasons to stay away from this iMessage imitator. First, it asks for your Apple ID, which is attached to your personal and payment information. And as <a href="https://plus.google.com/u/0/116098411511850876544/posts/UkgaXa1oa6M">Jay Freeman (a.k.a. 'saurik' of Cydia fame) notes</a>, all of the app data gets processed through the developer's server in China before connecting to Apple. This apparently prevents Apple from blocking the app, but it also raises security concerns about what happens to your data and login details.
<p>Steve Troughton-Smith also <a href="https://twitter.com/stroughtonsmith/statuses/382369055887589376">points out</a> that the app has the ability to download and install additional software in the background. Add the fact that the developer <a href="https://play.google.com/store/apps/developer?id=Daniel+Zweigart">hasn't created any other apps</a>, and you have every reason to be suspicious of this Android version of iMessage.</blockquote>

Is it time for Google to start policing trademark violation on Google Play? It seems like it would be a good way to protect its users. Considering that more than a million have downloaded fake BlackBerry Messenger apps, it could make a difference.]]></description>
<dc:subject>android ios fake googleplay</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:bf8be1547bb5/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:fake"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:googleplay"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://appglimpse.com/blog/touchmarks-i-smart-phone-touch-screen-latencies/">
    <title>TouchMarks:: smartphone touchscreen latencies &gt;&gt; Agawi</title>
    <dc:date>2013-09-23T05:55:59+00:00</dc:date>
    <link>http://appglimpse.com/blog/touchmarks-i-smart-phone-touch-screen-latencies/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Agawi tested the responsiveness of touchscreens: <blockquote>As you can see, the results are remarkable. At a MART [Minimum App Response Time] of 55ms, The iPhone 5 is twice as responsive as any Android or WP8 phone tested. All the Android devices’ MARTs fell in the same 110 – 120ms range, with the WP8-based Lumia 928 falling into that bucket as well. (Incidentally, the ranges all span about 16ms, which is expected given the 60 Hz refresh rate of these smartphones. 1/60s = 16.6ms)<p>

There are several possible reasons for this. Since touchscreen hardware has significant latency itself (<a href="https://www.youtube.com/watch?v=vOvQCPLkPt4">check out this video</a> from Microsoft Research for a visual demonstration), our best guess at Agawi is that Apple’s touchscreen hardware is better optimised or more sensitively calibrated for capturing and processing touch. Another possibility is that while the Android and WP8 code are running on runtimes (Dalvik and CLR respectively), the iPhone code is written in closer-to-the-metal Objective-C, which may reduce some latency. </blockquote>

In the comments, an Android developer says "Yes, that matches what we see." Android and WPhone owners, meanwhile, respond by saying "U R BIAS". ]]></description>
<dc:subject>android benchmark ios</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:38a0e92c827f/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:benchmark"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.asymco.com/2013/09/06/third-to-a-billion/">
    <title>Third to a billion &gt;&gt; asymco</title>
    <dc:date>2013-09-08T20:55:10+00:00</dc:date>
    <link>http://www.asymco.com/2013/09/06/third-to-a-billion/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Horace Dediu: <blockquote>Android is the third platform to reach a billion users (Although activations are not users, I’m assuming that usage is not far behind and the cumulative sales figures I gather are roughly comparable). The first was Windows and the second was Facebook. Apple sold around 650m to 700m iOS and is expected to be the fourth to a billion sometime next year. (Separately, iTunes reports 575m account holders.)</blockquote><p>

If we define the Race To a Billion to be bounded by a time limit of 10 years, then Windows does not qualify and Android is actually second. The race is shown in the following graphs (the one on the left is logarithmic scaled, the one to the right includes only a few contenders for illustrative reasons).</blockquote>]]></description>
<dc:subject>ios mobile android billion</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:9f69d857c584/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:mobile"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:billion"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://news.cnet.com/8301-33620_3-57600712-278/how-a-killer-game-sucked-me-and-my-son-back-to-ios-devices/">
    <title>How a killer game sucked me and my son back to iOS devices &gt;&gt; CNET News</title>
    <dc:date>2013-09-04T05:55:54+00:00</dc:date>
    <link>http://news.cnet.com/8301-33620_3-57600712-278/how-a-killer-game-sucked-me-and-my-son-back-to-ios-devices/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Danny Sullivan: <blockquote>I'd been testing the Samsung Galaxy S4 over the past few weeks. It's a remarkable phone in that, for the first time, I found myself comfortable going out with only that phone and not also my iPhone as well. I'll have a future column about this, but a great camera, video, and the large screen have made it really compelling to me.<p>
Clash of Clans changed that, however. I'm back to carrying either both phones or the iPhone, if I want to keep an eye on my gaming activity.<p>
There are things exclusive to other platforms, of course. I love making and sharing Photo Spheres with my Nexus 4, something I can't do with the iPhone. (Yes, there's Photosynth, but it doesn't work as well.) I can't do it with the Samsung Galaxy S4, either, as Samsung dropped this native feature of Android.<p>
If I'm headed somewhere scenic, I make a point to take the Nexus 4 -- so Photo Sphere is a kind of killer app, in that regard.</blockquote>

Clash Of Clans is made by Supercell. Now see the next link for why Apple should be worried - unless it can crack the Asian market in a big way.]]></description>
<dc:subject>supercell ios android developers</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:5a8155d7d289/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:supercell"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:developers"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.ft.com/cms/s/0/3d1e69f8-0f12-11e3-8e58-00144feabdc0.html?siteedition=uk&amp;siteedition=uk#axzz2dgGgzBtp">
    <title>Supercell plays with Android games launch &gt;&gt; FT.com</title>
    <dc:date>2013-09-04T05:48:33+00:00</dc:date>
    <link>http://www.ft.com/cms/s/0/3d1e69f8-0f12-11e3-8e58-00144feabdc0.html?siteedition=uk&amp;siteedition=uk#axzz2dgGgzBtp</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>Supercell, the Finnish mobile gaming company that tops Apple’s app charts around the world for the iPad and iPhone, is “very actively” weighing releasing games for Google’s Android operating system.<p>
The move would represent a big shift for one of the world’s fastest-growing companies as it has hitherto focused solely on Apple, where its Clash of Clans and Hay Day games head the list for top-grossing apps from China and Japan to the US and UK.<p>
But Ilkka Paananen, Supercell’s chief executive and co-founder, said he wanted the first mobile games company to be big in Asia as well as the west.<p>
“You can’t be global without being in Asia, and you can’t be big in Asia without being on Android. I guess that’s a long way of saying that we are very actively thinking about it,” he said in an interview with the Financial Times.</blockquote>]]></description>
<dc:subject>android ios</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:cfa5752c7327/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://arstechnica.com/security/2013/08/ios-and-android-weaknesses-allow-stealthy-pilfering-of-website-credentials/">
    <title>iOS and Android weaknesses allow stealthy pilfering of website credentials &gt;&gt; Ars Technica</title>
    <dc:date>2013-08-30T17:14:25+00:00</dc:date>
    <link>http://arstechnica.com/security/2013/08/ios-and-android-weaknesses-allow-stealthy-pilfering-of-website-credentials/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>The so-called <a href="https://en.wikipedia.org/wiki/Same-origin_policy">same-origin policy</a> is a fundamental security mechanism enforced by desktop browsers, but the protection is woefully missing from many iOS and Android apps. To demonstrate the threat, the researchers devised several hacks that carry out so-called cross-site scripting (XSS) and cross-site request forgery (CSRF) attacks to surreptitiously download user data from handsets.<p>

