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  </channel><item rdf:about="http://assets.sbnation.com/assets/1074301/Valve_Handbook_LowRes.pdf">
    <title>Valve: Handbook for New Employees: A fearless adventure in knowing what to do when no one’s there telling you what to do [.pdf]</title>
    <dc:date>2012-07-31T15:25:56+00:00</dc:date>
    <link>http://assets.sbnation.com/assets/1074301/Valve_Handbook_LowRes.pdf</link>
    <dc:creator>coldbrain</dc:creator><description><![CDATA["There is no organizational structure keeping you from being in close proximity to the people who you’d help or be helped by most."

"Since Valve is flat, people don’t join projects because they’re told to. Instead, you’ll decide what to work on after asking yourself the right questions."

"What’s interesting? What’s rewarding? What leverages my individual strengths the most?"

"…our lack of a traditional structure comes with an important responsibility. It’s up to all of us to spend effort focusing on what we think the long-term goals of the company should be."

"Nobody expects you to devote time to every opportunity that comes your way. Instead, we want you to learn how to choose the most important work to do."

"We should hire people more capable than ourselves, not less."

"We value “T-shaped” people…who are both generalists (…the top of the T) and also experts (…the vertical leg of the T). This recipe is important for success at Valve."]]></description>
<dc:subject>agency initiaive motivation administration management hiring responsibility creativity projectbasedlearning community leadership flatness flat hierarchy specialists generalists work valve via:robertogreco tshapedpeople culture specialisation video-games</dc:subject>
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<item rdf:about="http://bigthink.com/ideas/24388">
    <title>Why Zappos Offers New Hires $3,000 to Quit | Tony Hsieh | Big Think</title>
    <dc:date>2010-12-30T10:06:22+00:00</dc:date>
    <link>http://bigthink.com/ideas/24388</link>
    <dc:creator>coldbrain</dc:creator><description><![CDATA[Tony Hsieh: Yeah, on average it’s about 2 or 3% of people take it. ... We started this a few years ago and it actually started out at $100 dollars and we keep actually upping the offer.  It’s at $2,000 now and actually at the end of the training, which is 4 weeks we up it to $3,000 and extend it beyond that and we keep upping it because we feel like not enough people are taking it and the original motivation was to get people that...  We don’t want people at Zappos that are there just for a paycheck.  Is this a company whose culture I want to be a part of and contribute to and when they decide to turn down the easy money when they come back to the office on Monday they’re that much more passionate and engaged and committed and that has been by far, the biggest benefit.]]></description>
<dc:subject>business motivation employment corporate money career quitting jobs</dc:subject>
<dc:identifier>https://pinboard.in/u:coldbrain/b:ec85d6470393/</dc:identifier>
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<item rdf:about="http://www.smashingmagazine.com/2010/10/22/how-to-make-innovative-ideas-happen/">
    <title>How To Make Innovative Ideas Happen - Smashing Magazine</title>
    <dc:date>2010-11-11T11:19:46+00:00</dc:date>
    <link>http://www.smashingmagazine.com/2010/10/22/how-to-make-innovative-ideas-happen/</link>
    <dc:creator>coldbrain</dc:creator><description><![CDATA[In one of his recent presentations, Frans Johansson explained why groundbreaking innovators generate and execute far more ideas than their counterparts. After watching his presentation The Secret Truth About Executing Great Ideas, my thoughts began to surface about how meaningful the presentation was regardless of a persons industry, culture, field or discipline. Anyone can come up with an amazing idea but how you execute the idea will determine your success.
]]></description>
<dc:subject>ideas creativity inspiration motivation brainstorming innovation</dc:subject>
<dc:identifier>https://pinboard.in/u:coldbrain/b:afbb0e4b6143/</dc:identifier>
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<item rdf:about="http://www.fourhourworkweek.com/blog/2007/09/14/the-top-5-reasons-to-be-a-jack-of-all-trades/">
    <title>The Top 5 Reasons to Be a Jack of All Trades</title>
    <dc:date>2010-10-23T13:50:41+00:00</dc:date>
    <link>http://www.fourhourworkweek.com/blog/2007/09/14/the-top-5-reasons-to-be-a-jack-of-all-trades/</link>
