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	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:stdmp"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="https://www.derivative.ca/">
    <title>Derivative TouchDesigner</title>
    <dc:date>2019-03-23T21:54:41+00:00</dc:date>
    <link>https://www.derivative.ca/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[TouchDesigner is a visual development platform that equips you with the tools you need to create stunning realtime projects and rich user experiences.  Whether you're creating interactive media systems, architectural projections, live music visuals, or simply rapid-prototyping your latest creative impulse, TouchDesigner is the platform that can do it all.]]></description>
<dc:subject>3d art graphics programming software interactive processing</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:caeb65dbf240/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:3d"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:art"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:software"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:interactive"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:processing"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.drawbot.com/">
    <title>DrawBot Documentation — DrawBotPy2 3.116</title>
    <dc:date>2018-09-29T15:25:29+00:00</dc:date>
    <link>http://www.drawbot.com/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[DrawBot Documentation
DrawBot is a powerful, free application for MacOSX that invites you to write simple Python scripts to generate two-dimensional graphics. The builtin graphics primitives support rectangles, ovals, (bezier) paths, polygons, text objects and transparency.

Education
DrawBot is an ideal tool to teach the basics of programming. Students get colorful graphic treats while getting familiar with variables, conditional statements, functions and what have you. Results can be saved in a selection of different file formats, including as high resolution, scaleable PDF, svg, movie, png, jpeg, tiff…

DrawBot has proven itself as part of the curriculum at selected courses at the Royal Academy in The Hague.

Python
DrawBot is written in Python. The binary download is fully self-contained (ie. it doesn’t need a Python install around), but the source code is available if you want to roll your own.]]></description>
<dc:subject>python drawing graphics mac programming</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:4310edaadb6a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:python"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:drawing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:mac"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:programming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="https://processingfoundation.org/">
    <title>Processing Foundation</title>
    <dc:date>2018-09-05T12:49:21+00:00</dc:date>
    <link>https://processingfoundation.org/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[Our mission is to promote software literacy within the visual arts, and visual literacy within technology-related fields — and to make these fields accessible to diverse communities.

We do this by developing and distributing a group of related software projects, which includes Processing (Java), p5.js (JavaScript), and Processing.py (Python), and facilitating partnerships and collaborations with allied organizations and individuals, to build a more diverse community around software and the arts.]]></description>
<dc:subject>processing foundation programming software graphics art</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:d0aa5d8e1326/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:processing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:foundation"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:software"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:art"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="https://www.gtk.org/">
    <title>The GTK+ Project</title>
    <dc:date>2018-07-29T16:22:58+00:00</dc:date>
    <link>https://www.gtk.org/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[GTK+, or the GIMP Toolkit, is a multi-platform toolkit for creating graphical user interfaces. Offering a complete set of widgets, GTK+ is suitable for projects ranging from small one-off tools to complete application suites.]]></description>
<dc:subject>gtk gui library graphics mvc</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:c96466bfc19a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:gtk"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:gui"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:library"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:mvc"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="https://pragmaticcode.com/crunch/">
    <title>Extract resources from iOS apps. Make iOS icons - Crunch - Pragmatic Code</title>
    <dc:date>2018-05-30T23:26:13+00:00</dc:date>
    <link>https://pragmaticcode.com/crunch/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[Extract resources from iOS apps.
Make iOS icons.]]></description>
<dc:subject>app graphics icon ios export</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:4df51ffef3e5/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:app"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:icon"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:ios"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:export"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="https://plot.ly/python/">
    <title>Python Graphing Library, Plotly</title>
    <dc:date>2018-05-03T02:38:28+00:00</dc:date>
    <link>https://plot.ly/python/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[Plotly's Python graphing library makes interactive, publication-quality graphs online. Examples of how to make line plots, scatter plots, area charts, bar charts, error bars, box plots, histograms, heatmaps, subplots, multiple-axes, polar charts, and bubble charts.]]></description>
<dc:subject>python graphics visualization graph chart</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:9e620bb607bd/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:python"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:visualization"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graph"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:chart"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.glowscript.org/docs/GlowScriptDocs/index.html">
    <title>overview</title>
    <dc:date>2018-04-29T23:11:01+00:00</dc:date>
    <link>http://www.glowscript.org/docs/GlowScriptDocs/index.html</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[GlowScript