The most serious of the attacks worked on both iOS and Android devices and required only that an end-user click on a booby-trapped link in the official Google Plus app. Behind the scenes, a script sent instructions that caused a text-editing app known as PlainText to send documents and text input to a Dropbox account controlled by the researchers. The attack worked against other apps, including TopNotes and Nocs.</blockquote>]]></description>
<dc:subject>ios android malware</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:7d4525ae308b/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:malware"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://stevecheney.com/on-the-future-of-ios-and-android/">
    <title>On the future of iOS and Android &gt;&gt; steve cheney</title>
    <dc:date>2013-08-28T21:45:18+00:00</dc:date>
    <link>http://stevecheney.com/on-the-future-of-ios-and-android/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Among other things: <blockquote>NFC is dead—that’s not the interesting part though, it’s how Apple was able to replicate NFC functionality with Bluetooth 4.0 and WiFi (they’re also using GPS like Bump did for authentication) and how they standardized all of this into iBeacon in iOS7. While supporting it all backward compatibly to iPhone 4S. A two year old phone upgraded with iOS7 will just work…  Bluetooth has arrived – it’s been around forever, but up to now it’s been crappy. Bluetooth LE (also called Bluetooth Smart) changes everything. Connections, pairing, device management etc will finally work 100% of the time, and Bluetooth will be a completely bulletproof, consumer ready, industry leading technology.</blockquote>]]></description>
<dc:subject>android ios mobile bluetooth airdrop ibeacon</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:9b4d79e3422d/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:mobile"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:bluetooth"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:airdrop"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ibeacon"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.gamasutra.com/blogs/YannSeznec/20130820/198453/Gentlemen_Or_how_our_most_successful_game_is_also_our_least_profitable.php">
    <title>Gentlemen! Or, how our most successful game is also our least profitable &gt;&gt; Gamasutra</title>
    <dc:date>2013-08-22T21:15:58+00:00</dc:date>
    <link>http://www.gamasutra.com/blogs/YannSeznec/20130820/198453/Gentlemen_Or_how_our_most_successful_game_is_also_our_least_profitable.php</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Yann Seznec: <blockquote>It seems unlikely to me that people tried to buy it on Google Play, found it wouldn’t run on their device, and then tracked down a torrent instead. It’s far more likely that the people who pirated the game have only one method of finding and installing apps, and that is through pirate sites.<p>

One thing that helped me reach that conclusion was the location statistics for the pirated copies. About 95% of the pirated copies are being installed in Russia and China (and of those, mostly China). We didn’t even translate our Google Play store into Russian or Chinese, so it’s almost certain that the pirates just found our app on localized pirate sites. On the other hand, I’m glad our menu design is intuitive enough that you can play the game without speaking English!</blockquote>

Yes, piracy of the Android version of the app (yada yada) but Seznec pulls out far more interesting lessons from the experience. (Thanks #ClarkeViper for the link.)]]></description>
<dc:subject>android ios app piracy</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:40463ed582e1/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:app"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:piracy"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.tech-thoughts.net/2013/08/reality-android-tablet-usage-browsing-share-region.html">
    <title>The reality about Android tablet usage: browsing share by region &gt;&gt; Tech-Thoughts</title>
    <dc:date>2013-08-08T16:45:12+00:00</dc:date>
    <link>http://www.tech-thoughts.net/2013/08/reality-android-tablet-usage-browsing-share-region.html</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Sameer Singh wanted something broader than the US-based Chitika survey, but also looks at tablets: <blockquote>To solve these problems, we need a data source that measures tablet browsing share by region, with a large sample size. Interestingly, this data has been available for years, but has been ignored by analysts and the tech media. Statcounter Global Stats measures browsing share by region with a sample size of over 3m websites. Unfortunately, it was assumed that Statcounter just measured smartphone market share. In response to an inquiry from me, Statcounter reps confirmed that they did measure tablet browsing share, but that it was included in desktops for now. Because of the size of the PC install base, tablet browsing data would just show up as a small blip in desktop stats. However, after downloading the data, I could isolate the tablet browsing performance of Android devices and the iPad.</blockquote>]]></description>
<dc:subject>android ios tablet</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:f5cbb259ac23/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:tablet"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.idc.com/getdoc.jsp?containerId=prUS24253413">
    <title>Tablet shipments slow in the second quarter as vendors look to capitalise on a strong second half of 2013 &gt;&gt; IDC</title>
    <dc:date>2013-08-05T21:38:52+00:00</dc:date>
    <link>http://www.idc.com/getdoc.jsp?containerId=prUS24253413</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>As expected, worldwide tablet shipment growth slowed in the second quarter of 2013 (2Q13), according to preliminary data from the International Data Corporation (IDC) Worldwide Quarterly Tablet Tracker. Worldwide tablet shipments finally experienced a sequential decline as total volumes fell 9.7% from 1Q13. However, the 45.1m units shipped in the second quarter was up 59.6% from the same quarter in 2012, when tablet vendors shipped 28.3m devices.<p>

Lacking a new product launch in March to help spur shipments, Apple's iPad saw a lower-than-predicted shipment total of 14.6m units for the quarter, down from 19.5m in 1Q13. In years past, Apple has launched a new tablet heading into the second quarter, which resulted in strong quarter-over-quarter growth. Now, Apple is expected to launch new tablet products in the second half of the year, a move that better positions it to compete during the holiday season. Meanwhile, the other two vendors in the top three also saw a decline in their unit shipments during the quarter. Second-place Samsung shipped 8.1m units, down from 8.6m in the first quarter of 2013, although up significantly from the 2.1m units shipped in 2Q12. And third-place ASUS shipped a total of 2.0m units in 2Q13, down from 2.6m in 1Q13.</blockquote>

