<?xml version="1.0" encoding="UTF-8"?>
 <rdf:RDF xmlns="http://purl.org/rss/1.0/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://web.resource.org/cc/" xmlns:syn="http://purl.org/rss/1.0/modules/syndication/" xmlns:admin="http://webns.net/mvcb/">
  <channel rdf:about="http://pinboard.in">
    <title>Pinboard (coldbrain)</title>
    <link>https://pinboard.in/u:coldbrain/public/</link>
    <description>recent bookmarks from coldbrain</description>
    <items>
      <rdf:Seq>	<rdf:li rdf:resource="https://www.youtube.com/watch?v=C1llfemXreY"/>
	<rdf:li rdf:resource="https://arcadeidea.wordpress.com/2023/06/16/mike-tysons-punch-out-1987/"/>
	<rdf:li rdf:resource="https://readonlymemory.vg/the-making-of-micro-machines/"/>
	<rdf:li rdf:resource="http://arstechnica.com/gaming/2013/07/time-to-feel-old-inside-the-nes-on-its-30th-birthday/"/>
	<rdf:li rdf:resource="http://www.cs.cmu.edu/~tom7/mario/"/>
	<rdf:li rdf:resource="http://www.escapistmagazine.com/articles/view/issues/issue_302/8788-The-World-in-a-Chain-Chomp"/>
	<rdf:li rdf:resource="http://greatgatsbygame.com/"/>
	<rdf:li rdf:resource="http://theshizz.org/forum/index.php?/topic/31625-how-nes-music-was-made/"/>
      </rdf:Seq>
    </items>
  </channel><item rdf:about="https://www.youtube.com/watch?v=C1llfemXreY">
    <title>Hard times in New Orleans Town: The Adventures of Bayou Billy | NES Works 129 - YouTube</title>
    <dc:date>2024-03-13T15:07:51+00:00</dc:date>
    <link>https://www.youtube.com/watch?v=C1llfemXreY</link>
    <dc:creator>coldbrain</dc:creator><dc:subject>difficulty nes 1980s video-games</dc:subject>
<dc:identifier>https://pinboard.in/u:coldbrain/b:c926b1e5bdbd/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:difficulty"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:nes"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:1980s"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:video-games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="https://arcadeidea.wordpress.com/2023/06/16/mike-tysons-punch-out-1987/">
    <title>Mike Tyson’s Punch-Out [1987]</title>
    <dc:date>2023-06-22T20:52:17+00:00</dc:date>
    <link>https://arcadeidea.wordpress.com/2023/06/16/mike-tysons-punch-out-1987/</link>
    <dc:creator>coldbrain</dc:creator><dc:subject>nes nintendo 1980s 1987 boxing miketyson video-games</dc:subject>
<dc:identifier>https://pinboard.in/u:coldbrain/b:b4c404edd989/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:nes"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:1980s"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:1987"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:boxing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:miketyson"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:video-games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="https://readonlymemory.vg/the-making-of-micro-machines/">
    <title>The Making of Micro Machines</title>
    <dc:date>2021-02-09T21:07:58+00:00</dc:date>
    <link>https://readonlymemory.vg/the-making-of-micro-machines/</link>
    <dc:creator>coldbrain</dc:creator><dc:subject>nes nintendo micromachines 1990s video-games</dc:subject>
<dc:identifier>https://pinboard.in/u:coldbrain/b:77ff83c1f559/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:nes"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:micromachines"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:1990s"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:video-games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://arstechnica.com/gaming/2013/07/time-to-feel-old-inside-the-nes-on-its-30th-birthday/">
    <title>The NES turns 30: How it began, worked, and saved an industry | Ars Technica</title>
    <dc:date>2013-07-24T18:00:29+00:00</dc:date>
    <link>http://arstechnica.com/gaming/2013/07/time-to-feel-old-inside-the-nes-on-its-30th-birthday/</link>
    <dc:creator>coldbrain</dc:creator><dc:subject>technology nintendo nes history video-games</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:coldbrain/b:8c6dfe0206ff/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:technology"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:nes"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:history"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:video-games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.cs.cmu.edu/~tom7/mario/">
    <title>learnfun and playfun: A general technique for automating NES games</title>
    <dc:date>2013-04-18T11:06:34+00:00</dc:date>
    <link>http://www.cs.cmu.edu/~tom7/mario/</link>
    <dc:creator>coldbrain</dc:creator><dc:subject>nes automation nintendo video-games</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:coldbrain/b:51b017dbd925/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:nes"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:automation"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:video-games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.escapistmagazine.com/articles/view/issues/issue_302/8788-The-World-in-a-Chain-Chomp">
    <title>The Escapist : The World in a Chain Chomp</title>
    <dc:date>2012-02-06T13:46:55+00:00</dc:date>
    <link>http://www.escapistmagazine.com/articles/view/issues/issue_302/8788-The-World-in-a-Chain-Chomp</link>
    <dc:creator>coldbrain</dc:creator><dc:subject>nintendo supermariobros3 nes design video-games</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:coldbrain/b:f1d64dfb981c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:supermariobros3"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:nes"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:video-games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://greatgatsbygame.com/">
    <title>The Great Gatsby - For NES</title>
    <dc:date>2011-02-15T09:47:49+00:00</dc:date>
    <link>http://greatgatsbygame.com/</link>
    <dc:creator>coldbrain</dc:creator><description><![CDATA[If anybody has more info about this please let me know ! As it is, I really don't know much about this game. I found it at a yard sale. I bought it for 50 cents and went home to try it out. After dusting off my NES for like, 20 minutes I got it working, and jesus. So weird. Apparently it's an unreleased localization of a Japanese cart called "Doki Doki Toshokan: Gatsby no Monogatari", but I haven't found anything about that either. What's left of the manual was just rubberbanded to the cartridge.]]></description>
<dc:subject>nintendo literature nes fscottfitzgerald emulation video-games</dc:subject>
<dc:identifier>https://pinboard.in/u:coldbrain/b:7814819b52f6/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:literature"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:nes"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:fscottfitzgerald"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:emulation"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:video-games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://theshizz.org/forum/index.php?/topic/31625-how-nes-music-was-made/">
    <title>how NES music was made - The Shizz</title>
    <dc:date>2010-08-01T14:16:09+00:00</dc:date>
    <link>http://theshizz.org/forum/index.php?/topic/31625-how-nes-music-was-made/</link>
    <dc:creator>coldbrain</dc:creator><description><![CDATA[There were no tools to speak of so everything was entered as numbers in the assembler/editor. Later on I turned the numbers for command codes into macros to make entering and reading the sequences of notes a little easier but that’s as sophisticated as it got. I worked out tunes on a little Yamaha keyboard and typed in the pitches and durations. Often I’d work out timings on some squared graph paper, mostly by trial and error.”
]]></description>
<dc:subject>music nes 8bit composition nintendo video-games</dc:subject>
<dc:identifier>https://pinboard.in/u:coldbrain/b:ba2f377c9c56/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:music"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:nes"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:8bit"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:composition"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:coldbrain/t:video-games"/>
</rdf:Bag></taxo:topics>
</item>
</rdf:RDF>