3D animations in a browser

"Graphics Library on Web"]]></description>
<dc:subject>glowscript 3d animation browser itp Graphics Library on Web</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:8ca8406206db/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:glowscript"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:3d"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:animation"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:browser"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:itp"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:Graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:Library"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:on"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:Web"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="https://theultralinx.com/2015/01/15-golden-principles-visual-hierarchy-infographic/">
    <title>15 Golden Principles of Visual Hierarchy | Infographic - UltraLinx</title>
    <dc:date>2018-01-11T19:06:16+00:00</dc:date>
    <link>https://theultralinx.com/2015/01/15-golden-principles-visual-hierarchy-infographic/</link>
    <dc:creator>gdw</dc:creator><dc:subject>visual hierarchy wpd graphics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:a47b03cab539/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:visual"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:hierarchy"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:wpd"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="https://unwttng.com/compression-decompressed">
    <title>Compression Decompressed | The website of Jack Preston, Computerer</title>
    <dc:date>2017-08-24T17:22:30+00:00</dc:date>
    <link>https://unwttng.com/compression-decompressed</link>
    <dc:creator>gdw</dc:creator><dc:subject>computers graphics compression decompression visual tutorial wpd interactive</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:0ddec5993de7/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:computers"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:compression"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:decompression"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:visual"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:tutorial"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:wpd"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:interactive"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="https://sidbala.com/h-264-is-magic/">
    <title>H.264 is magic: a technical walkthrough of a remarkable technology.</title>
    <dc:date>2016-11-15T05:47:31+00:00</dc:date>
    <link>https://sidbala.com/h-264-is-magic/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[H.264 is a video compression codec standard. It is ubiquitous - internet video, Blu-ray, phones, security cameras, drones, everything. Everything uses H.264 now.

H.264 is a remarkable piece of technology. It is the result of 30+ years of work with one single goal: To reduce the bandwidth required for transmission of full-motion video.

Technically, it is very interesting. This post will give insight into some of the details at a high level - I hope to not bore you too much with the intricacies. Also note that many of the concepts explained here apply to video compression in general, and not just H.264.]]></description>
<dc:subject>H.264 encoding video compression graphics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:10c8411bad65/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:H.264"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:encoding"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:video"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:compression"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://vpython.org/">
    <title>VPython</title>
    <dc:date>2016-11-01T23:28:23+00:00</dc:date>
    <link>http://vpython.org/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[VPython makes it easy to create navigable 3D displays and animations, even for those with limited programming experience. Because it is based on Python, it also has much to offer for experienced programmers and researchers.
For a quick introduction, see these YouTube videos:]]></description>
<dc:subject>vpython programming python visualization 3d graphics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:13bc29cbe7c1/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:vpython"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:python"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:visualization"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:3d"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://electricsheep.org/">
    <title>about | electric sheep</title>
    <dc:date>2016-08-14T05:08:14+00:00</dc:date>
    <link>http://electricsheep.org/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[Electric Sheep is a collaborative abstract artwork founded by Scott Draves. It's run by thousands of people all over the world, and can be installed on any ordinary PC, Mac, Android, or iPad. When these computers "sleep", the Electric Sheep comes on and the computers communicate with each other by the internet to share the work of creating morphing abstract animations known as "sheep".]]></description>
<dc:subject>graphics art software fractals collaborative abstract video</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:6faf1925ea0b/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:art"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:software"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:fractals"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:collaborative"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:abstract"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:video"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www2.siba.fi/PWGL/pwgl.html">
    <title>PWGL - PWGL</title>
    <dc:date>2015-12-01T08:22:13+00:00</dc:date>
    <link>http://www2.siba.fi/PWGL/pwgl.html</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[PWGL is a visual language based on similar concepts than PatchWork. PWGL has been designed from scratch and it contains several improvements when compared with PW. For example, the graphics part of the system has been realized in OpenGL.]]></description>
<dc:subject>lisp music opengl patchwork graphics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:2f4da913d6b8/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:lisp"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:music"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:opengl"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:patchwork"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://tavmjong.free.fr/INKSCAPE/MANUAL/html/index.php">
    <title>Inkscape</title>
    <dc:date>2015-07-03T00:40:05+00:00</dc:date>
    <link>http://tavmjong.free.fr/INKSCAPE/MANUAL/html/index.php</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[Inkscape, Guide to a Vector Drawing Program is the guide to the Inkscape program. The web-based version is linked directly under the program's Help menu. This book is both an introduction and reference for the Inkscape drawing program.]]></description>
<dc:subject>graphics inkscape reference tutorial svg wpd</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:53fda9ea72ee/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:inkscape"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:reference"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:tutorial"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:svg"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:wpd"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://webglfundamentals.org/">
    <title>WebGL Fundamentals</title>
    <dc:date>2015-05-16T03:06:21+00:00</dc:date>
    <link>http://webglfundamentals.org/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[WebGL Fundamentals 

