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  </channel><item rdf:about="https://logicmag.io/clouds/agile-and-the-long-crisis-of-software/">
    <title>Agile and the Long Crisis of Software</title>
    <dc:date>2022-04-13T11:01:06+00:00</dc:date>
    <link>https://logicmag.io/clouds/agile-and-the-long-crisis-of-software/</link>
    <dc:creator>dogwonder</dc:creator><dc:subject>agile projectmanagement</dc:subject>
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<item rdf:about="http://24ways.org/2013/project-hubs/">
    <title>Project Hubs: A Home Base for Design Projects ◆ 24 ways</title>
    <dc:date>2013-12-26T18:09:35+00:00</dc:date>
    <link>http://24ways.org/2013/project-hubs/</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[Setting up your own project hub is pretty simple. Simply create a webpage with some basic styles and branding. I’ve created a project hub template that’s available on GitHub if you want a jump-start.

Publish the webpage to a URL somewhere that makes sense (we’ve found that a subdomain of your site works quite well) and share it with everyone involved in the project. Bookmark it. Let everyone know that this is where design updates will be shared, and that they can always come back to the project hub to track the project’s progress.]]></description>
<dc:subject>design process projectmanagement agile</dc:subject>
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    <title>Front-End Workflow with Grunt | akikoo.org</title>
    <dc:date>2013-09-06T11:56:30+00:00</dc:date>
    <link>http://www.akikoo.org/log/2013/05/26/front-end-workflow-with-grunt/</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[I’m always trying to find new ways of making the front-end development workflow easier, faster, more structured, and more maintainable. As the web environment is becoming more complex, we need to embrace the tools and use them to help us create a good architecture that allows us to concentrate on the task at hand.]]></description>
<dc:subject>frontend development accessibility projectmanagement</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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    <title>MVP: Your Minimum Viable Product</title>
    <dc:date>2013-08-19T09:36:56+00:00</dc:date>
    <link>http://www.sitepoint.com/mvp-your-minimum-viable-product/</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[Thinking about leveraging your development skills to start your own Internet-based business? Developed a killer app and aiming to launch a killer company around it?

There’s a right and a wrong way to do it. No matter how revolutionary your idea, taking an all-or-nothing approach will deplete your energy, time and financial resources before your startup is even off the ground.

Launching smart starts with paring down your idea to its essential elements. What’s at the heart of your idea? What single, unsolved problem will your product address? And how is it different than apps that are already out there?

Once you’ve arrived at the core of your idea, you’ll have arrived at what is ultimately your most valuable asset as an Internet businessperson – your minimum viable product, or MVP.]]></description>
<dc:subject>mvp projectmanagement agile</dc:subject>
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<item rdf:about="http://uxdesign.smashingmagazine.com/2013/01/24/effectively-planning-ux-design-projects/">
    <title>Effectively Planning UX Design Projects | Smashing UX Design</title>
    <dc:date>2013-02-03T15:58:53+00:00</dc:date>
    <link>http://uxdesign.smashingmagazine.com/2013/01/24/effectively-planning-ux-design-projects/</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[Planning user experience (UX) projects is a balancing act of getting the right amount of user input within the constraints of your project. The trick is to work out the best use of your time. How can you get the most UX goodness for your client’s budget? This article explains how to choose the right mix of tools for the task at hand.]]></description>
<dc:subject>brainstorming ia management ux pm projectmanagement planning</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="http://digital.cabinetoffice.gov.uk/2012/10/26/what-weve-learnt-about-scaling-agile/">
    <title>What we’ve learnt about scaling agile | Government Digital Service</title>
    <dc:date>2013-01-01T19:03:25+00:00</dc:date>
    <link>http://digital.cabinetoffice.gov.uk/2012/10/26/what-weve-learnt-about-scaling-agile/</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[Warning: This is a slightly geeky post about agile – the methodology we use to deliver our projects. It therefore features quite a lot of terminology. We hope this will be useful for those of you building projects like these, but if you’re just an interested bystander you might want to start with this quick intro to agile.
Well, we did it! We delivered GOV.UK. It was big and hairy and we did it by being agile.  The benefits are clear:]]></description>
<dc:subject>agile government management projectmanagement</dc:subject>
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    <title>Gamasutra - Top 10 Pitfalls Using Scrum Methodology for Video Game Development</title>
    <dc:date>2008-07-21T10:02:19+00:00</dc:date>
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    <title>The Future of Software Development</title>
    <dc:date>2007-10-17T20:27:16+00:00</dc:date>
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    <title>How to Run a Meeting Like Google</title>
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    <title>101 ways to organize your life</title>
    <dc:date>2006-08-29T18:01:38+00:00</dc:date>
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    <title>Does process matter? - Software Development Process</title>
    <dc:date>2006-08-22T18:29:57+00:00</dc:date>
    <link>http://www-128.ibm.com/developerworks/rational/library/aug06/pollice/index.html</link>
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