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	<rdf:li rdf:resource="http://dspec.eighttwelve.co.uk/download.php"/>
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  </channel><item rdf:about="http://www.edge-online.com/features/minimalist-high-art-dots-is-smug-snide-smirking-and-has-a-viscous-smarm-that-exudes-from-every-pixel/">
    <title>Dots has a viscous smarm that exudes from every pixel | Edge Online</title>
    <dc:date>2013-11-12T22:57:17+00:00</dc:date>
    <link>http://www.edge-online.com/features/minimalist-high-art-dots-is-smug-snide-smirking-and-has-a-viscous-smarm-that-exudes-from-every-pixel/</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Stephen Poole: "Dots is a brilliantly smarmy videogame. The smarminess of the way the dots pulse when you touch them; the smarmy way they bounce several times when dropping down a line; the smarminess of the sonic feedback (bloopy arpeggio fragments rather than anything so crass as music); the smarminess, even, of the thin typography, adroitly jumping on the design-fashion bandwagon before iOS7 was beamed to the masses. Playing Dots makes my hands feel greasy from the saturated smarminess it embodies. I’m surprised I can still see the screen through the viscous smarm exuded from every pixel of Dots."]]></description>
<dc:subject>games dots iphone minimalism design smug</dc:subject>
<dc:source>https://instapaper.com/</dc:source>
<dc:identifier>https://pinboard.in/u:blech/b:0b540ba1134f/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:dots"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:minimalism"/>
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</item>
<item rdf:about="http://caseyagollan.com/public/systems/">
    <title>You Can't Fuck the System If You've Never Met One | Casey A. Gollan</title>
    <dc:date>2012-03-24T19:40:25+00:00</dc:date>
    <link>http://caseyagollan.com/public/systems/</link>
    <dc:creator>blech</dc:creator><description><![CDATA[I don't really know how to describe this free-wheeling post about systems, games, and so on, so perhaps you should just go and read it.]]></description>
<dc:subject>caseyagollan system systems design games technology</dc:subject>
<dc:source>https://instapaper.com/</dc:source>
<dc:identifier>https://pinboard.in/u:blech/b:ee578aac8a14/</dc:identifier>
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</item>
<item rdf:about="http://www.bbc.co.uk/blogs/newsnight/paulmason/2011/01/i_re-fight_world_war_two_and_l.html">
    <title>BBC - Newsnight: Paul Mason: I re-fight World War Two and lose</title>
    <dc:date>2011-07-18T20:54:50+00:00</dc:date>
    <link>http://www.bbc.co.uk/blogs/newsnight/paulmason/2011/01/i_re-fight_world_war_two_and_l.html</link>
    <dc:creator>blech</dc:creator><description><![CDATA[A fascinating piece taking Hearts of Iron III - a simulation of the Second World War - as its starting point and leaping from that into a look at how the simplistic narrative we've built of the run up to that conflict is hiding a lot of the story. Well worth a read.]]></description>
<dc:subject>politics history worldwartwo 1930s bbc games</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:78d31e5eaf2f/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:politics"/>
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<item rdf:about="http://home2.btconnect.com/smoke/PAGES/SOHO/sohohome.html">
    <title>The Smoke A London Peculiar Board Game | Soho</title>
    <dc:date>2010-12-08T19:34:39+00:00</dc:date>
    <link>http://home2.btconnect.com/smoke/PAGES/SOHO/sohohome.html</link>
    <dc:creator>blech</dc:creator><description><![CDATA["Soho! is a game of skill and judgement for 2-6 players of all ages inspired by the two things for which this small, historic patch of London is famous around the globe: its pubs, and its one-way system." Nice. (I miss the magazines, though. Ah well.)]]></description>
<dc:subject>london smoke games uk tobuy</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:ecc4a582015f/</dc:identifier>
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<item rdf:about="http://seedmagazine.com/content/print/the_second-place_sex/">
    <title>The Second-Place Sex § SEEDMAGAZINE.COM</title>
    <dc:date>2010-12-03T04:50:02+00:00</dc:date>
    <link>http://seedmagazine.com/content/print/the_second-place_sex/</link>
    <dc:creator>blech</dc:creator><description><![CDATA[a chess champion calculates twenty moves forward in her game.]]></description>
<dc:subject>chess games gender via:candacep</dc:subject>
<dc:source>https://instapaper.com/</dc:source>
<dc:identifier>https://pinboard.in/u:blech/b:0594c5f55ce4/</dc:identifier>
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</item>
<item rdf:about="https://cyclechallenge.tfl.gov.uk/about.php">
    <title>London Cycle Challenge | Transport for London</title>
    <dc:date>2010-05-27T16:51:00+00:00</dc:date>
    <link>https://cyclechallenge.tfl.gov.uk/about.php</link>
    <dc:creator>blech</dc:creator><description><![CDATA["The Cycle Challenge is a competition to see which team can cycle the most miles in a month. Teams that come top win great prizes."]]></description>
<dc:subject>tfl cycling bicycle competition games measurement informatics</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:fc2d13aba722/</dc:identifier>
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<item rdf:about="http://gamedesignadvance.com/?p=2084">
    <title>The Truth in Game Design | Game Design Advance</title>
    <dc:date>2010-03-25T11:10:16+00:00</dc:date>
    <link>http://gamedesignadvance.com/?p=2084</link>
    <dc:creator>blech</dc:creator><description><![CDATA["If we have used computers to build intentional flaws into the numerical heart of our deepest and most cerebral games instead of using them to elevate our understanding of the computational heart of the universe, then we’re doing something wrong." A good post that's doing the rounds but is well worth looking at.