That manufacturer called "Others" did great, though - up from 7.4m a year before to 17.5m]]></description>
<dc:subject>android ios ipad tablets</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:d10dbc52a245/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ipad"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:tablets"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://finance.yahoo.com/news/apple-fixing-bug-allows-fake-015150852.html">
    <title>Apple fixing bug that allows fake charging stations to hack iPhones &gt;&gt; Reuters</title>
    <dc:date>2013-08-01T21:49:47+00:00</dc:date>
    <link>http://finance.yahoo.com/news/apple-fixing-bug-allows-fake-015150852.html</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>Apple Inc's next software update for its iPhones and iPads will fix a security flaw that allows hackers to engage in spying and cyber crimes when the victim connects the device to a fake charging station, the company said on Wednesday.<p>
Apple's devices are vulnerable to attacks until the company releases its iOS 7 software update, which is slated for this fall.<p>
Three computer scientists, who alerted Apple to the problem earlier this year, demonstrated the security vulnerability at the Black Hat hacking convention in Las Vegas on Wednesday where some 7,000 security professionals are learning about the latest threats posed by computer hacking.</blockquote>

(Thanks @rquick for the link.)]]></description>
<dc:subject>apple malware hacking ios</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:6d8cf14733c8/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:malware"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:hacking"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://bgr.com/2013/07/31/android-app-revenue-ios-analysis/">
    <title>Android app revenue to top iOS soon &gt;&gt; BGR</title>
    <dc:date>2013-07-31T18:19:25+00:00</dc:date>
    <link>http://bgr.com/2013/07/31/android-app-revenue-ios-analysis/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Tero Kuittinen: <blockquote>Google’s strategy of flooding the world with nasty little budget phones is turning out to be a diabolically clever gambit. Consider this: <a href="http://blog.appannie.com/app-annie-index-november-2012/">Last October</a>, iOS app revenue was 4x bigger than Google Play app revenue. But in <a href="http://blog.appannie.com/app-annie-index-market-q2-2013/">Q2 2013</a>, the iOS market generated only 2.3x more revenue than Google Play. The revenue gap is closing at an astonishing speed.<p>

Why? Because even though Google Play is obviously an inferior market for mobile apps in many ways, it is swamping the iOS market in sheer volume.<p>

In the second quarter this year, Google Play passed the iOS market in app download volume by 10%. This surge is powered by emerging markets from Brazil to China. Those cheap $100 Android phones that may not yield any hardware margin are acting as conduits to Android apps for hundreds of millions of consumers who cannot afford an iPhone.</blockquote>

Yup.]]></description>
<dc:subject>apps android ios</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:7cd67dd7f09a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apps"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://martinbelam.com/2013/gmail-tabbed-inbox/">
    <title>Why the new tabbed Gmail inbox doesn’t feel “mobile first” to me &gt;&gt; Martin Belam</title>
    <dc:date>2013-07-25T21:47:37+00:00</dc:date>
    <link>http://martinbelam.com/2013/gmail-tabbed-inbox/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>My assumption is that the design changes are data-driven around how few people use filters or labels, and how many people “Mark as spam” legitimate opt-in newsletters and promotions when they realise that is easier to do than to actually unsubscribe from them.<p>

But the desktop isn’t my gripe.<p>

It is the mobile implementation on iOS that is making Gmail less efficient to use for me.<p>

Updates to the tabs that aren’t your primary inbox are signalled by something that looks like an email, but actually isn’t. Which is a bit confusing as a metaphor.</blockquote>]]></description>
<dc:subject>gmail ios ux ui</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:7d76f816ad79/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:gmail"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ux"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ui"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="https://medium.com/design-ux/60a90256efe5">
    <title>Writing notifications that don’t suck &gt;&gt; Medium</title>
    <dc:date>2013-07-23T11:56:15+00:00</dc:date>
    <link>https://medium.com/design-ux/60a90256efe5</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Dave Feldman: <blockquote>Good notifications and error messages require care. They’re not necessarily hard, but they are often overlooked – to the detriment of your overall product experience. Because notifications often occur at times of anxiety and annoyance, a bad notification can ruin your UX; while a good notification can take a moment of frustration and turn it around.</blockquote>

He doesn't deal with the notifications that roll over the top of iOS's screen, which can be a hazard - to put it mildly - if you're trying to interact with a screen element up there. A useful piece, though.]]></description>
<dc:subject>ux ui ios android</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:8fd2c0d6edd6/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ux"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ui"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.macrumors.com/2013/07/18/vlc-for-iphone-and-ipad-returns-with-wi-fi-upload-dropbox-sync-and-more/">
    <title>VLC for iPhone and iPad returns with Wi-Fi upload, Dropbox sync and more &gt;&gt; Mac Rumors</title>
    <dc:date>2013-07-19T11:30:31+00:00</dc:date>
    <link>http://www.macrumors.com/2013/07/18/vlc-for-iphone-and-ipad-returns-with-wi-fi-upload-dropbox-sync-and-more/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>Several years ago, the popular desktop media player VLC was <a href="http://www.macrumors.com/2010/09/20/vlc-for-ipad-rolling-out-to-app-stores-around-the-world-iphone-version-under-development/">released for iPhone and iPad</a> on the App Store. However, the app was eventually <a href="http://www.macrumors.com/2010/10/31/last-chance-to-get-vlc-for-iphone-ipad-likely-to-be-pulled-from-app-store/">removed from the store</a> over copyright issues with the GPL license.<p>

Now, VLC is back on iOS [<a href="https://itunes.apple.com/app/id650377962">App Store Link</a>] with a complete rewrite including AirPlay support, multiple ways to load files into the video app, realtime video filters, playback speed manipulation, subtitles and more.</blockquote>

With those attributes, a must-have on iOS.]]></description>
<dc:subject>apple apps ios vlc</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:cfeb2ef51d1b/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apps"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:vlc"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://venturebeat.com/2013/07/17/6000-mobile-developers-android-most-popular-ios-most-profitable-windows-phone-most-next/">
    <title>6,000 mobile developers: Android most popular, iOS most profitable, Windows Phone most ‘next’ &gt;&gt; VentureBeat</title>
    <dc:date>2013-07-17T20:46:15+00:00</dc:date>
    <link>http://venturebeat.com/2013/07/17/6000-mobile-developers-android-most-popular-ios-most-profitable-windows-phone-most-next/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>The biggest mobile developer study in history with 6,000 respondents from 115 countries says that while iOS developers make an average of $5,200 per month in app revenue and Android developers pull in $4,700, more developers plan to start developing for Windows Phone than any other platform.<p>