WebGL from the ground up. No magic.

These are a set of articles that teach WebGL from basic principles. They are NOT old rehashed out of date OpenGL articles like many others on the net. They are entirely new, discarding the old out of date ideas and bringing you to a full understanding of what WebGL really is and how it really works.]]></description>
<dc:subject>graphics javascript tutorial webgl</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:e410ec78e0dc/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:javascript"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:tutorial"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:webgl"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://lifehacker.com/learn-when-to-use-jpeg-gif-or-png-with-this-graphic-1669336151">
    <title>Learn When to Use JPEG, GIF, or PNG with This Graphic</title>
    <dc:date>2014-12-11T14:43:35+00:00</dc:date>
    <link>http://lifehacker.com/learn-when-to-use-jpeg-gif-or-png-with-this-graphic-1669336151</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[When working with images, certain file formats may be better than others, depending on what your goals are. This infographic showcases the best uses for JPEG, GIF, and PNG file formats.]]></description>
<dc:subject>wpd image use graphics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:65e06b63084a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:wpd"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:image"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:use"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="https://www.prote.in/en/feed/2014/10/collider">
    <title>Collider | An audiovisual experience that propels the user through a tunnel of 3D infrared images and sounds.</title>
    <dc:date>2014-10-31T14:44:16+00:00</dc:date>
    <link>https://www.prote.in/en/feed/2014/10/collider</link>
    <dc:creator>gdw</dc:creator><dc:subject>3d graphics leap motion oculus rift collider funktronic sdk wpd</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:4ed4800d8495/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:3d"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:leap"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:motion"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:oculus"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:rift"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:collider"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:funktronic"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:sdk"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:wpd"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.pygame.org/wiki/about">
    <title>pygame Wiki</title>
    <dc:date>2014-04-10T06:34:34+00:00</dc:date>
    <link>http://www.pygame.org/wiki/about</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[Pygame is a set of Python modules designed for writing games. Pygame adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system. Pygame itself has been downloaded millions of times, and has had millions of visits to its website.]]></description>
<dc:subject>python programming graphics opensource games multimedia audio</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:67c71b4583ed/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:python"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:opensource"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:multimedia"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:audio"/>
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</item>
<item rdf:about="http://lifehacker.com/how-to-make-the-gimp-work-more-like-photoshop-1551318983">
    <title>How to Make GIMP Work More Like Photoshop</title>
    <dc:date>2014-03-29T20:59:53+00:00</dc:date>
    <link>http://lifehacker.com/how-to-make-the-gimp-work-more-like-photoshop-1551318983</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[Over six months ago, I stopped using Adobe Photoshop and switched to the open source alternative, GIMP, for all my personal photography projects. This wasn't the impossible task that most people believe it is.P

