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    <title>Pinboard (DirkSonguer)</title>
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    <description>recent bookmarks from DirkSonguer</description>
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      <rdf:Seq>	<rdf:li rdf:resource="http://www.bloomberg.com/news/articles/2016-10-06/a-designer-s-ghost-protocol"/>
	<rdf:li rdf:resource="http://sebastianmarshall.com/general-orders-for-sentries-as-perhaps-the-finest-operations-document-of-all-time"/>
	<rdf:li rdf:resource="https://medium.com/@mrdavenport/swarm-branding-and-visual-design-afb11c949526"/>
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  </channel><item rdf:about="http://www.bloomberg.com/news/articles/2016-10-06/a-designer-s-ghost-protocol">
    <title>A Designer’s Ghost Protocol - Bloomberg</title>
    <dc:date>2016-11-24T09:44:59+00:00</dc:date>
    <link>http://www.bloomberg.com/news/articles/2016-10-06/a-designer-s-ghost-protocol</link>
    <dc:creator>DirkSonguer</dc:creator><description><![CDATA[Everything about Studio D Radiodurans, which Chipchase founded in 2014, is stripped-down. It has no permanent offices and no full-time staff. Its website mentions few clients or specific services, but case studies and social media posts hint at the scope of its practice: dispatches from monthslong expeditions to places such as Somalia and Tajikistan; photographs of dirt roads and remote airstrips; references to unnamed global clients who demand “keeping relationships discreet.” If Chipchase weren’t design world royalty, the whole thing might come off like viral marketing for a Jason Bourne movie.]]></description>
<dc:subject>design future agency process popup agile</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:DirkSonguer/b:725e948e8903/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:DirkSonguer/t:future"/>
	<rdf:li rdf:resource="https://pinboard.in/u:DirkSonguer/t:agency"/>
	<rdf:li rdf:resource="https://pinboard.in/u:DirkSonguer/t:process"/>
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<item rdf:about="http://sebastianmarshall.com/general-orders-for-sentries-as-perhaps-the-finest-operations-document-of-all-time">
    <title>&quot;General Orders for Sentries&quot; as perhaps the finest operations document of all time - SEBASTIAN MARSHALL</title>
    <dc:date>2015-06-12T10:53:39+00:00</dc:date>
    <link>http://sebastianmarshall.com/general-orders-for-sentries-as-perhaps-the-finest-operations-document-of-all-time</link>
    <dc:creator>DirkSonguer</dc:creator><description><![CDATA[On the surface, it's a pretty simple thing, being a sentry. "Watch this area. Tell us if anything odd happens."

In practice, there's thousands of permeations of things that can go wrong when you're guarding an area, and a sentry failing in his duty could lead to -- literally -- thousands of people getting killed.]]></description>
<dc:subject>military howto operations process management</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:DirkSonguer/b:8f21d781f51b/</dc:identifier>
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<item rdf:about="https://medium.com/@mrdavenport/swarm-branding-and-visual-design-afb11c949526">
    <title>Swarm: Branding and Visual Design — Medium</title>
    <dc:date>2015-04-25T19:04:05+00:00</dc:date>
    <link>https://medium.com/@mrdavenport/swarm-branding-and-visual-design-afb11c949526</link>
    <dc:creator>DirkSonguer</dc:creator><description><![CDATA[We worked closely with our friends at Red Antler throughout the branding process for both Swarm and Foursquare and I was happy to call their headquarters home for a little over a month while working together.

During the process I had the unique opportunity to work closely with the Swarm team on visual design within the app while simultaneously working with Red Antler on the app’s branding.]]></description>
<dc:subject>branding design foursquare inspiration process</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:DirkSonguer/b:8b7e5c7dc63f/</dc:identifier>
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<item rdf:about="http://feedproxy.google.com/~r/WhatGamesAre/~3/rLVUoW_OiMM/the-four-lenses-of-game-making.html">
    <title>The Four Lenses of Game Making</title>
    <dc:date>2011-12-30T19:20:10+00:00</dc:date>
    <link>http://feedproxy.google.com/~r/WhatGamesAre/~3/rLVUoW_OiMM/the-four-lenses-of-game-making.html</link>
    <dc:creator>DirkSonguer</dc:creator><description><![CDATA[For years it’s been apparent that interpreting games and their makers through the opposed lenses of gameplay or story is inadequate. Such a one-dimensional spectrum breeds false oppositions (fun-or-art?) while either ignoring many games that don’t fit or reinterpreting them so they fit badly. The spectrum is too reductive and, while it is easy to summarise, it leaves out too much context]]></description>
<dc:subject>gamedesign z3 process theory</dc:subject>
<dc:identifier>https://pinboard.in/u:DirkSonguer/b:951ccb1a7312/</dc:identifier>
<taxo:topics><rdf:Bag>	<rdf:li rdf:resource="https://pinboard.in/u:DirkSonguer/t:gamedesign"/>
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<item rdf:about="http://altdevblogaday.com/2011/11/28/game-thinking/">
    <title>Game Thinking « #AltDevBlogADay</title>
    <dc:date>2011-11-29T10:44:42+00:00</dc:date>
    <link>http://altdevblogaday.com/2011/11/28/game-thinking/</link>
    <dc:creator>DirkSonguer</dc:creator><description><![CDATA[I recently attended a talk by a gamification proponent who presented a fragmented and ill structured theory on what gamification can bring to a product. He arrived at the right conclusions, but due to the long and winded road he took there. the audience was generally unwilling to accept the fine finale of his talk. In the end, he dismissed gamification as the surface-scratching marketing tool that it currently is, proposing a focus on “game thinking” instead. Because he failed to come up with a convincing definition of that phrase, I thought I should step in and deliver one. Mine is based on “design thinking”[1], a term popular in design theory. I’m quite familiar with design theory because it was the foundation of all our research at the university department I researched, taught and worked at before entering the exciting world of the games industry.]]></description>
<dc:subject>gamedesign process problemsolving z3</dc:subject>
<dc:source>https://pinboard.in/</dc:source>
<dc:identifier>https://pinboard.in/u:DirkSonguer/b:b6781fb982ad/</dc:identifier>
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	<rdf:li rdf:resource="https://pinboard.in/u:DirkSonguer/t:problemsolving"/>
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