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  </channel><item rdf:about="https://logicmag.io/clouds/agile-and-the-long-crisis-of-software/">
    <title>Agile and the Long Crisis of Software</title>
    <dc:date>2022-04-13T11:01:06+00:00</dc:date>
    <link>https://logicmag.io/clouds/agile-and-the-long-crisis-of-software/</link>
    <dc:creator>dogwonder</dc:creator><dc:subject>agile projectmanagement</dc:subject>
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<item rdf:about="https://medium.muz.li/how-to-stop-ux-research-being-a-blocker-225d91105de8">
    <title>How to Stop UX Research being a Blocker – Muzli -Design Inspiration</title>
    <dc:date>2017-11-17T13:58:09+00:00</dc:date>
    <link>https://medium.muz.li/how-to-stop-ux-research-being-a-blocker-225d91105de8</link>
    <dc:creator>dogwonder</dc:creator><dc:subject>agile design process research ux</dc:subject>
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<item rdf:about="https://michaelochurch.wordpress.com/2015/06/06/why-agile-and-especially-scrum-are-terrible/">
    <title>Why “Agile” and especially Scrum are terrible | Michael O. Church</title>
    <dc:date>2015-12-21T15:39:27+00:00</dc:date>
    <link>https://michaelochurch.wordpress.com/2015/06/06/why-agile-and-especially-scrum-are-terrible/</link>
    <dc:creator>dogwonder</dc:creator><dc:subject>agile development programming scrum</dc:subject>
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<item rdf:about="http://www.gv.com/sprint/">
    <title>The Design Sprint — Google Ventures</title>
    <dc:date>2015-02-09T15:33:23+00:00</dc:date>
    <link>http://www.gv.com/sprint/</link>
    <dc:creator>dogwonder</dc:creator><dc:subject>designsprint agile book design sprint</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="http://googledevelopers.blogspot.se/2014/07/design-sprints-for-developers.html">
    <title>Google Developers Blog: Design Sprints for Developers</title>
    <dc:date>2014-07-17T12:24:52+00:00</dc:date>
    <link>http://googledevelopers.blogspot.se/2014/07/design-sprints-for-developers.html</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[While a typical product design process takes months or years, a design sprint compresses this into a week or less. The design sprint combines key design and research methods and focuses on a single challenge or multiple challenges in parallel. It brings all the stakeholders—designers, developers, product managers, and other decision makers—into one place to work together on a short deadline. It often leads to insights and solutions more quickly than anyone thought possible. At Google, we've been using design sprints for over four years, from external projects like Ads, Glass and Project Loon to our internal tools.]]></description>
<dc:subject>sprint design agile development</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:dogwonder/b:625e5aa64eb0/</dc:identifier>
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<item rdf:about="http://codon.com/i-have-no-idea-what-im-doing#introduction">
    <title>I Have No Idea What I’m Doing</title>
    <dc:date>2014-06-13T13:11:13+00:00</dc:date>
    <link>http://codon.com/i-have-no-idea-what-im-doing#introduction</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[I have no idea what I’m doing, but that’s not necessarily a bad thing. To explain why, I’ll touch on evolutionary biology, the impostor syndrome, the Dunning–Kruger effect, video games, test-driven development, material exploration, beavers, judo and Douglas Adams. I hope to convince you that wilful ignorance is a vital ingredient of human creativity, and therefore of programmer creativity, because a programmer is a type of human.]]></description>
<dc:subject>development philosophy biology impostor-syndrome efficiency agile</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:dogwonder/b:19f0ca9dd84a/</dc:identifier>
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<item rdf:about="http://24ways.org/2013/project-hubs/">
    <title>Project Hubs: A Home Base for Design Projects ◆ 24 ways</title>
    <dc:date>2013-12-26T18:09:35+00:00</dc:date>
    <link>http://24ways.org/2013/project-hubs/</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[Setting up your own project hub is pretty simple. Simply create a webpage with some basic styles and branding. I’ve created a project hub template that’s available on GitHub if you want a jump-start.