]]></description>
<dc:subject>gimp howto photoshop photography graphics wpd</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:644426465252/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:wpd"/>
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</item>
<item rdf:about="http://kotaku.com/in-2015-we-might-finally-get-next-gen-visuals-1495137144">
    <title>In 2015, We Might Finally Get Next-Gen Visuals</title>
    <dc:date>2014-01-06T18:55:39+00:00</dc:date>
    <link>http://kotaku.com/in-2015-we-might-finally-get-next-gen-visuals-1495137144</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[Polish company Better Reality, who do effects work for advertisers and Hollywood, have developed a piece of technology called Thorskan. It's designed to scan real environments then recreate them in 3D. And the effects are impressive.]]></description>
<dc:subject>Better Reality Kotaku photorealistic computer graphics rendering</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:2ca8fd2dd5d8/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:Kotaku"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:photorealistic"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:computer"/>
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</item>
<item rdf:about="http://digg.com/video/this-entire-video-is-unbelievably-rendered-by-a-computer">
    <title>This Entire Video Is Unbelievably Rendered By A Computer - Digg</title>
    <dc:date>2014-01-06T18:54:12+00:00</dc:date>
    <link>http://digg.com/video/this-entire-video-is-unbelievably-rendered-by-a-computer</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[R.I.P. JAGGIES
This Entire Video Is Unbelievably Rendered By A Computer

We're getting scary close to completely photorealistic computer graphics. Check out the Kotaku link for a little more background information.

See also 
http://kotaku.com/in-2015-we-might-finally-get-next-gen-visuals-1495137144]]></description>
<dc:subject>computer graphics photorealistic Kotaku</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:4fdc8a88db53/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:photorealistic"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:Kotaku"/>
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</item>
<item rdf:about="http://www.contextfreeart.org/index.html">
    <title>Context Free Art</title>
    <dc:date>2013-12-05T15:21:01+00:00</dc:date>
    <link>http://www.contextfreeart.org/index.html</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[Context Free is a program that generates images from written instructions called a grammar. The program follows the instructions in a few seconds to create images that can contain millions of shapes.]]></description>
<dc:subject>design programming software graphics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:c16dcca9daf9/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:software"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
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</item>
<item rdf:about="http://www.youtube.com/watch?v=zG8FYPFU9n4&amp;feature=youtu.be">
    <title>▶ Using Plotly and iPython for Scientific Graphing #MP41 - YouTube</title>
    <dc:date>2013-11-27T04:07:11+00:00</dc:date>
    <link>http://www.youtube.com/watch?v=zG8FYPFU9n4&amp;feature=youtu.be</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[ #MP41]]></description>
<dc:subject>plotly iPython scientific graphics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:ab015976c2b0/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:scientific"/>
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</item>
<item rdf:about="http://www.linuxjournal.com/content/processing-sound">
    <title>Processing, With Sound | Linux Journal</title>
    <dc:date>2013-09-30T00:42:00+00:00</dc:date>
    <link>http://www.linuxjournal.com/content/processing-sound</link>
    <dc:creator>gdw</dc:creator><dc:subject>processing audio code graphics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:8a84cbbdeb3f/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:code"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
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</item>
<item rdf:about="http://dl.acm.org/citation.cfm?id=2462476.2465590&amp;coll=DL&amp;dl=GUIDE">
    <title>A portable graphics library for introductory CS</title>
    <dc:date>2013-08-21T05:39:08+00:00</dc:date>
    <link>http://dl.acm.org/citation.cfm?id=2462476.2465590&amp;coll=DL&amp;dl=GUIDE</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[For several decades, instructors who focus on introductory computer science courses have recognized the value of graphical examples. Supporting a graphics library that is appropriate for beginning students has become more difficult over time. This paper describes a new approach to building a graphics library that allows for multiple source languages and a wide range of target architectures and platforms. The key to this approach is using an interprocess pipe to communicate between a platform independent client library and a Java based process to perform the graphical operations specific to each platform.]]></description>
<dc:subject>portable graphics library for introductory CS eric roberts</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:a6c3ad178699/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:library"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:for"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:introductory"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:CS"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:eric"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:roberts"/>
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</item>
<item rdf:about="https://secure.flickr.com/photos/chorando/sets/72157607835630011">
    <title>Free Textures - a set on Flickr</title>
    <dc:date>2013-08-11T20:21:58+00:00</dc:date>
    <link>https://secure.flickr.com/photos/chorando/sets/72157607835630011</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[Feel free to use these textures. *If you use a texture, please link back to the texture used,]]></description>
<dc:subject>graphics cc free textures</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:96efee6828fd/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:cc"/>
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</item>
<item rdf:about="http://www.packtpub.com/multimedia-programming-with-pure-data/book">
    <title>Multimedia Programming with Pure Data | Packt Publishing</title>
    <dc:date>2013-07-29T05:29:46+00:00</dc:date>
    <link>http://www.packtpub.com/multimedia-programming-with-pure-data/book</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[focus on gem and graphics]]></description>
<dc:subject>book pd gem graphics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:74c9a31b6a4d/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:gem"/>
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</item>
<item rdf:about="http://nodebox.net/">
    <title>NodeBox | NodeBox</title>
    <dc:date>2013-07-02T15:43:34+00:00</dc:date>
    <link>http://nodebox.net/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[Clever tools for curious creatives.
The NodeBox family of tools gives you the leverage to create generative design the way you want.

