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    <title>An Introduction to Lock-Free Programming</title>
    <dc:date>2012-06-13T00:17:13+00:00</dc:date>
    <link>http://preshing.com/20120612/an-introduction-to-lock-free-programming</link>
    <dc:creator>bgporter</dc:creator><description><![CDATA[In this post, I’d like to re-introduce lock-free programming, first by defining it, then by distilling most of the information down to a few key concepts. I’ll show how those concepts relate to one another using flowcharts, then we’ll dip our toes into the details a little bit. At a minimum, any programmer who dives into lock-free programming should already understand how to write correct multithreaded code using mutexes, and other high-level synchronization objects such as semaphores and events.]]></description>
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    <title>The Problem with Threads</title>
    <dc:date>2006-08-31T17:06:55+00:00</dc:date>
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    <dc:creator>bgporter</dc:creator><dc:subject>programming threads</dc:subject>
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