]]></description>
<dc:subject>games design probability computers via:infovore via:blackbeltjones</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:cd53ff893271/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
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	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:infovore"/>
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<item rdf:about="http://www.gyford.com/phil/writing/2009/11/08/openofficemouse.php">
    <title>Not too many buttons | Phil Gyford’s website</title>
    <dc:date>2009-11-08T19:43:29+00:00</dc:date>
    <link>http://www.gyford.com/phil/writing/2009/11/08/openofficemouse.php</link>
    <dc:creator>blech</dc:creator><description><![CDATA["I started writing a comment on Chris Messina’s thoughtful post and it expanded into something post-worthy." It is too. Well worth a look.
]]></description>
<dc:subject>mouse hardware design interaction criticism games re:philgyford</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:71b1752e4add/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:interaction"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:criticism"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:re:philgyford"/>
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</item>
<item rdf:about="http://arstechnica.com/gaming/reviews/2009/10/psp-go-review-sony-is-charging-you-much-more-for-much-less.ars">
    <title>PSP Go review: Sony is charging you more for less | Ars Technica</title>
    <dc:date>2009-10-03T07:26:43+00:00</dc:date>
    <link>http://arstechnica.com/gaming/reviews/2009/10/psp-go-review-sony-is-charging-you-much-more-for-much-less.ars</link>
    <dc:creator>blech</dc:creator><description><![CDATA["Sony's new portable is nothing but raw deal after raw deal. The complaints are numerous, the slights against consumers are many, and the hardware is flawed. On top of these issues is a price point that's so high it seems like a sick joke in the current economy. The PSP is a great system and a strong platform. The PSP Go is a terrible, terrible deal for everyone but Sony."
]]></description>
<dc:subject>arstechnica sony psp pspgo review games hardware</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:14eba354ef0a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:arstechnica"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:sony"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:psp"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:pspgo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:review"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
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</item>
<item rdf:about="http://willwiles.blogspot.com/2009/08/joy-of-sprawl.html">
    <title>The Joy of Sprawl | Spillway</title>
    <dc:date>2009-08-20T18:17:17+00:00</dc:date>
    <link>http://willwiles.blogspot.com/2009/08/joy-of-sprawl.html</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Will Wiles on Sim City, broken cities, badly fixing them ("the pleasure of being Robert Moses") and the conservatism that's come to life ("a common misconception about London is that it's "finished", that vast areas of it don't need anything to be done to them, and that's a crazy idea").
]]></description>
<dc:subject>london urbanism games simcity willwiles</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:858289ccdab5/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:london"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:urbanism"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:simcity"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:willwiles"/>
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</item>
<item rdf:about="http://www.guardian.co.uk/technology/gamesblog/2009/mar/18/nolan-bushnell-interview-atari">
    <title>Nolan Bushnell | The Guardian</title>
    <dc:date>2009-03-19T19:58:04+00:00</dc:date>
    <link>http://www.guardian.co.uk/technology/gamesblog/2009/mar/18/nolan-bushnell-interview-atari</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Subtitled "meet the Bafta-winning father of the videogames industry", this is an interesting look back at a career that only has its bookends in the subject at hand. No less worth reading for that, mind you.
]]></description>
<dc:subject>interview games history computing atari apple guardian</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:64b17e76e60a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:interview"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:history"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:computing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:atari"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:apple"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:guardian"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.edge-online.com/features/edge-200-full-cover-gallery">
    <title>Edge 200: Full Cover Gallery | Edge Online</title>
    <dc:date>2009-03-06T21:55:32+00:00</dc:date>
    <link>http://www.edge-online.com/features/edge-200-full-cover-gallery</link>
    <dc:creator>blech</dc:creator><description><![CDATA[200 covers for the 200th issue of Edge. A real mix, including some of the terrible tropes that infect the games industry, but also some lovely ones.
]]></description>
<dc:subject>design magazine cover games edge</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:5b935f1c1c54/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:magazine"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:cover"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:edge"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.brainygamer.com/the_brainy_gamer/2009/02/not-movies.html">
    <title>Put away your popcorn | The Brainy Gamer</title>
    <dc:date>2009-02-28T12:39:05+00:00</dc:date>
    <link>http://www.brainygamer.com/the_brainy_gamer/2009/02/not-movies.html</link>
    <dc:creator>blech</dc:creator><description><![CDATA["we don't experience games like films at all. Designers may rely on the tricks and tropes of cinema to convey the worlds they create, but when we step into the shoes of that avatar, be it 1st-person, 3rd-person or otherwise, we exit the darkened movie theater paradigm and enter an intricate, performative, exploratory lab of untested ideas and speculation. We enter a playful space that feels and responds much more like a live theater rehearsal" I thought I was a bit dumb for only just realising this. Here's a long post explaining why games aren't like movies.
]]></description>
<dc:subject>games film theatre narrative interactivity via:infovore</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:0601bc25ee80/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:film"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:theatre"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:narrative"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:interactivity"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:infovore"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.evilmadscientist.com/article.php/meggyjr">
    <title>Meggy Jr RGB | Evil Mad Scientist Laboratories</title>
    <dc:date>2009-02-25T20:19:54+00:00</dc:date>
    <link>http://www.evilmadscientist.com/article.php/meggyjr</link>
    <dc:creator>blech</dc:creator><description><![CDATA["Meggy Jr RGB is a new kit that we designed as a platform to develop handheld pixel games. It's based around a fully addressable 8x8 RGB LED matrix display, and features six big fat buttons for comfy game play." Looks a bit like a baby Tenori-On, and at a baby price, too: $75 (vs £700-odd for the Tenori-On). Of course, it's a very different beast, but still, impressive.