Using our open-source tools we enable designers to automate boring production challenges, visualize large sets of data and access the raw power of the computer without thinking in ones and zeroes. Our tools integrate with traditional design applications and run on many platforms.]]></description>
<dc:subject>design graphics programming python visualization</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:7abde4283142/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:python"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:visualization"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.cymaticsource.com/pdf/QuestersArticle.pdf">
    <title>vibration to manifestation</title>
    <dc:date>2013-06-12T00:01:05+00:00</dc:date>
    <link>http://www.cymaticsource.com/pdf/QuestersArticle.pdf</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[FROM VIBRATION TO MANIFESTATION:
Assuming our Rightful Place in Creation
All is vibration! ––Novalis]]></description>
<dc:subject>graphics vibration visualization</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:832a7b9e855d/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:vibration"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:visualization"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="https://www.shadertoy.com/about">
    <title>Shadertoy BETA</title>
    <dc:date>2013-06-02T00:20:15+00:00</dc:date>
    <link>https://www.shadertoy.com/about</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[the first application to allow developers all over the glove to push pixels from the code to screen using WebGL since 2009.]]></description>
<dc:subject>3d share web opengl html5 graphics programming music computer language</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:e2dd046144e0/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:3d"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:share"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:web"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:opengl"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:html5"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:music"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:computer"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:language"/>
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</item>
<item rdf:about="http://www.learningwebdesign.com/">
    <title>Learning Web Design: A Beginner's Guide to HTML, CSS, JavaScript, and Web Graphics</title>
    <dc:date>2013-05-20T01:50:22+00:00</dc:date>
    <link>http://www.learningwebdesign.com/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[About the Author