Besides Windows 8, that is.<p>

That’s aided, of course, by the fact that 71% of mobile developers are already developing for Android, and 56% are already developing for iOS.<p>

Even so, the fact that 35% are planning to develop for Windows Phone in the third quarter of 2013 — more than the 26% thinking of iOS — is likely to have a significant impact on the number of Windows Phone apps.</blockquote>

Lots of detail in the report.
]]></description>
<dc:subject>android ios apps</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:9a85d973039e/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apps"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://sealedabstract.com/rants/why-mobile-web-apps-are-slow/">
    <title>Why mobile web apps are slow &gt;&gt; Sealed Abstract</title>
    <dc:date>2013-07-15T21:52:32+00:00</dc:date>
    <link>http://sealedabstract.com/rants/why-mobile-web-apps-are-slow/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Drew Crawford: <blockquote>I’ve had an unusual number of interesting conversations spin out of my previous article documenting that mobile web apps are slow.  This has sparked some discussion, both online and IRL.  But sadly, the discussion has not been as… fact-based as I would like.</blockquote>

Everyone has been pointing to this post, with good reason: it's highly detailed and very useful.]]></description>
<dc:subject>performance android ios mobile javascript apps native</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:501c00344605/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:performance"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:mobile"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:javascript"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apps"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:native"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.kantarworldpanel.com/Global/News/Apple-closer-to-Android-in-the-US-as-Carrier-Distribution-Grows">
    <title>Apple closer to Android in the US as carrier distribution grows &gt;&gt; Kantar Worldpanel</title>
    <dc:date>2013-07-08T21:19:41+00:00</dc:date>
    <link>http://www.kantarworldpanel.com/Global/News/Apple-closer-to-Android-in-the-US-as-Carrier-Distribution-Grows</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>Through the three-month period ending May 2013, Android continues to lead smartphone sales at 52%. Close behind is iOS with 41.9% of sales. Windows [Phone] remains in third with 4.6% of sales, up 0.9% versus the same period last year.<p>

Little movement is seen within the carriers, with Verizon leading smartphone sales at 34.6%, AT&T in second (29%), and Sprint in third (12.7%). Most notably, T-Mobile remains in fourth place with 10.1% of smartphone sales, down 3.4% versus the three months ending May 2012.<p>

The data is derived from Kantar Worldpanel ComTech USA’s consumer panel, which is the largest continuous consumer research mobile phone panel of its kind in the world.</blockquote>

Kantar emphasises that it records sales rather than "market share" - though doesn't make clear what it thinks the difference is.

But: Android + iOS = 93.9%. Add in Windows Phone, and you've got just 1.5% left for BlackBerry.]]></description>
<dc:subject>android ios us smartphone</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:8852dbc2414a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:us"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:smartphone"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.theverge.com/2013/7/1/4482492/bing-as-a-platform-build-2013-ios-7-windows-8-1">
    <title>The Bing challenge: with iOS 7 and Windows 8.1, search could be Microsoft's new platform &gt;&gt; The Verge</title>
    <dc:date>2013-07-02T14:53:55+00:00</dc:date>
    <link>http://www.theverge.com/2013/7/1/4482492/bing-as-a-platform-build-2013-ios-7-windows-8-1</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>"About two years ago, Apple included Bing as one of the search engines in Safari." Ever since then, the two companies have had ongoing discussions around what else they could work on together. "It was one of those meetings where we thought 'Wow, we’re ready to work on the next thing together,' back in the fall," says [Bing VP of program management Derrick] Connell. The big question for Apple was whether Bing's quality was good enough to power Siri. "I think a lot of the execs at Apple switched over to Bing for a period just to see if they could get the full experience of using Bing," notes Connell. The feedback was positive enough for Bing to generate a deal to handle Siri web queries in iOS 7, which launches later this year. Theoretically, a future version of OS X could also integrate Bing, a logical step if the iOS work is well-received by users.</blockquote>

Having Bing as a default in Mac OSX would be unimportant, globally speaking. Having it as the system-wide default in iOS would be very important - both to Microsoft and Google.]]></description>
<dc:subject>ios apple bing microsoft google search</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:bd0e243b9c56/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:bing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:microsoft"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:google"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:search"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="https://medium.com/editors-picks/363c11f8016e">
    <title>The Invisible Hand of Mobile Platforms &gt;&gt; Medium</title>
    <dc:date>2013-06-20T04:37:07+00:00</dc:date>
    <link>https://medium.com/editors-picks/363c11f8016e</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Andre Behrens:

<blockquote>With so many ways for Google’s choices to be overridden, victory comes through surpassing the competition. Android is so flexible, I’ve replaced my home screen, lock screen, keyboard and more over the years. I’m back on the regular keyboard, because Google made it better, to the point that I liked it the most. But I could change my mind tomorrow.<p>

The point isn’t that the built-in keyboard is or isn’t better. The point is that any given Android keyboard is better than the default iOS keyboard, because of this competition. I’ve used both, and there is just no comparison.</blockquote>

An interesting take on the Android versus iOS battle. CEO Tim Cook hinted in a recent interview that Apple may consider loosening its restrictions on developers replacing core parts of iOS. Behrens provides food for thought on why that may be a good thing. ]]></description>
<dc:subject>apple google android ios apps</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:1e1a29d5cfac/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:google"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apps"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://mattgemmell.com/2013/06/12/ios-7/">
    <title>iOS 7 &gt;&gt; Matt Gemmell</title>
    <dc:date>2013-06-13T04:29:20+00:00</dc:date>
    <link>http://mattgemmell.com/2013/06/12/ios-7/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>Whilst much of the rest of the industry has moved to a less embellished UI style (admittedly partly just for differentiation’s sake), iOS remained firmly rooted in the practice of clearly delineating sections of each screen, using pseudo-3D visual effects like gloss and shadows, and mimicking physical affordances.<p>

The thing is, we’ve grown up. We don’t require hand-holding to tell us what to click or tap. Interactivity is a matter of invitation, and physical cues are only one specific type.</blockquote>