]]></description>
<dc:subject>development games arduino electronics hardware opensource via:zimpenfish</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:4449d14a9c2e/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:development"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:arduino"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:electronics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:hardware"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:opensource"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:zimpenfish"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://russelldavies.typepad.com/planning/2009/02/fair-play.html">
    <title>fair play | russell davies</title>
    <dc:date>2009-02-24T13:06:34+00:00</dc:date>
    <link>http://russelldavies.typepad.com/planning/2009/02/fair-play.html</link>
    <dc:creator>blech</dc:creator><description><![CDATA["kids are utterly, utterly obsessed with fairness." I don't know how much this is brought up when people talk about religion and the brain, but I think it has a lot to do with why humans created god(s): they're a means of kidding ourselves that the universe does care. (Also, I now slightly regret my off-the-cuff remark on one of the photos.)
]]></description>
<dc:subject>games psychology fairness religion toys rfid via:infovore</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:e83d86f289dc/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:psychology"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:fairness"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:religion"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:toys"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:rfid"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:infovore"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://jerakeen.org/notes/2009/02/warcraft-guild-achievements-as-rss/">
    <title>Warcraft guild achievements as RSS | jerakeen.org</title>
    <dc:date>2009-02-11T10:35:52+00:00</dc:date>
    <link>http://jerakeen.org/notes/2009/02/warcraft-guild-achievements-as-rss/</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Tom Insam writes up, in amusing fashion, how he scrapes the World of Warcraft site to extract the achievements of his guild into an RSS feed. For example: "they return an XML document with an XSL stylesheet referenced in the header that transforms the XML into a web page. Why are they doing this? It must be a huge amount of work compared to just serving HTML, I don’t get it. Let’s ignore that."
]]></description>
<dc:subject>worldofwarcraft achievements games programming python data scripting feeds</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:bffbde88550d/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:worldofwarcraft"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:achievements"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:programming"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:python"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:data"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:scripting"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:feeds"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://russelldavies.typepad.com/planning/2009/02/more-playful-utilities.html">
    <title>playful utility | russell davies</title>
    <dc:date>2009-02-03T19:19:42+00:00</dc:date>
    <link>http://russelldavies.typepad.com/planning/2009/02/more-playful-utilities.html</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Ah, Drop 7. I was meaning to write a post extolling its virtues, but I think I played a few games of it instead...
]]></description>
<dc:subject>games data utility information</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:07b9e8bd2c3f/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:data"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:utility"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:information"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.penny-arcade.com/2009/1/2/">
    <title>Patently Ridiculous! | Penny Arcade!</title>
    <dc:date>2009-01-03T21:43:53+00:00</dc:date>
    <link>http://www.penny-arcade.com/2009/1/2/</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Tycho on some rather daft patent suits, but more interestingly, on iPhone games. He makes a bunch of good points, especially about the battery life (if I forgot to go back to the home screen, Rolando would drain it entirely in about six hours).
]]></description>
<dc:subject>pennyarcade iphone games comment patent rolando</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:ecb9dbcb7012/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:pennyarcade"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:iphone"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:comment"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:patent"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:rolando"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://mssv.net/2008/12/28/the-long-decline-of-reading/">
    <title>The Long Decline of Reading | Mssv</title>
    <dc:date>2008-12-29T12:13:16+00:00</dc:date>
    <link>http://mssv.net/2008/12/28/the-long-decline-of-reading/</link>
    <dc:creator>blech</dc:creator><description><![CDATA["The situation is undeniably bad. What’s going to happen next?" Adrian Hon talks about the future of books.
]]></description>
<dc:subject>books reading culture video internet games</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:482359fca25e/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:books"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:reading"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:video"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:internet"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://news.bbc.co.uk/2/hi/uk_news/magazine/7798226.stm">
    <title>Collect life lessons as you pass go | BBC News</title>
    <dc:date>2008-12-26T21:18:26+00:00</dc:date>
    <link>http://news.bbc.co.uk/2/hi/uk_news/magazine/7798226.stm</link>
    <dc:creator>blech</dc:creator><description><![CDATA["WOPR - fictional 20th Century military computer, disliked noughts and crosses" That's a bit reductive, but I suppose it counts as a win for the pop reference fans. The article's really about board games.
]]></description>
<dc:subject>bbc magazine article games boardgames</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:555fcb34641c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:bbc"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:magazine"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:article"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:boardgames"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://infovore.org/archives/2008/12/22/africa-wins-again/">
    <title>Africa Wins Again | Infovore</title>
    <dc:date>2008-12-24T10:48:17+00:00</dc:date>
    <link>http://infovore.org/archives/2008/12/22/africa-wins-again/</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Subtitled "Far Cry 2's literary approach to narrative", this is an interesting read on the story and choices within a console game. Long, but worth a read.
]]></description>
<dc:subject>games books story novel art?</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:8a40efe8d3d4/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:books"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:story"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:novel"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:art?"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://sixtostart.com/onetoread/2008/everything-you-know-about-args-is-wrong/">
    <title>Everything you know about ARGs is Wrong | Six to Start</title>
    <dc:date>2008-12-24T10:45:25+00:00</dc:date>
    <link>http://sixtostart.com/onetoread/2008/everything-you-know-about-args-is-wrong/</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Dan Hon turns a presentation into a long, but worthwhile, blog post on what "alternative reality games" are, and what they shouldn't be.