Jennifer Robbins has two decades of web design experience, having designed the first commercial website, O'Reilly's Global Network Navigator (GNN), in 1993. She's the author of O'Reilly's Web Design in a Nutshell, and has taught web design at the Massachusetts College of Art in Boston and Johnson and Wales University in Providence, Rhode Island. ]]></description>
<dc:subject>web design text html css js graphics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:bf53030e03e1/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:web"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:text"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:html"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:css"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:js"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.musanim.com/rite/">
    <title>The Rite of Spring</title>
    <dc:date>2013-05-09T06:39:10+00:00</dc:date>
    <link>http://www.musanim.com/rite/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[To commemorate the 2013 centennial of its premiere (May 29th), Stephen Malinowski and Jay Bacal have collaborated to produce a graphical score of Igor Stravinsky's landmark composition The Rite of Spring.]]></description>
<dc:subject>stravinsky rite of spring graphics score</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:a4e20e0c0911/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:stravinsky"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:rite"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:of"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:spring"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:score"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.ffmpegx.com/">
    <title>ffmpegX a DVD, SVCD, VCD, CVD, VOB, DivX, XviD, H.264, PSP, iPod, MP4, MOV, FLV encoder for Mac OSX</title>
    <dc:date>2013-04-19T16:10:21+00:00</dc:date>
    <link>http://www.ffmpegx.com/</link>
    <dc:creator>gdw</dc:creator><dc:subject>dvd mac osx software video graphics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:4ba2accda102/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:dvd"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:mac"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:osx"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:software"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:video"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
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</item>
<item rdf:about="http://meshlab.sourceforge.net/">
    <title>MeshLab</title>
    <dc:date>2013-04-19T14:38:09+00:00</dc:date>
    <link>http://meshlab.sourceforge.net/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[MeshLab is an open source, portable, and extensible system for the processing and editing of unstructured 3D triangular meshes. 
The system is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes. ]]></description>
<dc:subject>3d graphics opensource software</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:dec26be46e71/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:3d"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:opensource"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:software"/>
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</item>
<item rdf:about="http://gimp-savvy.com/BOOK/index.html">
    <title>Grokking the GIMP - Learning Advanced Image Editing Techniques</title>
    <dc:date>2013-01-26T17:48:15+00:00</dc:date>
    <link>http://gimp-savvy.com/BOOK/index.html</link>
    <dc:creator>gdw</dc:creator><dc:subject>book gimp graphics reference tutorial</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:6e01596d2ded/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:book"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:gimp"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:reference"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:tutorial"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://recodeproject.com/">
    <title>recode project - an active archive of computer art.</title>
    <dc:date>2012-12-08T22:36:16+00:00</dc:date>
    <link>http://recodeproject.com/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[The ReCode Project is a community-driven effort to preserve computer art by translating it into a modern programming language (Processing). Every translated work will be available to the public and contemporary artists to learn from, share, and build on.]]></description>
<dc:subject>art code generative graphics processing</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:f0a5738a92e1/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:art"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:code"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:generative"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:processing"/>
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</item>
<item rdf:about="http://www.efg2.com/Lab/Library/ImageProcessing/Algorithms.htm">
    <title>efg's Image Processing:  Algorithms</title>
    <dc:date>2012-11-23T04:03:09+00:00</dc:date>
    <link>http://www.efg2.com/Lab/Library/ImageProcessing/Algorithms.htm</link>
    <dc:creator>gdw</dc:creator><dc:subject>algorithms graphics image algorithm</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:4fec79a7469c/</dc:identifier>
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</item>
<item rdf:about="http://gimp.lisanet.de/Website/Download.html">
    <title>GIMP on OS X</title>
    <dc:date>2012-11-11T21:07:36+00:00</dc:date>
    <link>http://gimp.lisanet.de/Website/Download.html</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[Here you can download recent versions of GIMP for Mac OS X.
The packages support PPC and Intel Macs as well as systems running Mac OS X 10.4.x (Tiger), 10.5.x (Leopard),  10.6.x SnowLeopard,  10.7.x Lion and 10.8.x Mountain Lion]]></description>
<dc:subject>gimp graphics mac osx software extra packages</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:ce8eb2b667bc/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:mac"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:osx"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:software"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:extra"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:packages"/>
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</item>
<item rdf:about="http://www.gegl.org/">
    <title>GEGL-0.2.0</title>
    <dc:date>2012-11-11T19:07:57+00:00</dc:date>
    <link>http://www.gegl.org/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[GEGL (Generic Graphics Library) is a graph based image processing framework.

GEGL provides infrastructure to do demand based cached non destructive image editing on larger than RAM buffers. Through babl it provides support for a wide range of color models and pixel storage formats for input and output.]]></description>
<dc:subject>gimp graphics library programming</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:4e4d436eab9d/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:library"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:programming"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://zenbullets.com/blog/?p=1627">
    <title>Casanova | zenbullets.com</title>
    <dc:date>2012-11-11T02:41:21+00:00</dc:date>
    <link>http://zenbullets.com/blog/?p=1627</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[Audio reactive solids. Work in progress (with futuredeluxe).]]></description>
<dc:subject>audio reactive solids graphics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:0a1b4be49280/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:audio"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:reactive"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:solids"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://sophia.javeriana.edu.co/~ochavarr/computer_graphics_history/historia/">
    <title>An Historical Timeline of Computer Graphics and Animation</title>
    <dc:date>2012-11-11T01:25:35+00:00</dc:date>
    <link>http://sophia.javeriana.edu.co/~ochavarr/computer_graphics_history/historia/</link>
    <dc:creator>gdw</dc:creator><dc:subject>3d animation computer graphics history</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:cda5c319354a/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:computer"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:history"/>
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</item>
<item rdf:about="http://www.matrox.com/graphics/en/products/gxm/">
    <title>Multi Monitors Adapter for Laptops</title>
    <dc:date>2012-10-18T00:17:27+00:00</dc:date>
    <link>http://www.matrox.com/graphics/en/products/gxm/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[Graphics eXpansion Modules]]></description>
<dc:subject>graphics mac multiple video monitors</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:19e343249f31/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:mac"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:multiple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:video"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:monitors"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://mrl.nyu.edu/~perlin/">
    <title>Ken Perlin's homepage</title>
    <dc:date>2012-08-26T20:53:59+00:00</dc:date>
    <link>http://mrl.nyu.edu/~perlin/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[Professor of Computer Science 
NYU Media Research Lab 
Director, Games for Learning Institute ]]></description>
<dc:subject>3d animation graphics programming games education</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:8a15c51f134d/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:animation"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:education"/>
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</item>
<item rdf:about="http://www.cogevj.hu/">
    <title>CoGe - Semi-modular Quartz Composer capable VJ Software for Mac OSX - Features</title>
    <dc:date>2012-08-26T20:49:41+00:00</dc:date>
    <link>http://www.cogevj.hu/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[CoGe is a semi-modular VJ application for Mac OS X®, designed for real-time media mixing and compositing, built over the most powerful graphics technologies like Quartz Composer, OpenGL, Syphon and Core Image.]]></description>
<dc:subject>software vj mac opengl syphon quartz graphics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:63b999f145c2/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:software"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:vj"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:mac"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:opengl"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:syphon"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:quartz"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
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</item>
<item rdf:about="https://www.facebook.com/cogevj?ref=stream">
    <title>CoGe</title>
    <dc:date>2012-08-26T20:38:24+00:00</dc:date>
    <link>https://www.facebook.com/cogevj?ref=stream</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[CoGe is a semi-modular, Quartz Composer powered VJ Application for Mac OSX.