Publish the webpage to a URL somewhere that makes sense (we’ve found that a subdomain of your site works quite well) and share it with everyone involved in the project. Bookmark it. Let everyone know that this is where design updates will be shared, and that they can always come back to the project hub to track the project’s progress.]]></description>
<dc:subject>design process projectmanagement agile</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="http://mariusz.roon.io/on-process-or-design-is-not-about-the-pixels?ref=heydesigner">
    <title>Design is not about the pixels - or why the lean approach rocks — Mariusz Ciesla</title>
    <dc:date>2013-12-24T19:16:25+00:00</dc:date>
    <link>http://mariusz.roon.io/on-process-or-design-is-not-about-the-pixels?ref=heydesigner</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[As a designer, you might be forced to show things that are not perfect. This is good for you. It’s a lot easier getting feedback from your client - or potential users - early than spending a lot of hours trying to pixel-perfect a solution that wouldn’t work in the first place. Remember that design is all about solving problems and if you’re solving the wrong problems, your pixel-perfect buttons don’t matter.]]></description>
<dc:subject>lean design agile</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="http://www.sitepoint.com/mvp-your-minimum-viable-product/">
    <title>MVP: Your Minimum Viable Product</title>
    <dc:date>2013-08-19T09:36:56+00:00</dc:date>
    <link>http://www.sitepoint.com/mvp-your-minimum-viable-product/</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[Thinking about leveraging your development skills to start your own Internet-based business? Developed a killer app and aiming to launch a killer company around it?

There’s a right and a wrong way to do it. No matter how revolutionary your idea, taking an all-or-nothing approach will deplete your energy, time and financial resources before your startup is even off the ground.

Launching smart starts with paring down your idea to its essential elements. What’s at the heart of your idea? What single, unsolved problem will your product address? And how is it different than apps that are already out there?

Once you’ve arrived at the core of your idea, you’ll have arrived at what is ultimately your most valuable asset as an Internet businessperson – your minimum viable product, or MVP.]]></description>
<dc:subject>mvp projectmanagement agile</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:dogwonder/b:af1a3e1fb883/</dc:identifier>
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</item>
<item rdf:about="https://medium.com/i-m-h-o/a623099cdc3d">
    <title>Having trouble with Agile? — I.M.H.O. — Medium</title>
    <dc:date>2013-06-05T20:01:45+00:00</dc:date>
    <link>https://medium.com/i-m-h-o/a623099cdc3d</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[This model is totally inappropriate for the web - and explains why so many large, traditionally-run organisations struggle with software delivery - they are still looking for the defined outcome. If you want to evolve at ‘web speed’, and really be agile, then you need to throw out the preconceptions, and embrace uncertainty - which is enough to make most accountants hide in a cupboard clutching their abacus.]]></description>
<dc:subject>agile development</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:dogwonder/b:3c47d9319ca7/</dc:identifier>
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</item>
<item rdf:about="http://online.wsj.com/article/SB10001424127887323452204578288192043905634.html?mod=wsj_share_tweet">
    <title>Run Your Family Like a Business - WSJ.com</title>
    <dc:date>2013-02-14T20:14:38+00:00</dc:date>
    <link>http://online.wsj.com/article/SB10001424127887323452204578288192043905634.html?mod=wsj_share_tweet</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[A new generation of parents is taking solutions from the workplace and transferring them to the home. From accountability checklists to branding sessions, the result is a bold new blueprint for happy families.]]></description>
<dc:subject>family agile kanban business</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:dogwonder/b:17da3f165d70/</dc:identifier>
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<item rdf:about="http://digital.cabinetoffice.gov.uk/2012/10/26/what-weve-learnt-about-scaling-agile/">
    <title>What we’ve learnt about scaling agile | Government Digital Service</title>
    <dc:date>2013-01-01T19:03:25+00:00</dc:date>
    <link>http://digital.cabinetoffice.gov.uk/2012/10/26/what-weve-learnt-about-scaling-agile/</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[Warning: This is a slightly geeky post about agile – the methodology we use to deliver our projects. It therefore features quite a lot of terminology. We hope this will be useful for those of you building projects like these, but if you’re just an interested bystander you might want to start with this quick intro to agile.