]]></description>
<dc:subject>sixtostart presentation design games arg danhon</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:2f6134286462/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:sixtostart"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:presentation"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:arg"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:danhon"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://news.bbc.co.uk/1/hi/technology/7796482.stm">
    <title>The virtual battle of the sexes | BBC News</title>
    <dc:date>2008-12-23T11:17:11+00:00</dc:date>
    <link>http://news.bbc.co.uk/1/hi/technology/7796482.stm</link>
    <dc:creator>blech</dc:creator><description><![CDATA["Despite gaming being seen as a male activity, female players now make up about 40% of the gaming population.]]></description>
<dc:subject>games mmorpg gender social</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:1868914b0fb7/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:mmorpg"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:gender"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:social"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://armorgames.com/play/2893/achievement-unlocked">
    <title>Achievement Unlocked | Armor Games</title>
    <dc:date>2008-12-22T14:43:28+00:00</dc:date>
    <link>http://armorgames.com/play/2893/achievement-unlocked</link>
    <dc:creator>blech</dc:creator><description><![CDATA[In a lighter note, this made me laugh out loud at points with its ridiculous list of achievements. I only got to 90%; the last 10% are far too fiddly for me. Still, an amusing few minutes (and that's about all I get out of some modern art...)
]]></description>
<dc:subject>games meta via:infovore</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:dbddae6fddbf/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:meta"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:infovore"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://lookspring.co.uk/snapping-point">
    <title>Snapping point | Lookspring</title>
    <dc:date>2008-12-22T14:40:50+00:00</dc:date>
    <link>http://lookspring.co.uk/snapping-point</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Dan Hon put the following in his delicious notes: 'We're storytellers, and the reason why we keep turning to linear narrative media like novels, films, tv is that they're really quite good at linear verbal/aural/oral storytelling. Which is what we've grown up with and are good at interpreting. Scultpture, opera, etc. is "harder".' Sounds about right to me.
]]></description>
<dc:subject>games story art culture via:infovore via:danhon</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:534acb1b3367/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:story"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:art"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:infovore"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:danhon"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.lrb.co.uk/v31/n01/lanc01_.html">
    <title>John Lanchester: Is it Art? | LRB</title>
    <dc:date>2008-12-22T14:38:07+00:00</dc:date>
    <link>http://www.lrb.co.uk/v31/n01/lanc01_.html</link>
    <dc:creator>blech</dc:creator><description><![CDATA[One of my favourite London Review of Books contributors (check the Cityphilia and Cityphobia articles, if you haven't already) tackles the old chestnut of video games and art. "If I had to name one high-cultural notion that had died in my adult lifetime, it would be the idea that difficulty is artistically desirable. It’s a bit of an irony that difficulty thrives in the newest medium of all – and it’s not by accident, either."
]]></description>
<dc:subject>games culture art article londonreviewofbooks johnlanchester via:infovore</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:ceb93e8a2e5e/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:art"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:article"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:londonreviewofbooks"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:johnlanchester"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:infovore"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://moolies.typepad.com/moolies/2008/12/the-end-of-woolworths.html">
    <title>The end of Woolworths | Moolies</title>
    <dc:date>2008-12-15T11:18:56+00:00</dc:date>
    <link>http://moolies.typepad.com/moolies/2008/12/the-end-of-woolworths.html</link>
    <dc:creator>blech</dc:creator><description><![CDATA["For me though the huge loss is board games."
]]></description>
<dc:subject>woolworths uk economy business games</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:87a16421ee2a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:woolworths"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:uk"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:economy"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:business"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.subtraction.com/2008/11/14/game-on">
    <title>Game On | Subtraction</title>
    <dc:date>2008-11-15T19:37:21+00:00</dc:date>
    <link>http://www.subtraction.com/2008/11/14/game-on</link>
    <dc:creator>blech</dc:creator><description><![CDATA["Forget design, even. As a subset of our culture, video games are clearly headed to center of the conversation, where it’s not inconceivable that one day they might shoulder aside old media mainstays like television and newspapers."
]]></description>
<dc:subject>games culture design media via:preoccupations</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:ded8c99cdc4a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:media"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:preoccupations"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.game-ism.com/2008/10/14/politics-gtfo/">
    <title>Politics, GTFO | Game-ism</title>
    <dc:date>2008-10-15T10:16:46+00:00</dc:date>
    <link>http://www.game-ism.com/2008/10/14/politics-gtfo/</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Commentary on the presence of early-voting ads, paid for by Barack Obama, in Burnout Paradise. "Do you really want them campaigning in your hobby? I don’t."
]]></description>
<dc:subject>games burnout advertising politics blogcomment via:infovore</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:8ceeb8722a07/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:burnout"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:advertising"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:politics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:blogcomment"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:infovore"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.noiseheatpower.com/wipeout.htm">
    <title>the future is now! | noise heat power</title>
    <dc:date>2008-10-12T19:07:14+00:00</dc:date>
    <link>http://www.noiseheatpower.com/wipeout.htm</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Subtitled "creating a world for wipeout on playstation", this is a nice little essay on how a writer came to join Psygnosis in Liverpool, and write the backstory for one of my favourite video game franchises.
]]></description>
<dc:subject>games sony psygnosis wipeout fiction</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:1f82f2bb87c2/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:sony"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:psygnosis"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:wipeout"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:fiction"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://blog.wired.com/games/2008/09/nintendo-brings.html">
    <title>Nintendo Brings Bit Generations to WiiWare | Game-Life</title>
    <dc:date>2008-09-30T10:22:47+00:00</dc:date>
    <link>http://blog.wired.com/games/2008/09/nintendo-brings.html</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Wired's gaming blog notes that the old GBA Bit Generations games - sadly, never released outside Japan (and I did consider getting some on import) - are coming to the Wii's downloadable game store thing. Which is nice.
]]></description>
<dc:subject>nintendo wii gba games via:headlessness</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:0c7d8cab8d10/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:wii"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:gba"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:headlessness"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.flurb.net/6/6sterling.htm">
    <title>Bruce Sterling - &quot;Computer Entertainment&quot; | Flurb #6</title>
    <dc:date>2008-09-17T22:56:28+00:00</dc:date>
    <link>http://www.flurb.net/6/6sterling.htm</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Bruce Sterling's... well, maybe not his... keynote to the Austin Game Developers Conference a couple of days ago. Or something. You'll work it out. The line about MMORPGs is very good. Go on, read it.