http://www.cogevj.hu/]]></description>
<dc:subject>modilar vj os x realtime media mixing compositing graphics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:f3cdde6ad9ee/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:vj"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:os"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:x"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:realtime"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:media"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:mixing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:compositing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
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</item>
<item rdf:about="http://www.vpython.org/">
    <title>VPython</title>
    <dc:date>2012-08-07T14:58:27+00:00</dc:date>
    <link>http://www.vpython.org/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[VPython is the Python programming language plus a 3D graphics module called "Visual" originated by David Scherer in 2000. VPython makes it easy to create navigable 3D displays and animations, even for those with limited programming experience. Because it is based on Python, it also has much to offer for experienced programmers and researchers.]]></description>
<dc:subject>python visualization programming graphics 3d</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:2819dc6c2dde/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:python"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:visualization"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:3d"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.millumin.com/">
    <title>Millumin :: create and perform audiovisual shows</title>
    <dc:date>2012-07-28T23:03:37+00:00</dc:date>
    <link>http://www.millumin.com/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[Millumin helps you to integrate video in theaters, shows or mappings]]></description>
<dc:subject>environment mac mapping projection video graphics syphon</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:d784b90940cb/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:environment"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:mac"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:mapping"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:projection"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:video"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:syphon"/>
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</item>
<item rdf:about="http://www.code-line.com/software/artdirectorstoolkit/">
    <title>Art Directors Toolkit - Utilities for Graphic Design, Web or Production</title>
    <dc:date>2012-06-16T20:54:11+00:00</dc:date>
    <link>http://www.code-line.com/software/artdirectorstoolkit/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[Art Directors Toolkit is a collection of 11 distinct utilities that offer countless solutions to the daily madness that goes hand-in-hand with design.]]></description>
<dc:subject>css design utility graphics tool</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:77c264a373e2/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:css"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:utility"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:tool"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.chaoscope.org/index.htm">
    <title>Chaoscope &gt; Home</title>
    <dc:date>2012-06-04T01:01:31+00:00</dc:date>
    <link>http://www.chaoscope.org/index.htm</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[Chaoscope is a 3D strange attractors rendering software]]></description>
<dc:subject>3d graphics</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:a045355c0c70/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:3d"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
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</item>
<item rdf:about="http://www.openframeworks.cc/about/">
    <title>openFrameworks</title>
    <dc:date>2012-05-18T22:19:42+00:00</dc:date>
    <link>http://www.openframeworks.cc/about/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[openFrameworks is an open source C++ toolkit designed to assist the creative process by providing a simple and intuitive framework for experimentation. The toolkit is designed to work as a general purpose glue, and wraps together several commonly used libraries, including:

OpenGL, GLEW, GLUT, libtess2 and cairo for graphics
rtAudio, PortAudio or FMOD and Kiss FFT for audio input, output and analysis
FreeType for fonts
FreeImage for image saving and loading
Quicktime and videoInput for video playback and grabbing
Poco for a variety of utilities]]></description>
<dc:subject>art audio development graphics open framework sound sc</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:a35e041d2a85/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:art"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:audio"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:development"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:open"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:framework"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:sound"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:sc"/>
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</item>
<item rdf:about="http://www.computer-books.us/python_0002.php">
    <title>Graphical Programming With Python - QT Edition - Free Book Download</title>
    <dc:date>2012-03-24T19:51:26+00:00</dc:date>
    <link>http://www.computer-books.us/python_0002.php</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[free book]]></description>
<dc:subject>graphics python qt book free</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:4e14a11e38f6/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:python"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:qt"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:book"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:free"/>
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</item>
<item rdf:about="http://phaseit.net/claird/comp.lang.python/python_GUI.html">
    <title>Cameron Laird's personal notes on Python GUIs</title>
    <dc:date>2012-03-24T17:32:32+00:00</dc:date>
    <link>http://phaseit.net/claird/comp.lang.python/python_GUI.html</link>
    <dc:creator>gdw</dc:creator><dc:subject>dev graphics gui python reference</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:13e02699c812/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:dev"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:gui"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:python"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:reference"/>
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</item>
<item rdf:about="http://www.cityinabottle.org/nodebox/">
    <title>NodeBox for OpenGL | City in a Bottle</title>
    <dc:date>2012-01-16T19:05:09+00:00</dc:date>
    <link>http://www.cityinabottle.org/nodebox/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[NodeBox for OpenGL is a free, cross-platform library for generating 2D animations with Python programming code. It is built on Pyglet and adopts the drawing API from NodeBox for Mac OS X (http://nodebox.net). It has built-in support for paths, layers, motion tweening, hardware-accelerated image effects, simple physics and interactivity. ]]></description>
<dc:subject>graphics programming python opengl 2d itp stdmp</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:4b3340cc2977/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:python"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:opengl"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:2d"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:itp"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:stdmp"/>
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</item>
<item rdf:about="http://www.pythonware.com/products/pil/index.htm">
    <title>Python Imaging Library (PIL)</title>
    <dc:date>2011-12-25T07:55:09+00:00</dc:date>
    <link>http://www.pythonware.com/products/pil/index.htm</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[The Python Imaging Library (PIL) adds image processing capabilities to your Python interpreter. This library supports many file formats, and provides powerful image processing and graphics capabilities.

Status

The current free version is PIL 1.1.7. This release supports Python 1.5.2 and newer, including 2.5 and 2.6. A version for 3.X will be released later.]]></description>
<dc:subject>graphics image library programming python</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:cc10503427d2/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:image"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:library"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:python"/>
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<item rdf:about="http://www.pyglet.org/">
    <title>pyglet</title>
    <dc:date>2011-12-12T21:53:43+00:00</dc:date>
    <link>http://www.pyglet.org/</link>
    <dc:creator>gdw</dc:creator><description><![CDATA[pyglet provides an object-oriented programming interface for developing games and other visually-rich applications for Windows, Mac OS X and Linux. ]]></description>
<dc:subject>graphics library programming python audio stdmp itp opengl</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:87cf15584f86/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:graphics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:library"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:python"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:audio"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:stdmp"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:itp"/>
	<rdf:li rdf:resource="https://pinboard.in/u:gdw/t:opengl"/>
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</item>
<item rdf:about="http://processingjs.nihongoresources.com/bezierinfo/">
    <title>Bezier curves - a primer</title>
    <dc:date>2011-12-03T08:55:41+00:00</dc:date>
    <link>http://processingjs.nihongoresources.com/bezierinfo/</link>
    <dc:creator>gdw</dc:creator><dc:subject>curves graphics math programming</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:gdw/b:711963f7f8b9/</dc:identifier>
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    <title>Minimalist Fairy Tale Posters - My Modern Metropolis</title>
    <dc:date>2011-07-30T03:52:41+00:00</dc:date>
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