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    <description>recent bookmarks from Remy</description>
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    <title>I Played Through Episode Two Holding A Goddamn Gnome (Spoilers)</title>
    <dc:date>2007-10-18T05:17:44+00:00</dc:date>
    <link>http://www.kfj.f2s.com/index.php/2007-10-15-gnome-quest</link>
    <dc:creator>Remy</dc:creator><description><![CDATA[One of the Orange Box achievements is ridiculous and epic.  This is one man's story of getting the points.]]></description>
<dc:subject>awesome halflife games valve gamedesign funny</dc:subject>
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    <title>Atari Company-Confidential document website.</title>
    <dc:date>2007-04-13T15:46:04+00:00</dc:date>
    <link>http://www.alsarcade.com/Andy/arc/atari/</link>
    <dc:creator>Remy</dc:creator><description><![CDATA[Obtained from Atari Ireland (Tipperary) when it closed down. There is roughly 4 filing cabinets worth of documents, they do not belong to me, i merely scanned ths lot and put it up here for people to view.]]></description>
<dc:subject>gamedesign games history reference via:pezvi</dc:subject>
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    <title>Wired News: Saved by the Bell</title>
    <dc:date>2006-08-30T03:43:04+00:00</dc:date>
    <link>http://www.wired.com/news/columns/0,71663-0.html</link>
    <dc:creator>Remy</dc:creator><description><![CDATA[Clive Thompson pre-empts my plans to write a blog post about video game saves in light of Dead Rising.  Go read this, it's great.]]></description>
<dc:subject>gamedesign games toread</dc:subject>
<dc:identifier>https://pinboard.in/u:Remy/b:e508582175e4/</dc:identifier>
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    <title>Gamedev entries for Assembly 06</title>
    <dc:date>2006-08-01T19:50:38+00:00</dc:date>
    <link>http://www.assembly.org/2006/news/compos/gamedev-entries-published-2006</link>
    <dc:creator>Remy</dc:creator><description><![CDATA[Some interesting looking titles.]]></description>
<dc:subject>gamedesign games free</dc:subject>
<dc:identifier>https://pinboard.in/u:Remy/b:3d7b9aedb8ef/</dc:identifier>
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<item rdf:about="http://www.kotaku.com/gaming/tgs/mizuguchi-inteview-part-1-126191.php">
    <title>Tetsuya Mizuguchi Inteview (Part 1) - Kotaku</title>
    <dc:date>2005-09-19T16:48:20+00:00</dc:date>
    <link>http://www.kotaku.com/gaming/tgs/mizuguchi-inteview-part-1-126191.php</link>
    <dc:creator>Remy</dc:creator><description><![CDATA["I think something is changing. It’s like a trend. A music trend also. From CD culture to hard disc culture, like the iPod. Something is changing."]]></description>
<dc:subject>music games gamedesign gamemusic interview lumines</dc:subject>
<dc:identifier>https://pinboard.in/u:Remy/b:47820a1dc9a0/</dc:identifier>
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<item rdf:about="http://www.costik.com/weblog/2005_03_01_blogchive.html#111069190589189590">
    <title>But It's Over Now - Greg Costikyan's GDC Speech</title>
    <dc:date>2005-03-15T01:12:00+00:00</dc:date>
    <link>http://www.costik.com/weblog/2005_03_01_blogchive.html#111069190589189590</link>
    <dc:creator>Remy</dc:creator><description><![CDATA["Iwata-san has the heart of a gamer—and my question is, what poor bastard’s chest did he carve it from, and how often do they perform human sacrifices at Nintendo HQ?" - brilliant rant on the state of gaming.]]></description>
<dc:subject>gamedesign speeches sony microsoft nintendo</dc:subject>
<dc:identifier>https://pinboard.in/u:Remy/b:46fc9e25eaaa/</dc:identifier>
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    <title>GDC Session: The dark spirit of Silent Hill</title>
    <dc:date>2005-03-12T02:50:06+00:00</dc:date>
    <link>http://www.gamespot.com/news/2005/03/11/news_6120347.html</link>
    <dc:creator>Remy</dc:creator><description><![CDATA[Akira Yamaoka's session at GDC.  Good stuff.]]></description>
<dc:subject>games gamedesign</dc:subject>
<dc:identifier>https://pinboard.in/u:Remy/b:aac556af413f/</dc:identifier>
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    <title>Interview with Director of Katamari Damacy</title>
    <dc:date>2004-09-27T12:28:42+00:00</dc:date>
    <link>http://www.1up.com/do/gameOverview?cId=3134708</link>
    <dc:creator>Remy</dc:creator><dc:subject>gamedesign katamari ps2</dc:subject>
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