]]></description>
<dc:subject>games technologoy sciencefiction ubicomp augmentedreality design writing future via:infovore</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:03d9218bef1f/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:technologoy"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:sciencefiction"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:ubicomp"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:augmentedreality"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:design"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:writing"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:future"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:infovore"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.economist.com/world/europe/displaystory.cfm?story_id=12009728">
    <title>German recreation: An affinity for rules? | Economist.com</title>
    <dc:date>2008-08-30T08:49:49+00:00</dc:date>
    <link>http://www.economist.com/world/europe/displaystory.cfm?story_id=12009728</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Subtitled "Germany has a grip on the business of inventing brainy new board-games", this is a good (introductory?) piece on German board games, and the fact they're still being invented (and sound quite good, too). Mentions Puerto Rico, Settlers of Catan and Keltis.
]]></description>
<dc:subject>economist article games germany</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:cafb3cd78528/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:economist"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:article"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:germany"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://dspec.eighttwelve.co.uk/download.php">
    <title>ZX Spectrum Emulator for the Nintendo DS | DSpec</title>
    <dc:date>2008-08-07T14:59:18+00:00</dc:date>
    <link>http://dspec.eighttwelve.co.uk/download.php</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Right, that's that downloaded. Now to play with it. Well, a bit later maybe.
]]></description>
<dc:subject>spectrum emulator nintendo ds games</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:82a9cc7cd190/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:spectrum"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:emulator"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:ds"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.eurogamer.net/article.php?article_id=205102">
    <title>Xbox 360 - Braid Review | Eurogamer</title>
    <dc:date>2008-08-06T11:04:35+00:00</dc:date>
    <link>http://www.eurogamer.net/article.php?article_id=205102</link>
    <dc:creator>blech</dc:creator><description><![CDATA["The twist is that you now have control over time, and holding down the X button rewinds everything you've done. Time and its manipulation, not jumping, is the overriding gameplay feature." Sounds interesting.
]]></description>
<dc:subject>games time xbox review via:muttley via:infovore</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:93060f8caada/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:time"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:xbox"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:review"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:muttley"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:infovore"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.vimeo.com/1320756?pg=embed&amp;sec=1320756">
    <title>levelHead v1.0, 3 cube speed-run | Vimeo</title>
    <dc:date>2008-08-01T11:22:28+00:00</dc:date>
    <link>http://www.vimeo.com/1320756?pg=embed&amp;sec=1320756</link>
    <dc:creator>blech</dc:creator><description><![CDATA[I'm not convinced that the gameplay's up to much, but technically this is pretty damned impressive stuff. Each cube has different faces, and the computer recognises them and places the game environment inside. Just watch the video; you'll get the idea quickly enough.
]]></description>
<dc:subject>games computer virtual via:jerakeen via:infovore</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:a2924027551b/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:computer"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:virtual"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:jerakeen"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:infovore"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://msm.grumpybumpers.com/?p=17">
    <title>Physics of Super Mario Galaxy | MSM</title>
    <dc:date>2008-01-07T09:45:55+00:00</dc:date>
    <link>http://msm.grumpybumpers.com/?p=17</link>
    <dc:creator>blech</dc:creator><description><![CDATA[How to get planetoids with the physical properties that Super Mario Galaxy seems to have. I haven't double-checked all the sums but it seems ok on a glance.
]]></description>
<dc:subject>games nintendo mario physics via:siracusa</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:985220a5a485/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:mario"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:physics"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:siracusa"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.joystiq.com/2007/09/27/joystiq-impressions-lego-star-wars-the-complete-saga-ds/">
    <title>Joystiq: Lego Star Wars: The Complete Saga</title>
    <dc:date>2007-10-12T13:00:36+00:00</dc:date>
    <link>http://www.joystiq.com/2007/09/27/joystiq-impressions-lego-star-wars-the-complete-saga-ds/</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Looks like they've learnt lessons from the awful, buggy Lego Star Wars II for the DS, and have rewritten it completely. Hurrah! Looking forward to seeing it.
]]></description>
<dc:subject>nintendo ds lego games tobuy?</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:1bb92c9233b4/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:ds"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:lego"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:tobuy?"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.londongamesfestival.co.uk//Events.aspx">
    <title>London Games Festival Events</title>
    <dc:date>2007-10-08T15:51:52+00:00</dc:date>
    <link>http://www.londongamesfestival.co.uk//Events.aspx</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Coming up later in October. I might finally get myself organised and go to the game evening thing.
]]></description>
<dc:subject>london games event todo/gone</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:be40944124b7/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:london"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:event"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:todo/gone"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.eurogamer.net/article.php?article_id=81373">
    <title>Review - The Legend of Zelda: Phantom Hourglass</title>
    <dc:date>2007-08-16T13:06:43+00:00</dc:date>
    <link>http://www.eurogamer.net/article.php?article_id=81373</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Despite Dan Hon's declaration that the fact you "snuff out candles by blowing into the mic" gives this Instant Fail, I think I'll be tempted to get this when it comes out in English in October.
]]></description>
<dc:subject>games review nintendo ds eurogamer zelda</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:30c2b5463e5e/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:review"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:ds"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:eurogamer"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:zelda"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.eurogamer.net/article.php?article_id=78493">
    <title>Reader Review - SimCity, DS - Eurogamer</title>
    <dc:date>2007-06-26T21:15:59+00:00</dc:date>
    <link>http://www.eurogamer.net/article.php?article_id=78493</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Well, this guy seems to like it.
