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    <title>Striking parallels between mathematics and software engineering - O'Reilly Media</title>
    <dc:date>2015-08-10T11:42:27+00:00</dc:date>
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    <dc:date>2015-06-26T09:56:20+00:00</dc:date>
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    <dc:creator>gar</dc:creator><description><![CDATA[For the programmer who is truly interested in improving their mathematical skills, the first line of attack should now be obvious. Become an expert at applying the basic methods of proof. Second, spend as much time as it takes to clear up what mathematical syntax means before you attempt to interpret the semantics. And finally, find others who are interested in seriously learning some mathematics, and work on exercises (perhaps a weekly set) with them. Start with something basic like set theory, and write your own proofs and discuss each others’ proofs. Treat the sessions like code review sessions, and be the compiler to your partner’s program. Test their arguments to the extreme, and question anything that isn’t obvious or trivial. It’s not uncommon for easy questions with simple answers and trivial proofs to create long and drawn out discussions before everyone agrees it’s obvious. Embrace this and use it to improve.

Short of returning to your childhood and spending more time doing recreational mathematics, that is the best advice I can give.]]></description>
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    <title>Yudkowsky - Bayes' Theorem</title>
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