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    <title>Pinboard (caseygollan)</title>
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    <description>recent bookmarks from caseygollan</description>
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      <rdf:Seq>	<rdf:li rdf:resource="http://www.bitstorm.org/gameoflife/"/>
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  </channel><item rdf:about="http://www.bitstorm.org/gameoflife/">
    <title>John Conway's Game of Life</title>
    <dc:date>2011-09-24T16:57:46+00:00</dc:date>
    <link>http://www.bitstorm.org/gameoflife/</link>
    <dc:creator>caseygollan</dc:creator><description><![CDATA[For a space that is 'populated':
Each cell with one or no neighbors dies, as if by loneliness.
Each cell with four or more neighbors dies, as if by overpopulation.
Each cell with two or three neighbors survives.
For a space that is 'empty' or 'unpopulated'
Each cell with three neighbors becomes populated.
]]></description>
<dc:subject>games math celluarautomata systems</dc:subject>
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    <title>Barricelli : Built with Processing</title>
    <dc:date>2011-09-19T18:55:45+00:00</dc:date>
    <link>http://cultureandcommunication.org/galloway/Barricelli/</link>
    <dc:creator>caseygollan</dc:creator><dc:subject>processing coding math alexgalloway baricelli evolution</dc:subject>
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    <title>Scrubbing Calculator</title>
    <dc:date>2011-09-11T03:07:26+00:00</dc:date>
    <link>http://worrydream.com/ScrubbingCalculator/</link>
    <dc:creator>caseygollan</dc:creator><dc:subject>design math soulver skeumorphism</dc:subject>
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