]]></description>
<dc:subject>nintendo ds games review simcity</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:ed5c011eeded/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:ds"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:review"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:simcity"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.google.com/trends?q=ps3%2Cwii%2C%22xbox+360%22&amp;ctab=1&amp;geo=all&amp;date=2006-11">
    <title>Google Trends: ps3,wii,&quot;xbox 360&quot;</title>
    <dc:date>2007-03-08T14:03:57+00:00</dc:date>
    <link>http://www.google.com/trends?q=ps3%2Cwii%2C%22xbox+360%22&amp;ctab=1&amp;geo=all&amp;date=2006-11</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Why hadn't Google Trends updated since mid November? How am I meant to get a slightly bogus sense of which console is "winning" without dubious search engine statistics?
]]></description>
<dc:subject>google data graph games nintendo sony microsoft</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:735f43f60b1b/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:google"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:data"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:graph"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:sony"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:microsoft"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.wonderlandblog.com/wonderland/2007/03/champagne_psp.html">
    <title>Wonderland: Champagne PSP</title>
    <dc:date>2007-03-03T20:31:57+00:00</dc:date>
    <link>http://www.wonderlandblog.com/wonderland/2007/03/champagne_psp.html</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Pink PSP base pack now £100; black and white still £135. The DS price is the same for all three colours. Hmmm.
]]></description>
<dc:subject>games gadgets sony nintendo hadware blogcomment</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:40950e57af9b/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:gadgets"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:sony"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:hadware"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:blogcomment"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://news.bbc.co.uk/2/hi/uk_news/england/london/6267603.stm">
    <title>BBC NEWS | UK | England | London | Man guilty in poker skills case</title>
    <dc:date>2007-01-17T10:58:10+00:00</dc:date>
    <link>http://news.bbc.co.uk/2/hi/uk_news/england/london/6267603.stm</link>
    <dc:creator>blech</dc:creator><description><![CDATA['[The judge] was "minded" to make a very substantial" cost order against Mr Kelly with a relatively "modest" penalty.'; 'The law has always been clear, commercial gambling needs to be properly regulated' Notice "commercial".
]]></description>
<dc:subject>london news bbc games</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:368d9c0577a3/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:london"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:news"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:bbc"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.londonist.com/archives/2007/01/card_players_si.php#comments">
    <title>Londonist: Card Players Sick To The Gut?</title>
    <dc:date>2007-01-17T10:57:04+00:00</dc:date>
    <link>http://www.londonist.com/archives/2007/01/card_players_si.php#comments</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Londonist's commentary on the decision by a Snaresbrook Crown Court that poker is a game of chance, not skill, so it's illegal to profit from it. I point out that the "profit" bit is important- low stake games are probably OK.
]]></description>
<dc:subject>london news londonist poker games blogcomment</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:f2a22e61ef3c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:london"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:news"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:londonist"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:poker"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:blogcomment"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://news.bbc.co.uk/2/hi/technology/6263987.stm">
    <title>BBC NEWS | Technology | Hordes queue for Burning Crusade</title>
    <dc:date>2007-01-16T14:25:41+00:00</dc:date>
    <link>http://news.bbc.co.uk/2/hi/technology/6263987.stm</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Very punny. (You do see what they did there? You don't? Never mind. Better that way.)
]]></description>
<dc:subject>games news bbc headline pun worldofwarcraft</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:60948bda16e7/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:news"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:bbc"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:headline"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:pun"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:worldofwarcraft"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.eurogamer.net/article.php?article_id=68526">
    <title>Review - Cooking Mama // DS /// Eurogamer</title>
    <dc:date>2006-10-10T12:05:10+00:00</dc:date>
    <link>http://www.eurogamer.net/article.php?article_id=68526</link>
    <dc:creator>blech</dc:creator><description><![CDATA["Cooking Mama picked up one or two awards at E3, which is entirely understandable as it makes an excellent first impression."
]]></description>
<dc:subject>nintendo ds games food</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:074edd4b7399/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:ds"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:food"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.collisiondetection.net/mt/archives/2006/09/_the_myth_of_th.html#001568">
    <title>collision detection: The Myth of the 40-Hour Gamer: My latest Wired News column</title>
    <dc:date>2006-09-29T10:50:03+00:00</dc:date>
    <link>http://www.collisiondetection.net/mt/archives/2006/09/_the_myth_of_th.html#001568</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Probably not news to the gamers, but I found it an interesting read
]]></description>
<dc:subject>games culture comment</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:2249b78c4c6a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:comment"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://arstechnica.com/journals/thumbs.ars/2006/9/21/5372">
    <title>Opposable Thumbs: Lego Star Wars II passes the 1 million sold mark</title>
    <dc:date>2006-09-22T10:03:58+00:00</dc:date>
    <link>http://arstechnica.com/journals/thumbs.ars/2006/9/21/5372</link>
    <dc:creator>blech</dc:creator><description><![CDATA["You'll want to avoid the DS version; it's broken and rather ugly" boooo
]]></description>
<dc:subject>games comment nintendo ds lego</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:c09e02bbb6dc/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:comment"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:ds"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:lego"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.kotaku.com/gaming/lego-star-wars-2/why-i-hate-lego-sw2-for-the-ds-201171.php">
    <title>Why I Hate Lego SW2 for the DS - Kotaku</title>
    <dc:date>2006-09-21T10:43:29+00:00</dc:date>
    <link>http://www.kotaku.com/gaming/lego-star-wars-2/why-i-hate-lego-sw2-for-the-ds-201171.php</link>
    <dc:creator>blech</dc:creator><description><![CDATA[DS version apparently very buggy indeed. Damn it.