Well, we did it! We delivered GOV.UK. It was big and hairy and we did it by being agile.  The benefits are clear:]]></description>
<dc:subject>agile government management projectmanagement</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="http://cognition.happycog.com/article/diy-process">
    <title>DIY Process - Cognition: The blog of web design &amp; development firm Happy Cog</title>
    <dc:date>2012-09-27T10:21:47+00:00</dc:date>
    <link>http://cognition.happycog.com/article/diy-process</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[“Agile” is one of our industry’s favorite buzzwords. Everyone’s doing it! If you’re working Waterfall, you are so 2009. I understand why people love this buzzword— the name alone sounds like something we should be using in the web industry, because it seems to mean we’re working faster. You may be working faster with an altered Waterfall process, but if you’re a web development agency working with clients, chances are you’ve altered Agile to work for you. I am no Agilista, but if you’re not using true Agile, please stop calling it that.]]></description>
<dc:subject>agile cognition design</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:dogwonder/b:9e8878b132dc/</dc:identifier>
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<item rdf:about="http://www.adaptivepath.com/ideas/sketchboards-discover-better-faster-ux-solutions">
    <title>Sketchboards: Discover Better + Faster UX Solutions - Adaptive Path</title>
    <dc:date>2012-09-11T11:08:15+00:00</dc:date>
    <link>http://www.adaptivepath.com/ideas/sketchboards-discover-better-faster-ux-solutions</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[The sketchboard is a low-fi technique that makes it possible for designers to explore and evaluate a range of interaction concepts while involving both business and technology partners. Unlike the process that results from wireframe-based design, the sketchboard quickly performs iterations on many possible solutions and then singles out the best user experience to document and build upon.]]></description>
<dc:subject>agile ux design templates</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="http://kellycrew.wordpress.com/2012/03/21/3-things-to-know-about-agile/">
    <title>3 Things to Know About Agile « Kelly's Contemplation</title>
    <dc:date>2012-05-14T13:56:35+00:00</dc:date>
    <link>http://kellycrew.wordpress.com/2012/03/21/3-things-to-know-about-agile/</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[As I become more engulfed in the ways of Agile I will continue to share my experiences, frustrations, questions, and ah ha moments.  I welcome any and all feedback from the CSMs of the world, as well as thoughts from other newbies.]]></description>
<dc:subject>agile scrum development</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
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<item rdf:about="http://www.andersramsay.com/2010/08/22/designing-ahead-the-good-the-bad-and-the-ugly">
    <title>Designing Ahead: The Good, The Bad, and The Ugly - Anders Ramsay.com</title>
    <dc:date>2012-05-08T14:32:05+00:00</dc:date>
    <link>http://www.andersramsay.com/2010/08/22/designing-ahead-the-good-the-bad-and-the-ugly</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[One big change change driven by starting to build earlier is that of condensing up-front design work down to Just Enough. In other words, we go from doing a lot of analyzing and creating a lot of documents, sometimes for months, to committing to start delivering some kernel of the real product within weeks of project inception.]]></description>
<dc:subject>agile design ux</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:dogwonder/b:4f437252f48d/</dc:identifier>
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</item>
<item rdf:about="http://www.uservoice.com/blog/founders/trello-google-docs-product-management/">
    <title>How we use Trello &amp; Google Docs to make UserVoice better every day | FoundersVoice</title>
    <dc:date>2012-04-23T17:15:24+00:00</dc:date>
    <link>http://www.uservoice.com/blog/founders/trello-google-docs-product-management/</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[Our development process spans 6 different Trello boards. The focal point of all of these boards is the Current Development board. The goal of all the other boards is to feed cards (representing either an enhancement or a bug, more on these in a minute) into the Current Development board and specifically into its Next Up column. The Next Up column is THE single prioritized list that all of the product team (developers & designers) looks at when they’re ready to take a new card to work on.]]></description>