Thoughtful post.]]></description>
<dc:subject>apple design ios ios7</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:e79b6f1a0157/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios7"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.zdnet.com/ios-7-apples-war-against-jailbreaking-now-makes-perfect-sense-7000016623/">
    <title>iOS 7: Apple's war against jailbreaking now makes perfect sense &gt;&gt; ZDNet</title>
    <dc:date>2013-06-11T14:05:42+00:00</dc:date>
    <link>http://www.zdnet.com/ios-7-apples-war-against-jailbreaking-now-makes-perfect-sense-7000016623/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Adrian Kingsley-Hughes: <blockquote>Today at the WWDC 2013 keynote speech, Apple unveiled a new iOS 7 feature designed to combat iPhone theft, and suddenly Apple has a good reason to battle against jailbreaking.<p>

The new feature is called Activation Lock, and what this does is prevent a thief from bypassing the iPhone's Find My iPhone and lockscreen passcode by wiping the handset. Even after being wiped, the handset needs the owner's Apple ID in order to be used again<p>…While I've been a fan of users having the ability to jailbreak their devices – devices that they after all have paid for and own – Apple's announcement of Activation Lock has caused me to change my stance.</blockquote>

Apple's dislike of jailbreaking also stems from the fact that doing so means exploiting security holes. Activation Lock might encrypt the device (it's not clear yet) so jailbreaking might not solve it anyway.]]></description>
<dc:subject>jailbreak ios apple</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:d9a6cc95a156/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:jailbreak"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.bbc.co.uk/mediacentre/latestnews/2013/weather-app.html">
    <title>BBC Weather launches mobile app &gt;&gt; BBC</title>
    <dc:date>2013-06-11T05:56:28+00:00</dc:date>
    <link>http://www.bbc.co.uk/mediacentre/latestnews/2013/weather-app.html</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>As soon as you open the app it will automatically detect your location and give you an instant overview of the weather conditions wherever you are. It also gives quick access to the 5-day forecast with the option to look up further detail such as hourly UK forecasts, and three hourly forecasts for international locations, for the next 48 hours. You can find other destinations from the UK and abroad with a simple search and save them to a customisable list of your favourite places.</blockquote>

No option to improve the weather, however. (Thanks @slimbowski for the link.)]]></description>
<dc:subject>bbc android ios app</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:4b5762e2b668/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:bbc"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:app"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://daringfireball.net/2013/06/ios_7_signature">
    <title>'This Is Our Signature': iOS 7 &gt;&gt; Daring Fireball</title>
    <dc:date>2013-06-11T05:55:15+00:00</dc:date>
    <link>http://daringfireball.net/2013/06/ios_7_signature</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[John Gruber: <blockquote>There’s a sense of place, depth, and spatiality in iOS 7 that makes it feel like hardware. A real thing, not pixels rendered on glass. It’s as though Ive has brought the same design goals that have always informed Apple’s hardware to software. And here, his team isn’t limited by physics. Planes can have zero thickness. But it’s a system, in the truest sense of the word.<p>

iOS 7 is not perfect; this new design framework will evolve and improve over time, just like iOS’s original aesthetic did.</blockquote>]]></description>
<dc:subject>apple design ios</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:7610b8233b32/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://speirs.org/blog/2013/5/6/the-ios-7-power-user-challenge.html">
    <title>The iOS 7 Power User Challenge &gt;&gt; Fraser Speirs</title>
    <dc:date>2013-06-11T02:16:57+00:00</dc:date>
    <link>http://speirs.org/blog/2013/5/6/the-ios-7-power-user-challenge.html</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Fraser Speirs: <blockquote>Conventional wisdom said that you couldn't possibly get a desktop OS running on a phone. Conventional wisdom said that you couldn't get rid of a user-visible filesystem. Conventional wisdom said you couldn't require all software on the platform to come through a first-party app store.<p>

Right now, just before WWDC 2013, I think it's important to take time to appreciate exactly what iOS has achieved.<p>

iOS broke the tyranny of the hierarchical filesystem as a user interface. A concept so complex that possibly the majority of computer users never achieved any level of real competence in its use. A far larger proportion certainly never achieved any kind of mastery.<p>

iOS turned the purchase and installation of third-party software from a great opportunity to destroy your computer into something that people do for fun.</blockquote>

That is a key point. iOS doesn't require power users; and so power user complaints don't necessarily carry any traction. Except Speirs can think of a lot of power user things he'd like to do - few of which are answered by iOS 7. (Thanks @Avro for the link.)]]></description>
<dc:subject>apple ios</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:f0da30cae975/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.apple.com/ios/ios7/">
    <title>iOS7 &gt;&gt; Apple</title>
    <dc:date>2013-06-11T01:57:35+00:00</dc:date>
    <link>http://www.apple.com/ios/ios7/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Watch this video, with commentary by Jonathan IVe and Craig Federighi, and bear in mind a subtitle: "everything Scott Forstall did was WRONG." It makes it much more interesting.]]></description>
<dc:subject>apple ios</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:74bc8b4549ba/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://recombu.com/mobile/interactive/iphone-5s-ios7-concept/">
    <title>Interactive Apple iPhone 5S &amp; iOS 7 Concept &gt;&gt; Recombu</title>
    <dc:date>2013-06-06T16:37:59+00:00</dc:date>
    <link>http://recombu.com/mobile/interactive/iphone-5s-ios7-concept/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Steve King has been hard at work: <blockquote>Interactive iPhone 5S & iOS7 Concept - 
built with HTML, CSS & JavaScript</blockquote>

No images or masks. Very nifty programming. Looks pretty much like an iPhone, to be honest. And the icons are flat..ter.]]></description>
<dc:subject>ios iphone html5 css3</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:b4ebc4ba22cd/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:iphone"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:html5"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:css3"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.businessinsider.com/bbm-not-coming-to-ios-and-android-june-27-2013-6">
    <title>BBM not coming to iOS and Android June 27 &gt;&gt; Business Insider</title>
    <dc:date>2013-06-06T16:25:12+00:00</dc:date>
    <link>http://www.businessinsider.com/bbm-not-coming-to-ios-and-android-june-27-2013-6</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>There's a report spreading around today that BBM is coming to iPhones and Android devices on 27 June.<p>
The report is based on a tweet from T-Mobile's UK account [tweet since deleted]<p>
According to a source with knowledge of BlackBerry's plans, that date is not correct. In fact, our source called all those stories you may have read "bogus."</blockquote>