    <dc:creator>coldbrain</dc:creator><description><![CDATA[Here are the top five reasons why being a “jack of all trades,” what I prefer to call a “generalist,” is making a comeback:
]]></description>
<dc:subject>timferriss generalist success advice business career motivation skills</dc:subject>
<dc:identifier>https://pinboard.in/u:coldbrain/b:657d94733a51/</dc:identifier>
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<item rdf:about="http://www.amazon.co.uk/Drive-Surprising-Truth-About-Motivates/dp/1847677681/ref=sr_1_fkmr0_1?ie=UTF8">
    <title>Drive: The Surprising Truth About What Motivates Us: Amazon.co.uk: Daniel H. Pink: Books</title>
    <dc:date>2010-10-16T14:29:41+00:00</dc:date>
    <link>http://www.amazon.co.uk/Drive-Surprising-Truth-About-Motivates/dp/1847677681/ref=sr_1_fkmr0_1?ie=UTF8</link>
    <dc:creator>coldbrain</dc:creator><description><![CDATA[We've been conditioned to think that the best way to motivate ourselves and others is through external rewards like money or fame, or by the fear of punishment - the carrot-and-stick approach. That's a mistake, Daniel H. Pink says in his transformative new book. The key to high performance and satisfaction is intrinsic, internal motivation: the desire to follow your own interests and understand the benefits in them for you. In Drive, Pink lays out the hard science for these surprising insights; describes how people and corporations can embrace them; offers details about how we can master them; and provides concrete examples of how intrinsic motivation works on the job, at home and in ourselves.
]]></description>
<dc:subject>books motivation danpink drive</dc:subject>
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<item rdf:about="http://en.wikipedia.org/wiki/Self-actualization">
    <title>Self-actualization - Wikipedia, the free encyclopedia</title>
    <dc:date>2010-09-11T13:16:13+00:00</dc:date>
    <link>http://en.wikipedia.org/wiki/Self-actualization</link>
    <dc:creator>coldbrain</dc:creator><description><![CDATA[Self-actualization is a term that has been used in various psychology theories, often in slightly different ways (e.g., Goldstein, Maslow, Rogers). The term was originally introduced by the organismic theorist Kurt Goldstein for the motive to realize one's full potential. In his view, it is the master motive—indeed, the only real motive a person has, all others being merely manifestations of it. However, the concept was brought to prominence in Abraham Maslow's hierarchy of needs theory as the final level of psychological development that can be achieved when all basic and mental needs are fulfilled and the "actualisation" of the full personal potential takes place.
]]></description>
<dc:subject>selfactualization reference wikipedia psychology motivation enlightenment sociology theory maslow advice</dc:subject>
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<item rdf:about="http://www.amazon.co.uk/Art-Non-Conformity-Chris-Guillebeau/dp/0399536108/ref=sr_1_1?ie=UTF8">
    <title>Art of Non-Conformity, The: Amazon.co.uk: Chris Guillebeau: Books</title>
    <dc:date>2010-09-07T10:36:12+00:00</dc:date>
    <link>http://www.amazon.co.uk/Art-Non-Conformity-Chris-Guillebeau/dp/0399536108/ref=sr_1_1?ie=UTF8</link>
    <dc:creator>coldbrain</dc:creator><description><![CDATA[In 2008, full-time blogger and entrepreneur Chris Guillebeau published a report called 'A Brief Guide to World Domination' on his blog. It outlined a plan to take over the world through individuals doing what is most meaningful to them while serving others in a unique way. Within weeks it was downloaded more that 100,000 times in 60 countries. Here Guillebeau expands on his ideas and challenges common assumptions about how people should live and work, motivating readers to create their own ideal life - working harder than they ever have on work that they really love.
]]></description>
<dc:subject>books motivation conformity blogging life lifestyle</dc:subject>
<dc:identifier>https://pinboard.in/u:coldbrain/b:61412ba187a4/</dc:identifier>
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<item rdf:about="http://www.wired.co.uk/news/archive/2010-06/2/why-aren-t-games-about-winning-anymore">
    <title>Why aren’t games about winning anymore?</title>
    <dc:date>2010-08-14T12:16:59+00:00</dc:date>
    <link>http://www.wired.co.uk/news/archive/2010-06/2/why-aren-t-games-about-winning-anymore</link>