<dc:subject>agile development management process</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:dogwonder/b:a4b009318883/</dc:identifier>
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<item rdf:about="http://www.netmagazine.com/opinions/new-ux-skills">
    <title>The new UX skills | Opinion | .net magazine</title>
    <dc:date>2012-02-17T11:42:30+00:00</dc:date>
    <link>http://www.netmagazine.com/opinions/new-ux-skills</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[The role of the user experience designer is changing. It’s becoming less about ‘owning’ experience and actual design and more about facilitation and collaboration, says Lee Allen of TH_NK ]]></description>
<dc:subject>agile management ux</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:dogwonder/b:02bce4b32cf0/</dc:identifier>
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<item rdf:about="http://www.bbc.co.uk/blogs/bbcinternet/2011/04/making_the_right_products_in_t.html">
    <title>BBC - BBC Internet Blog: Making the right products in the right way: a consistent product lifecycle</title>
    <dc:date>2011-04-12T12:21:15+00:00</dc:date>
    <link>http://www.bbc.co.uk/blogs/bbcinternet/2011/04/making_the_right_products_in_t.html</link>
    <dc:creator>dogwonder</dc:creator><dc:subject>design product bbc process agile</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:dogwonder/b:004206d39768/</dc:identifier>
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<item rdf:about="http://www.smashingmagazine.com/2011/03/07/lean-ux-getting-out-of-the-deliverables-business/">
    <title>Lean UX: Getting Out Of The Deliverables Business - Smashing Magazine</title>
    <dc:date>2011-03-17T17:36:48+00:00</dc:date>
    <link>http://www.smashingmagazine.com/2011/03/07/lean-ux-getting-out-of-the-deliverables-business/</link>
    <dc:creator>dogwonder</dc:creator><dc:subject>agile design process ux</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:dogwonder/b:b3af7ff3bf2c/</dc:identifier>
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<item rdf:about="http://www.thinkingandmaking.com/view/agile-ux-six">
    <title>Agile + UX: six strategies for more agile user experience</title>
    <dc:date>2011-01-04T13:28:52+00:00</dc:date>
    <link>http://www.thinkingandmaking.com/view/agile-ux-six</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[There’s a secret lie lurking behind agile methods. ‘Agile’ suggests fast. At Comcast, we’re using a scrum process that throws around terms like “team velocity”. And the agile literature does promise better, faster. It’s no wonder that when organizations hear this, all they hear is faster.]]></description>
<dc:subject>agile ux design interation</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:dogwonder/b:ff2716c9cea9/</dc:identifier>
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<item rdf:about="http://www.thoughtworks.com/emergent-design">
    <title>Emergent design and evolutionary architecture | www.thoughtworks.com</title>
    <dc:date>2010-12-17T14:59:26+00:00</dc:date>
    <link>http://www.thoughtworks.com/emergent-design</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[Most of the software world has realised that Big Design Up Front (BDUF) doesn’t work well in software. But lots of developers struggle with this notion when it applies to architecture and design, surely you can’t start coding, right? You need some level of understanding before you can start work. ]]></description>
<dc:subject>design agile emergent behaviour Evolutionary Architecture systems</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:dogwonder/b:7d6fb12ce65a/</dc:identifier>
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<item rdf:about="http://pivotallabs.com/users/dan/blog/articles/1432-defrosting-your-icebox">
    <title>Dan's Blog - Defrosting your Icebox</title>
    <dc:date>2010-09-29T10:45:10+00:00</dc:date>
    <link>http://pivotallabs.com/users/dan/blog/articles/1432-defrosting-your-icebox</link>
    <dc:creator>dogwonder</dc:creator><dc:subject>agile ux readlater</dc:subject>
<dc:identifier>https://pinboard.in/u:dogwonder/b:080fd50d1024/</dc:identifier>
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<item rdf:about="http://rubypond.com/blog/quickstart-guide-to-agile">
    <title>Agile Development: The quickstart guide to doing it right - Ruby Pond</title>