]]></description>
<dc:subject>games nintendo ds lego</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:645e908edfe3/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:ds"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:lego"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.kotaku.com/gaming/lego-star-wars-ii%253a-the-original-trilogy/review-lego-star-wars-ii-for-the-psp-199512.php">
    <title>Review: Lego Star Wars II For the PSP - Kotaku</title>
    <dc:date>2006-09-21T10:43:08+00:00</dc:date>
    <link>http://www.kotaku.com/gaming/lego-star-wars-ii%253a-the-original-trilogy/review-lego-star-wars-ii-for-the-psp-199512.php</link>
    <dc:creator>blech</dc:creator><description><![CDATA[PSP version apparently very good. Unfortunately I don't have a PSP.
]]></description>
<dc:subject>games psp lego</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:c5e9fda6003c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:psp"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:lego"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://vjarmy.com/archives/2006/09/dissecting_ipod_games.php">
    <title>Dan Dickinson: The Primary Vivid Weblog: Dissecting iPod Games</title>
    <dc:date>2006-09-16T18:32:24+00:00</dc:date>
    <link>http://vjarmy.com/archives/2006/09/dissecting_ipod_games.php</link>
    <dc:creator>blech</dc:creator><description><![CDATA[I wonder if the digest scheme is Apple's weirdo M4p thing?
]]></description>
<dc:subject>ipod games hacks blogcomment via:daringfireball</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:8be3b3f3e15f/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:ipod"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:hacks"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:blogcomment"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:daringfireball"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://theocacao.com/document.page/295">
    <title>Theocacao: StarFox Command for Nintendo DS</title>
    <dc:date>2006-09-04T14:09:53+00:00</dc:date>
    <link>http://theocacao.com/document.page/295</link>
    <dc:creator>blech</dc:creator><description><![CDATA[I'm still a bit dubious about the stylus control but I'll give this a go, I reckon
]]></description>
<dc:subject>nintendo ds games review</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:181cbcebc7e2/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:ds"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:review"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.sincuser.f9.co.uk/041/sftwrea.htm">
    <title>Sinclair User 41 - Spectrum Software Scene</title>
    <dc:date>2006-08-31T11:17:28+00:00</dc:date>
    <link>http://www.sincuser.f9.co.uk/041/sftwrea.htm</link>
    <dc:creator>blech</dc:creator><description><![CDATA[found while looking for more on Southern Belle, a steam train simulator, but I was also reminded of Spy vs Spy, which looks like a DS game prototype, frankly. Please? Someone?
]]></description>
<dc:subject>software games retro magazine review</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:e838a28e6493/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:software"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:retro"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:magazine"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:review"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://kotaku.com/gaming/diy/breath-mints-cure-chronic-halitosis-and-ds-storage-probs-193904.php">
    <title>Breath Mints Cure Chronic Halitosis and DS Storage Probs - Kotaku</title>
    <dc:date>2006-08-16T09:09:58+00:00</dc:date>
    <link>http://kotaku.com/gaming/diy/breath-mints-cure-chronic-halitosis-and-ds-storage-probs-193904.php</link>
    <dc:creator>blech</dc:creator><description><![CDATA[I wish I'd had a better DS game case. Any DS game case, really...
]]></description>
<dc:subject>nintendo ds games storage</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:0e735d1f32af/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:ds"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:storage"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://terror.snm-hgkz.ch/mirrors/thegia/sites/www.thegia.com/psx/vib/media2/02_-_Polaroid.mp3">
    <title>#02 - Polaroid (MP3, 2.8 MB)</title>
    <dc:date>2006-07-30T11:41:04+00:00</dc:date>
    <link>http://terror.snm-hgkz.ch/mirrors/thegia/sites/www.thegia.com/psx/vib/media2/02_-_Polaroid.mp3</link>
    <dc:creator>blech</dc:creator><description><![CDATA[I managed to lose the rips of this I made from my own copy, and since then I've given away my Playstation and the game. So hurrah for internets! (now, where's the PSP version?)
]]></description>
<dc:subject>mp3 music games via:deusx</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:1a0b63ca54f7/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:mp3"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:music"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:deusx"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.collisiondetection.net/mt/archives/2006/07/why_arent_there.html">
    <title>Why there's no Lester Bangs of video games</title>
    <dc:date>2006-07-27T12:42:17+00:00</dc:date>
    <link>http://www.collisiondetection.net/mt/archives/2006/07/why_arent_there.html</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Good article by Clive Thompson on Collision Detection, even if his reasons overlap somewhat.
]]></description>
<dc:subject>games wired culture journalism criticism comment</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:584bda30ab3c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:wired"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:culture"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:journalism"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:criticism"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:comment"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://uk.gameboy.ign.com/articles/720/720397p1.html">
    <title>IGN: Bit Generations</title>
    <dc:date>2006-07-27T09:35:54+00:00</dc:date>
    <link>http://uk.gameboy.ign.com/articles/720/720397p1.html</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Review of the first batch of the Bit Generations games that Nintendo have released in Japan. Oddly, they're for the GBA, not the DS, but then Nintendo do like to try and keep their portable consoles alive.
]]></description>
<dc:subject>nintendo gba review games</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:7174fc1efcd6/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:gba"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:review"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.eurogamer.net/article.php?article_id=59775">
    <title>Review - Another Code: Two Memories // Nintendo DS /// Eurogamer</title>
    <dc:date>2006-07-23T17:16:46+00:00</dc:date>
    <link>http://www.eurogamer.net/article.php?article_id=59775</link>
    <dc:creator>blech</dc:creator><description><![CDATA[I really like Eurogamer. Nice writing style and they don't spit interstitials and popups all over you. Anyway, review of Another Code.
]]></description>
<dc:subject>nintendo ds games</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:28ce984310b6/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:ds"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://en.wikipedia.org/wiki/Trace_Memory">
    <title>Trace Memory - Wikipedia, the free encyclopedia</title>
    <dc:date>2006-07-23T17:16:01+00:00</dc:date>
    <link>http://en.wikipedia.org/wiki/Trace_Memory</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Mainly so I can connect the Japanese and English titles, and also because the Wikipedia "adventure game" article was handy.