Except that 27 June is the day before BlackBerry's first-quarter results are announced. It would be a smart day to do it. The deletion of the tweets might mean they're correct.]]></description>
<dc:subject>blackberry bbm ios android</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:daacafbbd04d/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:blackberry"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:bbm"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://cdixon.org/2013/06/01/some-thoughts-on-mobile/">
    <title>Some thoughts on mobile &gt;&gt; Chris Dixon</title>
    <dc:date>2013-06-03T16:19:09+00:00</dc:date>
    <link>http://cdixon.org/2013/06/01/some-thoughts-on-mobile/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[He's a US-based venture capitalist: <blockquote>Fans of Apple and Google have been arguing lately about which company is winning mobile. Apple has more profits, but Android has more users. But what really matters is when and if developers switch over to developing for Android first, or even Android only. For now, iOS users tend to monetize much better than Android users, more than making up for the smaller user base. The switch to Android first hasn’t happened yet, but at least based on conversations I’ve had with entrepreneurs, it seems likely to happen in the next year or two.<p>

- Mobile has had a big effect on b2b software. People want to use their personal iOS/Android devices at work, and many people now have computers with them all the time who didn’t before. This has created opportunities for 1) traditional b2b software that is mobile friendly, 2) companies that support mobile devices for businesses (e.g. mobile security, compliance etc), 3) brand new categories of software for users who previously used pencil and paper for various business tasks.</blockquote>

As is pointed out in the comments, if you're an app developer in India, you're already going to be Android-only. Part of the problem about (the extremely tedious) "winning" arguments is that they don't take account of regional variation.]]></description>
<dc:subject>android ios development apps mobile</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:01b8061d79f4/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:development"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apps"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:mobile"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.ft.com/cms/s/0/16358396-ca64-11e2-8f55-00144feab7de.html#axzz2V9HAe1SA">
    <title>Advance of Android eats into developer loyalty to Apple &gt;&gt; FT.com</title>
    <dc:date>2013-06-03T13:17:12+00:00</dc:date>
    <link>http://www.ft.com/cms/s/0/16358396-ca64-11e2-8f55-00144feab7de.html#axzz2V9HAe1SA</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Tim Bradshaw: <blockquote>The imminent milestone that total app downloads for Android devices will exceed those for iPhone or iPad has been a long time coming. Android smartphones began outselling iPhones in the first half of 2011. The lag in app downloads reflects nagging concern for app makers: that Android owners do not use as many apps as owners of the more expensive iPhone – and pay for even fewer.<p>
“The sheer weight of Android units will generate more downloads, but on a per device basis the iOS devices do seem to consume more apps,” said Horace Dediu, mobile industry analyst at Asymco, <a href="http://www.asymco.com/2013/05/31/100-billion-app-downloads/">in a recent note</a>, “and the gap is not narrowing”.<p>
Mr Dediu estimates that more than 80 apps are downloaded per Apple device sold, compared with fewer than 55 for Android.</blockquote>

A minor quibble is that nobody in the story says that the approaching parity is eating into developer loyalty to iOS; the example given of Minecraft (24% of iOS players buy the premium version v 7% of Android) suggests the opposite.]]></description>
<dc:subject>android ios apps</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:7fd92f732edc/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apps"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://9to5mac.com/2013/05/21/flickr-vimeo-integration-likely-to-bolster-social-ties-in-ios-7/">
    <title>Flickr, Vimeo integration likely to bolster social ties in iOS 7 &gt;&gt; 9to5Mac</title>
    <dc:date>2013-05-22T20:10:34+00:00</dc:date>
    <link>http://9to5mac.com/2013/05/21/flickr-vimeo-integration-likely-to-bolster-social-ties-in-ios-7/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>Both Flickr and Vimeo will now also be integrated deeply into the new operating system, so users will be able to sign into the respective networks via iOS 7′s built-in Settings application. Like with iOS’s Facebook and Twitter ties, Apple customers will be able to log-in one time into each social network and have full sharing access.</blockquote>

Add salt as required. But if it's correct, note this point: it looks as though iOS 7 won't introduce Android-like  "intents" to connect between apps.]]></description>
<dc:subject>ios flickr vimeo ios7</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:260dc846b22b/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:flickr"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:vimeo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios7"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://thenextweb.com/apple/2013/05/16/billions-how-exactly-do-apple-and-google-count-app-downloads/">
    <title>Billions: How exactly do Apple and Google count app downloads? &gt;&gt; The Next Web</title>
    <dc:date>2013-05-20T05:19:18+00:00</dc:date>
    <link>http://thenextweb.com/apple/2013/05/16/billions-how-exactly-do-apple-and-google-count-app-downloads/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Matthew Panzarino: <blockquote>you can consider this the canonical answer to that question.<p>

Both Apple and Google tabulate unique downloads of apps per user account. This means that they count only one download of an app no matter how many devices that you install that app on after you purchase it. Neither company counts updates in its app download numbers. These are purely single downloads from their stores.</blockquote>

So their app download figures are directly comparable.]]></description>
<dc:subject>ios android mobile google apple apps</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:f69ac1c9ef97/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:mobile"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:google"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apps"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.imore.com/today-every-major-mobile-competitor-also-makes-app-ios">
    <title>As of today, every major mobile competitor... also makes apps for iOS &gt;&gt; iMore.com</title>
    <dc:date>2013-05-14T22:06:34+00:00</dc:date>
    <link>http://www.imore.com/today-every-major-mobile-competitor-also-makes-app-ios</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Rene Ritchie: <blockquote>every single one of Apple's major mobile competitors now makes apps for iOS. Google, who also has Android, makes many very popular apps including Gmail, Maps, Google+, etc. Microsoft, who also has Windows Phone, makes a bunch of apps and games for iOS, including OneNote and Kinnectimals. Nokia, Microsoft's primary Windows Phone partner, also makes Here Maps.<p>

Now, BlackBerry makes BBM.<p>

Apple, by contrast, makes precisely nothing for Android, Windows Phone, or BlackBerry. Not even iTunes.</blockquote>

It would be fascinating to see this as a grid. (Also perhaps "platform competitors" would be better.)]]></description>
<dc:subject>apple ios apps platforms</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:1a97532a23e2/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apps"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:platforms"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.marco.org/2013/05/10/tire-kickers">
    <title>Free trials and tire kickers &gt;&gt; Marco.org</title>
    <dc:date>2013-05-12T19:52:51+00:00</dc:date>
    <link>http://www.marco.org/2013/05/10/tire-kickers</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Marco Arment, following on from Dave Addey's piece about app pricing last week: <blockquote>It’s not hard to imagine a world where we have free trials, because we already have such worlds: the Mac and Windows. What most mobile-app developers want is the ability to charge PC-class pricing — $30, $50, $100 instead of 99 cents, $2.99, $4.99.<p>