    <dc:date>2010-09-18T17:57:50+00:00</dc:date>
    <link>http://rubypond.com/blog/quickstart-guide-to-agile</link>
    <dc:creator>dogwonder</dc:creator><dc:subject>readlater agile rubyonrails development</dc:subject>
<dc:identifier>https://pinboard.in/u:dogwonder/b:1af92188be9f/</dc:identifier>
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</item>
<item rdf:about="http://www.thinkingandmaking.com/view/agile-ux-remembering">
    <title>Agile+UX - remembering what a team's sposed to be (Austin Govella at Thinking and Making)</title>
    <dc:date>2010-07-28T20:34:58+00:00</dc:date>
    <link>http://www.thinkingandmaking.com/view/agile-ux-remembering</link>
    <dc:creator>dogwonder</dc:creator><description><![CDATA[RT @andybudd: Agile+UX ]]></description>
<dc:subject>readlater ux agile usability webdevelopment process scrum teamwork reference</dc:subject>
<dc:identifier>https://pinboard.in/u:dogwonder/b:82435d0aec50/</dc:identifier>
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</item>
<item rdf:about="http://neilperkin.typepad.com/only_dead_fish/2010/03/agile-planning.html">
    <title>Agile Planning - Only Dead Fish</title>
    <dc:date>2010-04-13T16:51:20+00:00</dc:date>
    <link>http://neilperkin.typepad.com/only_dead_fish/2010/03/agile-planning.html</link>
    <dc:creator>dogwonder</dc:creator><dc:subject>agile development</dc:subject>
<dc:identifier>https://pinboard.in/u:dogwonder/b:b14282926c55/</dc:identifier>
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<item rdf:about="http://alistapart.com/articles/gettingrealaboutagiledesign">
    <title>A List Apart: Articles: Getting Real About Agile Design</title>
    <dc:date>2008-12-04T14:19:07+00:00</dc:date>
    <link>http://alistapart.com/articles/gettingrealaboutagiledesign</link>
    <dc:creator>dogwonder</dc:creator><dc:subject>Agile webdevelopment design webdesign</dc:subject>
<dc:identifier>https://pinboard.in/u:dogwonder/b:4b528e6cd88e/</dc:identifier>
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<item rdf:about="http://www.gamasutra.com/view/feature/3724/top_10_pitfalls_using_scrum_.php">
    <title>Gamasutra - Top 10 Pitfalls Using Scrum Methodology for Video Game Development</title>
    <dc:date>2008-07-21T10:02:19+00:00</dc:date>
    <link>http://www.gamasutra.com/view/feature/3724/top_10_pitfalls_using_scrum_.php</link>
    <dc:creator>dogwonder</dc:creator><dc:subject>agile development projectmanagement article scrum</dc:subject>
<dc:identifier>https://pinboard.in/u:dogwonder/b:7aee5baffb11/</dc:identifier>
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</item>
<item rdf:about="http://www.technologyreview.com/blog/boyden/21925/">
    <title>Technology Review: Blogs: Ed Boyden's blog: How to Think</title>
    <dc:date>2008-03-22T21:32:15+00:00</dc:date>
    <link>http://www.technologyreview.com/blog/boyden/21925/</link>
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<item rdf:about="http://lifestyle.dzone.com/articles/creating-agile-culture">
    <title>Creating An Agile Culture | Developer Life</title>
    <dc:date>2008-03-04T22:38:25+00:00</dc:date>
    <link>http://lifestyle.dzone.com/articles/creating-agile-culture</link>
    <dc:creator>dogwonder</dc:creator><dc:subject>agile management de</dc:subject>
<dc:identifier>https://pinboard.in/u:dogwonder/b:4cdcbfd390fa/</dc:identifier>
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<item rdf:about="http://www.smashingmagazine.com/index.php/2008/01/31/10-principles-of-effective-web-design/">
    <title>10 Principles Of Effective Web Design | How-To | Smashing Magazine</title>
    <dc:date>2008-02-11T23:19:34+00:00</dc:date>
    <link>http://www.smashingmagazine.com/index.php/2008/01/31/10-principles-of-effective-web-design/</link>
    <dc:creator>dogwonder</dc:creator><dc:subject>daily accessibility agile howto development web usability webdesign</dc:subject>
<dc:identifier>https://pinboard.in/u:dogwonder/b:7411f9cd9457/</dc:identifier>
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<item rdf:about="http://www.readwriteweb.com/archives/the_future_of_software_development.php">
    <title>The Future of Software Development</title>
    <dc:date>2007-10-17T20:27:16+00:00</dc:date>
    <link>http://www.readwriteweb.com/archives/the_future_of_software_development.php</link>
    <dc:creator>dogwonder</dc:creator><dc:subject>management projectmanagement software agile programming process development</dc:subject>
<dc:identifier>https://pinboard.in/u:dogwonder/b:4dbf427f92c8/</dc:identifier>
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