]]></description>
<dc:subject>nintendo ds games</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:16c2bc29476a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:ds"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.kotaku.com/gaming/psp/first-myst-psp-screens-154874.php">
    <title>First Myst PSP Screens - Kotaku</title>
    <dc:date>2006-07-23T17:14:50+00:00</dc:date>
    <link>http://www.kotaku.com/gaming/psp/first-myst-psp-screens-154874.php</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Myst for PSP, already out in Japan. Why no DS port though? As the comments say, the stylus would replace the mouse much better than a joystick + D-pad.
]]></description>
<dc:subject>games nintendo psp</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:264f0b6e563a/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:psp"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.bottledlight.com/ds/index.php/Main/HomePage">
    <title>NDSTech Wiki : Home Page</title>
    <dc:date>2006-06-26T15:34:40+00:00</dc:date>
    <link>http://www.bottledlight.com/ds/index.php/Main/HomePage</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Nintendo DS tech details. No use to me really, but interesting.
]]></description>
<dc:subject>nintendo development games wiki</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:674ea0f7e5a4/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:nintendo"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:development"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:wiki"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.wired.com/news/culture/0,71119-0.html">
    <title>Wired News: Flickr Cracks Down on Screenshots</title>
    <dc:date>2006-06-14T10:42:15+00:00</dc:date>
    <link>http://www.wired.com/news/culture/0,71119-0.html</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Aw, diddums, your stupid simulated life doesn't show up on Flickr. Guess what: it's there for REAL PHOTOS of THE REAL WORLD. Shut up and run off to your little gated photo site for people who spend too much times in MMORPGs.
]]></description>
<dc:subject>flickr wired foons games</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:aa79db5b9319/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:flickr"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:wired"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:foons"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.escapistmagazine.com/issue/45/19">
    <title>The Escapist - OMG Girlz Don't Exist on teh Intarweb!!!!1</title>
    <dc:date>2006-05-23T13:22:07+00:00</dc:date>
    <link>http://www.escapistmagazine.com/issue/45/19</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Sad. But somehow not entirely surprising.
]]></description>
<dc:subject>games feminism worldofwarcfaft</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:723cc44a016c/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:feminism"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:worldofwarcfaft"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://www.mappalujo.com/">
    <title>Mappalujo</title>
    <dc:date>2006-05-16T08:57:10+00:00</dc:date>
    <link>http://www.mappalujo.com/</link>
    <dc:creator>blech</dc:creator><description><![CDATA["A writing game devised by Jeff Noon and Steve Beard" to explore at home
]]></description>
<dc:subject>art books games language literature jeffnoon via:blackbeltjones</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:0d260c7a4435/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:art"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:books"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:language"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:literature"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:jeffnoon"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:blackbeltjones"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://tecfa.unige.ch/perso/staf/nova/blog/2006/02/28/weather-in-video-games/">
    <title>pasta and vinegar » Weather in video-games</title>
    <dc:date>2006-02-28T14:06:13+00:00</dc:date>
    <link>http://tecfa.unige.ch/perso/staf/nova/blog/2006/02/28/weather-in-video-games/</link>
    <dc:creator>blech</dc:creator><description><![CDATA[GBA vampire hunting game?
]]></description>
<dc:subject>blogcomment games weather</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:bd66e45f7ea2/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:blogcomment"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:weather"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://tedblog.typepad.com/tedblog/2006/02/the_new_golf.html">
    <title>TED Blog: Learning from the New Golf</title>
    <dc:date>2006-02-27T09:48:22+00:00</dc:date>
    <link>http://tedblog.typepad.com/tedblog/2006/02/the_new_golf.html</link>
    <dc:creator>blech</dc:creator><description><![CDATA[I could never be arsed with WoW either. I even have a US game pack lying around. Pfft.
]]></description>
<dc:subject>warcraft games</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:68ff269e2537/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:warcraft"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://observer.guardian.co.uk/review/story/0,6903,1664334,00.html">
    <title>The Observer | Review | Game on</title>
    <dc:date>2005-12-11T20:11:45+00:00</dc:date>
    <link>http://observer.guardian.co.uk/review/story/0,6903,1664334,00.html</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Scrabble, Thailand and Mattel- together at last! Wonderfully amusing article about the game and the World Championships
]]></description>
<dc:subject>scrabble observer games via:candacep</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:f3902b2bb002/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:scrabble"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:observer"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:via:candacep"/>
</rdf:Bag></taxo:topics>
</item>
<item rdf:about="http://homepage.mac.com/walisser/xboxhiddriver/">
    <title>Xbox HID Driver for Mac OS X</title>
    <dc:date>2005-06-10T21:41:12+00:00</dc:date>
    <link>http://homepage.mac.com/walisser/xboxhiddriver/</link>
    <dc:creator>blech</dc:creator><description><![CDATA[I don't get it. It's obviously old (spot the 10.2 stripes) and the linked adapter comes with Mac OS X drivers anyway
]]></description>
<dc:subject>games hardware mac</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:da56a65a8159/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:games"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:hardware"/>
	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:mac"/>
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</item>
<item rdf:about="http://www.we-make-money-not-art.com/archives/002318.php">
    <title>monkeys and video games</title>
    <dc:date>2004-08-12T16:42:46+00:00</dc:date>
    <link>http://www.we-make-money-not-art.com/archives/002318.php</link>
    <dc:creator>blech</dc:creator><description><![CDATA[Great image. Great quote by ChrisDodo elsewhere on delicious, too.
]]></description>
<dc:subject>games monkeys</dc:subject>
<dc:identifier>https://pinboard.in/u:blech/b:7628d451ce44/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:blech/t:monkeys"/>
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</item>
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