But PC-class pricing would fundamentally change iOS buying habits, and we may not like the results.<p>

Browsing the App Store and getting new apps, often spending a few bucks along the way, is a form of casual entertainment for a lot of people. This role used to be filled by movies and music. Today, it’s filled by browsing the internet and playing with mobile apps. Usually, they’re games, but not always — modern mainstream culture, especially among younger people, seems to be more interested in media and social apps than games.<p>

This apps-as-entertainment market falls apart if app pricing rises above casual-disposable levels for most people.</blockquote>]]></description>
<dc:subject>apple apps appstore ios</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:5acd9bd43e48/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apps"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:appstore"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://peternixey.com/post/49928526270/dear-apple-lets-talk-about-photos">
    <title>Dear Apple, let’s talk about photos &gt;&gt; Peter Nixey</title>
    <dc:date>2013-05-09T21:49:00+00:00</dc:date>
    <link>http://peternixey.com/post/49928526270/dear-apple-lets-talk-about-photos</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>So Apple, I think you’ve got a bit confused. Don’t worry about sharing, we don’t need you for that. Your job is to take photos, organise them and make sure they don’t get lost. So let’s talk about how you can do that.</blockquote>

Makes the very good point that it's hard to work out where the 'canonical' version of a photo lives, and which ones you can safely delete without losing that version. His suggestion: stick it in the cloud. Sensible points, well made. (Thanks @Ornstein for the link.)]]></description>
<dc:subject>apple ios photography cloud</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:dcb886d5f8ed/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:photography"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:cloud"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://daveaddey.com/?p=1084">
    <title>Apps are too cheap &gt;&gt; Dave Addey</title>
    <dc:date>2013-05-07T21:27:37+00:00</dc:date>
    <link>http://daveaddey.com/?p=1084</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Addey is behind the UK Train Times, Qi and Malcolm Tucker apps: <blockquote>Implementing time-limited trials isn't a new feature for the iTunes Store – this principle <a href="http://support.apple.com/kb/HT1657?viewlocale=en_US&amp;locale=en_US">already exists for Movie Rentals</a>. I download the content; as soon as I start using it, I have a time-limited period to consume it.
<p>One of our developers, <a href="https://twitter.com/amyruthworrall">Amy Worrall</a>, suggested <a href="http://blog.amyworrall.com/post/42919561190/app-store-trials">a very neat way to implement this kind of time-limited trial for apps</a>.</blockquote>

This is a really important post; Addey is pointing to a really big flaw in the iOS (and, arguably, Android) app store. Windows Phone allows time trials of apps - a huge, unsung advantage. If - big if - iOS 7 introduces time trials for apps, that will be a huge step forward.]]></description>
<dc:subject>apps ios</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:3be043718a6c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apps"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.techhive.com/article/2031712/an-iphone-fans-month-with-windows-phone-week-four.html">
    <title>An iPhone fan's month with Windows Phone: Week four &gt;&gt; TechHive</title>
    <dc:date>2013-05-05T20:21:18+00:00</dc:date>
    <link>http://www.techhive.com/article/2031712/an-iphone-fans-month-with-windows-phone-week-four.html</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Remember this? <blockquote>After my third week with Windows Phone—following which I noted plenty of my complaints—I heard from a lot of ardent supporters of the platform. Some simply had different experiences than I; they found battery life superior on the Lumia 920 versus the iPhone 5 (I don’t), or preferred its email client (which I find clunky and annoying). That’s reasonable: This is exactly why they make both chocolate and vanilla.<p>

Other Windows Phone defenders, however, told me that I shouldn’t mind the platform’s weaknesses so much, because Microsoft has promised improvements are coming, like an enhanced TellMe (its version of Siri), a Notification Center counterpart, and so on.<p>

That’s weird. I mean, it’s not weird that Microsoft’s working on those things—it’s very, very smart—but it’s weird to say that one shouldn’t complain about weaknesses because the company says it’s going to address them. I can’t test vaporware, and I can’t stick with Windows Phone just because there’s a chance—no matter how good it is—that it will get better.</blockquote>

As it's the season for such things, it also has lots of "what iOS should do is..."]]></description>
<dc:subject>windowsphone ios</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:603eeea9adc8/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:windowsphone"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.pcpro.co.uk/blogs/2013/05/01/google-now-draining-iphone-battery/">
    <title>Google Now draining iPhone battery &gt;&gt; PC Pro blog</title>
    <dc:date>2013-05-01T21:00:39+00:00</dc:date>
    <link>http://www.pcpro.co.uk/blogs/2013/05/01/google-now-draining-iphone-battery/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Barry Collins: <blockquote>The impact on battery life is far from minimal, if my experience, and that of many others, is anything to go by. On a two-hour journey to work this morning, my iPhone 4S battery dropped from 100% to only 65% by the time I reached work, whereas normally it would have between 80% to 85% remaining. It’s also much warmer than normal.<p>

Users on the <a href="http://forums.macrumors.com/showthread.php?t=1576860">MacRumors forums</a> are also reporting excessive drain.  ”Just installed it and my iPhone 4 got nice and warm. The location services were on full time, even when I stopped the app! I had to delete it to get the GPS to stop.”</blockquote>]]></description>
<dc:subject>googlenow apple ios location</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:7c4a2c410304/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:googlenow"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:location"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://9to5mac.com/2013/04/29/jony-ive-paints-a-fresh-yet-familiar-look-for-ios-7/">
    <title>Jony Ive paints a fresh, yet familiar, look for iOS 7 &gt;&gt; 9to5Mac</title>
    <dc:date>2013-04-29T21:33:15+00:00</dc:date>
    <link>http://9to5mac.com/2013/04/29/jony-ive-paints-a-fresh-yet-familiar-look-for-ios-7/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>iOS 7 is codenamed “Innsbruck,” according to three people familiar with the OS. The interface changes include an all-new icon set for Apple’s native apps in addition to newly designed tool bars, tab bars, and other fundamental interface features across the system. iOS devices running the next-generation software reportedly have polarizing filters to decrease viewing angles of on-lookers.</blockquote>

The contrast between the old and the new Podcast app - under Forstall, now gone, and under Ive, now in charge - is dramatic. If the redesign follows that, iOS 7 should look good.]]></description>
<dc:subject>apple design ios ui ux</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:9ae84116664f/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ui"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ux"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://blog.appannie.com/app-annie-index-market-q1-2013/">
    <title>Market Report Q1 2013 - iOS App Store revenue 2.6x that of Google Play &gt;&gt; App Annie Blog</title>
    <dc:date>2013-04-24T08:41:01+00:00</dc:date>
    <link>http://blog.appannie.com/app-annie-index-market-q1-2013/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>In Google Play, the top four countries [Japan, South Korea, US, UK] represented roughly 40% of store downloads in Q1 2013 as compared to about 50% for iOS. Russia has been rising steadily in downloads over the past year and moved up another slot to #4 this past quarter. Once again, the Games category was the key driver, as it grew to cover close to half of Google Play downloads in Russia in Q1 2013 (up from close to 40% in Q4 2012). This was nearly the highest percentage seen across the countries in the iOS App Store. South Korea and India maintained their second and third places behind the United States, representing how different the Google Play Store is compared to iOS in terms of global distribution.</blockquote>

By download, the US is the top country by download for Android, followed by South Korea, India, Russia and Japan. By revenue, it's Japan, South Korea, UK, and Germany. 

