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The idea is to explain how lots of different little things in each of the games actually work, down to the level of how they are implemented in the 6502 (Tempest) and 68K Motorola (Tempest 2000) assembler source code.]]></description>
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<item rdf:about="https://maurycyz.com/projects/mcufont/">
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<item rdf:about="https://jsgroth.dev/blog/posts/a-way-to-do-audio-resampling/">
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<item rdf:about="https://piechowski.io/post/git-commands-before-reading-code/">
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<item rdf:about="https://www.mapleleafshooting.com/">
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    <link>https://www.mapleleafshooting.com/</link>
    <dc:creator>david.parrott</dc:creator><dc:subject>shooting tuition lessons</dc:subject>
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<item rdf:about="https://www.pennsport.co.uk/">
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<item rdf:about="https://aegisprotect.co.uk/products/aegis-protect-shoot">
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    <title>‎Reset to device, DeviceRaidPort0, was issued. Event id: 129 storahci | DELL Technologies</title>
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<item rdf:about="https://www.leshenko.net/p/ugit/">
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    <link>https://www.leshenko.net/p/ugit/</link>
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<item rdf:about="https://jwiegley.github.io/git-from-the-bottom-up/">
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<item rdf:about="https://tonystr.net/blog/git_immitation">
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    <dc:creator>david.parrott</dc:creator><dc:subject>git sourcecontrol programming development rust</dc:subject>
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<item rdf:about="https://byteofmelon.com/blog/2026/making-of-gamebyte">
    <title>Learning Low-Level Computing and C++ by Making a Game Boy Emulator - The Making of GameByte - Byte of Melon</title>
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<item rdf:about="https://borretti.me/article/letting-claude-play-text-adventures">
    <title>Letting Claude Play Text Adventures</title>
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<item rdf:about="https://mofosyne.github.io/arduino-gameboy-printer-emulator/">
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<item rdf:about="https://www.hairybikers.com/recipes/view/caldo-verde-portuguese-cabbage-soup">
    <title>Caldo verde (Portuguese cabbage soup) - Recipes - Hairy Bikers</title>
    <dc:date>2026-01-14T12:26:24+00:00</dc:date>
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<item rdf:about="https://ncannasse.github.io/picogpu/">
    <title>Pico GPU</title>
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    <link>https://ncannasse.github.io/picogpu/</link>
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<item rdf:about="https://www.reddit.com/r/EmuDev/comments/1oet24a/advice_on_emulator_development_progression/">
    <title>Advice on emulator development progression : r/EmuDev</title>
    <dc:date>2026-01-13T23:54:08+00:00</dc:date>
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<item rdf:about="https://www.cipherchallenge.org/forums/topic/lets-talk-about-the-playfair-cipher/">
    <title>Let's talk about the Playfair cipher - National Cipher Challenge 2025</title>
    <dc:date>2026-01-13T23:51:46+00:00</dc:date>
    <link>https://www.cipherchallenge.org/forums/topic/lets-talk-about-the-playfair-cipher/</link>
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<item rdf:about="https://www.baeldung.com/cs/simulated-annealing">
    <title>Simulated Annealing Explained | Baeldung on Computer Science</title>
    <dc:date>2026-01-13T23:44:26+00:00</dc:date>
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    <dc:creator>david.parrott</dc:creator><description><![CDATA[Learn about the Simulated Annealing algorithm.]]></description>
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