<?xml version="1.0" encoding="UTF-8"?>
 <rdf:RDF xmlns="http://purl.org/rss/1.0/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:taxo="http://purl.org/rss/1.0/modules/taxonomy/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:cc="http://web.resource.org/cc/" xmlns:syn="http://purl.org/rss/1.0/modules/syndication/" xmlns:admin="http://webns.net/mvcb/">
  <channel rdf:about="http://pinboard.in">
    <title>Pinboard (DirkSonguer)</title>
    <link>https://pinboard.in/u:DirkSonguer/public/</link>
    <description>recent bookmarks from DirkSonguer</description>
    <items>
      <rdf:Seq>	<rdf:li rdf:resource="http://psychochild.org/?p=1108"/>
      </rdf:Seq>
    </items>
  </channel><item rdf:about="http://psychochild.org/?p=1108">
    <title>Psychochild's Blog » Weekend Design Challenge: Balancing with odds and ends</title>
    <dc:date>2011-11-27T08:21:02+00:00</dc:date>
    <link>http://psychochild.org/?p=1108</link>
    <dc:creator>DirkSonguer</dc:creator><description><![CDATA[In the continuing saga of one peron's mission to turn the d20 system into a classless system, we find ourselves with a question of balance. We've got a foundation laid, let's take the next steps toward our goal.

I promised some talk about balancing, but we have a few odds and ends first.]]></description>
<dc:subject>gamedesign rpg z3</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:DirkSonguer/b:044ec3e7d7d3/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:DirkSonguer/t:gamedesign"/>
	<rdf:li rdf:resource="https://pinboard.in/u:DirkSonguer/t:rpg"/>
	<rdf:li rdf:resource="https://pinboard.in/u:DirkSonguer/t:z3"/>
</rdf:Bag></taxo:topics>
</item>
</rdf:RDF>