South Korea really is the stronghold for "Google Android" - perhaps unsurprising given the presence there of Samsung and LG.

For iOS, the top downloads are the US, China (China!), UK, Japan and France; by revenue, it's US, Japan, UK, China and Australia. The presence of China for iOS but not in Android is telling.]]></description>
<dc:subject>android app apps ios revenue downloads</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:6768906dc85c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:app"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apps"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:revenue"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:downloads"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://speirs.org/blog/2012/8/17/teaching-programming-on-ios.html">
    <title>Teaching Programming on iOS &gt;&gt; Fraser Speirs's blog</title>
    <dc:date>2013-04-03T11:37:06+00:00</dc:date>
    <link>http://speirs.org/blog/2012/8/17/teaching-programming-on-ios.html</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>I'm a huge fan of strategic outsourcing. We are rapidly moving towards a situation at Cedars where we will have essentially no infrastructure in the school except for WiFi (and possibly <a href="http://speirs.org/blog/2012/7/20/the-2012-ade-institute.html">not even that</a>). This is deliberate: I am the only technician, systems administrator and network manager in the school. I simply don't have time to deal with deploying and looking after servers on the premises. Neither do I want to. I would much rather spend my expensive and valuable time working on things educational rather than things technical.<p>

In order to run my class with computing resources on-site, I would have to manage a suite of laptops or desktop computers, with some kind of file server and directory infrastructure. Alternatively, I can pay Amazon a penny an hour and I don't have to care about hardware at all.</blockquote>

Try guessing the cost of his Amazon EC2 instance over a school year.]]></description>
<dc:subject>ios ipad programming schools education</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:dc7e92ac9573/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ipad"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:schools"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:education"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://techcrunch.com/2013/04/01/android-and-windows-phone-gain-blackberry-loses-in-smartphone-os-share-according-to-kantar/">
    <title>Android and Windows Phone gain, BlackBerry loses in smartphone OS share according to Kantar &gt;&gt; TechCrunch</title>
    <dc:date>2013-04-01T21:22:05+00:00</dc:date>
    <link>http://techcrunch.com/2013/04/01/android-and-windows-phone-gain-blackberry-loses-in-smartphone-os-share-according-to-kantar/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>Windows Phone isn’t really posing a threat to iOS or Android, which continue to dominate smartphone share is all markets, but it is starting to pull away from BlackBerry and Symbian when it comes to making a strong showing as a third place contender. In the US, Windows accounted for 4.1% of smartphone sales in the three-month period ending February 2013, up from 2.7% for the year-ago quarter. BlackBerry, by contrast, represented only 0.7% of smartphone sales in the US according to Kantar, down from 3.6% during the same time in 2012.<p>

In the UK, BlackBerry slid from 16.8% of all smartphone sales in the three-month period ending in February last year, to just 5.1% of sales for the same span in 2013. That’s a drop of 11.7 percentage points, during a period that included a full month of BB10 device sales. BlackBerry itself claimed 1 million devices shipped for its most recent fiscal quarter, which included BB10 launches in Canada and the UK, but when pressed about how much of that represented actual sales, execs hedged and noted that it was “sort of” closer to between two-thirds and three-quarters of that 1 million figure on its investor conference call.</blockquote>

Note that this is share - of phones shipped - and not installed base. Windows Phone has now overtaken BlackBerry in both the UK and US for shipments. (Thanks @modelportfolio2003 for the link.)]]></description>
<dc:subject>android windowsphone blackberry ios smartphone</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:e3e584c99d52/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:windowsphone"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:blackberry"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:smartphone"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.techinasia.com/apple-iphone-25-chinas-smartphone-market-androids-growing-faster/">
    <title>Apple iPhone now nearly 25% of China's smartphone market, but Android's growing faster &gt;&gt; Tech In Asia</title>
    <dc:date>2013-03-23T22:44:32+00:00</dc:date>
    <link>http://www.techinasia.com/apple-iphone-25-chinas-smartphone-market-androids-growing-faster/</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[<blockquote>Kantar says Apple hit 23.2% of China’s smartphone market in January, up from 18.6% in September 2012. But Android saw even more impressive growth, jumping from 65.2% of the market in September to 71.5% of it in January. The big losers, unsurprisingly, were everyone else. Symbian and Windows Phone both dropped (to 3.5% and 1.2%, respectively) and other OSes didn’t even register.</blockquote>

Smartphone penetration is only 22%; plenty of room to grow. Also, these are shipments rather than installed base.]]></description>
<dc:subject>smartphone china android ios</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:5609b1f6e487/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:smartphone"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:china"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:android"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://techpinions.com/apples-penchant-for-sophisticated-simplicity/14514">
    <title>Apple’s penchant for sophisticated simplicity &gt;&gt; Tech.pinions</title>
    <dc:date>2013-03-06T21:01:47+00:00</dc:date>
    <link>http://techpinions.com/apples-penchant-for-sophisticated-simplicity/14514</link>
    <dc:creator>guardiantech</dc:creator><description><![CDATA[Ben Bajarin: <blockquote>I don’t just use these products for a day or two and then form an opinion but rather I use them as my primary phones, tablets, PCs, etc., for at least a few weeks and sometimes more. However, for me, all roads lead back to iOS. I always go back to my iPhone or iPad. None of the flagship devices I use can keep me from going back to the iPhone or iPad. I think I finally understand why.</blockquote>

Compare and contrast…]]></description>
<dc:subject>apple smartphone ios</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:guardiantech/b:e291238feb3c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:smartphone"/>
	<rdf:li rdf:resource="https://pinboard.in/u:guardiantech/t:ios"/>
</rdf:Bag></taxo:topics>
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