    <dc:creator>coldbrain</dc:creator><description><![CDATA[Many of the iPhone games I’ve played include achievements as well, and they certainly make you look at a game differently: This time when I play, I’ll go as fast as possible to get a "shortest time" achievement. And then I’ll play it slowly to make sure I get all the coins for another achievement. Next I’ll work on killing all the bad guys. Usually the achievements are set up so that there’s no way you can get all of them your first time through -- they require different types of gameplay and strategy, many of which won’t actually move you toward the actual goal of the game.
]]></description>
<dc:subject>gaming distraction motivation achievement goals meta games video-games</dc:subject>
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<item rdf:about="http://www.alfiekohn.org/teaching/readingincentives.htm">
    <title>Reading Incentive Programs</title>
    <dc:date>2010-08-03T20:16:52+00:00</dc:date>
    <link>http://www.alfiekohn.org/teaching/readingincentives.htm</link>
    <dc:creator>coldbrain</dc:creator><description><![CDATA[All those reading incentive campaigns inflicted on elementary school children across the country provide sobering evidence of just how many parents and educators are trapped by Skinnerian thinking.  They also illustrate the consequences of extrinsic motivators more generally.  Asked about the likely results of "Book It!", Pizza Hut's food-for-reading program, educational psychologist John Nicholls replied, only half in jest, that it would probably produce "a lot of fat kids who don't like to read."
]]></description>
<dc:subject>motivation rewards incentive reading</dc:subject>
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<item rdf:about="http://www.guardian.co.uk/tv-and-radio/2010/may/30/harry-hill-painting">
    <title>Harry Hill's been framed | Television</title>
    <dc:date>2010-05-30T11:12:38+00:00</dc:date>
    <link>http://www.guardian.co.uk/tv-and-radio/2010/may/30/harry-hill-painting</link>
    <dc:creator>coldbrain</dc:creator><description><![CDATA[Comedian Harry Hill discusses his unusual paintings: "Being an artist is a higher calling than a comedian, because the comedian has to respond to his or her audience. In comedy I've had many jokes which I thought were really funny, but if the audience doesn't laugh, you end up having to drop them. An artist can do what he or she likes. You may not sell many paintings, but you're still an artist."
]]></description>
<dc:subject>harryhill comedy painting art motivation inspiration</dc:subject>
<dc:identifier>https://pinboard.in/u:coldbrain/b:06166788f041/</dc:identifier>
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<item rdf:about="http://ihumanable.com/blog/2010/01/hustle/">
    <title>hustle | ihumanable</title>
    <dc:date>2010-02-08T08:28:31+00:00</dc:date>
    <link>http://ihumanable.com/blog/2010/01/hustle/</link>
    <dc:creator>coldbrain</dc:creator><description><![CDATA["A realization has been dawning on me as of late, one that I’ve always known, but that is easy to forget, easy to misplace, easy to neglect. The best way to learn anything is to do it, to struggle through, to forge on, to fight and gnash teeth and curse at. There is no knowledge as highly regarded as that which you have to work for."
]]></description>
<dc:subject>learning strategy inspiration education development motivation</dc:subject>
<dc:identifier>https://pinboard.in/u:coldbrain/b:273066319e21/</dc:identifier>
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<item rdf:about="http://jackcheng.com/30-minutes-a-day">
    <title>30 Minutes a Day — Jack Cheng</title>
    <dc:date>2009-11-25T09:34:36+00:00</dc:date>
    <link>http://jackcheng.com/30-minutes-a-day</link>
    <dc:creator>coldbrain</dc:creator><description><![CDATA["If you’re like me, there are times when you get so excited about learning something new that you spend a day or two on it non-stop, only to get tired of it and move on to something else. [...] When trying to develop a new skill, the important thing isn’t how much you do; it’s how often you do it."
]]></description>
<dc:subject>memory learning psychology brain time motivation</dc:subject>
<dc:identifier>https://pinboard.in/u:coldbrain/b:37df9a40d46a/</dc:identifier>
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    <title>NaNoWriMo: A Pep Talk and a Warning | 43 Folders</title>
    <dc:date>2009-11-04T09:56:11+00:00</dc:date>
    <link>http://www.43folders.com/2009/11/02/nanowrimo-advice</link>
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